ziratha, neutral male scurrier Yautja -.-+------ ----- |..@...........| ---...<..........--- +.....r............. ---..............--- |.........f....| ---------------- [Ziratha the Unblooded] St14 Dx12 Co12 In10 Wi5 Ch6 YauScuMalNeu Spa:12 $0 HP21(21) Pw7(7) AC-3 Xp1/0 T2 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral male scurrier Yautja. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad off? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 arm blaster (weapon in hand) {20} b - 100 uncursed +0 blaster bolts (in quiver) {2} c - 5 uncursed +0 spears (alternate weapon; not wielded) {60} d - an uncursed +0 boomerang {0} e - an uncursed +1 scimitar {16} f - an uncursed +0 razor whip {20} g - the uncursed +0 natural stick named Angel's Song {12} Armor i - an uncursed +0 plate mail (being worn) {200} j - an uncursed +0 leather cloak (being worn) {7} k - an uncursed +0 antenna (being worn) {3} Scrolls h - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 41 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 142 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 52% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 10% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 79% Tool drop chance was reduced to 82% The following skill could not be trained at all: memorization The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to expert proficiency: saber The following skill became untrainable after a while: enchantment spells (turn 47763) The following skill became harder to train at higher skill levels: martial arts Heavy curses were more common by 38% Items were more likely to be generated cursed by 27% Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 94284 Monster spawn increase reached its maximum at turn 268575 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 5497875 The monster class that cannot be genocided was elemental The monster class that was spawned more often: mimic (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 4) The monster species that spawned more often: Leon (freq bonus 6) The monster species that spawned more often: Liselotte's hugging boot (freq bonus 6) The monster species that spawned more often: flawed footpath (freq bonus 6) The monster species that spawned more often: parasitized embraced alider (freq bonus 12) The monster species that spawned more often: outlawing nonspecialist beatifying companied (freq bonus 16) The monster species that spawned more often: boar aggravated (freq bonus 12) The monster species that spawned more often: werecentaur (freq bonus 24) The monster species that spawned more often: phonological querist (freq bonus 6) The monster species that spawned more often: unspoiled uncondensed (freq bonus 8) The monster species that spawned more often: inactive mushroom patch (freq bonus 12) The monster species that spawned more often: crevasse play figure (freq bonus 9) The monster species that spawned more often: Muninn (freq bonus 8) The monster species that spawned more often: matte mold (freq bonus 20) The monster species that spawned more often: conventionalizing harvard (freq bonus 18) The monster species that spawned more often: vampire dazzler (freq bonus 3) The monster species that spawned more often: engrossed faggot (freq bonus 6) The monster species that spawned more often: mickey mouse (freq bonus 15) The monster species that spawned more often: dyrgar (freq bonus 6) The monster species that spawned more often: diffidence temperate (freq bonus 5) The monster species that spawned more often: arphexad (freq bonus 9) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 3) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 8) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster species that never randomly spawned: auror The monster species that never randomly spawned: blood barrier The monster species that never randomly spawned: butler The monster species that never randomly spawned: level 42 The monster species that never randomly spawned: dark female android The monster species that never randomly spawned: mosamu nymph The monster species that never randomly spawned: Giacomo Casanova The monster species that never randomly spawned: urgent spiker The monster species that never randomly spawned: leather golem The monster species that never randomly spawned: distention accused The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 16) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 27) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 9) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 10) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: trembling (dreaming) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 1) Trap randomization happened for 1 in 196 traps Next attribute increase check would have come at turn 842 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You had infravision You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Macbeth, Zoness and Titania Your deity was Zoness The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (485) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons scimitar (curved sword) Scrolls scroll of teleportation (BINAURAL BEATS BY DRE) scroll of healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of mana (THE NETHACK DEVTEAM IS NOT DEAD) scroll of phase door (FYGING THROUGH THE CROWD) scroll of standard id (FULL SMARTIE) scroll of cure (EGULED EL IOM SERPA) * scroll of extra healing (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) * scroll of greater mana restoration (VO BIEN VOI MUOI CHAN UON) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 12: <- You are here Vanquished creatures 0 ants (1 created) 0 mimic ants (1 created) 0 tuch blobs (1 created) 0 pestyblobs (2 created) 0 jackals (1 created) 0 pack jackals (1 created) 0 fluffy cats (1 created) 0 vacuum jellies (1 created) 0 gizards (1 created) 0 round tuits (1 created) 0 femalemondaines (2 created) 0 goblins (1 created) 0 shardashes (2 created) 0 small predators (1 created) 0 sewer rats (2 created) 0 drains rats (1 created) 0 pack rabbits (1 created) 0 black rats (1 created) 0 breeder mice (1 created) 0 venom crawlers (4 created) 0 healthy cave spiders (1 created) 0 early thievers (1 created) 0 bought plants (2 created) 0 grabhappy plants (4 created) 0 ponues (1 created) 0 begin unicorns (1 created) 0 specific bugs (1 created) 0 unexpected banners (1 created) 0 melee bugs (1 created) 0 group bugs (3 created) 0 chaffinches (1 created) 0 lichens (1 created) 0 sicklichens (1 created) 0 yellow molds (1 created) 0 petty gnome thieves (1 created) 0 tiny liches (1 created) 0 snakel nagas (1 created) 0 low oozes (1 created) 0 mub things (1 created) 0 claw hulks (1 created) 0 shambling wights (2 created) 0 nausorns (1 created) 0 aggravating wallwalkers (1 created) 0 kobold zombies (1 created) 0 robots (1 created) 0 wet hatas (3 created) 0 nuuts (1 created) 0 stealer plants (5 created) 0 floating spores (1 created) 0 piles of worthless coins (1 created) 0 +1 nl walls (1 created) 0 +2 nl barricades (1 created) 0 rain elbows (1 created) 0 blertas (1 created) 0 cold troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 76 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (20 of 160) club [Basic] (max Expert) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Expert) (20 of 160) whip [Basic] (max Expert) (20 of 160) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Yautja... You quit in Space Base on dungeon level 12 with 550 points, and 0 pieces of gold, after 2 moves. Killer: quit You were level 1 with a maximum of 21 hit points when you quit. Since you quit, the score list will not be checked.