ziratha, chaotic male piercer Transvestite ------ --------------- --------------- |..{.| |.............| |.............|## ------- |....| |...........%.|############--------- |..............,# |.....| |....| |..............,,,,,,,,,,,--.......| |.............|,# ----------.....---------- |....| |.............|##########,|........| |.............|,# |.......................| |....| |.............| #,|........|## |.............|,# |.........>.............| |....| --------------- #,|.........,,# |.............|,# |.......................|#######--|--- #,|........|#,## |.............|,# |.......................|,,,,,,,,,,# #,--.......|#,,## ---------------,# ----------.....----------,########## #,#--------- #,,# #,# |.....|`,,,,,*,,,# #,,# ##,# #,# -|-----,########## ------------###########,,####### #,# #,# ###,,,,,,,# #,# |..........-,,,,,,,,,,,,,,,,,,,,####,## #,# #####,,,#####,####}.}}}}}}}} ----..........|#############,,,,##,,,,,,,# #,# #,,,,,### #,,,,,}........} |.............| ####,,,,,,##,### #,# ####,##### #####,}........} |..........---- ######,,,,,,# #,# #######,,,,# #,}........} |.....{....| -------------------,# #,# #,,,,,,,#### #,}........} ------------ |.................|,###### #,# #,--------- #,}........} |.................-,,,,,,# #######,####,|.......| #,}.}}}}}}}} |.................|,,,,,,# #,,,,,,,,,,,,|....a..| #,,,## |.................|###,#,#####,----------#|.#...p.| #####,,,,,########## ---------------------------------- #,,,,,,#,,|........| |.......| #,,,,,###,,,,,,,,,,# |.............|### ################,,#,#,--........--|...$...| ###,----------------,### |..............,,######`,,,,,,,,,,,,,,,,,,,,,|....<.....|-------.-## ####,,,|..............|,,,# |.............|#,,,,,,,,----------------,*,,,--........-- #,,,,####,,,,---..............---,# |.............|#######,,|..............|,,,,,`|........| ####[,,,,}###|..................|,# |.............| #,|..............|##,,,,------.--- #####,, ---..............---,# |.............| #,|..............| ##,,,,,,,##,,#### |..............| #,# ---------------########,|..............| #,,,,,,,###,,,,# ##-------------.-- #,# I`,,,,,,,,,,,,,,,,|..............|## #,,,,,,,# ###,# ,,,,,,,,,,,,,,,,# #,# --------------##########,|..............-,####,,,,-+-+---.-.-------------.----.------------------.---- |............| #,|..............|,,},,,,,,...................................................| |............|##########,|..............|###,,####|..................................................| |.............,,,,,,,,,,,----------------##,,## |................................................... |............|##########,,,,,,,,,,,,,,,,,,,`,, ...................................................| |............| ####################### ---------------------------------------------------- |............| -------------- [Ziratha the Staggerer] St12 Dx14 Co15 In4 Wi4 Ch9 TraPieMalCha Dlvl:1 $54 HP-9(42) Pw19(19) AC-4 Xp3/59 T818 Latest messages You feel revitalized. You feel limber! What do you want to zap? [l or ?*] In what direction? [47896321><] It strikes you hard! [-2 -> 7] Warning: HP low! You hit the hidden engulfitrice. (2x) You kill the hidden engulfitrice! But wait... The hidden engulfitrice turns into a blob! You are splashed by the blob's acid! [-1 -> 6] Warning: HP low! Your wedged little-girl sandal is not affected. The blob zaps itself with a wand of polymorph {0}! The blob changes! The blob turns into an assassin bug! The assassin bug bites you! You die... Your inventory Implants u - an uncursed implant of hope {0} Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} m - the blessed +1 elven short sword named One Hitpoint Wonder {12} p - 17 blessed +0 darts {0} t - a cursed -1 batleth {12} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} j - an uncursed +0 ring mail {100} q - an uncursed +0 plate mail (being worn) {200} Comestibles o - 2 uncursed tripe rations {0} Scrolls d - 6 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - an uncursed greased scroll of standard id {0} h - an uncursed scroll of standard id {0} n - an uncursed scroll of taming {0} Spellbooks r - an uncursed spellbook of poison blast (0:3) {0} Potions k - an uncursed finalized potion of gain energy {0} Wands l - an uncursed wand of locking (0:1) {0} Tools c - an uncursed leather saddle {0} s - an uncursed oil lamp (1213) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: see invisible You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 32% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 85% Tool drop chance was reduced to 82% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: healing spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: body armor (turn 4) The following skill became harder to train at higher skill levels: body spells Heavy curses were more common by 8% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 96639 Monster spawn increase reached its maximum at turn 353247 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 11114070 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: elemental (freq bonus 4) The monster species that spawned more often: zelomp (freq bonus 48) The monster species that spawned more often: goo hobgoblin (freq bonus 18) The monster species that spawned more often: unid juggernaut (freq bonus 40) The monster species that spawned more often: lion-shaped golem (freq bonus 16) The monster species that spawned more often: golden colony (freq bonus 40) The monster species that spawned more often: Rebecca (freq bonus 18) The monster species that spawned more often: Officer Kleever (freq bonus 30) The monster species that spawned more often: undead knight (freq bonus 40) The monster species that spawned more often: hydration dissuasively (freq bonus 24) The monster species that spawned more often: oblivion growth (freq bonus 18) The monster species that spawned more often: tar golem (freq bonus 12) The monster species that spawned more often: young adult heroic dragon (freq bonus 24) The monster species that spawned more often: clock stalk (freq bonus 12) The monster species that spawned more often: static gigged (freq bonus 18) The monster species that spawned more often: +2 sl barricade (freq bonus 14) The monster species that spawned more often: shrewd battlehorse (freq bonus 30) The monster species that spawned more often: swamp giant (freq bonus 96) The monster species that spawned more often: t-a-n-k (freq bonus 12) The monster species that spawned more often: Desiree's combat boot (freq bonus 24) The monster species that spawned more often: +4 em cutoff (freq bonus 48) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 9) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster trait that was more common: monsters that mutter cantrips (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 3) The monster trait that was more common: monsters with death resistance (freq bonus 1) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster species that never randomly spawned: forest goblin The monster species that never randomly spawned: miller dilapidator The monster species that never randomly spawned: disenchanter force patch The monster species that never randomly spawned: evil kelp The monster species that never randomly spawned: undead doll mistress The monster species that never randomly spawned: shadolith The monster species that never randomly spawned: xyloman The monster species that never randomly spawned: wolf chieftain The monster species that never randomly spawned: null growth The monster species that never randomly spawned: petty gray wolf The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: implant of badness (prismatic) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 214) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 4) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 16) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 29) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 9) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 10) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 14) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of total nonsense (nonsense, freq bonus 7) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 51) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: contamination (unstable) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: cloak of coagulation (sand cloak) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: hybrid trap (freq bonus 2) Trap randomization happened for 1 in 794 traps Next attribute increase check would have come at turn 7552 Strength training was 17 Dexterity training was 6 Wisdom training was 10 Constitution training was 13 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having magic resistance (0) You had 847 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (679) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 + attack 90% 98% Techniques known in the end Name Level Status attire charm 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Implants implant of hope (caracol) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (celtic helmet) * sedge hat (water-pipe helmet) * skullcap (tasseled helmet) * flack helmet (visored helmet) * crystal helm (spired helmet) * mining helm (yellow helmet) * field helm (full helmet) * helm of safeguard (shemagh) * war hat (anti-government helmet) * plasteel gloves (white gloves) * leather gloves (parked gloves) * gauntlets of safeguard (concrete gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (yellow gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (orgasm pumps) * field boots (fin boots) * boots of safeguard (weapon light boots) Scrolls scroll of healing (ZTORF) scroll of mana (SNAIL IS THE BEST RACE IN ELONA) scroll of phase door (DAMN IT) scroll of standard id (HI BILLY MAZE HERE) scroll of cure (SEED SHOTED AS GUN 25 TIME) * scroll of extra healing (GALADRIEL YOU ARE INSANE) * scroll of greater mana restoration (BASA MAINASA 1 MINETA MA AUCHA) scroll of taming (XTRMNT XTRMNT) Spellbooks spellbook of poison blast (left-handed) Potions potion of gain energy (grog) Wands wand of polymorph (jua) wand of locking (spiraling) Tools leather saddle (saddle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 blobs (1 created) a badger 0 goblins (1 created) a wimpgoblin a vulture 0 vulnerato lichens (1 created) a snide naga 0 veepoids (1 created) a shambling wight 2 kobold zombies 0 cardboard golems (1 created) a regular human 2 holographic survivors a boil-covered wretch a hieler 0 little boys (1 created) a scorta a twen (2 created) 0 dwens (1 created) a floating spore 0 disintegration troves (1 created) 24 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 34 times You killed 17 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (36 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (8 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (54 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Transvestite... You died in The Dungeons of Doom on dungeon level 1 with 285 points, and 54 pieces of gold, after 818 moves. Killer: a monster (assassin bug) You were level 3 with a maximum of 42 hit points when you died. You reached the 43rd place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 41 587 ziratha-Und-Eng-Mal-Neu quit in The Dungeons of Doom on level 1. 56 [56] 42 578 ziratha-Use-Gha-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (die haver). - [34] *43 285 ziratha-Tra-Pie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (assassin bug). - [42] 44 222 ziratha-Zoo-Clk-Fem-Cha quit in The Dungeons of Doom on level 1. 50 [50] 45 184 Pete-Sco-Lvl-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bad damage effect. - [33]