ziratha, lawful male ancipital Activistor ----- |...| |... |...| |..@. |a.@| |...| |... ----- [Ziratha the Little Rebel] St5 Dx6 Co6 In12 Wi10 Ch6 ActAcpMalLaw Dlvl:1 $0 HP13(13) Pw22(22) AC11 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful male ancipital Activistor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons b - a blessed greased +1 fly swatter (weapon in hand) {4} Armor a - a cursed +0 ruffled shirt (being worn) {5} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks c - a blessed spellbook of charm monster (1:2) {0} Tools d - an uncursed expensive camera (1:29) {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: wonderlegs Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 40% Ring drop chance was reduced to 81% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 87% Armor drop chance was reduced to 92% Tool drop chance was reduced to 80% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 10% of the time only The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: matter spells (turn 21) The following skill became untrainable after a while: body armor (turn 22228) The following skill couldn't be trained before a certain turn number is reached: gun control (turn 19898) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35953 Monster spawn increase reached its maximum at turn 189529 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 763155 The monster class that cannot be genocided was major demon The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: gaunt teacher (freq bonus 6) The monster species that spawned more often: blue-green stalk (freq bonus 2) The monster species that spawned more often: Lugribossk (freq bonus 8) The monster species that spawned more often: random monster generator (freq bonus 2) The monster species that spawned more often: icy laser (freq bonus 18) The monster species that spawned more often: cat zombie (freq bonus 10) The monster species that spawned more often: brass dragon (freq bonus 18) The monster species that spawned more often: zantas (freq bonus 2) The monster species that spawned more often: fast zuubie (freq bonus 12) The monster species that spawned more often: one-winged bat (freq bonus 8) The monster species that spawned more often: rimmer backfire (freq bonus 12) The monster species that spawned more often: undead twelph (freq bonus 16) The monster species that spawned more often: glowing mold (freq bonus 84) The monster species that spawned more often: colorless growth (freq bonus 9) The monster species that spawned more often: hc sex princess (freq bonus 3) The monster species that spawned more often: mind stalk (freq bonus 18) The monster species that spawned more often: bright green slime (freq bonus 42) The monster species that spawned more often: rummaging stylizing lamented bleeped (freq bonus 11) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 21) The monster species that spawned more often: special mold (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster species that never randomly spawned: semi-novice mage The monster species that never randomly spawned: lower brain The monster species that never randomly spawned: xtra gurgler The monster species that never randomly spawned: surveyable hap The monster species that never randomly spawned: gnome watcher The monster species that never randomly spawned: Whitlevel Kop The monster species that never randomly spawned: bright blue growth The monster species that never randomly spawned: stencilled unsnarling The monster species that never randomly spawned: spirit naga The monster species that never randomly spawned: stinking dog The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: red string ((null)) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 15) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 18) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 8) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 11) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 2) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 60) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 54) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic) The RNG hath decreed that this item was always generated cursed: flesh lash ((null)) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 5) Trap randomization happened for 1 in 892 traps Next attribute increase check would have come at turn 938 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You recognized peaceful creatures You were aware of the presence of topmodels You had 1500 points of nutrition remaining You were stealthy You had teleport control You had slower digestion You had echolocation You had polymorph control You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Anti-War Movement The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (460) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 + enchant 89% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (U HAVE MAIL) scroll of mana (IDZ DO DIABLA BRUDNY ZDRAJCO) scroll of phase door (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of standard id (OH I DUMBIE) scroll of cure (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) * scroll of extra healing (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) * scroll of greater mana restoration (XIXAXA XOXAXA XUXAXA) Spellbooks spellbook of charm monster (extraordinary) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 ants (1 created) 0 launchblobs (1 created) 0 racoon dogs (1 created) 0 kobolds (1 created) 0 clubbelgoblins (1 created) 0 dork unicorns (1 created) 0 cancel watchers (1 created) 0 lichens (2 created) 0 score growths (1 created) 0 slow-ass colonies (1 created) 0 veepoids (1 created) 0 casa golems (1 created) 0 hc beginners (1 created) 0 activistors (1 created) 0 mascoins (1 created) 0 novice light walls (1 created) 0 health troves (1 created) 18 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Activistor... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 13 hit points when you quit. Since you quit, the score list will not be checked.