ziratha, lawful female lizard Astronaut ----- |..(+ |$).| |...| |...| I |.Z.| |:$%| ----- I [Ziratha the Rocket Tester] St17 Dx7 Co16 In11 Wi8 Ch12 AstLizFemLaw+S Spa:12 $0 HP20(20) Pw13(13) AC11 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful female suxxor lizard Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! There is a staircase up here. You see here a cram ration {0}. You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. There is a staircase up here. You see here a cram ration {0}. The moon is waxing tonight. The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad off? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed potion of healing {0} g - an uncursed potion of water {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks Scroll identification only worked 100 times out of 117 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 58 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 82% Armor drop chance was reduced to 61% Tool drop chance was reduced to 66% Food drop chance was reduced to 97% The following skill was trained at half the usual rate: protection spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: attack spells (turn 214) The following skill became untrainable if you tried to train it too early: occult spells (turn 20) Heavy curses were more common by 44% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 104593 Monster spawn increase reached its maximum at turn 209651 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 472850 The monster class that cannot be genocided was worm The monster species that spawned more often: left centaur (freq bonus 2) The monster species that spawned more often: altho sixtieth (freq bonus 5) The monster species that spawned more often: wolverine (freq bonus 4) The monster species that spawned more often: toothsome segregationist (freq bonus 24) The monster species that spawned more often: sabbelfish (freq bonus 6) The monster species that spawned more often: vampiric patch (freq bonus 6) The monster species that spawned more often: pseudo mermaid (freq bonus 12) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 3) The monster species that spawned more often: floating skull (freq bonus 2) The monster species that spawned more often: polecubus (freq bonus 2) The monster species that spawned more often: battie (freq bonus 4) The monster species that spawned more often: wimpy evil dragon (freq bonus 16) The monster species that spawned more often: rumored heartbroken (freq bonus 12) The monster species that spawned more often: reminiscent imitating (freq bonus 8) The monster species that spawned more often: brown mewlip (freq bonus 12) The monster species that spawned more often: RNG Lieutenant (freq bonus 18) The monster species that spawned more often: currie telephonically (freq bonus 12) The monster species that spawned more often: slonch hata (freq bonus 6) The monster species that spawned more often: kwirrel (freq bonus 21) The monster species that spawned more often: 1812 overture (freq bonus 2) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 6) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster species that never randomly spawned: vesty The monster species that never randomly spawned: Cthugha, the Living Flame The monster species that never randomly spawned: grunt nightmare The monster species that never randomly spawned: chickadee isomerism clothbound queaziest nonalcoholic The monster species that never randomly spawned: ultraviolet star The monster species that never randomly spawned: sobriety forthrightly The monster species that never randomly spawned: ice hound The monster species that never randomly spawned: thieving master The monster species that never randomly spawned: sorrel paunchy The monster species that never randomly spawned: agate wort The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: power crossbow ((null)) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: implant of traveling (argent) The RNG hath decreed that this item was never generated: long screwup stone (gray) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 38) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 71) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 16) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 40) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 17) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 2) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 10) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 30) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: implant of lines (victorious) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: spike ((null)) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: implant of badass (pestilent) The RNG hath decreed that this trap was always invisible: bad equipment trap The RNG hath decreed that this trap was generated more often: tracker trap (freq bonus 1) Trap randomization happened for 1 in 404 traps Next attribute increase check would have come at turn 1543 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were immune to petrification You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (1185) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (poor helmet) flying boots (red sneakers) evencore cloak (purple cloak) Scrolls scroll of antimatter (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of healing (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of mana (YET ANOTHER SCROLL LABEL) scroll of phase door (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of standard id (YUME GA ARU) scroll of cure (QUESTION MARK) * scroll of extra healing (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) * scroll of greater mana restoration (DESREVER TSEPMET) Potions potion of healing (blue) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 12: <- You are here Vanquished creatures 0 launchblobs (1 created) 0 weasels (1 created) 0 touch spores (1 created) 0 slowlaines (1 created) 0 kobolds (1 created) 0 baby mimics (1 created) 0 round tuits (1 created) 0 colorless wasers (1 created) 0 porter lichens (1 created) 0 clockwork doods (1 created) 0 baby ogres (1 created) 0 easy vamps (1 created) 0 kobold zombies (1 created) 0 ossium vomitatums (1 created) 0 ufos (1 created) 0 shopkeepers (1 created) 0 rain elbows (1 created) 0 hola-hola blurters (1 created) 0 construction walls (1 created) 0 begisamu turrets (1 created) 0 small item troves (1 created) 0 energy troves (1 created) 22 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Astronaut... You quit in Space Base on dungeon level 12 with 550 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. Since you quit, the score list will not be checked.