dq` Player: zarkdav Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-04-10.08:41:04.ttyrec Time: (1618044064) Sat Apr 10 08:41:04 2021 dq`+ This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net dq`w WShall I pick a character's race, role, gender and alignment for you? [ynq] dq`qydq`Z-----------|.!......d+|........@|+...)..:..|--+--------dq`1Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1   It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeq`BI17;56H of us all: Go bravely with Quetzalcoatl!--More--dq`d-------.....d+.....@|)..:..|-------dq`:yHello zarkdav, welcome to SlashEM! You are a lawful male human Archeologist.dq` BWhat do you want to use or apply? [ah-l or ?*] dq`n U Weapons a - a +2 bullwhip (weapon in hand) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) dq`rWhat do you want to use or apply? [ah-l or ?*] dq`r 7Never mind.dq`֝Y2 <@dq`˸g3 .d@.dq`oYou stop. Your little dog is in the way!The little dog bites the newt.The newt is killed!4 .ddq`gfd@<$dq`mO5 .@dq` @.You see here 20 gold pieces.6 d..dq` Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) dq`A+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, dq`AShift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode --More--eq`K^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- eq`;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More-- eq` p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * eq`S  items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--!eq`Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit si!eq`nt down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--"eq`n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--"eq`\Y Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:0 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:6  -----------|.!.d.....+|........<|+...)..@..|--+--------)eq`Nx20 gold pieces.20 207 d.0eq`E8 !.d.@0eq`H ~9 d.@.1eq`m.d@.2eq`9Q10 .@2eq` @.The little dog picks up a potion.1 .d4eq`0.d@..6eq`I2 @.>eq`.@The little dog drops a potion.3 !dBeq`.@.You see here a purple-red potion...dMeq`yTm - a purple-red potion.4 Req` Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Ueq`+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Ueq`ξShift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode --More--Weq`@^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- Weq`o;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--Yeq`;Sp pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * Yeq`\S items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--\eq`Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit si\eq`nt down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--]eq`xn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--]eq`(Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:20 Dlvl:1 $:20 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:14  -----------|....@....+|.....d..<|+...).....|--+--------_eq`J+What do you want to drink? [m or ?*] geq`You feel better.3 445 .dkeq`Pts.@d.leq`O6 .@meq`$neq` r7 d@).neq`t< w..d.@oeq`I8 @.oeq`c @.You see here a flail.9 .dyeq`8sn - a flail..d.|eq`M Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) }eq`C eq` Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) eq`u+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, eq`ߧShift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode --More--eq`q^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- eq`;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--eq` p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * eq`  items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--eq` Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sieq` nt down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--eq`cn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--eq`sZarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:14(14) Pw:2(2) AC:9 Xp:1/0 T:19  -----------|.........+|......d.<|+...@.....|--+--------eq`ӌ /What do you want to wield? [- ahn or ?*] eq`  Weapons a - a +2 bullwhip (weapon in hand) n - a flail Tools h - a +0 pick-axe (alternate weapon; not wielded)(end) eq`5 +n - a flail (weapon in hand).20 eq`P| 1 .@.deq`yk@.d.eq` I2 @.eq`^9That door is closed.eq`3In what direction? [hykulnjb><] eq`PM@This door is locked.eq`^;3 d.@.eq`Mm&In what direction? [hykulnjb><] eq` The door opens..d.|eq``4 ..@##eq`: P5 |@eq`  eq`u eq`rd.@#eq`!d6 .|@eq`w7 d#@#eq`t.#@#You hear a door open.8 eq`  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) eq` +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, eq` Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode --More--eq` ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- eq` ;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--eq`p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * eq` items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--eq`2aKeyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sieq`sant down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--eq`4 n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--eq`Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:14(14) Pw:2(2) AC:9 Xp:1/0 T:28  -----------|.........+|........<|+.........|--|--------##@#eq`  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) eq` + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeoeq` 3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More--eq` ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the direeq`cctions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something --More--eq`g numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / eq`8h Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door. --More--eq` C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more obeq`Eject  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  i Display your inventory. --More--fq`s I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper servifq`ces.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--fq`  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible)  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are fq`0 wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of --More--7fq`5 the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).7fq`5  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many --More--8fq`k  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--9fq`̵Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:14(14) Pw:2(2) AC:9 Xp:1/0 T:28  -----------|.........+|........<|+.........|--|--------##@#;fq`6' Weapons n - a flail (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Tools h - a +0 pick-axe (alternate weapon; not wielded)(end) Gfq`zIfq`* Weapons a - a +2 bullwhip n - a flail (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) Qfq` Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:14(14) Pw:2(2) AC:9 Xp:1/0 T:28  Sfq` w9 d#@#Tfq`" l.|@#Wfq`8p30 d@#Wfq` 1 o-d@.|Xfq`4 2 .@..o.dZfq`w h.@.d[fq`nH3 .@[fq`C .@o<.dThe goblin throws a crude dagger!)).[fq` You are almost hit by a crude dagger.).4 @d.afq`R )@The little dog bites the goblin.The goblin is killed!%bfq`U)N5 .@cfq`O.d.@The little dog eats a goblin corpse.6 ffq`xN7 .@hfq` ; ?@.ifq`HI8 @.ifq`I9 @.ifq`}5 jfq`x@.You see here a crude dagger.40 pfq`%CEo - a crude dagger.ufq`[U1 .@ufq`{2 @..dvfq`p@..dwfq`c H3 .@xfq`0;|4 .@d..xfq`QC5 .@.dxfq`U .@.dYou hear a door open.6 d.{fq`AP7 d.@#.{fq`X, ..d@#..........|-----|fq`8 #@#..-|fq` 9 ----....-#@##}fq`50 #d@##.-~fq`g1 #d@.~fq`'Y#d#~fq`6-fq`fq`hfq`fq`fq`x)2 fq` y fq`dfq` fq`Ffq` Q3 .@dfq`4 ----@....|##......|..|fq`,fq`%y5 -#@|.fq` l.@|-fq`$H6 .@fq`'\7 d.@fq`1l...@dfq` H8 .@fq`§{9 d.@.fq`260 ...@dfq`c ld..@fq`4]O1 .@fq`I2 ..d@.fq` sYou stop. Your little dog is in the way!d.fq`V O3 @.fq`;4 d..@.fq`2%u5 .d@.fq` 6 ...@#ofq`e @d..#fq`!~7 ..@ofq`S8 @d..o#fq`V{9 @d..fq`..@.do.fq`bT70 @.fq`= Weapons a - a +2 bullwhip n - a flail (weapon in hand) o - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) fq`; 2--------.......|.@.....|.....d.|..o....|-.------## Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:14(14) Pw:2(2) AC:9 Xp:1/0 T:70  fq`Ny1 .@d.fq`I2 d..@.o.fq`cYou just miss the goblin.d.fq`ϾY3 @.fq`n0..@dThe goblin thrusts his crude dagger.The goblin hits!9(14) Pw:2(2) AC:9 Xp:1/0 T:73  The little dog misses the goblin.4 fq`[The little dog misses the goblin.10(14) Pw:2(2) AC:9 Xp:1/0 T:75 fq`You move right into the goblin.The little dog misses the goblin.The goblin thrusts his crude dagger.--More--fq`% The goblin hits!5(14) Pw:2(2) AC:9 Xp:1/0 T:75  The little dog misses the goblin.6 fq`m wYou hit the goblin.The little dog misses the goblin.fq`PYou miss the goblin.7 fq`SYou miss the goblin.The little dog bites the goblin.The goblin is killed!.d--More--fq`D SThe little dog eats a goblin corpse.8 fq`RU9 .@fq`P80 .@fq`>.@fq`$H1 .@fq`uI2 @.fq`j{XYou stop. Your little dog is in the way!3 fq`!tYou displaced your little dog.@d--More--fq`p Things that are here: an iron skull cap a crude dagger--More--fq`N Gfq`E Pick up what?  Weapons a - a crude dagger Armor b - an iron skull cap(end) fq` +fq`+fq`tE p - a crude dagger.q - an iron skull cap.4 fq`a Weapons a - a +2 bullwhip n - a flail (weapon in hand) o - a crude dagger p - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) q - an iron skull cap Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) fq` M--------.......|.......|...@...|...d...|-.------## Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:84  gq`| Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) gq`|+-----....|....|@...|d...|-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pgq`|ad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mgq`}ode --More--gq`֡^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- gq`;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More-- gq`1p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * gq`p items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--gq`0 Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sigq`]1 nt down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--gq`n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--gq`dZarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:84  --------------------#........||.........-#####|.......||........<|##....@...|+.........||...d...|--|----------.------######gq` $What do you want to wear? [*] gq`" a Weapons a - a +2 bullwhip n - a flail (weapon in hand) o - a crude dagger p - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) q - an iron skull cap Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) gq`/ +--------.......|.......|...@...|...d...|-.------## Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:84  You are already wearing a helmet.gq`  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) !gq`٭+-----....|....|@...|d...|-----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_p!gq`ad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) m!gq`2ode --More--#gq`nP^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- #gq`P;use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--'gq`$p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * 'gq`$ items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--5gq`s_ Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit si5gq`_ nt down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--6gq`n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--6gq`& Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:84  --------------------#........||.........-#####|.......||........<|##....@...|+.........||...d...|--|----------.------######7gq`/What do you want to take off? [bc or ?*] :gq` a Weapons a - a +2 bullwhip n - a flail (weapon in hand) o - a crude dagger p - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) q - an iron skull cap Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) =gq`̼+--------.......|.......|...@...|...d...|-.------## Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:84  You were wearing an uncursed +0 leather jacket.105 .dBgq`P7What do you want to wear? [b or ?*] Dgq` 0b - an uncursed +0 leather jacket.--More--Fgq`x7What do you want to wear? [b or ?*] Jgq`:You are now wearing a leather jacket.9 ..dLgq`b 1What do you want to wear? [*] Pgq`1Ta Weapons a - a +2 bullwhip n - a flail (weapon in hand) o - a crude dagger p - a crude dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) q - an iron skull cap Comestibles d - 5 uncursed food rations Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) Qgq`4; +--------.......|.......|...@...|.....d.|-.------## Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:10 Lawful S:30 Dlvl:1 $:20 HP:5(14) Pw:2(2) AC:9 Xp:1/0 T:85  You are already wearing a helmet.Tgq`R<What do you want to take off? [bc or ?*] Vgq`Q9 Lawful S:30 You were wearing an uncursed +0 fedora.6 Ygq`!What command? Zgq`Dm^J go up an experience level (available in wizard mode only)]gq`'g Weapons n - a flail (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) Tools h - a +0 pick-axe (alternate weapon; not wielded)(end) bgq` --------.......|.......|...@...|.....d.|fgq` +What do you want to wear? [cq or ?*] igq`{ .d7 You finish your dressing maneuver.8 qgq`[<What do you want to take off? [bq or ?*] tgq` d..8 You finish taking off your helmet.9 {gq`%8What do you want to wear? [cq or ?*] |gq`10 Lawful S:30 You are now wearing a fedora.d.gq`<What do you want to take off? [bc or ?*] gq`9 Lawful S:30 You were wearing an uncursed +0 fedora.9 gq`Ve 8What do you want to wear? [cq or ?*] gq`d..690 You finish your dressing maneuver.8 gq`pd..@gq`I1 @.gq`2 .d.@.gq`j..d@gq`O3 ..@#gq`/*4 .d#@#gq`ƼG.d@gq`ܘ gq` gq`˼ gq` gq`O&In what direction? [hykulnjb><] gq`DYou see no door there.gq` pYou displaced your little dog.5 @dgq`V6 @##gq`]T gq`l gq` &In what direction? [hykulnjb><] gq`DYou see no door there.gq`4In what direction? [hykulnjb><] gq`DYou see no door there.gq`_+Pick an object.gq`Hgq`_ gq` gq`.gq`xqgq` gq` gq`ogq`W gq`gq`o=Unknown direction: 'o' (use hjkl or .).gq`df =Unknown direction: 'o' (use hjkl or .).gq`[&gq`Z&In what direction? [hykulnjb><] gq`̞9Never mind.gq`j7 #@#dgq`q h8 #@#gq`:T gq` gq` gq`. gq`# gq`lD@#gq`j N9 @#gq`( gq`x P100 #@gq`s1 #@##gq`a U2 #@gq`| gq`/d{3 #@##gq`3 C#@gq`T gq`4 #@d#gq`FYou displaced your little dog.75 #@gq`&gq` gq`q#@##gq`=sM6 #@gq`` gq` gq` s7 #@##gq`1U8 #@gq`X gq`@ 9 #@##|..--gq` 10 #@..--gq`Y|#@.-gq`1 #-@-..||..|--gq`|72 ---|-|.@gq`Q3 .@gq`EK 4 @.gq`c K 5 @.gq`M>Z d@.gq`EJ 6 .@gq`_ Y 7 |dgq`1 o 8 ..@d.gq` S 9 d.gq`1 t d..@.gq`55 820 gq` p 1 .d.@gq`v 2 dd..gq`! gq`h ! gq`V |d.d@.gq`jYou kill the fox!46 43 %gq`@.You see here a fox corpse.4 .d.gq`t `d@%.gq` gq`A5 Q5 .@gq`at r 6 ..d@.gq`ӄs %@.dgq`KJ 7 .@gq`s 8 d.@..gq`a 9 ..@dgq`f@.You see here a fox corpse.d..gq`m You have a little trouble lifting r - a fox corpse. Burdened Your movements are slowed slightly because of your load.30 gq`5  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) gq`k $+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) gq` ^+Really quit? [yn] (n) gq`EyDo you want your possessions identified? [ynq] (n) gq`!y Weapons a - a +2 bullwhip n - a +0 flail (weapon in hand) o - a cursed -1 orcish dagger p - a +0 orcish dagger Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora q - an uncursed +0 orcish helm (being worn) Comestibles d - 5 uncursed food rations r - an uncursed fox corpse Scrolls f - a blessed scroll of food detection g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:4) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:71) k - an uncursed sack l - an uncursed tin opener Gems j - an uncursed touchstone(end) hq`--------.......|.......|.......|.......|-.------################----|--|...@.||..d..|------- Zarkdav the Digger St:15 Dx:13 Co:11 In:14 Wi:15 Ch:9 Lawful S:46 Dlvl:1 $:20 HP:8(14) Pw:2(2) AC:8 Xp:1/4 T:130 Burdened The sack is empty.--More--hq` BDo you want to see your attributes? [ynq] (n) hq`5LnDo you want an account of creatures vanquished? [ynq] (n) hq`Ly Vanquished creatures:  a fox 2 goblins a newt  4 creatures vanquished.--More--hq`Do you want to see your conduct? [ynq] (n) hq` cy Voluntary challenges:  You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--!hq`K Goodbye zarkdav the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 46 points, and 20 pieces of gold, after 130 moves. You were level 1 with a maximum of 14 hit points when you quit. --More--%hq`  %hq`r