ziratha, chaotic female skeleton Convict ------------------------ |.......k..............| |......................| |.............rZ.......| |......................| |....................... |......................| |......................| ------------------------ [Ziratha the Detainee] St11 Dx7 Co13 In13 Wi6 Ch7 ConSkeFemCha Dlvl:1 $0 HP15(15) Pw4(4) AC11 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female skeleton Convict. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor b - a cursed +0 striped shirt (being worn) {5} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} Gems a - 10 uncursed +0 rocks (in quiver) {0} Final attributes You have transgressed Your alignment was -53 Your max alignment was -6 You carried 16 sins You could not have this property at all: wallwalking You could not have this property extrinsically: dimmopathy Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 92% chance Musable item generation frequency had a negative bias of 20% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 97% Armor drop chance was reduced to 77% Tool drop chance was reduced to 96% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 90% of the time only The following skill was trained at one fifth the usual rate: devices The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: squeaking (turn 146) Sticky curses were more common by 39% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36905 Monster spawn increase reached its maximum at turn 173221 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 999400 The monster class that cannot be genocided was troll The monster class that was spawned more often: snake (freq bonus 8) The monster species that spawned more often: magissite crystal (freq bonus 33) The monster species that spawned more often: anorexic topmodel (freq bonus 44) The monster species that spawned more often: terrible fly (freq bonus 27) The monster species that spawned more often: gray dragom (freq bonus 10) The monster species that spawned more often: adulterant tercel (freq bonus 30) The monster species that spawned more often: maneuverable bellyaching (freq bonus 48) The monster species that spawned more often: dim monster (freq bonus 12) The monster species that spawned more often: brown bear (freq bonus 9) The monster species that spawned more often: scleroma razored (freq bonus 9) The monster species that spawned more often: sharp bee (freq bonus 36) The monster species that spawned more often: karate sister (freq bonus 72) The monster species that spawned more often: Jessica (freq bonus 22) The monster species that spawned more often: l33t hack0r (freq bonus 18) The monster species that spawned more often: emigrated fasciae unregenerate (freq bonus 44) The monster species that spawned more often: world champion (freq bonus 36) The monster species that spawned more often: ecumenically bulimic (freq bonus 13) The monster species that spawned more often: ice toad (freq bonus 22) The monster species that spawned more often: sloppy mushroom (freq bonus 20) The monster species that spawned more often: desert boo (freq bonus 10) The monster species that spawned more often: advantage xorn (freq bonus 11) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters that wail (freq bonus 12) The monster species that never randomly spawned: crater fungus The monster species that never randomly spawned: graphical nymph The monster species that never randomly spawned: seven-tentacle hententmon The monster species that never randomly spawned: oreades The monster species that never randomly spawned: giant grey scorpion The monster species that never randomly spawned: sensei colony lichen The monster species that never randomly spawned: Tsathoggua, the Sleeper of N'kai The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: true weeping archangel The monster species that never randomly spawned: unspecific scamping The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: negative dragon scales ((null)) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 13) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 192) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 9) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 20) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 85) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 1) Trap randomization happened for 1 in 544 traps Next attribute increase check would have come at turn 589 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were punished You had not decided on your sexuality yet You were prevented from having phasing (0) You were prevented from having dimmopathy (0) You had infravision You had 550 points of nutrition remaining You could survive without air You had diminished bleeding You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Tymora The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (464) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (FINNING SPIDGET) scroll of mana (AS ISE DAT) scroll of phase door (THE LITTLE GIRL GETS WET) scroll of standard id (LV FTS) scroll of cure (LAD OS GA TIL CITADELLET) * scroll of extra healing (SPORKHACK ASCENSION) * scroll of greater mana restoration (DEVIENEX COER) Tools * skeleton key (key) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 older dog sisters (1 created) 0 hidden kobolds (1 created) 0 lil mimics (1 created) 0 marine goblins (2 created) 0 sewer rats (1 created) 0 drop elementals (1 created) 0 green colonies (2 created) 0 low grab kops (2 created) 0 new zombies (1 created) 0 dumb humans (1 created) 0 insane survivors (1 created) 0 hielers (1 created) 0 inactive mushroom patches (1 created) 16 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Convict... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. Since you quit, the score list will not be checked.