ziratha, neutral male unaligned Form Changer ------+- |......| |......| |.F..<.| |......| -.------ [Ziratha the Restricted Polymorpher] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP60(61) Pw104(104) AC-7 Xp7/1199 T4504 Latest messages Restoring save file... You return to level 3 in The Dungeons of Doom. Hello ziratha, the unaligned Form Changer, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons i - an uncursed +0 organoblade {60} H - an uncursed +2 elven dagger {4} K - 47 heavily cursed -1 darts {1} Armor d - an uncursed +1 pair of gauntlets of swimming {4} o - the uncursed +2 leather armor named Vizier's Charm {60} r - an uncursed -1 pair of low boots {4} I - an uncursed +0 elven leather helm (being worn) {2} J - an uncursed +0 plasteel armor {50} R - an uncursed +0 bronze plate mail {200} V - a * uncursed +2 crystal plate mail (being worn) {200} X - an uncursed +0 dwarvish roundshield {40} Z - an uncursed +0 elven cloak {4} Comestibles u - 2 uncursed food rations {0} y - 6 uncursed slime molds {0} F - a cursed food ration {0} M - 2 uncursed pears {0} T - an uncursed tripe ration {0} Scrolls b - 8 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} e - 2 uncursed scrolls of standard id {0} f - 2 uncursed scrolls of cure {0} g - an uncursed finalized scroll of warping {0} h - an uncursed finalized scroll of scare monster {0} l - an uncursed scroll of teleportation {0} q - an uncursed finalized scroll of ice {0} w - an uncursed scroll of remove curse {0} C - 2 uncursed scrolls of phase door {0} G - a blessed scroll of standard id {0} U - an uncursed finalized scroll of blank paper {0} Spellbooks v - an uncursed spellbook of identify (3:1) {0} A - an uncursed spellbook of healing (0:2) {0} B - an uncursed spellbook of slow monster (0:4) {0} Potions n - an uncursed potion of polymorph {0} t - an uncursed potion of clairvoyance {0} E - a blessed finalized potion of paralysis {0} N - a cursed finalized potion of paralysis {0} P - an uncursed potion of invisibility {0} Q - an uncursed potion of water {0} S - a blessed finalized potion of monster detection {0} Wands a - a blessed wand of polymorph (4:5) {0} L - an uncursed wand of healing (0:5) {0} O - an uncursed wand of healing (0:6) {0} Tools k - an uncursed lock pick {0} m - a blessed greased stethoscope {0} s - an uncursed sack {5} The sack is empty. Final attributes You were piously aligned Your alignment was 45 Your max alignment was 53 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: curse resistance Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 90% Food drop chance was reduced to 96% Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: flail The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: javelin The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 39907) Heavy curses were more common by 23% Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 85279 Monster spawn increase reached its maximum at turn 192349 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1755480 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: Mac Moneysac (freq bonus 18) The monster species that spawned more often: giant armor trove (freq bonus 9) The monster species that spawned more often: balletic sleuthing (freq bonus 48) The monster species that spawned more often: truffe chocolate wisp (freq bonus 22) The monster species that spawned more often: very nasty bomb (freq bonus 15) The monster species that spawned more often: monotremata finality (freq bonus 11) The monster species that spawned more often: cuntcall passenger (freq bonus 36) The monster species that spawned more often: crooked imp (freq bonus 10) The monster species that spawned more often: lamassu (freq bonus 9) The monster species that spawned more often: real inferno hound (freq bonus 72) The monster species that spawned more often: komodo beast (freq bonus 20) The monster species that spawned more often: yellow mushroom (freq bonus 24) The monster species that spawned more often: frenzy mammal (freq bonus 10) The monster species that spawned more often: multi-hued patch (freq bonus 12) The monster species that spawned more often: surlier battler ahorse (freq bonus 14) The monster species that spawned more often: drago golem (freq bonus 14) The monster species that spawned more often: Larissa's block-heeled boot (freq bonus 54) The monster species that spawned more often: leech swarm (freq bonus 10) The monster species that spawned more often: jiangshi (freq bonus 18) The monster species that spawned more often: wip dragon (freq bonus 42) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 15) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 8) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 8) The monster trait that was more common: unique monsters (freq bonus 4) The monster species that never randomly spawned: space pirhana The monster species that never randomly spawned: unknown grue The monster species that never randomly spawned: inveigled mystify changing The monster species that never randomly spawned: grumble wight The monster species that never randomly spawned: wandkeeper The monster species that never randomly spawned: boomeranging duck The monster species that never randomly spawned: luxury yacht The monster species that never randomly spawned: gowlin The monster species that never randomly spawned: horse-deer The monster species that never randomly spawned: warden tree The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was never generated: pet syringe (dental) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 17) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 10) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 5) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 150) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 10) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 5) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 11) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this trap was always invisible: stuck announcement trap The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 1) Trap randomization happened for 1 in 98 traps Next attribute increase check would have come at turn 5301 Strength training was 4 Dexterity training was 12 Wisdom training was 3 Constitution training was 29 Your sanity was 0 You were poison resistant You were heterosexual You were prevented from having contamination resistance (0) You had 1264 points of nutrition remaining You could survive without air You had polymorphitis You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Monster Polymorphing The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) shield bash 5 R Prepared(0) iron skin 2 R Prepared(0) Discoveries Weapons elven dagger (runed dagger) Armor dwarvish roundshield (large round shield) dwarvish iron helm (hard hat) elven cloak (faded pall) gauntlets of swimming (parked gloves) low boots (walking shoes) elven leather helm (leather hat) Scrolls scroll of healing (WANNA UNDRESS PALE NIGHT) scroll of mana (SCHELLENOE KONTENOE) scroll of phase door (TOUCH ELF MAYBE BURN) scroll of standard id (CRITICAL HIT) scroll of cure (HZLRC KSTSBD MPFNG) * scroll of extra healing (FUS RO DAH) * scroll of greater mana restoration (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) scroll of warping (BERRYTOWNS NEXT TOP MODEL) scroll of scare monster (RO MON LIN TEXTILE) scroll of teleportation (ODIV) scroll of ice (ABASH EM EXTENDED SOCIAL ANXIETY) scroll of remove curse (PERQUE SON ELS MESTRES) scroll of blank paper (unlabeled) Spellbooks spellbook of identify (shivering) spellbook of healing (purple) spellbook of slow monster (engraved) Potions potion of polymorph (golden) potion of clairvoyance (silver) potion of paralysis (tan) potion of invisibility (violet-red) potion of water (clear) potion of monster detection (deadweight) Wands wand of polymorph (rusting) wand of healing (spiral) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a memant 0 brown ants (1 created) 0 giant red swarm ants (1 created) 0 acidstream blobs (1 created) 0 phasing acid blobs (1 created) 0 xoves (1 created) a coyote a canine cub 0 floating eyes (1 created) 0 exact levitators (1 created) 0 regular cats (1 created) an unnoticed predator 2 jermlaines a hobbit gentleman 0 hobbit feighters (1 created) an imp 0 jellies (1 created) a kobold a spikeflier a baby leprechaun 0 squad nymphs (1 created) a wimpgoblin an easy piercer 2 rothes (4 created) 0 large rothes (2 created) a sewer rat 0 evasive sewer rats (1 created) an eevee 0 porter rock moles (1 created) a grabhappy plant 2 cancel watchers 0 fog clouds (1 created) a maggot 0 chill bugs (2 created) 2 boom lights an explode light 0 yellow lights (2 created) 0 echidnas (1 created) a one-winged bat 0 spaces (1 created) a porter lichen 0 spore lichens (1 created) an immobile mold a hahaha mold a brown stalk 0 yellow spores (1 created) 0 blink growths (1 created) 0 nattos (1 created) a colony shrieker (2 created) 2 violet stalks (0 created) a snakel naga 2 emballs 0 norming puddings (1 created) a small snake a wroos a grid xorn 0 baby monkeys (1 created) 0 humapes (1 created) 0 ant zombies (1 created) a kobold zombie 0 newt zombies (1 created) 0 crawling claws (3 created) 0 gono zombies (2 created) a fite zombie 0 elf zombies (1 created) 0 dumb humans (1 created) 0 white friars (1 created) 22 sensers a dark hunter 0 evasive smirking sneak thieves (1 created) 0 wererats (1 created) 0 item masters (5 created) 0 shopkeepers (1 created) an eh ghost 0 bu twos (1 created) 0 infernals (1 created) 0 swim hatas (1 created) 0 newts (3 created) 0 twens (3 created) 0 nuuts (4 created) 0 dwens (4 created) 0 sqaakers (1 created) 0 geckos (8 created) 0 frogmen (1 created) 0 flying frogs (1 created) 0 geggos (3 created) 0 baby cave lizards (1 created) 0 deminewts (3 created) 0 demitwens (2 created) 0 iguanas (5 created) 0 fembusuns (1 created) 0 flying geckos (1 created) 0 nohohos (1 created) 0 little sauri (2 created) 0 shell koopas (2 created) 0 large frogs (1 created) 0 sneallies (1 created) 0 toads (3 created) 0 giant emerald frogs (1 created) 0 giant black frogs (2 created) 0 lizards (10 created) 0 cursed lizards (1 created) 0 lizzies (3 created) 0 hidden lizards (1 created) 0 mimic lizards (2 created) 0 lizard-eels (2 created) 0 master newts (1 created) 0 master twens (1 created) 0 chameleons (1 created) 0 purple crocodiles (1 created) 0 giant blue frogs (3 created) 0 lush draconians (2 created) 0 poison whip salamanders (1 created) 0 argonians (1 created) 0 squirrels (2 created) 0 accursed draconians (1 created) 0 komodo beasts (1 created) 0 stealer plants (1 created) 0 green mushroom patches (1 created) 0 attack foods (1 created) 0 chock mochis (1 created) a coin from the dirt 0 coins from the depths (1 created) 21 piles of dotted coins 0 +1 nm walls (1 created) 0 +2 nm barricades (1 created) a kaam wall 0 blubbering icky things (1 created) 0 abducation pillars (2 created) a dart turret 0 flying fish (1 created) The Din missed you! 239 creatures born. 89 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 12 times You eaten meat 11 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 78 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 12 times You used no wishes You have broken your vow of celibacy 1 time You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 13 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 45 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 45 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 1 time You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (70 of 160) high heels [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Grand Master) (124 of 160) devices [Basic] (max Master) (33 of 160) petkeeping [Unskilled] (max Expert) (11 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Skilled] (max Supreme Master) (160 of 540) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Form Changer... You quit in The Dungeons of Doom on dungeon level 3 with 4877 points, and 855 pieces of gold, after 4504 moves. Killer: quit You were level 7 with a maximum of 61 hit points when you quit. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 26 10208 Xi Jinping-Emp-Chu-Mal-Cha died in Space Base on level 8. Killed by an asian peep-toe. - [57] 27 7005 ziratha-Ele-Dev-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Yendorian Kchief). - [94] 28 4877 ziratha-For-Una-Mal-Neu quit in The Dungeons of Doom on level 3. 60 [61] 29 4477 cartwheel-Act-Wis-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (large spider). - [46] 30 3288 metanite64-Zyb-Asg-Mal-Cha was poisoned in The Gnomish Mines on level 3. Poisoned by a pestyblob. 105 [105]