ziratha, chaotic female devilish Ice Mage -#----- ------------ #---.....--- |..........| #`..........| |..........| ------- #,|.........| --..........--################# |.....| #,|.........| |.............,,,,,,,[,,,,,,,,`######----.....|######,|.........| --..........--################,,,,,,,-.........,,,,,#,|.........| |.....%....| ########|........|####,,,---.....--- ----- ----- |..........| |.>...---- ##,,,-------,, |...| |...| # ---.-------- ####,|.....|########,,#,,######,# |...| ##|...| #,# ######,,,, ###################,,,,--|----,,,,,,,,,[,,,,,,,,,,# |...|###,+...| # #,,,,,,,,,,,,,,,#,,,,,,,,,,,,,,,,,`,,,,,,,,,,,,,#,,,,,,,,,,,,,,,,,,,,,,## |....,,,,|...|## ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`,,,,,,####,,,`,##########,## |...|###,....-,,,, ,,,,#########,,,,,,,,,,,,,,,,,,,,##########,,,, |....,,,,-.---),,, ,,,# #,---.----------,,,,,,, ,,,,,,, |...|###,,##,,,,---------------------, ,,|............|####### -.---.----- |...| #,,,#,###--...{...............-- -------,|......%.....| +.r.......| #,# ----- #,#,#,,,#|.....................|,,|......,|.....[......| |..\e....`| # #? #,#,###,#|......................,,......|,-------------- ........... ### ###,,,# #,#|.....................|,,|......,# ----------- -------------,,,,## #,#|.....................|,,-------## |............,#,## #,#--...................--,# |...........|#,,# #,##---------------------,,# |..(........|#,## #`,,,,,,,,#### #,,,,,,,,,## -|-|---------#,##############,,,,####,######### #,,`,,,,,# ,,,,`,,,,,,,,,,`,,,,,,,,,,,,[, ###,,,,,## ##,############,,############# ------ #####,######,# ##,,,## |....| #,,,,,,,,# #,,### |....| -#-----#,,,## #,# |....| --.....--,#,,,#### #,# ###|....| |........,###,,,,# #,# ##### ####################,,.....| |.......|## #---|----##,################`,,###############`,,,,,,,,,,,,,,,,,,,`#|....| |..|....|,# |.......`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#################### |....| --.....--,# |......|,##################,,,################# |...<| -------#,## |......|,# #### |....| #,,,#|......|,# ------ ###,#--------,# #,,,,,,,,,,,# [Ziratha the Condenser] St6 Dx11 Co5 In14 Wi7 Ch4 IceDevFemCha Dlvl:1 $81 HP-16(57) Pw51(66) AC6 Xp4/152 T1181 Latest messages Your bow is not affected. Your radiant gem is not affected. The blast of acid hits you! The acid burns! Your quarterstaff is not affected. [-31 -> 26] The blast of acid bounces! You fail to cast the spell correctly. The breeder mouse bites you! [-2 -> 25] The breeder mouse zaps a wand of sludge! Your studded leather armor is not affected. Your potion of invisibility is not affected. Your spiritual potion is not affected. Your segfault venom named Do Not Throw Me is not affected. Your spiritual potion is not affected. The blast of acid hits you! The acid burns! Your studded leather armor is not affected. You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} z - an uncursed +0 bow {12} A - 20 uncursed -2 arrows named Hiding Place of Urbaldi {0} Armor b - an uncursed +0 studded leather armor (being worn) {80} r - an uncursed +2 studded leather armor {80} C - a cursed -1 robe of weakness {16} Comestibles c - 2 uncursed food rations {0} E - an uncursed tripe ration {0} G - 4 uncursed bananas {0} Scrolls e - a blessed scroll of scare monster {0} k - 9 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an invisible uncursed scroll of cure {0} p - a blessed scroll of healing {0} q - a blessed scroll of identify {0} u - a blessed scroll of fire {0} F - an uncursed finalized scroll of identify {0} Spellbooks h - a blessed finalized spellbook of freeze sphere (0:5) {0} i - a blessed spellbook of cone of cold (0:5) {0} j - a blessed finalized spellbook of confuse monster (5:3) {0} t - a blessed finalized spellbook of unlevitate (0:0) {0} Potions d - a blessed potion of invisibility {0} w - an uncursed finalized potion of healing {0} x - an uncursed finalized potion of invisibility {0} D - an uncursed potion of healing {0} H - an uncursed finalized potion of monster detection {0} Rings g - an uncursed ring of stealth (on right foreclaw) {0} s - an uncursed ring of see invisible (on left foreclaw) {0} Wands f - an uncursed wand of cold (0:2) {0} Tools y - a blessed bag of tricks (0:14) {5} I - an uncursed tin whistle called tin {0} Gems v - an uncursed +0 amazonite stone {1} J - an uncursed +0 worthless piece of radiant glass {1} Venoms B - the uncursed segfault venom named Do Not Throw Me Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: full nutrients Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 80 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 96% Wand drop chance was reduced to 76% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 97% Tool drop chance was reduced to 89% Concealing monsters were spawned underneath items 73% of the time only The following skill was trained at half the usual rate: riding The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: spear The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 53691 Monster spawn increase reached its maximum at turn 193861 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2183850 The monster class that cannot be genocided was piercer The monster class that was spawned more often: zombie (freq bonus 3) The monster species that spawned more often: weird spore (freq bonus 32) The monster species that spawned more often: yaki mochi (freq bonus 10) The monster species that spawned more often: sally-line (freq bonus 8) The monster species that spawned more often: giant bright green jellyfish (freq bonus 10) The monster species that spawned more often: swamp lizard (freq bonus 7) The monster species that spawned more often: fearsome butcher shaman (freq bonus 15) The monster species that spawned more often: photocopy (freq bonus 36) The monster species that spawned more often: blood pudding (freq bonus 28) The monster species that spawned more often: overemotional materialistically (freq bonus 10) The monster species that spawned more often: big acid blob (freq bonus 56) The monster species that spawned more often: bloodkiss beholder (freq bonus 24) The monster species that spawned more often: upcharge troll (freq bonus 36) The monster species that spawned more often: separation pinball unperturbable animist (freq bonus 24) The monster species that spawned more often: taker warp fungus (freq bonus 21) The monster species that spawned more often: reassimilate hotfoot (freq bonus 5) The monster species that spawned more often: black death (freq bonus 8) The monster species that spawned more often: saintdom federation jawbreaker jerkiest cavilling (freq bonus 20) The monster species that spawned more often: mean wort (freq bonus 8) The monster species that spawned more often: vampire ruler (freq bonus 30) The monster species that spawned more often: normal pseudo rat (freq bonus 24) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 4) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster species that never randomly spawned: gymnasium mishandle The monster species that never randomly spawned: jynnie The monster species that never randomly spawned: ivysaur The monster species that never randomly spawned: elemental particle The monster species that never randomly spawned: nether turret The monster species that never randomly spawned: sensei medium wall The monster species that never randomly spawned: gorcrow The monster species that never randomly spawned: blast spore The monster species that never randomly spawned: malformed flying polyp The monster species that never randomly spawned: dogbot The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: paper chain ((null)) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: rocket gauntlets ((null)) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 12) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 81) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 37) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 8) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 13) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 8) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48) The RNG hath decreed that this item was always generated cursed: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: implant of vanilla (hellatial) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: heavy silver ball ((null)) The RNG hath decreed that this item was always generated cursed: red string ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: cursed part trap (freq bonus 2) Trap randomization happened for 1 in 834 traps Next attribute increase check would have come at turn 3875 Strength training was 28 Dexterity training was 12 Wisdom training was 17 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having full nutrients (0) You saw invisible You had infravision You had 1372 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 114% b - cone of cold 5 + matter 95% 389% c - confuse monster 2 + enchant 0% 89% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Not Ready(3345) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Artifacts Do Not Throw Me [unaligned segfault venom] Weapons quarterstaff (staff) Armor robe of weakness (red robe) Scrolls scroll of scare monster (YOU HAVE DIED OF DYSENTERY) scroll of healing (YERXA) scroll of mana (CHRISTINE FEMININE) scroll of phase door (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of standard id (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of cure (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) * scroll of extra healing (KAME HAME HA) * scroll of greater mana restoration (UPPERCASE SOUNDS LIKE SHOUTING) scroll of fire (SMASH EM EXTENDED MELEE BRAWL) scroll of identify (TSX VAMPIRES ARE BOOOOOOOOOOORING) Spellbooks spellbook of freeze sphere (cavernal) spellbook of cone of cold (ruled) spellbook of confuse monster (indigo) spellbook of unlevitate (inert) Potions potion of invisibility (baloon flower) potion of healing (spiritual) potion of monster detection (incandescent) Rings ring of stealth (rainbow) ring of see invisible (finger-smashing) Wands wand of cold (holly) wand of sludge (trigonal) Tools bag of tricks (bag) tin whistle called tin (whistle) Gems amazonite stone (green) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a blob 0 winter wolf cubs (1 created) a small gas spore 4 freezing spheres (5 created) 0 normal jellies (1 created) an unknifold a kobold load a wimpgoblin (2 created) an uncommon orc a sewer rat a sua rat a drains rat a pack rabbit 0 breeder mice (1 created) 0 little cheatspiders (1 created) 0 grid bugs (1 created) a bugger error a boom light a one-winged bat 0 down centaurs (1 created) a crawling elemental a brown mold 0 sub-gnomes (1 created) a pat gnome a giant child a carollian monster 0 Keystone Policemen (1 created) a mummy a snakel naga a baby ogre a hap snake a shambling wight an archer a cardboard golem a yakuza member a minighost (2 created) 0 regular plants (1 created) 0 novice light walls (1 created) a biem turret 45 creatures born. 32 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 25 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -5 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (28 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 1 with 621 points, and 81 pieces of gold, after 1181 moves. Killer: blast of acid You were level 4 with a maximum of 57 hit points when you died. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 32 816 rahn-Lun-Hom-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a heap of shit. - [38] 33 814 ziratha-Acu-Ske-Fem-Law quit in The Dungeons of Doom on level 6. 24 [40] 34 621 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a blast of acid. - [57] 35 587 ziratha-Und-Eng-Mal-Neu quit in The Dungeons of Doom on level 1. 56 [56] 36 184 Pete-Sco-Lvl-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bad damage effect. - [33]