ziratha, lawful male koboldic Space Marine --------------------- |...................| |.}........}........| |....@......}.....}.| #..k..}....}.......| |...}.........}.....| |...}.......$....}... |..............# .#| |}.7}.}........}. ------------------ [Ziratha the Private] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 $0 HP27(27) Pw4(4) AC6 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful male koboldic Space Marine. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Configuration incompatibility for file "bonP0.1.3". Discarding unuseable bones; no need to panic... You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - an uncursed +0 hand blaster (alternate weapon; not wielded) {12} c - 100 uncursed +0 bullets (in quiver) {2} d - 100 uncursed +0 blaster bolts {2} h - 15 uncursed +0 darts {0} i - 3 uncursed +0 orcish daggers {12} j - 3 uncursed +0 orcish spears {36} Armor g - an uncursed +1 jumpsuit (being worn) {5} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions f - a blessed potion of monster detection {0} Tools e - 5 uncursed +0 torch (642)'s {100} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 81% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 80% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: flail The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: axe (turn 24) The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became untrainable after a while: healing spells (turn 21615) The following skill couldn't be trained before a certain turn number is reached: club (turn 35072) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 79928 Monster spawn increase reached its maximum at turn 423944 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1190100 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: kusoll (freq bonus 14) The monster species that spawned more often: four-tentacle hententmon (freq bonus 10) The monster species that spawned more often: infected fly (freq bonus 5) The monster species that spawned more often: mean-looking mercenary (freq bonus 12) The monster species that spawned more often: broad kobold (freq bonus 20) The monster species that spawned more often: greater titan (freq bonus 14) The monster species that spawned more often: werexorn (freq bonus 12) The monster species that spawned more often: zelowp (freq bonus 6) The monster species that spawned more often: diamond dragon (freq bonus 16) The monster species that spawned more often: orion killer (freq bonus 24) The monster species that spawned more often: byakhee (freq bonus 12) The monster species that spawned more often: walrus (freq bonus 24) The monster species that spawned more often: dark horse (freq bonus 12) The monster species that spawned more often: sharab kamerel (freq bonus 20) The monster species that spawned more often: grand ent (freq bonus 7) The monster species that spawned more often: weregelatinouscube (freq bonus 14) The monster species that spawned more often: sweeping eye (freq bonus 10) The monster species that spawned more often: rock play figure (freq bonus 24) The monster species that spawned more often: anesthesia cavitied (freq bonus 8) The monster species that spawned more often: centerboard bussing (freq bonus 96) The monster trait that was more common: monsters that are always female (freq bonus 8) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster species that never randomly spawned: bone nymph The monster species that never randomly spawned: moloch The monster species that never randomly spawned: dizzy blonde The monster species that never randomly spawned: eponymy bondmen The monster species that never randomly spawned: ghost wolf The monster species that never randomly spawned: icy flame The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: very barbed devil The monster species that never randomly spawned: mist man The monster species that never randomly spawned: Kop Katcher The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: intelligence pack ((null)) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: sanity timeout (yithian) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 75) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 9) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 2) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 8) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 12) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 80) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this trap was always invisible: mountain trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 4) Trap randomization happened for 1 in 10 traps Next attribute increase check would have come at turn 2295 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You fell asleep You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Krog, Winston and Cyrus Your deity was Krog The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (169) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor jumpsuit (silver clothes) Scrolls scroll of healing (YSKNAB) scroll of mana (KASTOR THAB THAB) scroll of phase door (NO TNILCYR ALLIK) scroll of standard id (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of cure (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) * scroll of extra healing (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTION GRENADES) * scroll of greater mana restoration (PROTECTION RACKET IS BAD LMAO) Potions potion of monster detection (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 12: <- You are here Vanquished creatures 0 fireflies (1 created) 0 blots (3 created) 0 blobs (1 created) 0 tribbles (2 created) 0 checkals (2 created) 0 baby huskies (1 created) 0 foxes (1 created) 0 younger cat sisters (1 created) 0 minidemons (9 created) 0 wanter demons (10 created) 0 minigaters (5 created) 0 manes (1 created) 0 giant improaches (7 created) 0 minses (2 created) 0 mereses (1 created) 0 homunculi (1 created) 0 desatunculi (2 created) 0 gazer homunculi (2 created) 0 Anja's sneakers (1 created) 0 bang imps (2 created) 0 swarm quasits (1 created) 0 mover jellies (1 created) 0 kobolds (3 created) 0 mine kobolds (1 created) 0 knifolds (1 created) 0 poison kobolds (1 created) 0 baby leprechauns (11 created) 0 baby tuchechauns (12 created) 0 newtechauns (16 created) 0 green lemmings (4 created) 0 mini leprechauns (1 created) 0 geckechauns (4 created) 0 mini tuchechauns (4 created) 0 gizards (9 created) 0 iguanechauns (1 created) 0 gully lemmings (2 created) 0 plains lemmings (1 created) 0 baby krokodiles (2 created) 0 little leprechauns (1 created) 0 leprechauns (3 created) 0 tuchechauns (1 created) 0 leprechottas (1 created) 0 king gizards (1 created) 0 young nymphs (7 created) 0 partial nymphs (1 created) 0 inept nymphs (8 created) 0 teapot grannies (10 created) 0 demimondaines (8 created) 0 destructomondaines (3 created) 0 sillymondaines (1 created) 0 deimonidaines (1 created) 0 attractive demimondaines (4 created) 0 strokemondaines (7 created) 0 samu-elles (5 created) 0 femalemondaines (2 created) 0 blue faeries (2 created) 0 brown faeries (2 created) 0 novice quicklings (1 created) 0 slowlings (2 created) 0 cute nymphs (1 created) 0 plains nymphs (1 created) 0 playful girls (2 created) 0 mosamu nymphs (3 created) 0 tree nymphs (2 created) 0 garo nymphs (1 created) 0 speedy mountain nymphs (2 created) 0 mountain force nymphs (1 created) 0 petty mountain nymphs (1 created) 0 pixies (1 created) 0 no-nonsense nymphs (1 created) 0 dryads (1 created) 0 neevils (2 created) 0 evil kneevils (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 super naiads (1 created) 0 oreads (1 created) 0 fourk nymphs (1 created) 0 marine goblins (2 created) 0 cool goblins (1 created) 0 goblin cops (1 created) 0 fiendish goblins (1 created) 0 orcs (1 created) 0 sewer rats (1 created) 0 visor sewer rats (2 created) 0 pack rats (1 created) 0 black rats (1 created) 0 curare crawlers (1 created) 0 lava spiders (1 created) 0 grabhappy plants (14 created) 0 bore worms (1 created) 0 weregridbugs (1 created) 0 stone bugs (1 created) 0 egg-laying mammals (1 created) 0 spaces (1 created) 0 emus (1 created) 0 lichens (2 created) 0 porter lichens (2 created) 0 spore lichens (2 created) 0 score growths (1 created) 0 spore kazwo lichens (2 created) 0 sub-gnomes (2 created) 0 killer kops (1 created) 0 summy mummies (1 created) 0 mininagas (1 created) 0 snakel nagas (1 created) 0 sludtts (1 created) 0 robber monsters (3 created) 0 hap snakes (1 created) 0 chasing garter snakes (2 created) 0 tiny trolls (2 created) 0 rat zombies (1 created) 0 controllers (1 created) 0 zombie nymphs (1 created) 0 packing humans (1 created) 0 child nurses (1 created) 0 farting brats (1 created) 0 cuntgun troopers (1 created) 0 horned creatures (1 created) 0 twens (1 created) 0 regular plants (1 created) 0 stealer plants (5 created) 0 stationary walls (1 created) 0 novice medium walls (1 created) 0 +1 nd walls (1 created) 0 newborn rub monsters (1 created) 0 biem turrets (1 created) 0 flying fish (1 created) 305 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Space Marine... You quit in Space Base on dungeon level 12 with 550 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 27 hit points when you quit. Since you quit, the score list will not be checked.