ziratha, chaotic female devilish Ice Mage | --.. -- -- --..... - --. . |........ --- |... .. ...........---... .. - -................ |.- -. .............- ------.|---.-# -...........--|......|....,, |?...........-|.----%I....| .......|.|---......- ..|....|-. 24] You stop. Your freezing sphere is in the way! You hit the dwarf king. The freezing sphere explodes! The dwarf king picks up a bad shirt {2}. The dwarf king puts on a bad shirt {2}. The dwarf king swings his broad pick. The dwarf king misses. The dwarf king swings his broad pick. Your jackboots deflect the dwarf king's attack. The dwarf king permamimic swings his morning star named The Tarrif Cashier. The dwarf king permamimic hits you! [-15 -> 9] Warning: HP low! The dwarf king permamimic swings his morning star named The Tarrif Cashier. The dwarf king permamimic hits you! You die... Your inventory Amulets r - an uncursed amulet versus poison (being worn) {0} Weapons j - the cursed -4 club named Skulltred {12} k - the cursed +1 club named The Stone of Jordan {12} m - 47 uncursed +0 sand darts named Power Ammo {1} o - the uncursed +0 prostitute shoe named A Tale of Two Cities {10} q - 20 uncursed +0 darts named Blessing of the Dawn {0} s - 16 uncursed +0 darts {0} X - an uncursed +0 axe {24} Armor a - a blessed +1 medium mithril-coat {60} n - a blessed +0 manacloak (being worn) {4} z - an uncursed +0 pair of lady boots {4} A - a cursed +0 pair of leather gloves called autocurses! {4} B - a cursed +0 pair of gauntlets of reverse enchantment called autocurses (being worn) {4} C - an uncursed +0 dwarvish mithril-coat (being worn) {60} D - a blessed +0 pair of low boots {4} G - an uncursed +2 small shield (being worn) {12} H - an uncursed +0 pair of unknown gauntlets called show colors {4} I - an uncursed +0 victorian underwear (being worn) {5} J - an uncursed rustproof +0 helm of decontamination {20} M - an uncursed +3 pair of high boots {8} P - an uncursed +0 pair of placeholder gloves {4} T - an uncursed +0 helmet (being worn) {20} W - an uncursed +5 pair of high boots (being worn) {8} Comestibles U - a blessed sprig of wolfsbane {0} Scrolls # - an uncursed scroll of teleportation {0} e - a blessed scroll of mana {0} f - a blessed finalized scroll of remove curse {0} h - an uncursed finalized scroll of identify {0} p - 6 uncursed scrolls of healing {0} t - a cursed scroll of standard id {0} K - an uncursed scroll of ice {0} O - 3 uncursed scrolls of phase door {0} Y - an uncursed scroll of remove curse {0} Potions c - a blessed potion of restore ability {0} g - a blessed finalized potion of gain energy {0} v - an uncursed potion of paralysis {0} w - an uncursed finalized potion of speed {0} y - an uncursed potion of invulnerability {0} F - a potion of holy water called water {0} Q - an uncursed potion of object detection {0} V - a cursed potion of monster detection {0} Wands d - an uncursed wand of lightning (0:0) {0} i - a * uncursed wand of bad effect called confusion (0:10) {0} R - an uncursed wand of undead turning (0:3) {0} S - an uncursed wand of healing called healing (0:4) {0} Z - an uncursed wand of teleportation called vanishes (0:11) {0} Tools b - an uncursed large box {1167} l - an uncursed leather leash {0} u - an uncursed +0 unicorn horn {8} E - an uncursed leather drum {0} L - a cursed +0 unicorn horn {8} N - an uncursed magic harp (0:10) {0} Gems x - a blessed +1 worthless piece of pink glass {1} Contents of the large box: 78 gold pieces {0} a heavily cursed -1 rhythmic star {48} an uncursed +0 iron saber {12} a blessed +0 spiked battle boot {5} 6 cursed +0 bullets {0} 26 uncursed +0 bullets {0} an uncursed +0 sling {2} an uncursed +0 rifle {12} a blessed +1 quarterstaff {16} an uncursed +1 crossbow {20} 21 uncursed +0 crossbow bolts {0} 10 cursed +0 darts {0} an uncursed +0 two-handed sword {60} 19 blessed +1 arrows {0} the uncursed +2 bow named Equal Rites {12} an uncursed +0 shotgun {15} 16 uncursed +0 darts {0} an uncursed +0 insect squasher {4} a cursed +0 mummy wrapping {2} a cursed greased -1 plasteel armor {50} an uncursed +0 studded leather armor {80} a cursed greased -3 splint mail {160} an uncursed +0 splint mail {160} an uncursed lembas wafer {0} an uncursed candy bar {0} 3 uncursed pears {0} 3 uncursed tripe rations {0} 3 uncursed melons {0} 6 blessed slime molds {0} an uncursed tin of garter snake meat {0} 4 uncursed oranges {0} an uncursed sandwich {0} an uncursed pancake {0} 4 uncursed food rations {0} a cursed scroll of driving {0} an uncursed scroll of light {0} an uncursed scroll of fountain building {0} an uncursed scroll of mass murder {0} a cursed finalized scroll of remove curse {0} a blessed scroll of standard id {0} a cursed scroll of healing {0} an uncursed scroll of cure {0} 4 uncursed scrolls of mana {0} an uncursed spellbook of chaos bolt (0:2) {0} an uncursed spellbook of radar (7:1) {0} a blessed spellbook of confuse monster (5:3) {0} a blessed spellbook of cone of cold (0:1) {0} a blessed finalized spellbook of freeze sphere (3:3) {0} an uncursed finalized potion of monster detection {0} an uncursed finalized potion of restore ability {0} an uncursed ring of sustain ability {0} an uncursed ring of sustain ability {0} a blessed wand of cold (0:9) {0} an uncursed bag of holding {5} 2 uncursed wax candles called normal (2000) {0} an uncursed blindfold {0} an uncursed +1 worthless piece of teal glass {1} an uncursed +0 worthless piece of black glass {1} 37 uncursed +0 bone fragments called ok an uncursed +0 sling ammo called ok an uncursed +0 worthless piece of pink glass {1} The bag of holding is empty. Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: stealth Scroll identification only worked 100 times out of 322 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 92% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 25% of the time only Monster death drops spawned with only 84% chance The following skill was trained at half the usual rate: spirituality The following skill was limited to basic proficiency: broadsword The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: bow (turn 42) The following skill became untrainable if you tried to train it too early: memorization (turn 10) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 1 Number of fake artifacts generated was 8 Monster spawn increase started at turn 38574 Monster spawn increase reached its maximum at turn 303466 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1177254 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: major demon (freq bonus 1) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: magse (freq bonus 12) The monster species that spawned more often: mist troll (freq bonus 12) The monster species that spawned more often: point crasher (freq bonus 9) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 2) The monster species that spawned more often: bonethrow devil (freq bonus 12) The monster species that spawned more often: werexan (freq bonus 15) The monster species that spawned more often: political singer (freq bonus 2) The monster species that spawned more often: shooting hamster (freq bonus 4) The monster species that spawned more often: steered procreativity (freq bonus 24) The monster species that spawned more often: magic colony (freq bonus 24) The monster species that spawned more often: poison gas turret (freq bonus 3) The monster species that spawned more often: aligned beam (freq bonus 12) The monster species that spawned more often: attractive babe (freq bonus 18) The monster species that spawned more often: black and white force fungus (freq bonus 16) The monster species that spawned more often: sportsman grimy (freq bonus 4) The monster species that spawned more often: hup sheeting (freq bonus 12) The monster species that spawned more often: avolakia (freq bonus 12) The monster species that spawned more often: viral rival (freq bonus 6) The monster species that spawned more often: gorgon (freq bonus 4) The monster species that spawned more often: porter hitec fungus (freq bonus 18) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 4) The monster trait that was more common: monsters with illusion attacks (freq bonus 4) The monster trait that was more common: monsters that love to collect gems (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 12) The monster trait that was more common: monsters that roar (freq bonus 3) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster species that never randomly spawned: proceed circumcising The monster species that never randomly spawned: Desert Dwarf The monster species that never randomly spawned: stictopus The monster species that never randomly spawned: false mold The monster species that never randomly spawned: slimy wort The monster species that never randomly spawned: dark wraith The monster species that never randomly spawned: diastolic ideologically The monster species that never randomly spawned: safariing sadiron seaworthy The monster species that never randomly spawned: full veil hc alien The monster species that never randomly spawned: controller bribeable The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: implant of queeb butt (ass) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: lootcut (cleaved) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 12) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 10) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 18) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 9) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 13) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 77) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: negative dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: hard mode trap (freq bonus 3) Trap randomization happened for 1 in 809 traps Next attribute increase check would have come at turn 14118 Strength training was 50 Dexterity training was 46 Wisdom training was 50 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were doubly poison resistant You were level-drain resistant You were dimmed (56) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (0) You had not decided on your sexuality yet You were prevented from having peacevision (0) Your chance to block was 14% You had infravision You had 2072 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 272% b - cone of cold 5 + matter 43% 392% c - confuse monster 2 + enchant 0% 57% d - radar 4 + divine 90% 51% e - chaos bolt 5 + chaos 95% 75% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) appraisal 9 R LIMIT(26) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(1435) invoke deity 9 R LIMIT(0) draw energy 5X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet versus poison (cat) Weapons quarterstaff (staff) Armor leather gloves called autocurses! (riding gloves) gauntlets of reverse enchantment called autocurses (uncanny gloves) unknown gauntlets called show colors (boxing gloves) manacloak (wishful cloak) lady boots (lovely boots) low boots (walking shoes) helm of decontamination (frequent helmet) high boots (jackboots) placeholder gloves (comfortable gloves) helmet stone (rubynus helmet) Scrolls scroll of teleportation (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of healing (YUME GA ARU) scroll of mana (ANGULAR SIGN) scroll of phase door (GOTTA IMBUE THE AMULET OF YENDOR) scroll of standard id (GHOTI) scroll of cure (FIQ X FIQ SELFSHIP) * scroll of extra healing (YOU DIDNT DEFEAT THE QUEEN) * scroll of greater mana restoration (FREE2PLAYNODE) scroll of light (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of lockout (ECNETOPINMO) scroll of remove curse (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) scroll of identify (NOLIFEFORCE) scroll of ice (YOUR SISTER LOOKS LIKE A STEAMROLLER) scroll of driving (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of fountain building (REDUC ENEMY POWER BY COQUETRY) scroll of mass murder (LARGEST DIVING JUMP) Spellbooks spellbook of freeze sphere (immortal) spellbook of cone of cold (stained) spellbook of confuse monster (accusory) spellbook of radar (scrawled) spellbook of chaos bolt (sundered) Potions potion of restore ability (nanika) potion of extra healing (pink) potion of water called water (clear) potion of blindness (dangerous) potion of gain energy (clotted blood) potion of paralysis (ghostly) potion of speed (purple) potion of invulnerability (flubber) potion of object detection (effervescent) potion of monster detection (whisky) Rings ring of sustain ability (secree) Wands wand of cold (adamantium) wand of undead turning (electrum) wand of teleportation called vanishes (leather) wand of healing called healing (tangle beam) wand of bad effect called confusion (lens-shaped) wand of lightning (timber) Tools wax candle called normal (candle) large box (wooden box) leather leash (leash) leather drum (drum) magic harp (harp) bag of holding (bag) Gems bone fragment called ok (gray) gray stone called badd sling ammo called ok (gray) worthless piece of pink glass (pink) worthless piece of teal glass (teal) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 4 Level 4: <- You are here Vanquished creatures 2 weepticks (1 created) a large beetle a balltrip blob a corroder acid blob 0 cockatoos (2 created) a jackal a pack jackal a fox a pack dog 0 winter wolf cubs (1 created) a touch spore a levitator 29 freezing spheres (30 created) a backbringer a transerval 0 kittens (1 created) an extremely ugly cat 2 hobbit younglings 5 wimps (10 created) a hobbit a porter flying dwarf 0 bloating dwarves (1 created) a dwarf thief a bone hobbit 0 hurkles (1 created) 0 si-oh-wee bugbears (1 created) a fatal reypor a vile sewer pygmy a hobbit feighter a zaptrooper 0 dwarf kings (1 created) 0 dwarf king permamimics (1 created) a wanter demon a retch an imp 2 kobolds 2 butchers an eloi 0 picture kobolds (1 created) a butcher shaman 0 baby leprechauns (1 created) a mini leprechaun a gizard a fast mimicker a round tuit (2 created) 0 destructomondaines (1 created) 0 cute nymphs (1 created) a garo nymph 0 naiads (1 created) a goooblin a marine goblin (2 created) a hobgoblin 3 low snotlings (6 created) a descent orc 0 borcs (1 created) 0 Mordor orcs (2 created) an isengard supplier 0 easy piercers (1 created) a noob stonebiter 0 nooby piercers (1 created) a rock piercer an oyaji an adelie onsen penguin an iron piercer a pearcer an icicle piercer 0 healing iron piercers (1 created) a breaker piercer an abyss piercer a little wild pig 0 child boars (1 created) 2 rothes a furry rothe 3 red river hogs (4 created) a sua rat an evasive sewer rat a nimble rat a rabbit a ratling a hole spider 0 decipedes (1 created) 0 stalactoids (2 created) a starter lurker 0 man eating plants (1 created) a ponue a weit unicorn 0 ponies (1 created) a winged gray unicorn a grain vortex a vipertex a rot worm 0 larvae (1 created) a bugger error a contaminated bug 0 ofc bugs (1 created) a chill bug 0 xylomen (1 created) an egg-laying mammal a penance angel a lame angel an aangel a giant aarghel a cupid of love a bat 0 thrushes (1 created) a stab centaur a low centaur a fumble centaur a baby white dragon a baby feminism dragon 0 baby rainbow dragons (1 created) a wimpy mercurial dragon a wimpy red dragon 0 wimpy white dragons (1 created) a crawling elemental an invisible badguy 2 ungenomolds (0 created) a score mold 0 brown spores (1 created) 2 golden patches (0 created) 0 golden mushrooms (1 created) 0 reddish stalks (2 created) a jennifer infantry a hollow fungus (0 created) a sub-gnome a gnome a gnome stalker a normal gnome a net gnome a gnome thief 0 nuub gnomes (1 created) 0 little grey aliens (1 created) 0 pat gnomes (1 created) an intermediate gnome a tiny rascalling 2 rock gnomes 2 gnome lords (3 created) a group gnome lord a gnomish wizard (2 created) a mittent gnome 0 berer gnomes (1 created) a deduction gnome a thrower child 6 New Kops (7 created) 2 low minators (3 created) 2 low grab kops 2 Yendorian Recruits 4 kestrels 2 Kops a Kop Reinforcer 6 grab kops 20 Keystone Kops (21 created) an Uniform Kop a Keystone Warder a Keystone Detective 2 killer kops an allusory Kop Sergeant 5 Kop Sergeants a grab sergeant 2 Foolish Kops a Policeman Sergeant a Detective Sergeant 4 Kop Lieutenants (5 created) a Succubus Lieutenant a grab lieutenant 2 Policeman Lieutenants a Vacuum Kop a RNG Lieutenant a Kop Kaptain an Uniform Kaptain a Policeman Kaptain 2 grab kaptains a petty kop kaptain a kog a kratscher a Kop Kommissioner a creep mummy 0 rat mummies (1 created) 0 gruff mummies (1 created) a form mummy an imp mummy a wimpy naga hatchling 0 slo ogres (1 created) a gray ooze 0 gray speezes (1 created) 0 vat slimes (1 created) a warrior of elena a mini rust monster a small rust monster a strict snake 2 tiny trolls (1 created) 3 mister decays (1 created) a baby umber hulk a growing claw hulk an aggravating wallwalker a weaker xorn a monkey a tundra bear cub a new zombie a kobold zombie (3 created) a wewo zombie a weaum zombie a grave digger 0 cardboard golems (1 created) a house golem a boeh baby a straw golem a human adventurer 0 humans (1 created) an angbander a curser a dark hunter a werefloatingeye 0 item masters (1 created) a minighost a hungry demon a regular demon a levi demon a sand demon a twen 2 dwens a deminewt 0 burning fern spores (1 created) 0 piles of worthless coins (1 created) a pile of copper coins a floor grue a novice roll wall a novice dark wall 0 low rub monsters (1 created) a flying fish 341 creatures born. 279 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 23 times You eaten food with animal by-products 22 times You eaten meat 22 times You have communicated with the gods 46 times You prayed to the gods 2 times You hit with a wielded weapon 324 times You killed 185 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 40 times You experienced the healing effects of unicorn horns 1 time You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 7 times You read scrolls 11 times You read spellbooks 2 times You successfully cast spells 41 times You failed to cast a spell 8 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 34 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 1 time You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 4 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 3 altars You had your items stolen 1 time You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 14 times You used the force against an enemy 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (12 of 20) general combat [Basic] (max Expert) (33 of 160) body armor [Basic] (max Expert) (49 of 160) devices [Basic] (max Expert) (32 of 160) memorization [Unskilled] (max Expert) (9 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Expert) (130 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (214 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (32 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (22 of 160) matter spells [Basic] (max Expert) (134 of 160) Goodbye ziratha the Ice Mage... You died in The Gnomish Mines on dungeon level 4 with 14812 points, and 237 pieces of gold, after 5891 moves. Killer: a monster (dwarf king permamimic) You were level 9 with a maximum of 100 hit points when you died. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 26 16243 ziratha-Ele-Dwa-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (weird fungus). - [97] 27 15408 Melek-Xel-Hca-Fem-Cha died in Space Base on level 25. Killed by a monster (petty brute), while sleeping. - [121] *28 14812 ziratha-Ice-Dev-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (dwarf king permamimic). - [100] 29 13403 Myka-Psy-Fre-Fem-Cha died in Space Base on level 50. Killed by bleedout. - [30] 30 12762 cartwheel-Ele-Wis-Fem-Neu died in The Dungeons of Doom on level 50. Killed by a monster (hallucinogen-distorted interhack horror). - [29]