ziratha, chaotic female devilish Flame Mage -------------- -----------#### |............| |.........+,,,----- |............| |.........|##,|...- |............| |.........|,,,|.\.|,# |............| |.........|#,,|....,###|............| |..........,,,--d--),,,|............| ----.------##k,,I&))%),.............| #,# #####,#,##)|............| #,# #,# #,|............| #,# -|--,#,|............| #,# |..|,,,|............| #,# ---k.---,|........<...| #,# |......|,|............| #,## |.#.k..|%------.----.-- #,,# --{k.---,,,,,,,,,, --.--- #|..| #,##),,,`,, |....| -.-- # #,----.----- |....| ####,# #)|......... |....| #,,,,# #,|........| |....| ----.---# |..----... --+-- |....| |......|####,,#,|..| |..|,.... |....| |.----..,,,,,,,,|..- -{..,|.--- |....| |.| |.|######,,|........|#..| |....| |.| |.| #,,|........|,|.|# |....| |.----.| #,,----------,|.{# | ---+-- |......| #,,--.--,,,,,,|.----.| #,###------.- #,,|#..|,####,|{.....| #,,,,######,# #,,|...|,# #,----|--- ####,,,,#,,,# #,,....|,# #,# ,,, ####`,,###### ##,|....,# #,# #,# #,,,,,,,,,,,# #,|...|## #,# #,# ---.---------|----#,|..#| #,# #,# |................|#,|...| #,--+-.- |................|#,|.#.| ##.....| |................|#,|.#.| #|....| ------------------#,|...| |....| #,|...| |....| #,----- ------ #,# [Ziratha the Igniter] St7 Dx7 Co10 In17 Wi10 Ch9 FlaDevFemCha Dlvl:1 $15 HP-8(63) Pw60(65) AC7 Xp4/97 T506 Latest messages The arrow hits the hell hound pup! The hell hound pup misses it. It misses. You hear a flinging sound. The crude spear misses it. You are hit by a crude spear named Ruth's resouding laughter. [-2 -> 8] Warning: HP low! w - a crude spear named Ruth's resouding laughter {24}. It picks up a crude short sword named Hide in Shadows {12}. You hear a mumbled curse. It hits the flaming sphere. The flaming sphere is killed! It misses. The hell hound pup misses it. You just miss it. You hear a mumbled incantation. You hear a flinging sound. You are hit by an arrow! You die... Your inventory Amulets r - a cursed amulet of restful sleep {0} Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} v - an uncursed +0 batleth {12} w - 2 uncursed +1 orcish spears named Ruth's resouding laughter {24} Armor b - an uncursed +0 studded leather armor (being worn) {80} p - an uncursed +0 pair of leather gloves (being worn) {4} x - an uncursed +0 T-shirt {2} Comestibles c - 2 uncursed food rations {0} s - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of stinking cloud {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} q - a blessed scroll of mana {0} Spellbooks h - a blessed finalized spellbook of flame sphere (6:3) {0} i - a blessed spellbook of fireball (0:5) {0} j - a blessed finalized spellbook of light (4:3) {0} Potions d - an uncursed potion of paralysis {0} Rings g - an uncursed ring of stealth {0} u - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of fire (0:6) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: teleport control Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 48 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 84% Armor drop chance was reduced to 88% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: healing spells The following skill was limited to skilled proficiency: martial arts The following skill became untrainable after a while: club (turn 42344) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 8349) The following skill became harder to train at higher skill levels: sexy flats Heavy curses were more common by 61% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 57588 Monster spawn increase reached its maximum at turn 208176 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 403434 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: super nerd (freq bonus 12) The monster species that spawned more often: mitigator upturn (freq bonus 12) The monster species that spawned more often: vandalizing flopping (freq bonus 24) The monster species that spawned more often: crete suitably (freq bonus 108) The monster species that spawned more often: steel fly (freq bonus 8) The monster species that spawned more often: deep gnome (freq bonus 12) The monster species that spawned more often: glued grossing ecotype (freq bonus 4) The monster species that spawned more often: dressing spirit (freq bonus 12) The monster species that spawned more often: squeakarina (freq bonus 60) The monster species that spawned more often: skeletal spider (freq bonus 24) The monster species that spawned more often: orange force patch (freq bonus 12) The monster species that spawned more often: stygian doll shaman (freq bonus 9) The monster species that spawned more often: Janina's combat boot (freq bonus 5) The monster species that spawned more often: uret warp fungus (freq bonus 9) The monster species that spawned more often: super-old asshole teacher (freq bonus 10) The monster species that spawned more often: glare warp fungus (freq bonus 14) The monster species that spawned more often: chasing garter snake (freq bonus 20) The monster species that spawned more often: leadwolf (freq bonus 48) The monster species that spawned more often: ruby mold (freq bonus 10) The monster species that spawned more often: wooden colony (freq bonus 7) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 6) The monster trait that was more common: monsters that never leave a corpse (freq bonus 4) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 8) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster species that never randomly spawned: japanese wolf The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: petty unhandled exception The monster species that never randomly spawned: master ghost The monster species that never randomly spawned: flying ripper The monster species that never randomly spawned: newsboy bowering The monster species that never randomly spawned: crush beast The monster species that never randomly spawned: levi penetrator The monster species that never randomly spawned: buttressed aahed subentry agate justinian The monster species that never randomly spawned: coiled bush jouster The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: ore mining (off-build) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: implant of abrasion (smiting) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 55) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 111) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 85) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 14) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 32) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 11) The RNG hath decreed that this item was generated more often: gemstone lash ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 7) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: heavy copper ball ((null)) The RNG hath decreed that this trap was always invisible: styx trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 2) Trap randomization happened for 1 in 738 traps Next attribute increase check would have come at turn 648 Strength training was 23 Dexterity training was 23 Wisdom training was 5 Constitution training was 21 Your sanity was 0 The escalating chokhmah attack damage was 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1200 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (267) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 110% b - fireball 4 + matter 0% 295% c - light 1 + divine 0% 95% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of restful sleep (unexpected) Weapons quarterstaff (staff) orcish spear (crude spear) Armor leather gloves (light gloves) Scrolls scroll of stinking cloud (FIQ X FIQ SELFSHIP) scroll of healing (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of mana (POKE MONGO) scroll of phase door (HEEL STEALING) scroll of standard id (FORCE BOLT IS BROKEN) scroll of cure (NSFW ASCII) * scroll of extra healing (YASDORIAN COLLECTS ALL THE TROPHIES) * scroll of greater mana restoration (FROBOZZ MAGIC SCROLL CO) Spellbooks spellbook of flame sphere (ruled) spellbook of fireball (lavender-scented) spellbook of light (fadeless) Potions potion of paralysis (ketchup) Rings ring of stealth (cashed) ring of slow digestion (secree) Wands wand of fire (shapeless) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 rollblobs (1 created) a checkal 0 hell hound pups (1 created) a touch spore 2 flaming spheres 2 kobolds (5 created) 0 knifolds (1 created) 3 pack kobolds 0 hidden kobolds (1 created) 0 kobolts (1 created) 0 fallens (3 created) 0 restons (1 created) a cave kobold 2 kicker kobolds (4 created) 0 small kobolds (2 created) 0 spikefliers (1 created) 0 large kobolds (1 created) 0 rapolds (1 created) 0 forest moogles (2 created) 0 kobold lords (2 created) 0 kobold loads (1 created) 0 kobold hewers (1 created) a fallen shaman an iron klingon 0 depraved shamans (1 created) a sewer rat (2 created) 0 insect swarms (2 created) a space 0 gnome guards (1 created) 0 low oozes (1 created) a strict snake a grid xorn 0 cardboard golems (1 created) a gauntpeeker an air current babe a minighost (2 created) 0 oval foods (1 created) 0 novice light walls (1 created) a +3 nl barrier 0 cold troves (1 created) 58 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (23 of 160) Goodbye ziratha the Flame Mage... You died in The Dungeons of Doom on dungeon level 1 with 550 points, and 15 pieces of gold, after 506 moves. Killer: an arrow You were level 4 with a maximum of 63 hit points when you died. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 621667 ziratha-Aci-Dev-Fem-Cha choked on her food in The Dungeons of Doom on level 19. Choked on a petro giant corpse. 173 [183] 68 587 ziratha-Und-Eng-Mal-Neu quit in The Dungeons of Doom on level 1. 56 [56] 69 578 ziratha-Use-Gha-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (die haver). - [34] 70 550 ziratha-Fla-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [63] 71 460 ziratha-Kur-Vee-Mal-Neu quit in The Dungeons of Doom on level 1. 33 [33] 72 285 ziratha-Tra-Pie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (assassin bug). - [42]