ziratha, lawful female leprechaun Druid --------------- --------------------- |.............| |......$............| ##|.............| |...................| #,-.............| -------------------- |...................| #,|.............| |..................| |...................| #,|.............| |..................| |...................| #,|.............| |..................| |...................| #,|.............| |..................| -.-.----------------- #,|.............| |..................| #,#,,# #,----------.----# |..................| #,##,## #,# #,,,,,##---------------|--.- #,,#,,# ######}#,# #####,,# #`,,##,# ##,##,# #,,,,,,,,# #,# #,####,# #,##,# ####,######## #,# #######,# #,# #,##,## ,,,,,,# #,# #,,,,,,,# #,# #*##,,,# ------.---------------- #,# ######,####### #,# #,###-.---------------- |.....%...............| ###,##,^,,,,,# #,# #,# |................| |.....................| #,,,,,,,###### #,# #,# |................| |.....................| ---.-----_--------- --.--- #,# |................| |.....................| |....}............| |....| --.- |................| |.....................| |..}}}..........}.| |....| ---..------------.--------###### -------------.........| |.}.........}....}| |....| |......|,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,..,,-------.--- |........}........| |....| |......|,########,############## ,,##########,,,,,, ,,,# |...........<.....| |....------ |......|,,,,,,,,,,,,,,,,# #Bl, #####,, ##,# |....}.......}....| |.........| ---..---#########-.----.---- ###w #,# #,# |}................| |.........| -|-# |.........| #,# #,# |...............}.| |.........| #,,# |.........| -----.---#,# |............------ |.........| ##,# |.........| |........#,# |............| |.........|# #,#### |.........| ----........|,# |......}}....| |..........,# #,,,,# ----------- |...........|,# |...}.......}| |.........|,#######,######################## |...........|,# -------------- |.........|,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |...........|,# |.........|-----------|--------------####### |............`# |.........||........................| -------------# |.........||........................| ------------------------------------- [Ziratha the Rock Melter] St8 Dx10 Co5 In11 Wi6 Ch6 DrdLepFemLaw Dlvl:1 $14 HP16(16) Pw34(34) AC10 Xp3/46 T1099 Latest messages Nevermore bites the vampiroid. Nevermore claws the vampiroid. Nevermore doesn't seem to harm the vampiroid. Your attack doesn't seem to harm the vampiroid. Nevermore misses the vampiroid. Nevermore claws the vampiroid. The vampiroid is destroyed! You displaced Nevermore. You flounder. You slip and nearly fall. You hear a chugging sound. What? it is evolving! it evolved into a maggot! Some text has been burned into the ground here. Use "r." to read it. There is a wall in the way! You hit the maggot! The maggot misses. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed +0 bow (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {1} q - the uncursed +3 orcish dagger named Terminator {4} s - a cursed -2 orcish dagger {4} Armor l - an uncursed +0 studded leather armor {80} o - an uncursed +0 silk mail {45} Comestibles r - an uncursed tripe ration {0} Scrolls f - 6 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} p - an uncursed scroll of enchant armor {0} t - a cursed scroll of driving {0} Spellbooks d - an uncursed spellbook of create familiar (5:1) {0} e - an uncursed spellbook of charm monster (0:2) {0} Potions n - a cursed potion of enlightenment {0} Rings m - an uncursed ring of diminished bleeding {0} Wands k - an uncursed wand of cancellation called vanishes (0:6) {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: drain resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 52% Potion drop chance was reduced to 88% Armor drop chance was reduced to 68% Food drop chance was reduced to 87% Monster death drops spawned with only 86% chance The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 74) The following skill became untrainable after a while: searching (turn 44338) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 59863) The following skill became harder to train at higher skill levels: gun control Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 68266 Monster spawn increase reached its maximum at turn 291106 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2931390 The monster class that cannot be genocided was human or elf The monster species that spawned more often: translucent fungus (freq bonus 12) The monster species that spawned more often: noxious fungus (freq bonus 6) The monster species that spawned more often: lusting tympani (freq bonus 1) The monster species that spawned more often: twoweapon troll (freq bonus 6) The monster species that spawned more often: Levistus (freq bonus 6) The monster species that spawned more often: milkier choreographer (freq bonus 6) The monster species that spawned more often: RNG Keelhauler (freq bonus 4) The monster species that spawned more often: Akotto, servant of Zagoto (freq bonus 3) The monster species that spawned more often: porter flying dwarf (freq bonus 2) The monster species that spawned more often: black gryffon (freq bonus 9) The monster species that spawned more often: deepspawn (freq bonus 6) The monster species that spawned more often: stygian fury (freq bonus 4) The monster species that spawned more often: colony kazwo lichen (freq bonus 36) The monster species that spawned more often: gnome warrior (freq bonus 16) The monster species that spawned more often: bettor reformat joist nonfreezing mitering docketing (freq bonus 5) The monster species that spawned more often: vamp mimic (freq bonus 4) The monster species that spawned more often: pointate force patch (freq bonus 6) The monster species that spawned more often: protection monster (freq bonus 4) The monster species that spawned more often: shakiest masturbator (freq bonus 8) The monster species that spawned more often: gray blob (freq bonus 4) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 8) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster trait that was more common: monsters that have lash attacks (freq bonus 6) The monster species that never randomly spawned: playful girl The monster species that never randomly spawned: leprosy drunkest The monster species that never randomly spawned: maeins The monster species that never randomly spawned: very thieving alien The monster species that never randomly spawned: glonk sephirah The monster species that never randomly spawned: infernal The monster species that never randomly spawned: expert light wall The monster species that never randomly spawned: digi gill The monster species that never randomly spawned: chaosar The monster species that never randomly spawned: rando The RNG hath decreed that this item was never generated: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 89) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 3) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 200) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 24) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 4) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 8) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 17) The RNG hath decreed that this item was generated more often: copper scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 3) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: arcane horn ((null)) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this trap was always invisible: crystal flood trap The RNG hath decreed that this trap was generated more often: unfair attack trap (freq bonus 4) Trap randomization happened for 1 in 510 traps Next attribute increase check would have come at turn 1151 Strength training was 12 Dexterity training was 14 Wisdom training was 12 Constitution training was 50 Your sanity was 0 You had not decided on your sexuality yet You had 2060 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 90 spells Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Tal Rascha The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 + occult 99% 590% b - charm monster 4 + enchant 84% 290% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (MUH SOGGY KNEE) scroll of mana (OFFLINEHACK GTFO) scroll of phase door (ZIPPERS CAN DO GREAT HARM) scroll of standard id (REVERTREVERTREVERT IT IN RUSSIACK) scroll of cure (CHE NON SONO IO) * scroll of extra healing (BINAURAL BEATS BY DRE) * scroll of greater mana restoration (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll called ?? (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of ice (PUFFIN HELL) scroll of enchant armor (ELF DONT CANNT) scroll of driving (XELSE DAM NE HTD NADAEHRE HTI HYMA) Spellbooks spellbook of create familiar (fire-red) spellbook of charm monster (destructive) Potions potion of enlightenment (sweet basil) Rings ring of diminished bleeding (mages guild) Wands wand of cancellation called vanishes (plastic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 bees (1 created) 0 nexus blobs (1 created) a coyote a scrawny cat a lazy cat a training kobold 0 baby mimics (1 created) a goooblin a sua rat 0 larvae (1 created) a frenzy mammal 0 ravens (1 created) a crawling elemental a space a lichen a hahaha growth an ant mummy a cloll 2 vampiroids 0 mini xorns (1 created) 0 man zombies (1 created) a cardboard golem a hallucinating survivor 0 holographic survivors (1 created) 0 beginners (1 created) 0 item masters (1 created) a gray twen a dwen 0 piles of pennies (2 created) 0 +1 nd walls (1 created) a newborn rub monster 0 dummy monster needed for visual interfaces (1 created) 34 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 14 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (38 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Druid... You quit in The Dungeons of Doom on dungeon level 1 with 198 points, and 14 pieces of gold, after 1099 moves. Killer: quit You were level 3 with a maximum of 16 hit points when you quit. You reached the 60th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 58 285 ziratha-Tra-Pie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (assassin bug). - [42] 59 222 ziratha-Zoo-Clk-Fem-Cha quit in The Dungeons of Doom on level 1. 50 [50] 60 198 ziratha-Drd-Lep-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] 61 195 ziratha-Gof-Gig-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hallucinogen-distorted ninja girl called Doris Rumbridge). - [40] 62 184 Pete-Sco-Lvl-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bad damage effect. - [33]