ziratha, neutral female draconian Monk | |. |.|$ |.D- |..f. ------ [Ziratha the Candidate] St10 Dx8 Co7 In7 Wi9 Ch10 MonDraFemNeu Dlvl:1 $0 HP23(23) Pw13(13) AC3 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral female draconian Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - the uncursed +1 robe named Cruel Prod (being worn) {16} l - an uncursed +1 set of green dragon scales {20} Comestibles g - 3 uncursed food rations {0} h - 8 blessed apples {0} i - 8 uncursed apples {0} j - 14 uncursed oranges {0} k - 3 uncursed fortune cookies {0} Scrolls d - an uncursed scroll of taming {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} Spellbooks c - a blessed spellbook of healing (0:1) {0} Potions e - an uncursed finalized potion of healing {0} f - 2 uncursed potions of healing {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: see invisible You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 107 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 272 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 98% chance Amulet drop chance was reduced to 61% Implant drop chance was reduced to 73% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 82% Tool drop chance was reduced to 85% Food drop chance was reduced to 97% The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: dart The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: attack spells (turn 6) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 28907) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 117965 Monster spawn increase reached its maximum at turn 261965 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2038338 The monster class that cannot be genocided was rodent The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: inertia colony (freq bonus 16) The monster species that spawned more often: white agin rewakened enclose (freq bonus 8) The monster species that spawned more often: crushing reconnecting (freq bonus 6) The monster species that spawned more often: divine yga (freq bonus 8) The monster species that spawned more often: rng horror (freq bonus 12) The monster species that spawned more often: deformed lizard (freq bonus 28) The monster species that spawned more often: Wrath of the RNG (freq bonus 16) The monster species that spawned more often: door permamimic (freq bonus 18) The monster species that spawned more often: mummified noble (freq bonus 24) The monster species that spawned more often: smart piercer (freq bonus 10) The monster species that spawned more often: collodium rowdyism gatecrasher (freq bonus 8) The monster species that spawned more often: japanese meanie (freq bonus 8) The monster species that spawned more often: novice paladin (freq bonus 10) The monster species that spawned more often: white warp patch (freq bonus 63) The monster species that spawned more often: mazy hacksaw (freq bonus 40) The monster species that spawned more often: Larissa's block-heeled boot (freq bonus 36) The monster species that spawned more often: floating skull (freq bonus 6) The monster species that spawned more often: large mind flayer (freq bonus 12) The monster species that spawned more often: Grey-quendi wierdo (freq bonus 12) The monster species that spawned more often: litebeam vortex (freq bonus 36) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 6) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 7) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 6) The monster trait that was more common: monsters that have no head (freq bonus 1) The monster species that never randomly spawned: nastycurse vortex The monster species that never randomly spawned: pain laser The monster species that never randomly spawned: rundown attender The monster species that never randomly spawned: quaquarigami The monster species that never randomly spawned: hophead obsequy undershot lather The monster species that never randomly spawned: Otiax The monster species that never randomly spawned: balrog captain The monster species that never randomly spawned: purple mold The monster species that never randomly spawned: nasty lich The monster species that never randomly spawned: adventurer mushroom The RNG hath decreed that this item was never generated: mana battery (gloaming) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 58) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 8) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 137) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 20) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 6) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 9) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 77) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 92) The RNG hath decreed that this item was always generated cursed: shuffle monster (misked) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: brick pick ((null)) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this trap was always invisible: grassland trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 1) Trap randomization happened for 1 in 81 traps Next attribute increase check would have come at turn 123 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) You saw invisible You had 1500 points of nutrition remaining You could fly You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (221) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (viva gloves) * robe (blue robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (internet helmet) * skullcap (red helmet) * flack helmet (secret helmet) * crystal helm (orange visored helmet) * mining helm (breath control helmet) * field helm (crested helmet) * helm of safeguard (green bowel) * war hat (ceramic helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (nondescript gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (stroking boots) * field boots (gentle boots) * boots of safeguard (sand-als) Scrolls scroll of taming (YOUR MUM LMAO FUCKING REKT) scroll of healing (POKEDEX REGISTRATION COMPLETE) scroll of mana (V RATE RISE BY DISTURB) scroll of phase door (THRU THE FLOOR) scroll of standard id (SLIGHTED BROCCOLI RESTORATION) scroll of cure (BROOK MAN THE SUPERBORER) * scroll of extra healing (9H) * scroll of greater mana restoration (READ IDENTIFY AT YOUR OWN PERIL) Spellbooks spellbook of healing (twisting) Potions potion of healing (metallic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 slow ants (1 created) 0 turkey chicks (1 created) 0 kittens (1 created) 0 giant improaches (1 created) 0 tropical sunsets (1 created) 0 grain vortices (1 created) 0 explode lights (1 created) 0 mininagas (1 created) 0 kobold zombies (1 created) 0 zero gunnhilds (1 created) 0 confined ghosts (1 created) 0 newts (1 created) 0 disintegration troves (1 created) 13 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Monk... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 23 hit points when you quit. Since you quit, the score list will not be checked.