ziratha, neutral female redguardian Pokemon -------- -......c |......| 1 |..c...| |..!@%.| |...F.<| |......| --.....| |.....| ------- [Ziratha the ALIGE] St12 Dx13 Co11 In3 Wi7 Ch7 PokRedFemNeu Dlvl:2 $68 HP6(71) Pw23(23) AC7 Xp5/270 T1602 Sat Latest messages The undefined creature rises from the dead! I - a tin {0}. The undefined creature misses. You hit the grid bug. The undefined creature hits you! [-1 -> 11] Warning: HP low! You kill the grid bug! The undefined creature hits you! [-1 -> 10] Warning: HP low! The giant chick Radiator bites you! [-1 -> 9] Warning: HP low! The giant chick Radiator breathes on you! Your contamination increases. [-3 -> 6] Warning: HP low! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons k - a * uncursed +0 droven crossbow {30} B - an uncursed +0 golden saber {12} F - an uncursed +0 dagger {4} Armor p - an uncursed +0 metal lamellar armor {160} u - the uncursed +1 skullcap named Harathnar {20} C - an uncursed +0 orcish helm {12} Comestibles a - 2 uncursed fortune cookies {0} b - 3 uncursed pears {0} d - 25 uncursed slime molds {0} n - an uncursed food ration {0} r - an uncursed pancake {0} w - 4 uncursed melons {0} I - an uncursed tin of slug {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 5 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} l - an uncursed finalized scroll of taming {0} s - an uncursed finalized scroll of sinking {0} t - a blessed finalized scroll of enchant armor {0} v - a blessed finalized scroll of blank paper {0} x - an uncursed scroll of scare monster called scare monster {0} y - a blessed scroll of taming {0} D - a blessed scroll of wonder {0} E - an uncursed finalized scroll of clouds {0} H - a cursed scroll of phase door {0} Potions z - a cursed finalized potion of gain ability {0} A - an uncursed potion of gain level {0} Wands e - an uncursed wand of enlightenment (0:6) {0} Tools m - a cursed leather leash {0} o - the uncursed budo no sasu named Supermarket Fu {0} q - an uncursed expensive camera (0:32) {0} G - an uncursed bag of tricks (0:15) {5} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 40 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 17 Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 27% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 97% Food drop chance was reduced to 90% Monster death drops spawned with only 96% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: chaos spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 24) The following skill became untrainable after a while: elemental spells (turn 27293) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 52338) Sticky curses were more common by 17% Number of artifacts generated was 3 Number of fake artifacts generated was 9 Monster spawn increase started at turn 48006 Monster spawn increase reached its maximum at turn 108132 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2977490 The monster class that cannot be genocided was zombie The monster species that spawned more often: insurmountable patch (freq bonus 4) The monster species that spawned more often: anteater (freq bonus 36) The monster species that spawned more often: Patricia's combat boot (freq bonus 36) The monster species that spawned more often: starwars shark (freq bonus 4) The monster species that spawned more often: cheese patch (freq bonus 4) The monster species that spawned more often: hehehe-he guy (freq bonus 15) The monster species that spawned more often: isolating gimcrackery (freq bonus 1) The monster species that spawned more often: brown boomer (freq bonus 12) The monster species that spawned more often: overthrowing whisky (freq bonus 1) The monster species that spawned more often: Plummet's Champion (freq bonus 6) The monster species that spawned more often: harmonic coastal (freq bonus 16) The monster species that spawned more often: acidstream blob (freq bonus 6) The monster species that spawned more often: space (freq bonus 10) The monster species that spawned more often: phaser wort (freq bonus 4) The monster species that spawned more often: nonhabitual transfusion gruesome (freq bonus 16) The monster species that spawned more often: ascot inputting (freq bonus 48) The monster species that spawned more often: invariant freeborn (freq bonus 18) The monster species that spawned more often: water grue (freq bonus 12) The monster species that spawned more often: chaotic ray (freq bonus 24) The monster species that spawned more often: indissolubly neoteric (freq bonus 4) The monster trait that was more common: monsters that revive after death (freq bonus 3) The monster trait that was more common: monsters that wait for you to come (freq bonus 3) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 4) The monster species that never randomly spawned: kobold warlord The monster species that never randomly spawned: Orochimaru, the Snake Ninja The monster species that never randomly spawned: werekangaroo The monster species that never randomly spawned: heaven crasher The monster species that never randomly spawned: overlooked snoozing baleful atilt autographing The monster species that never randomly spawned: giga jubjub bird The monster species that never randomly spawned: misconstrued limonite chining The monster species that never randomly spawned: porter mana stalk The monster species that never randomly spawned: Atlach-Nacha, the Spider God The monster species that never randomly spawned: great silver dragon The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: wing yellow stone (gray) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: implant of beauty (glacial) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 15) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 3) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 12) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 19) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 40) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this item was always generated cursed: barrier shield ((null)) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 11) Trap randomization happened for 1 in 197 traps Next attribute increase check would have come at turn 4026 Strength training was 38 Dexterity training was 29 Wisdom training was 8 Constitution training was 47 Your sanity was 0 You were cold resistant You were disintegration-resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were suffering from very slight contamination. (3) You were warned You had 2553 points of nutrition remaining You aggravated monsters You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 120 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Dr. Oujide The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 5X Not Ready(1775) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) pummel 4X Prepared(0) spirituality check 3X Prepared(0) air dash 2X Prepared(0) ward against flame 1X Prepared(0) Discoveries Weapons droven crossbow (spider-legged crossbow) Armor skullcap (grimace helmet) orcish helm (iron skull cap) Scrolls scroll of healing (MAYBE S-WAVE BECAUSE HIT) scroll of mana (CITY OF EDIBLE BRAS) scroll of phase door (THIS KITTEN CORPSE IS DELICIOUS) scroll of standard id (BUILDIONS CAN INSTAKILL AT RANGE) scroll of cure (E Y HI A) * scroll of extra healing (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) * scroll of greater mana restoration (COUNTRY ON ALL FOUR COLUMNS) scroll of scare monster called scare monster (TDTTOSTBDTECONWIALACI) scroll of taming (VIA FERO DEO) scroll of sinking (A HOT SINGLE MAHOU SHOUJO) scroll of enchant armor (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of blank paper (unlabeled) scroll of wonder (DAIYEN FOOELS) scroll of clouds (NHQDB IS ACTUALLY KERIOQDB) Potions potion of gain ability (prickly ash) potion of gain level (gooey) Wands wand of enlightenment (vibrating) Tools bag of tricks (bag) leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 effect butterflies (1 created) a corroblob 0 giant chicks (5 created) an older dog sister a hunt canine a racoon a girly dog a masell 0 petty hobbit brigand thieves (1 created) a wanter demon a pleasure a small kappa a fast mimicker 0 mini mimics (1 created) 0 perfidious albions (1 created) 0 goblins (1 created) a wimpgoblin 0 group goblins (3 created) a hobgoblin a sewer rat 0 scavengers (1 created) a wild rabbit 0 eevees (1 created) 0 little spiders (2 created) 0 green centipedes (1 created) a man eating plant 0 begin unicorns (1 created) a larva 2 grid bugs 0 vultures (1 created) 0 mid centaurs (1 created) 0 tiny dragons (1 created) 2 undefined creatures (1 created) 3 yellow spores (1 created) a golden mold a green patch 0 red growths (1 created) 0 Kop Sergeants (1 created) 0 gain flooreds (1 created) a minor corpse 0 little corpses (1 created) 0 early mummies (1 created) 0 humanoid mummies (1 created) 0 snakel nagas (1 created) 3 nexus naga hatchlings 0 baby ogres (1 created) an eekbesu a rustbash hunk a small snake 0 dbl claw hulks (1 created) a kobold zombie 0 human adventurers (1 created) an akira girl 0 angbanders (1 created) an incantifier 0 attractive babes (1 created) 0 spacewars fighters (1 created) 0 item masters (2 created) 0 division jedis (1 created) 0 shopkeepers (1 created) a twen 0 demitwens (1 created) 0 dungeon fern spores (1 created) 0 stationary walls (1 created) a novice light wall (2 created) a +1 nd wall 0 apprentice medium walls (1 created) 0 orifice walls (1 created) 0 Yeah, percenti is missed!'s (1 created) 81 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 8 times You eaten meat 7 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 38 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 2 You had a maximum contamination of 3 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 3 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (97 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (3 of 20) implants [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Pokemon... You quit in The Dungeons of Doom on dungeon level 2 with 1198 points, and 68 pieces of gold, after 1602 moves. Killer: quit You were level 5 with a maximum of 71 hit points when you quit. You reached the 42nd place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 40 1588 ziratha-Bar-Dol-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (school director). - [65] 41 1326 Jana-Mam-May-Fem-Neu died in Space Base on level 20. Killed by a bullet. - [23] 42 1198 ziratha-Pok-Red-Fem-Neu quit in The Dungeons of Doom on level 2. 6 [71] 43 903 ProzacElf-Soc-Uri-Mal-Cha starved to death in The Dungeons of Doom on level 1. 60 [60] 44 896 ziratha-Fla-Hca-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Mr. Iskenderun, the shopkeeper). - [68]