ziratha, chaotic female devilish Flame Mage ------------------------ |......................| |......................| |......................| |......................| |......................| ---------------.-------- #,,,,,),,,,,,# ####,,,,####,# ###,,#### #,## #,,### #,,,# --------------- -----|-- #--.---- |.............| |......| |.....| ##,#####|.............| |......| |.....| ,,,,,,,,..............| ------ |......| |.....|## ##,#####|.............| #,#######,#### |....| |......| |.....|,# #,# |.............| ---------,,,,,,,,,,,,#---....| |......|########-------,# #,# --|------------ |.......|,####--.---,,|......|######------.-,,,,,,,,,,,,,,,,# #,# #,# ####,,|.......|,# |....|,#|......|,,,,,,,,,,,,,,,##########----.-- #,# #,# ####,,,,,|.......|,# |....|,#|....---,#######,,,##### |.....| #,# #,# #,,,,###,|.......|,# |....|,#|....|,,,# #,# |.....| #,# #,# #,### #,|........,# |....|,#-|----,### #,,# |.....| #,# #,# #,# #,|....----,# |....|,,,,,,,,,# --.--------- |.....| #,#------.------.----- . #,# #,|....| #,,# |...>.,###,##### |..........| |.....| #,#|.................| . ########,# #,-....| #### |....|# #,,# |..........| |.....| #,#|.................| ,,,,,,,,,# ##|....| |....| ----- |..........| |.....| #,#|.................| ,,###,##,, |....| ------ |...|## |..........| --.---- #,#|.................| ##,,, ##, ------ # |....,# |..........| #,,######,#|.................| ##,, |..{|,# |..%.......| ##,,,,,##,#|................{| -------.-------------------------- -----,# |..........| #####,##,#|<................| |..........v.....................| #,# |..........| ---.--,#|.......|.........| |....d....&°.....................| #,# ###----|------- |.....,#------------------- |................................| #,# #,,,,,,,# |....|# |................................| #,# --|---------------- |....| |....(...........................| #,###|.................| |....| ---------------------------------- #,,,,|.................| |....| ####,..................| |....| ##------------------- ------ [Ziratha the Igniter] St9 Dx9 Co7 In15 Wi7 Ch5 FlaDevFemCha Dlvl:1 $14 HP0(38) Pw51(51) AC7 Xp3/48 T643 Latest messages You kill the orange mold! You feel confused! You feel less confused now. There is a wall in the way! (2x) 1 gold piece. The tiny troll zaps himself with a hanging wand {0}! The tiny troll changes! The tiny troll turns into a thirsty vortex! The thirsty vortex just misses! The thirsty vortex zaps a wand called empty?! The wand hits you! [-17 -> 21] You miss the thirsty vortex. Your studded leather armor deflects the novice light wall's attack. The novice light wall tramples over you! [-1 -> 20] The thirsty vortex misses. The thirsty vortex zaps a wand of striking called empty?! The wand hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} Armor b - a blessed +0 studded leather armor (being worn) {80} p - the uncursed +0 dwarvish cloak named Paurnimmen (being worn) {4} q - an uncursed +0 studded leather armor {80} Comestibles c - 2 uncursed food rations {0} z - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of confuse monster {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 4 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} s - an uncursed scroll of remove curse {0} w - an uncursed scroll of create monster {0} Spellbooks h - a blessed spellbook of flame sphere (0:2) {0} i - a blessed spellbook of fireball (0:4) {0} j - a blessed spellbook of detect monsters (7:2) {0} v - an uncursed spellbook of botox resist (0:0) {0} Potions d - an uncursed finalized potion of water {0} A - an uncursed potion of fruit juice {0} Rings g - a * uncursed ring of sleeping {0} B - an uncursed ring of cold resistance (on right foreclaw) {0} Wands f - an uncursed wand of fire (0:3) {0} r - an uncursed wand of locking called ?? (0:0) {0} t - an uncursed wand of striking called empty? (0:0) {0} x - a * uncursed wand of teleportation called teleport (0:10) {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: burnopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 25 Implant identification only worked 1 times out of 82 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 90% Tool drop chance was reduced to 89% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 29% of the time only Monster death drops spawned with only 98% chance The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: spear The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: divination spells (turn 12) The following skill became untrainable after a while: gun control (turn 17740) Heavy curses were more common by 13% Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 30030 Monster spawn increase reached its maximum at turn 248622 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2929469 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: sashay punchier (freq bonus 2) The monster species that spawned more often: sanity bulb (freq bonus 2) The monster species that spawned more often: flame archer (freq bonus 24) The monster species that spawned more often: grey cyborg (freq bonus 5) The monster species that spawned more often: antenna minion (freq bonus 15) The monster species that spawned more often: sludge stalk (freq bonus 9) The monster species that spawned more often: yowl bear (freq bonus 6) The monster species that spawned more often: nasty force fungus (freq bonus 4) The monster species that spawned more often: viva golem (freq bonus 18) The monster species that spawned more often: Amy's bathroom after she used her perfume (freq bonus 4) The monster species that spawned more often: Sueschen's feminine sandal (freq bonus 8) The monster species that spawned more often: cooper waterside (freq bonus 6) The monster species that spawned more often: devious kraken (freq bonus 3) The monster species that spawned more often: flamethrower premiere (freq bonus 12) The monster species that spawned more often: cowde (freq bonus 18) The monster species that spawned more often: white harpy (freq bonus 4) The monster species that spawned more often: warty colony (freq bonus 12) The monster species that spawned more often: very old black dragon (freq bonus 42) The monster species that spawned more often: linage exercisable porgy (freq bonus 4) The monster species that spawned more often: prayer book permamimic (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 8) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters with levitation attacks (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 4) The monster species that never randomly spawned: fixedly freeze sestet The monster species that never randomly spawned: sky whale The monster species that never randomly spawned: freemen municipally The monster species that never randomly spawned: giant gold dragonfly The monster species that never randomly spawned: conspiratorially purified The monster species that never randomly spawned: quinon The monster species that never randomly spawned: pet cat The monster species that never randomly spawned: shock troll The monster species that never randomly spawned: ace trainer The monster species that never randomly spawned: giant blue ant The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 35) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 71) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 19) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 6) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 24) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 72) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 10) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 8) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 19) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 53) The RNG hath decreed that this item was always generated cursed: bad part stone (gray) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this item was always generated cursed: negative dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: kati trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 5) Trap randomization happened for 1 in 297 traps Next attribute increase check would have come at turn 2098 Strength training was 4 Dexterity training was 2 Wisdom training was 6 Constitution training was 26 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You had infravision You had 1204 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 94% b - fireball 4 + matter 13% 294% c - detect monsters 4 + divine 19% 299% d - botox resist 6 + protect 98% 97% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) Armor dwarvish cloak (hooded cloak) Scrolls scroll of confuse monster (TEENAGE MUTANT UGLY THINGS) scroll of healing (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of mana (CATCHES ERYONES EYE) scroll of phase door (ABIL BASE CURR GEAR TEMP TOTL) scroll of standard id (GROUP SING MAKE MORE DAMAGED) scroll of cure (SPATZELSPATZELSPATZELSPATZELSPAAAAATZEL) * scroll of extra healing (PROJECTION LEAD) * scroll of greater mana restoration (WEREFOO ENDLESSTRANSFORMATION) scroll of remove curse (JUFFO WUP) scroll of create monster (KARSUS) Spellbooks spellbook of flame sphere (displacing) spellbook of fireball (russian) spellbook of detect monsters (credited) spellbook of botox resist (striped) Potions potion of water (clear) potion of fruit juice (wormwood) Rings ring of sleeping (quartz) ring of cold resistance (stibotantalite) Wands wand of fire (weathered) wand of locking called ?? (impact) wand of striking called empty? (wooly) wand of teleportation called teleport (soviet) wand of polymorph (hanging) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 fuel barrels (1 created) 0 hell hound pups (1 created) 0 touch spores (1 created) a round tuit an inept nymph a goblin 0 easy piercers (1 created) 0 armored larvae (1 created) a speedy mammal a chaffinch a drop elemental (2 created) a lichen a spore lichen 0 small shriekers (1 created) an orange mold 0 mummies (1 created) 0 tiny trolls (1 created) a dbl claw hulk a nethorn 0 boil-covered wretches (1 created) an ancipital 0 dwens (1 created) 0 novice light walls (1 created) a nemi speaker 0 low gurglers (1 created) a disintegration trove 27 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 10 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 4 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (25 of 160) spirituality [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (6 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Flame Mage... You died in The Dungeons of Doom on dungeon level 1 with 205 points, and 14 pieces of gold, after 643 moves. Killer: wand of striking You were level 3 with a maximum of 38 hit points when you died. You reached the 67th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 65 285 ziratha-Tra-Pie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (assassin bug). - [42] 66 222 ziratha-Zoo-Clk-Fem-Cha quit in The Dungeons of Doom on level 1. 50 [50] 67 205 ziratha-Fla-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a wand of striking. - [38] 68 198 ziratha-Drd-Lep-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] 69 195 ziratha-Gof-Gig-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hallucinogen-distorted ninja girl called Doris Rumbridge). - [40]