W' Player: zeke Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-09-02.23:01:06.ttyrec Time: (1472857266) Fri Sep 2 23:01:06 2016 WI4This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] W\tnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)Wk2H w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (2 of 5)WA@4 U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician  p - a Mystic  q - a Necromancer  r - a Ninja (3 of 5)W\ s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist  M - a Shapeshifter  N - a Slave Master  O - a Spacewars Fighter  P - a Supermarket Cashier (4 of 5)W̤4+Choosing Race Pick the race of your Samurai   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex  v - curser (1 of 6)W  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage  S - herbalist  T - heretic (2 of 6)W  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker  p - mimic  q - minimalist  r - missingno (3 of 6)W(+Use hybrid races? [yn] (n) WrnChoosing Gender Pick the gender of your human Samurai  m - male f - female * - Random ! - Quit(end) WA3+Choosing Alignment Pick the alignment of your male human Samurai  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) W}b+W+Ŀ_qd$@ [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC2 Exp1 T1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of YendW^or,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami! --More--WX WTZ1+Ŀ_qd$@ [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC2 Exp1 T1 Konnichi wa zeke, welcome to SlashEMExtended! You are a lawful male human Samurai.--More--W Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--WCG Be careful! New moon tonight.W,+Pick an object.WĬW qd a dog or other canine (tame little dog called Hachi) (base level 2)  Accessing Pokedex entry for little dog...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d6, bite - ordinary physical  --More--W/[[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T1 W71Pick an object.W{: W WP}q a quadruped (papier-mache cow) (base level 0)  Accessing Pokedex entry for papier-mache cow...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 1. No resistances. Leaves no corpse. Not genocidable. Is a valid polymorph form.  Attacks:  1d2, head butt - ordinary physical  1d2, kick - ordinary physical  --More--W[[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T1 WP/?You displaced Hachi.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T2 @dW7_ _You kill the papier-mache cow![Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T3 d<"W+Pick an object."W&."W|qd a dog or other canine (tame little dog called Hachi) (base level 2)  Accessing Pokedex entry for little dog...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d6, bite - ordinary physical  --More--#W [[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T3 $W?*[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T3 @d$Wg: [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T4 @%W [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T4 @dYou flounder.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T5 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T5 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T6 [3%W 17md%WP([Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T6 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T7 d@%W )[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T7 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T8 @d&WrYou flounder.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T8 &WA4[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T9 @d'W-<@[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T9 @d'W# [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T10 @(WX@You see here 2 gold pieces {0}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T10 dYou trip over them.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T11 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T12 d(Wd 2 gold pieces.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw 2 21(21)  Pw 8(8)  AC2 Exp1 T12 )W B[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T12 d@)W^ >You displaced Hachi.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T13 @d)W0[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T13 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T14 @d*W?[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 @d*WR 'There is an altar to Moloch (unaligned) here.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 ,WV c Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) -W14z[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 -W}1 Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - a blessed +0 yumi {12} d - 42 uncursed +0 ya (in quiver) {21} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Tools f - an uncursed mekakushi {1}(end) qW W+Ŀ@[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 rWU# rW" adjustrW f sW%af: unknown extended command.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 sWk# tW adjusttW djusttW <What do you want to adjust? [a-k or ?*] uW /Adjust letter to what [fl-zA-Z]? uW% (Moving: J - an uncursed mekakushi {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 vW :What do you want to put on? [J or ?*] wWYou are now wearing a mekakushi.You can't see any more.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T15 Bli [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T16 Bli @xW:What do you want to remove? [J or ?*] yWYh \You were wearing an uncursed mekakushi {1}.You can see again.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T16 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T17 d{WaG[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T17 @_d{W 0[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T18 #@#|WVM[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T18 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T19 #@#d|WE[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T19 }WN [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T19 ~WK/ f[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T19 #?@d_Wf#@#You see here a scroll labeled VITERBI TRELLIS {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T20 W~1m - a scroll labeled VITERBI TRELLIS {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T20 W [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T20 W= 5 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true] (1 of 5)W@u5 a - help [true]  b - hilite_pet [true]  c - hitpointbar [true]  d - IBMgraphics [true]  e - ignintr [false]  f - invweight [true]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - statuscolors [true]  k - menucolors [false]  l - menu_on_esc [true]  m - menu_glyphs [false]  n - missing_safety [true]  o - mon_polycontrol [false]  p - null [true]  q - perm_invent [false]  r - pickup_thrown [true]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false] (2 of 5)W|f[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw Dlvl:1 $2 HP 21(21)  Pw 8(8)  AC2 Exp1 T20 ####+Ŀ@d_###<WxI[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T21 @d#W/Dt[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T21 ##@WIWb[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T22 !##@#W|d x`##@#You see here a squishy potion {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T22 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T23 W!n - a squishy potion {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T23 WW [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T24 ###+@#W #@#You see here a ragged spellbook {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T24 W#o - a ragged spellbook {1}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T24 Wl[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T25 @$Wq[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T25 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T26 @WL[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T27 @Wl [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T27 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T28 @Wsq [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T28 @Wa8@You see here 7 gold pieces {0}.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T29 Wy7 gold pieces.[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw 9 21(21)  Pw 8(8)  AC2 Exp1 T29 Wv[Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T30 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T31 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T32 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 Ch6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T33 [Zeke the Hatamoto ] St11 Dx11 Co6 In6 Wi6 ChWʍ6 SamHumMalLaw  21(21)  Pw 8(8)  AC2 Exp1 T33 @W m Really save? [yn] (n) W!ySaving...W-"Be seeing you...