ziratha, lawful female tumblrer Supermarket Cashier ----- +...| |...| |@..| |.d$. |...| ----- [Ziratha the Low Worker] St7 Dx7 Co16 In7 Wi16 Ch14 SupTumFemLaw Dlvl:1 $500 HP18(18) Pw13(13) AC6 Xp1/0 T1 Stn Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful female tumblrer Supermarket Cashier. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} Armor b - an uncursed +1 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots (being worn) {4} Comestibles d - 5 uncursed food rations {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed finalized potion of fruit juice {0} g - 2 uncursed potions of fruit juice {0} h - 2 uncursed potions of booze {0} Tools e - a blessed tin opener (alternate weapon; not wielded) {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party Ring identification only worked 4 times out of 27 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 97% Armor drop chance was reduced to 95% Tool drop chance was reduced to 64% Food drop chance was reduced to 91% The following skill could not be trained at all: devices The following skill was trained at half the usual rate: occult spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: trident (turn 1334) The following skill couldn't be trained before a certain turn number is reached: lance (turn 66099) The following skill became harder to train at higher skill levels: memorization Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 108132 Monster spawn increase reached its maximum at turn 285792 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2534796 The monster class that cannot be genocided was dog or other canine The monster species that spawned more often: fowler interweave (freq bonus 4) The monster species that spawned more often: among panjandrum (freq bonus 6) The monster species that spawned more often: hysteria compressedly (freq bonus 2) The monster species that spawned more often: vampiric warp fungus (freq bonus 12) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 30) The monster species that spawned more often: phase warp fungus (freq bonus 12) The monster species that spawned more often: thought hound (freq bonus 6) The monster species that spawned more often: honed radian (freq bonus 6) The monster species that spawned more often: chesdevil (freq bonus 1) The monster species that spawned more often: nasty chicken (freq bonus 8) The monster species that spawned more often: ammonic nighthawk (freq bonus 9) The monster species that spawned more often: spliceshee (freq bonus 2) The monster species that spawned more often: baby tuchechaun (freq bonus 8) The monster species that spawned more often: American black rat (freq bonus 16) The monster species that spawned more often: hehehe-he guy (freq bonus 12) The monster species that spawned more often: usenet troll (freq bonus 2) The monster species that spawned more often: bondage brutal (freq bonus 3) The monster species that spawned more often: subway wight (freq bonus 10) The monster species that spawned more often: centaur load (freq bonus 18) The monster species that spawned more often: purple mold (freq bonus 12) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: Kumo, the demon spider The monster species that never randomly spawned: flamer of Tzeentch The monster species that never randomly spawned: weregreenslime The monster species that never randomly spawned: Ruth's block-heeled lady boot The monster species that never randomly spawned: large tool trove The monster species that never randomly spawned: antimatter force fungus The monster species that never randomly spawned: ftp demon The monster species that never randomly spawned: toxicology terse scarred rogue haling The monster species that never randomly spawned: mac chemist The monster species that never randomly spawned: young adult yellow dragon The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: defog (above ground) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 38) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 3) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 2) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 3) The RNG hath decreed that this item was generated more often: wind bow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this trap was always invisible: antitraining trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 2) Trap randomization happened for 1 in 57 traps Trap difficulty was increased by 66 Next attribute increase check would have come at turn 788 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Homies The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (155) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) glowhorn 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) re-taming 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (THE ZELDA FOREST TEMPLE IS NOT CREEPY AT ALL) scroll of mana (I CONSIDERATION IT RATHER AS AN INVITATION) scroll of phase door (FIRE BIRD BELLE) scroll of standard id (PANEMORFA TRAVMATA) scroll of cure (ACHAT SHTAYIM SHALOSH) * scroll of extra healing (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) * scroll of greater mana restoration (GREEN CROSS ACTUALLY EXISTS) Potions potion of fruit juice (creepy) potion of booze (raspberry) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 scruffy little dogs (1 created) 0 wolves (1 created) 0 young nymphs (1 created) 0 one-legged centaurs (1 created) 0 lichens (2 created) 0 sub-gnomes (1 created) 0 colorless mushroom patches (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) high heels [Expert] (max Expert) (5400 of 12800) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) petkeeping [Master] (max Master) (12800 of 25000) techniques [Expert] (max Expert) (5400 of 12800) memorization [Expert] (max Expert) (5400 of 12800) Weapon Skills knife [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) dart [Expert] (max Expert) (5400 of 12800) unicorn horn [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) Goodbye ziratha the Supermarket Cashier... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 500 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. Since you quit, the score list will not be checked.