ziratha, neutral male roommate Ladiesman --- ----------- |.............| |.............| |.........@@..| |.............| |..........$..| -----------.--- [Ziratha the Wiseguy] St6 Dx10 Co4 In10 Wi4 Ch18 LadRooMalNeu Dlvl:1 $300 HP14(14) Pw9(9) AC10 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral female roommate Ladiesman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You don't feel like being female! The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - 2 uncursed -1 knives (wielded) {4} Armor f - a cursed +0 ruffled shirt (being worn) {5} g - an uncursed +0 fedora (being worn) {2} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Rings d - an uncursed -2 ring of adornment {0} e - an uncursed +2 ring of adornment {0} Tools h - an uncursed sack {5} i - a * uncursed pair of lenses {0} Gems b - an uncursed +0 diamond {1} c - 17 blessed +1 diamonds {17} The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 39 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 174 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 62% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 89% Armor drop chance was reduced to 78% Concealing monsters were spawned underneath items 52% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: saber The following skill became untrainable if you tried to train it too early: chaos spells (turn 15) The following skill became untrainable after a while: high heels (turn 46177) The following skill became harder to train at higher skill levels: lance Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47301 Monster spawn increase reached its maximum at turn 97132 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1102818 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: viscidly rumbaing (freq bonus 54) The monster species that spawned more often: Burkhard (freq bonus 5) The monster species that spawned more often: Marius (freq bonus 120) The monster species that spawned more often: psychic warp fungus (freq bonus 12) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 6) The monster species that spawned more often: ill warp fungus (freq bonus 10) The monster species that spawned more often: janitor unbeliever (freq bonus 30) The monster species that spawned more often: fucking traitorism redactor (freq bonus 30) The monster species that spawned more often: caborrog (freq bonus 30) The monster species that spawned more often: superthief (freq bonus 12) The monster species that spawned more often: orc scientist (freq bonus 10) The monster species that spawned more often: percenti opens a gate! (freq bonus 4) The monster species that spawned more often: big dog (freq bonus 16) The monster species that spawned more often: werefireelemental (freq bonus 8) The monster species that spawned more often: weretroll (freq bonus 4) The monster species that spawned more often: ridgepole photophobia (freq bonus 5) The monster species that spawned more often: emulsoid ferule (freq bonus 24) The monster species that spawned more often: hc alien (freq bonus 10) The monster species that spawned more often: alien queen (freq bonus 15) The monster species that spawned more often: armageddon fish (freq bonus 12) The monster trait that was more common: monsters that eat veggies (freq bonus 3) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster species that never randomly spawned: corpse fish The monster species that never randomly spawned: prime cursed turret The monster species that never randomly spawned: diverse giant The monster species that never randomly spawned: giant white rat The monster species that never randomly spawned: jikinki The monster species that never randomly spawned: will ratch lizard The monster species that never randomly spawned: shy asian girl The monster species that never randomly spawned: nethackbrass horror The monster species that never randomly spawned: DqzmFp The monster species that never randomly spawned: oven wast The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: bad part stone (gray) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 48) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 8) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 4) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 16) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 9) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 92) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: cloak of discount action (eternal cloak) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: eternium mattock ((null)) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: tech boost (pressing) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Trap randomization happened for 1 in 920 traps Next attribute increase check would have come at turn 1035 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from drunken boxing (0) You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was G-boy The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (498) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (oasis) Scrolls scroll of healing (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of mana (DOENERTELLER VERSACE) scroll of phase door (POLSKA TO WIELKI KRAJ) scroll of standard id (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of cure (BUEYUE BRIGITTE) * scroll of extra healing (SCUTTLER SCURRIER) * scroll of greater mana restoration (WHY IS MAGICBANE A STAFF FUCK) Rings ring of adornment (geode) Tools sack (bag) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 acidstream blobs (1 created) 0 mine kobolds (1 created) 0 baby tuchechauns (1 created) 0 wisdashes (1 created) 0 rock piercers (1 created) 0 little spiders (1 created) 0 minor mirrors (1 created) 0 spore lichens (1 created) 0 hielers (1 created) 0 dark girls (1 created) 10 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) sling [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye ziratha the Ladiesman... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 300 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.