ziratha, chaotic female dolgsman Barbarian - #####, ############,,,,,, #,,,,,,,,,,,,,,,,# #,-----#######,,,# #,|.... #,## ----- ###############,|...... #,# |[..| #,,,,,,,,,,,,,,,|........ #,,# |..[|#######,-------######,|......$..'h## |...-,,,,,,,,|.....| #,|....{....### |...|########|.....|######,---------- |.[.| |.....|#,,,,,,# |...| |......,,###### |.[.| |...<.|### ----- ------- [Ziratha the Bandit] St16 Dx8 Co15 In6 Wi7 Ch4 BarDolFemCha Dlvl:2 $53 HP-3(65) Pw18(29) AC4 Xp6/370 T1893 Stn Latest messages The school director misses. The school director hits you! [-5 -> 48] You miss the school director. The school director hits you! You stagger... [-6 -> 43] The school director hits you! [-6 -> 37] The school director hits you! [-9 -> 28] You fail to cast the spell correctly. You miss the school director. The school director hits you! [-13 -> 15] The school director hits you! [-4 -> 11] Warning: HP low! The school director hits you! You die... Your inventory Weapons a - an uncursed +0 battle-axe {48} b - an uncursed +0 short sword (weapon in hand) {12} n - an uncursed +0 flintlock {10} o - an uncursed +0 batleth {12} r - 31 uncursed +0 shuriken {1} y - 3 uncursed +0 daggers {12} M - an uncursed +0 orcish bow {12} Armor c - an uncursed +0 ring mail (being worn) {100} s - an uncursed +0 pair of high boots (being worn) {8} H - a cursed -7 dwarvish cloak {4} I - an uncursed +0 T-shirt {2} Comestibles d - 2 uncursed food rations {0} l - an uncursed sprig of wolfsbane {0} x - 10 uncursed slime molds {0} R - 4 uncursed cream pies {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} B - an uncursed finalized scroll of proof armor {0} C - a blessed scroll of enchant armor {0} K - an uncursed greased scroll of identify {0} P - a blessed scroll of light {0} Spellbooks m - an uncursed spellbook of dig (0:3) {0} G - an uncursed spellbook of jumping (0:3) {0} J - an uncursed finalized spellbook of summon undead (6:0) {0} L - an uncursed spellbook of pet syringe (0:1) {0} Potions q - an uncursed finalized potion of paralysis {0} Rings N - an uncursed ring of invisibility {0} Wands j - a cursed wand of lightning (0:2) {0} u - an uncursed wand of speed monster (0:5) {0} w - an uncursed wand of locking (6:4) {0} z - an uncursed wand of bubblebeam called nothing (0:9) {0} E - an uncursed wand of charging (0:4) {0} Tools p - an uncursed beartrap {20} t - an uncursed beartrap {20} v - a blessed +0 pick-axe {32} F - a cursed beartrap {20} O - the uncursed +1 unicorn horn named Marrowwalk (alternate weapon; not wielded) {8} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 21 You carried 0 sins You could not have this property extrinsically: manaleech Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 135 Scroll drop chance was reduced to 91% Armor drop chance was reduced to 84% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 26% of the time only The following skill could not be trained at all: spear The following skill was trained at half the usual rate: two-handed sword The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: saber (turn 1) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 112553) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 54488 Monster spawn increase reached its maximum at turn 109519 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 446160 The monster class that cannot be genocided was gnome The monster class that was spawned more often: Keystone Kop (freq bonus 6) The monster species that spawned more often: maltose carmine tyke (freq bonus 26) The monster species that spawned more often: censor (freq bonus 36) The monster species that spawned more often: wickerwork executioner (freq bonus 24) The monster species that spawned more often: abyss worm mass (freq bonus 78) The monster species that spawned more often: rapier golem (freq bonus 14) The monster species that spawned more often: bird (freq bonus 78) The monster species that spawned more often: turner moss (freq bonus 40) The monster species that spawned more often: koala (freq bonus 30) The monster species that spawned more often: trapped soul (freq bonus 28) The monster species that spawned more often: aligning ant (freq bonus 7) The monster species that spawned more often: farting brat (freq bonus 78) The monster species that spawned more often: disjoined magnesium beeswax (freq bonus 16) The monster species that spawned more often: deep gnome thief (freq bonus 108) The monster species that spawned more often: impacter (freq bonus 10) The monster species that spawned more often: lesser omochi beast (freq bonus 44) The monster species that spawned more often: oncologic tolerance (freq bonus 14) The monster species that spawned more often: airiest blissfully (freq bonus 16) The monster species that spawned more often: hc alien (freq bonus 20) The monster species that spawned more often: silver wort (freq bonus 42) The monster species that spawned more often: sucka lich (freq bonus 8) The monster trait that was more common: monsters that can multiply (freq bonus 4) The monster trait that was more common: monsters that eat veggies (freq bonus 8) The monster trait that was more common: monsters that bark (freq bonus 4) The monster species that never randomly spawned: cave goblin The monster species that never randomly spawned: signum vitiosum The monster species that never randomly spawned: sensitometric rewrap gypsyism gossiped squishier The monster species that never randomly spawned: Rita's sweet stiletto The monster species that never randomly spawned: undead graduate The monster species that never randomly spawned: inert jelly The monster species that never randomly spawned: icyorn The monster species that never randomly spawned: burnt contaminative The monster species that never randomly spawned: mutagenically broth frothing The monster species that never randomly spawned: reddish force patch The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: brick pick ((null)) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: quicksand (deserted) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 17) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 23) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ether hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 10) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 3) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: nano pole ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 4) Trap randomization happened for 1 in 104 traps Next attribute increase check would have come at turn 2614 Strength training was 7 Dexterity training was 18 Wisdom training was 13 Constitution training was 30 Your sanity was 0 You were poison resistant You were level-drain resistant You were stunned (11) You had not decided on your sexuality yet You had infravision You had 1502 points of nutrition remaining You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 15 spells Your pantheon consisted of Mitra, Crom and Set Your deity was Set The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - dig 5 + matter 95% 83% b - jumping 1 + body 74% 98% c - pet syringe 1 + chaos 84% 98% Techniques known in the end Name Level Status berserk 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (rural helmet) * skullcap (chrome helmet) * flack helmet (brick helmet) * crystal helm (fearsome helmet) * mining helm (radiant helmet) * field helm (grimace helmet) * helm of safeguard (anti-government helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (viva gloves) * gauntlets of plugsuit (ice-cold gloves) * commander gloves (shitty gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (balanced boots) * field boots (rain boots) * boots of safeguard (thick boots) Scrolls scroll of healing (WAKTU UNTUK MATI) scroll of mana (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of phase door (HIWEDALE OOO) scroll of standard id (VERR YED HORRE) scroll of cure (OYII) * scroll of extra healing (THE AAAAASSIE) * scroll of greater mana restoration (JUBILEX IS MY BEST FRIEND) scroll of rumor (CURASED COFFIN IS NOT A MISSPELLING) scroll of proof armor (ROOT CANAL THERAPY) scroll of enchant armor (THE ROUND MUST IN THE ANGULAR) scroll of identify (YOUR INSIDE IS MADE OF MUD) scroll of light (ELF CANT TO BE POISONING) Spellbooks spellbook of dig (fuzzy) spellbook of jumping (exciting) spellbook of pet syringe (feetsy) spellbook of summon undead (emanating) Potions potion of paralysis (ink) Rings ring of invisibility (scandium) Wands wand of bubblebeam called nothing (carved) wand of lightning (dragonhide) wand of speed monster (straight) wand of probing (zelkova) wand of locking (arcanium) wand of charging (petrified) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a mini scrapotrice 0 coyotes (1 created) 0 kittens (1 created) a slowlaine 0 hobbits (1 created) a telehobbit 0 gizards (1 created) 0 clubbelgoblins (1 created) a group goblin (2 created) a goblin cop 2 evasive sewer rats a rabbit a field vole a begin unicorn a weit unicorn 2 crawling worm masses 0 larvae (1 created) a nightingale 0 stoopid birds (1 created) a baby sky dragon a sicklichen a mean fungus 0 shriekers (1 created) a sub-gnome a New Kop a kestrel 2 Keystone Kops (3 created) a Yendorian Kop 2 Keystone Policemen an Undead Kop a killer kop a Kop Kaptain 0 early mummies (1 created) 0 summy mummies (1 created) 0 mininagas (1 created) 0 petty exciting asses (1 created) a mini xorn a tron xorn 0 monkeys (1 created) 0 wood bear cubs (1 created) a scrap golem a scratchy girl 0 hallucinating survivors (1 created) a battle scarred ronin a karate scrub 0 ancipitals (1 created) 2 farting brats (3 created) 0 peasants (1 created) 0 item masters (6 created) 0 shopkeepers (1 created) 0 demonoids (1 created) a twen 0 geckos (1 created) 0 floor grues (1 created) 0 nemi speakers (1 created) a construction wall a perfume dispenser 70 creatures born. 39 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 11 times You never prayed to the gods You hit with a wielded weapon 46 times You killed 38 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 7 times You read scrolls 0 times You read spellbooks 3 times You successfully cast spells 0 times You failed to cast a spell 6 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (24 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (32 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (30 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (57 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (29 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Barbarian... You died in The Dungeons of Doom on dungeon level 2 with 1588 points, and 53 pieces of gold, after 1893 moves. Killer: a monster (school director) You were level 6 with a maximum of 65 hit points when you died. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 29 3288 metanite64-Zyb-Asg-Mal-Cha was poisoned in The Gnomish Mines on level 3. Poisoned by a pestyblob. 105 [105] 30 1846 Ishchenko-Loc-Ske-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] *31 1588 ziratha-Bar-Dol-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (school director). - [65] 32 1326 Jana-Mam-May-Fem-Neu died in Space Base on level 20. Killed by a bullet. - [23] 33 903 ProzacElf-Soc-Uri-Mal-Cha starved to death in The Dungeons of Doom on level 1. 60 [60]