ziratha, lawful female yokuda Weirdboy ----------- |...#.....- |.........| |.........+ |.c@...# -------- [Ziratha the Crazy One] St8 Dx16 Co5 In7 Wi6 Ch3 WeiYokFemLaw Spa:6 $0 HP14(14) Pw17(17) AC4 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful female yokuda Weirdboy. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons g - an uncursed +1 bronze morning star (weapon in hand) {48} Armor f - an uncursed +0 helm of warning (being worn) {20} h - an uncursed +0 healer uniform (being worn) {6} Scrolls m - 4 uncursed scrolls of healing {0} n - an uncursed thoroughly greased scroll of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Spellbooks a - an uncursed spellbook of induce vomiting (4:2) {0} b - an uncursed spellbook of enchant weapon (1:1) {0} c - an uncursed spellbook of enchant armor (0:3) {0} d - an uncursed spellbook of inertia control (0:2) {0} e - an uncursed spellbook of spellbinder (3:3) {0} Potions i - an uncursed potion of Jolt Cola {0} j - an uncursed finalized potion of Jolt Cola {0} k - an uncursed potion of healing {0} l - an uncursed finalized potion of cure insanity {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 73% Wand drop chance was reduced to 95% Implant drop chance was reduced to 94% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 97% Food drop chance was reduced to 95% The following skill was trained at half the usual rate: occult spells The following skill became untrainable if you tried to train it too early: gun control (turn 70) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 57100) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 167620 Monster spawn increase reached its maximum at turn 332670 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1005550 The monster class that cannot be genocided was xorn The monster species that spawned more often: tear wort (freq bonus 4) The monster species that spawned more often: select spade (freq bonus 2) The monster species that spawned more often: wasteland boo (freq bonus 16) The monster species that spawned more often: stormtrooper (freq bonus 16) The monster species that spawned more often: indigo spore (freq bonus 48) The monster species that spawned more often: spectral tyrannosaur (freq bonus 16) The monster species that spawned more often: owlblin (freq bonus 3) The monster species that spawned more often: repeater exordium adhere viability subcontinental curbed (freq bonus 42) The monster species that spawned more often: clock forest snake (freq bonus 12) The monster species that spawned more often: giant army ant (freq bonus 10) The monster species that spawned more often: breakoff warp fungus (freq bonus 3) The monster species that spawned more often: worried petted (freq bonus 36) The monster species that spawned more often: The Grand Inquisitor (freq bonus 4) The monster species that spawned more often: fife fungus (freq bonus 2) The monster species that spawned more often: omega metroid (freq bonus 16) The monster species that spawned more often: rowdy dog (freq bonus 24) The monster species that spawned more often: egocentric kamadan (freq bonus 6) The monster species that spawned more often: super bully (freq bonus 6) The monster species that spawned more often: canker intolerable subdividable (freq bonus 9) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 12) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters whose attacks push you back (freq bonus 3) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters who attack with antimatter (freq bonus 4) The monster species that never randomly spawned: shimmering vortex The monster species that never randomly spawned: red ray The monster species that never randomly spawned: slinging opal gems The monster species that never randomly spawned: dark zealot The monster species that never randomly spawned: clock colony The monster species that never randomly spawned: incloser playwear The monster species that never randomly spawned: black and white warp fungus The monster species that never randomly spawned: colluded force patch The monster species that never randomly spawned: noonday chokey The monster species that never randomly spawned: bawdry dybbuk The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: ESP (dawn) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: failure stone (gray) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 7) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 7) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 4) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 9) The RNG hath decreed that this item was generated more often: ceramic spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 2) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 2) The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: sharp pole ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 2) Trap randomization happened for 1 in 474 traps Next attribute increase check would have come at turn 765 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were warned You had 1500 points of nutrition remaining You had psi resistance You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Tax Evasion, Murder and Arson and Prison Outbreak Your deity was Tax Evasion The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - induce vomiting 2 + body 48% 100% b - enchant weapon 7 + enchant 99% 600% c - enchant armor 7 + enchant 99% 600% d - inertia control 6 + occult 98% 500% e - spellbinder 3 + occult 57% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Armor helm of warning (transversal helmet) healer uniform (clean white clothes) Scrolls scroll of healing (KRUIEMEDISYNE) scroll of mana (SVDUNPX SVPXUNPX) scroll of phase door (OPGELEVELT) scroll of standard id (FUCK OFF YOU MISS ASS) scroll of cure (IDE BY 0) * scroll of extra healing (PRINTING CONDEMNED THEIR DUMB MANS) * scroll of greater mana restoration (SUN FALL FROM SKY) Spellbooks spellbook of induce vomiting (fleecy-colored) spellbook of enchant weapon (phormium) spellbook of enchant armor (appearing) spellbook of inertia control (linear) spellbook of spellbinder (nether) Potions potion of Jolt Cola (silvervine) potion of healing (syrup) potion of cure insanity (substitute) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 6: <- You are here Vanquished creatures 0 schindas (1 created) 0 checkals (1 created) 0 jackals (1 created) 0 fluffy cats (1 created) 0 knifolds (1 created) 0 young nymphs (10 created) 0 partial nymphs (1 created) 0 inept nymphs (16 created) 0 teapot grannies (16 created) 0 demimondaines (6 created) 0 destructomondaines (8 created) 0 ragnarok girls (1 created) 0 sillymondaines (13 created) 0 downpullmondaines (2 created) 0 deimonidaines (2 created) 0 strokemondaines (39 created) 0 samu-elles (5 created) 0 femalemondaines (27 created) 0 wedgies (1 created) 0 brown faeries (1 created) 0 slowlings (1 created) 0 cute nymphs (6 created) 0 plains nymphs (6 created) 0 playful girls (2 created) 0 mountain nymphs (2 created) 0 garo nymphs (3 created) 0 mountain force nymphs (1 created) 0 pixies (1 created) 0 hiding pixies (1 created) 0 pixie archers (1 created) 0 dryads (2 created) 0 peng naiads (1 created) 0 neevils (5 created) 0 evil kneevils (5 created) 0 oak nymphs (1 created) 0 little mauds (1 created) 0 hiding wood nymphs (1 created) 0 swim nymphs (1 created) 0 water nymphs (1 created) 0 mare nymphs (1 created) 0 squad nymphs (1 created) 0 fourk nymphs (2 created) 0 fairies (1 created) 0 sewer rats (2 created) 0 bought plants (1 created) 0 grain vortices (1 created) 0 nibble worms (1 created) 0 illusions in the mist (1 created) 0 chaffinches (1 created) 0 score growths (1 created) 0 giant children (1 created) 0 gruff mummies (1 created) 0 baby umber hulks (1 created) 0 dbl claw hulks (1 created) 0 cardboard golems (1 created) 0 scratchy girls (1 created) 0 child nurses (1 created) 0 holographic survivors (1 created) 0 minighosts (1 created) 0 stationary walls (1 created) 0 novice dark walls (1 created) 0 newborn rub monsters (1 created) 0 perfume dispensers (1 created) 0 begisamu turrets (1 created) 0 energy troves (1 created) 223 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Expert) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Weirdboy... You quit in Space Base on dungeon level 6 with 250 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.