"zucLd [2J[1;1H
Player: wormwood
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2022-11-17.00:02:42.ttyrec
Time: (1668643362) Thu Nov 17 00:02:42 2022
[2J"zucm [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Libera IRC.
[5;1HSee license for details.
[6;1H"zucn [HRestoring save file...[K"zucR [19;38H"zuc ! [23;1H[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1HSpa:31 $0 HP
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T45
[25;1H[K[1;25HYou return to level 31 in Space Base.[K--More--$zuc [H[K[H[2J[H[16;18H[1m[38;5;4mĿ[m[17;18H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;4m[m[18;18H[1m[38;5;4m[m[1m[38;5;5m<[m[38;5;7m[m[1m[38;5;2m%[m[38;5;7m[m[1m[38;5;4m[m[19;18H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;2m[7mH[m[m[38;5;7m[m[38;5;5m@[m[1m[38;5;4m+[m[20;18H[1m[38;5;4m[m[A$zuc? C [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1HSpa:31 $0 HP[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T45
[25;1H[K[HHello wormwood, the imperial Psyker, welcome back to SlashEMExtended![K[19;38H$zuc [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T45
[25;1H[K[1;72HThe moon is waning tonight.[K[19;38H'zucX
. [H[K[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T45
[25;1H[K[A[A[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T46
[25;1H[K[18;35H[1m[38;5;2m[7mH[m[m[19;36H[38;5;7m[m[38;5;5m@[m[38;5;7m[m(zuci [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T46
[25;1H[K[A[A[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T47
[25;1H[K[19;37H[38;5;7m[m[38;5;5m@[m(zuc
( [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T47
[25;1H[K[A[A[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T48
[25;1H[K[18;35H[38;5;7m[m[1m[38;5;2m[7mH[m[m[19;37H[38;5;5m@[m[38;5;7m[m)zuc ' [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T48
[25;1H[K[A[A[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T49
[25;1H[K[18;36H[38;5;7m[m[1m[38;5;2m[7mH[m[m[19;37H[38;5;7m[m[38;5;5m@[m)zuc$'
0 [23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T49
[25;1H[K[A[A[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[17;37H[1m[38;5;2m[7mH[m[m[18;37H[38;5;7m[m[19;37H[38;5;5m@[m[38;5;7m[m,zuc 2 [HSpecify unknown object by cursor? [ynq] (q) [K.zucE y[K[19;37H.zucE g [HPlease move the cursor to an unknown object.[K[19;37H[1;47H(For instructions type a ?)[K[19;37H.zuc
.zucD /zucI [H[K[19;37H[H a doorway or the floor of a room or the dark part of a room or ice or snow or ash or sand or a paved floor or a highway or[K[K
grass or nether mist or a floor of the crypt (floor of a room)[K--More--0zuc 8
[A[K[2;1H[K[H[19;37H[HPick an object.[K[19;35H3zuc [H[K[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[19;37H4zuc [1;88H[K Select one item:[2;88H[K [3;88H[K a - Long description of the game and commands.[4;88H[K b - List of game commands.[5;88H[K c - Concise history of Slash'EM.[6;88H[K d - Info on a character in the game display.[7;88H[K e - Info on what a given key does.[8;88H[K f - List of game options.[9;88H[K g - Longer explanation of game options.[10;88H[K h - Full list of keyboard commands.[11;88H[K i - List of extended commands.[12;88H[K j - The NetHack license.[13;88H[K [14;88H[K[C(end) 5zuc5 [3;91H+[1;87H[K[2;87H[K[3;87H[K[4;87H[K[5;87H[K[6;87H[K[7;87H[K[8;87H[K[9;87H[K[10;87H[K[11;87H[K[12;87H[K[13;87H[K[14;87H[K[15;87H[K[H[2J[H Welcome to NetHack! ( description of version 3.4 )
[2;1H[3;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[4;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[5;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[6;1Hadventure with a pet that can help you in many ways, and can be trained
[7;1Hto do all sorts of things. On the way you will find useful (or useless)
[8;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[9;1Hattack a monster by trying to move onto the space a monster is on (but often
[10;1Hit is much wiser to leave it alone).
[11;1H[12;1H Unlike most adventure games, which give you a verbal description of
[13;1Hyour location, NetHack gives you a visual image of the dungeo5zuc6 n level you are
[14;1Hon.[15;1H[16;1H NetHack uses the following symbols:
[17;1H[18;1H - and | The walls of a room, possibly also open doors or a grave.
[19;1H . The floor of a room or a doorway.
[20;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[21;1H sink (if your dungeon has sinks), or a drawbridge.
[22;1H > Stairs down: a way to the next level.
[23;1H < Stairs up: a way to the previous level.
[24;1H @ You (usually), or another human.
[25;1H ) A weapon of some sort.
[26;1H [ A suit or piece of armor.
[27;1H % Something edible (not necessarily healthy).
[28;1H / A wand.
[29;1H = A ring.
[30;1H ? A scroll.
[31;1H ! A potion.
[32;1H ( Some other useful object (pick-axe, key, lamp...)
[33;1H $ A pile of gold.
[34;1H[K--More--6zucx [H[2J[H * A gem or rock (possibly valuable, possibly worthless).
[2;1H + A closed door, or a spell book containing a spell
[3;1H you can learn.
[4;1H ^ A trap (once you detect it).
[5;1H " An amulet, or a spider web.
[6;1H 0 An iron ball.
[7;1H _ An altar, or an iron chain.
[8;1H { A fountain.
[9;1H } A pool of water or moat or a pool of lava.
[10;1H \ An opulent throne.
[11;1H ` A boulder or statue.
[12;1H A to Z, a to z, and several others: Monsters.
[13;1H I Invisible or unseen monster's last known location
[14;1H[15;1H You can find out what a symbol represents by typing
[16;1H '/' and following the directions to move the cursor
[17;1H to the symbol in question. For instance, a 'd' may
[18;1H turn out to be a dog.
[19;1H[20;1H[21;1Hy k u 7 8 96zuc Move commands:
[22;1H \|/ \|/ yuhjklbn: go one step in specified direction
[23;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[24;1H /|\ /|\ hit a wall or run into something
[25;1Hb j n 1 2 3 g
: run in direction until something
[26;1H numberpad interesting is seen
[27;1H G, same, except a branching corridor isn't
[28;1H < up ^: considered interesting (the ^ in this
[29;1H case means the Control key, not a caret)
[30;1H > down m: move without picking up objects
[31;1H F: fight even if you don't sense a monster
[32;1H With the qwertz_layout option, the y and z keys are swapped.
[33;1H If the number_pad option is set, the number keys move instead.
[34;1H[K--More--6zuc~ [H[2J[H Depending on the platform, Shift number (on the numberpad),
[2;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[3;1H Control may or may not work when number_pad is enabled,
[4;1H depending on the platform's capabilities.
[5;1H[6;1HCommands:
[7;1H NetHack knows the following commands:
[8;1H ? Help menu.
[9;1H ` Main Menu.
[10;1H / Tell what a symbol represents. You may choose to specify
[11;1H a location or give a symbol argument.
[12;1H & Tell what a command does.
[13;1H < Go up a staircase (if you are standing on it).
[14;1H > Go down a staircase (if you are standing on it).
[15;1H . Rest, do nothing for one turn.
[16;1H _ Travel via a shortest-path algorithm to a point on the map
[17;1H a Apply (use) a tool (pick-axe, key, lamp...)
[18;1H A Remove6zuc all armor.
[19;1H ^A Redo the previous command
[20;1H[21;1H ^B Steal
[22;1H c Close a door.
[23;1H C Call (name) an individual monster.
[24;1H d Drop something. d7a: drop seven items of object a.
[25;1H D Drop multiple items. This command is implemented in two
[26;1H different ways. One way is:
[27;1H "D" displays a list of all of your items, from which you can
[28;1H pick and choose what to drop. A "+" next to an item means
[29;1H that it will be dropped, a "-" means that it will not be
[30;1H dropped. Toggle an item to be selected/deselected by typing
[31;1H the letter adjacent to its description. Select all items
[32;1H with "+", deselect all items with "=". The moves
[33;1H you from one page of the listing to the next.
[34;1H[K--More--6zuc@
[H[2J[H The other way is:
[2;1H "D" will ask the question "What kinds of things do you want
[3;1H to drop? [!%= au]". You should type zero or more object
[4;1H symbols possibly followed by 'a' and/or 'u'.
[5;1H Da - drop all objects, without asking for confirmation.
[6;1H Du - drop only unpaid objects (when in a shop).
[7;1H D%u - drop only unpaid food.
[8;1H ^D Kick (for doors, usually).
[9;1H f Fire ammunition from quiver.
[10;1H F Followed by direction, fight a monster (even if you don't
[11;1H sense it).
[12;1H e Eat food. Vampires cannot eat as such. However, they can
[13;1H gain nutrition by draining blood from fresh corpses using
[14;1H this command.
[15;1H E Engrave a message on the floor.
[16;1H E- - write in the dust with your fingers.
[17;1H f 6zucZ
Fire ammunition from quiver.
[18;1H i Display your inventory.
[19;1H I Display selected parts of your inventory, as in
[20;1H I* - list all gems in inventory.
[21;1H Iu - list all unpaid items.
[22;1H Ix - list all used up items that are on your shopping bill.
[23;1H I$ - count your money.
[24;1H n# repeat next command
[25;1H N name or classify an item
[26;1H o Open a door.
[27;1H O Review current options and possibly change them.
[28;1H A menu displaying the option settings will be displayed
[29;1H and most can be changed by simply selecting their entry.
[30;1H Options are usually set before the game with a NETHACKOPTIONS
[31;1H environment variable, or via a config file (defaults.nh,
[32;1H Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with
[33;1H 6zucd
( the 'O' command.
[34;1H[K--More--7zuc [H[2J[H p Pay your shopping bill/Shopkeeper services.
[2;1H P Put on an accessory (ring, amulet, etc).
[3;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[4;1H The behavior can be varied via the msg_window option.
[5;1H q Drink (quaff) something (potion, water, etc).
[6;1H Q Select ammunition for quiver.
[7;1H r Read a scroll or spell book.
[8;1H R Remove an accessory (ring, amulet, etc).
[9;1H ^R Redraw the screen.
[10;1H s Search for secret doors and traps around you.
[11;1H S Save the game.
[12;1H t Throw an object or shoot a projectile.
[13;1H T Take off armor.
[14;1H ^T Teleport, if you are able.
[15;1H v Displays the version number.
[16;1H V Display a longer identification of the version, including the
[17;1H history of the game.
[18;1H w7zuc Wield weapon. w- means wield nothing, use bare hands.
[19;1H W Wear armor.
[20;1H x Switch weapon slots.
[21;1H X List the spells you know (same as '+').
[22;1H ^X Show your attributes.
[23;1H ^Y polymorph (if possible) (^Z if qwertz_layout is set)
[24;1H z Zap a wand. (y if qwertz_layout is set)
[25;1H Z Cast a spell. (Y if qwertz_layout is set)
[26;1H ^Z Suspend the game. (^Y if qwertz_layout is set)
[27;1H : Look at what is here.
[28;1H ; Look at what is somewhere else.
[29;1H , Pick up some things.
[30;1H @ Toggle the pickup option.
[31;1H ^ Ask for the type of a trap you found earlier.
[32;1H ) Tell what weapon you are wielding.
[33;1H [ Tell what armor you are wearing.
[34;1H[K--More--7zuc
[H[2J[H = Tell what rings you are wearing.
[2;1H " Tell what amulet you are wearing.
[3;1H ( Tell what tools you are using.
[4;1H * List and change items in use.
[5;1H * Tell what equipment you are using; combines the preceding five.
[6;1H $ Count your gold pieces.
[7;1H + List the spells you know; also rearrange them if desired.
[8;1H \ Show what types of objects have been discovered.
[9;1H ! Escape to a shell, if supported in your version and OS.
[10;1H # Introduces one of the "extended" commands. To get a list of
[11;1H the commands you can use with "#" type "#?". The extended
[12;1H commands you can use depends upon what options the game was
[13;1H compiled with, along with your class and what type of monster
[14;1H you most closely resemble at a given moment. If your keyboard
[15;1H 7zuc
has a meta key (which, when pressed in combination with another
[16;1H key, modifies it by setting the 'meta' (8th, or 'high') bit),
[17;1H these extended commands can be invoked by meta-ing the first
[18;1H letter of the command. An alt key may have a similar effect.
[19;1H[20;1H If the "number_pad" option is on, some additional letter commands
[21;1H are available:
[22;1H[23;1H h displays the help menu, like '?'
[24;1H j Jump to another location.
[25;1H k Kick (for doors, usually).
[26;1H K List vanquished monsters (whether by you or not).
[27;1H l Loot a box on the floor.
[28;1H n followed by number of times to repeat the next command
[29;1H N Name an object or type of object.
[30;1H u Untrap a trapped object or door.
[31;1H[32;1H You can put a number before a command to repeat it that many times,
[33;1H as in "407zuc
L ." or "20s.". If you have the number_pad option set, you
[34;1H[K--More--7zucti [H[2J[H must type 'n' to prefix the count, as in "n40." or "n20s".
[2;1H[3;1H[4;1H Some information is displayed on the bottom line or perhaps in a
[5;1H box, depending on the platform you are using. You see your
[6;1H attributes, your alignment, what dungeon level you are on, how many
[7;1H hit points you have now (and will have when fully recovered), what
[8;1H your armor class is (the lower the better), your experience level,
[9;1H and the state of your stomach. Optionally, you may or may not see
[10;1H other information such as spell points, how much gold you have, etc.
[11;1H[12;1H Have Fun, and Happy Hacking![34;1H[K--More--7zucRx [H[2J[H[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1HSpa:31 $0 HP[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[16;18H[1m[38;5;4mĿ[m[17;18H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;2m[7mH[m[m[38;5;7m[m[1m[38;5;4m[m[18;18H[1m[38;5;4m[m[1m[38;5;5m<[m[38;5;7m[m[1m[38;5;2m%[m[38;5;7m[m[1m[38;5;4m[m[19;18H[1m[38;5;4m[m[38;5;7m[m[38;5;5m@[m[38;5;7m[m[1m[38;5;4m+[m[20;18H[1m[38;5;4m[m[A7zucٌ [HUnknown command ' '.[K[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[19;37H9zucG [H[K[1;119H[K Main Menu[2;119H[K [3;119H[K g - Game[4;119H[K i - Inventory[5;119H[K a - Action[6;119H[K p - Player[7;119H[K d - Discoveries[8;119H[K ? - Help[9;119H[K[C(end) :zuc c [1;118H[K[2;118H[K[3;118H[K[4;118H[K[5;118H[K[6;118H[K[7;118H[K[8;118H[K[9;118H[K[10;118H[K[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[19;37H;zucBi [HThere is a wall in the way![K[23;1H[K[[CWormwood the Odd Ball[m
[23;23H] St6 Dx16 Co3 In17 Wi17 Ch3 PsyImpMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H11(11)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H33(33)
[25;1H[K[A[24;28H AC4 Exp1 T50
[25;1H[K[19;37H