ziratha, lawful female borg Nuclear Physicist . ----- #, ..... #, |.... #, ..0...- ,,#,# |......|,,,,,,, -.....w&,,,,,,## ,## |......|,,`,,,,,,,,,,, ---+--- #,,,,,,,,,,,,, ###,-----.-#,-.- # ,,,,|..{.<|#_|.| -- #,,,|.....|,,|.| .. |. #,,,,-------,,|.| |... #,,,,,,,,,,,---.--- ......,,,,,,,,,,,-...... |....#,#########,|.....| |... ---.--- |... , |.| |.. # |.| |? |.| | --- [Ziratha the Safety Officer] St7 Dx6 Co8 In18 Wi11 Ch6 NucBorFemLaw Dlvl:1 $1 HP1(10) Pw17(17) AC10 Xp1/9 T78 Cnf Fea Stn Hal Latest messages The insane survivor Webber Psychic misses. You miss the insane survivor Webber Psychic. The insane survivor Webber Psychic misses. (2x) The insane survivor Webber Psychic touches you! [-1 -> 5] [-1 -> 4] You attack thin air. The insane survivor Webber Psychic lashes you! You feel even more afraid than before! You are getting even more confused. Your sanity increases. [-1 -> 3] The insane survivor Webber Psychic misses. The insane survivor Webber Psychic touches you! [-1 -> 2] Your mind is blasted by psionic energy. [-1 -> 1] Warning: HP low! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - the uncursed +0 spear named The All-maker (weapon in hand) {12} o - the uncursed +1 bow named Internal Clan Area {12} Armor b - an uncursed +0 jumpsuit (being worn) {5} g - an uncursed +1 robe {16} h - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles n - an uncursed cram ration {0} p - 2 uncursed melons {0} q - an uncursed food ration {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions c - an uncursed finalized potion of healing {0} d - an uncursed potion of healing {0} Wands e - an uncursed wand of probing (0:30) {0} Tools f - an uncursed +1 red lightsaber (1278) (alternate weapon; not wielded) {24} Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 29 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 11 Gem identification only worked 100 times out of 310 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 90% Wand drop chance was reduced to 78% Potion drop chance was reduced to 89% Armor drop chance was reduced to 77% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: long sword The following skill was limited to expert proficiency: attack spells The following skill became untrainable after a while: gun control (turn 45030) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 30955) Sticky curses were more common by 50% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 101388 Monster spawn increase reached its maximum at turn 184848 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3696044 The monster class that cannot be genocided was cat or other feline The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: Hanh's ballerina (freq bonus 4) The monster species that spawned more often: Natalje (freq bonus 24) The monster species that spawned more often: microscopic space fleet (freq bonus 18) The monster species that spawned more often: addling doc (freq bonus 8) The monster species that spawned more often: loading snake (freq bonus 1) The monster species that spawned more often: Max the Badass (freq bonus 96) The monster species that spawned more often: mistrial drone cheeping (freq bonus 2) The monster species that spawned more often: real miner zombie (freq bonus 3) The monster species that spawned more often: familiarizing ridging (freq bonus 2) The monster species that spawned more often: extra nasty monster (freq bonus 8) The monster species that spawned more often: modem 3 (freq bonus 8) The monster species that spawned more often: spearow (freq bonus 6) The monster species that spawned more often: pit bull (freq bonus 6) The monster species that spawned more often: gargantuan beast (freq bonus 18) The monster species that spawned more often: player salamander (freq bonus 12) The monster species that spawned more often: Ancient Brain (freq bonus 15) The monster species that spawned more often: Detective Kchief (freq bonus 7) The monster species that spawned more often: RNG Kleever (freq bonus 12) The monster species that spawned more often: random cortex (freq bonus 8) The monster species that spawned more often: shaped growth (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 6) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 8) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster species that never randomly spawned: porter flying dwarf The monster species that never randomly spawned: panther The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: forgotten permamimic The monster species that never randomly spawned: cyclical narwhal The monster species that never randomly spawned: extreme hallucination The monster species that never randomly spawned: chiropteran mummy The monster species that never randomly spawned: dire half-dragon bone-eating saltwater werepiranha The monster species that never randomly spawned: Vegeta, the Super Sayajin Prince The monster species that never randomly spawned: inhuman laureating The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: noob pollax ((null)) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: paving (clack-clack) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 8) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 10) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flight (feathery cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 15) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 11) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 10) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 89) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this trap was always invisible: uncalled trap The RNG hath decreed that this trap was generated more often: red spell trap (freq bonus 5) Trap randomization happened for 1 in 69 traps Next attribute increase check would have come at turn 578 Strength training was 2 Dexterity training was 3 Wisdom training was 1 Constitution training was 5 Your sanity was 4 You were level-drain resistant You were hallucinating (20) You were stunned (7) You were confused (7) You were stricken with fear (5) You had not decided on your sexuality yet You were prevented from having cold resistance (0) You had infravision You had 1567 points of nutrition remaining You could survive without air You had contamination resistance You had improved technique levels You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Hemophilia, FIQ and Mandos Your deity was Marie Curie The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (113) You survived You didn't know any spells. Techniques known in the end Name Level Status decontaminate 1X Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) robe (octarine robe) leather gloves (mirrored gloves) Scrolls scroll of healing (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of mana (KATNISS SHOT PEETA IN THE HEAD) scroll of phase door (HOW WAS I) scroll of standard id (ASCHELIDONETH BATHARIBATH) scroll of cure (KLAATU BARADA NIKTO) * scroll of extra healing (HHHHHHHHHHHHHHHHHHHHHHH) * scroll of greater mana restoration (JUGEMJUGEMGOGOUNO) Potions potion of healing (quicksilver) Wands wand of probing (quivering) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a weasel 0 whnases (1 created) 0 small predators (1 created) 0 kould rats (1 created) 0 unnoticed rats (1 created) 0 curare crawlers (1 created) an ant zombie 0 brain-eating ghouls (1 created) 0 child nurses (1 created) 0 insane survivors (1 created) a holographic survivor 0 twens (1 created) 0 novice roll walls (1 created) 0 +1 nl walls (1 created) 0 frenzywalls (1 created) 0 biem turrets (1 created) 16 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 0 You had a maximum sanity of 4 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Nuclear Physicist... You quit in The Dungeons of Doom on dungeon level 1 with 37 points, and 1 piece of gold, after 78 moves. Killer: quit You were level 1 with a maximum of 10 hit points when you quit. Since you quit, the score list will not be checked.