ziratha, neutral female monster Feminist -------------- |.!..........| |............| |............| |............| |............| |............| |............| |............| |...........@| |...........O+ -------------- [Ziratha the Rebel Woman] St17 Dx6 Co16 In5 Wi4 Ch19 FemMnsFemNeu Dlvl:1 $0 HP17(17) Pw11(11) AC3 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral female monster Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed -1 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Tools e - an uncursed leather leash {0} f - a blessed stethoscope {0} Gems g - an uncursed +0 lapis lazuli {1} h - an uncursed +0 healthstone i - an uncursed +0 moonstone {1} j - 6 uncursed +0 rocks {0} k - 2 blessed +1 sodalith stones {2} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 208 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 95% chance Ring drop chance was reduced to 83% Wand drop chance was reduced to 96% Implant drop chance was reduced to 80% Potion drop chance was reduced to 96% Armor drop chance was reduced to 96% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 45% of the time only The following skill was limited to basic proficiency: riding The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: matter spells (turn 48) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 53714) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35041 Monster spawn increase reached its maximum at turn 186820 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2675100 The monster class that cannot be genocided was Zouthern animal Today, this monster class was always generated invisible: naga The monster class that was spawned more often: nemese (freq bonus 3) The monster species that spawned more often: griffin rogue (freq bonus 30) The monster species that spawned more often: flint banger (freq bonus 4) The monster species that spawned more often: neonatally stigmatization (freq bonus 27) The monster species that spawned more often: gravel golem (freq bonus 5) The monster species that spawned more often: bound spirit (freq bonus 24) The monster species that spawned more often: orange hulk (freq bonus 10) The monster species that spawned more often: claw lich (freq bonus 72) The monster species that spawned more often: haughty centaur (freq bonus 4) The monster species that spawned more often: evil starseer (freq bonus 20) The monster species that spawned more often: haste skywriting elaborately greatening (freq bonus 5) The monster species that spawned more often: RNG Lieutenant (freq bonus 21) The monster species that spawned more often: weird colony (freq bonus 12) The monster species that spawned more often: unreal colony (freq bonus 12) The monster species that spawned more often: crimson spore (freq bonus 16) The monster species that spawned more often: evasive gray wolf (freq bonus 18) The monster species that spawned more often: green force fungus (freq bonus 15) The monster species that spawned more often: paper snatcher (freq bonus 8) The monster species that spawned more often: crunchy mushroom (freq bonus 16) The monster species that spawned more often: martian service robot (freq bonus 5) The monster species that spawned more often: night willow (freq bonus 12) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 8) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 8) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster species that never randomly spawned: sewer viper The monster species that never randomly spawned: fluttered intercounty The monster species that never randomly spawned: disjoined magnesium beeswax The monster species that never randomly spawned: chaos rulechanger The monster species that never randomly spawned: Dispater The monster species that never randomly spawned: manufactory somnambulant The monster species that never randomly spawned: feature The monster species that never randomly spawned: celled spore The monster species that never randomly spawned: evil watch captain The monster species that never randomly spawned: adulterant tercel The RNG hath decreed that this item was never generated: feminism dragon scale shield (feminism dragonhide shield) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: automatic katana ((null)) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 3) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 57) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 50) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 6) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sharp axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 19) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: failure stone (gray) The RNG hath decreed that this item was always generated cursed: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: jumping (fantastic) The RNG hath decreed that this trap was always invisible: grave wall trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 4) Trap randomization happened for 1 in 427 traps Next attribute increase check would have come at turn 468 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero You had extra health (1) Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (152) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (castlevania boots) Scrolls scroll of healing (BUILDIONS CAN INSTAKILL AT RANGE) scroll of mana (TRUE RISE BY STRANGE SMELL) scroll of phase door (NEPHERIERI) scroll of standard id (HP RECOVERY BY GRAUP) scroll of cure (C00000000000000000000000000005) * scroll of extra healing (DAIYEN FOOELS) * scroll of greater mana restoration (A HOT SINGLE MAHOU SHOUJO) Tools leather leash (leash) Gems lapis lazuli (blue) healthstone (gray) moonstone (white) sodalith stone (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 slow ants (1 created) 0 tuch blobs (1 created) 0 older dog sisters (1 created) 0 strange terminals (1 created) 0 pack rabbits (1 created) 0 dork unicorns (1 created) 0 illusions in the mist (1 created) 0 one-legged centaurs (1 created) 0 creep mummies (1 created) 0 grid xorns (1 created) 0 icyorns (1 created) 0 block-heeled girls (1 created) 12 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Unskilled] (max Basic) (0 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) searching [Basic] (max Basic) (200 of 1600) petkeeping [Basic] (max Basic) (200 of 1600) sexy flats [Basic] (max Skilled) (20 of 160) memorization [Basic] (max Expert) (20 of 160) squeaking [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Basic] (max Skilled) (20 of 160) form V (Shien) [Unskilled] (max Basic) (0 of 20) form V (Djem So) [Unskilled] (max Basic) (0 of 20) form VI (Niman) [Basic] (max Skilled) (20 of 160) form VII (Juyo) [Basic] (max Skilled) (20 of 160) form VIII (Wedi) [Basic] (max Skilled) (20 of 160) martial arts [Unskilled] (max Basic) (0 of 20) riding [Basic] (max Skilled) (20 of 160) Weapon Skills scimitar [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Basic) (0 of 20) paddle [Basic] (max Skilled) (20 of 160) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) hammer [Basic] (max Basic) (200 of 1600) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Basic] (max Skilled) (20 of 160) sling [Basic] (max Basic) (200 of 1600) firearms [Basic] (max Skilled) (20 of 160) crossbow [Unskilled] (max Basic) (0 of 20) shuriken [Basic] (max Basic) (200 of 1600) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye ziratha the Feminist... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. Since you quit, the score list will not be checked.