winsalot, chaotic male burning Diver ############################################################################### ###############################-----------##################################### #-------#######################|.........|##################################### #|.....|#####-----#############|.#.......-,#################################### #|.....-,####|...|#############|........#|,#################################### #|.....|,#----...#---##########|....%....|,#################################### #-------,#|#...#....+,,########---.-------,#################################### ########,#|.....#...|#,###########,#######,#################################### ########,#--#-...----#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,############## ########,####|...|##,,,#%--.------------,,,#####I####-----.-----.-############# ########,####-|-.-,,##,,......^........|,,###,,,I@,,,....^.......|############# ########,#####,#,,,#####|..............|,###,,##II###|...........|############# ########,#####,#########|.?.........^..|,,,,,########|...........|############# ########,##II,,#########|..............|,-.----,,,,,`|.%..*.(....|############# ########,--|I------#####|..............|,|.>...,#####-------------############# ########,|.II.....|#####----------------,|....|################################ ########,|..I.....|#####################,-....|################################ ########,+I..<....|######################------################################ #########|........|#######################,#################################### #########----------############################################################ ############################################################################### [Winsalot the Swimmer] St13 Dx10 Co12 In6 Wi3 Ch5 DivBurMalCha Tow:9 $20 HP0(110) Pw47(47) AC9 Xp10/7616 Wt742/1860 T5156 Par Bli Brn Latest messages [-4 -> 10] Warning: HP low! It misses. (2x) It touches you! [-1 -> 9] Warning: HP low! [-2 -> 7] Warning: HP low! It touches you! [-1 -> 6] Warning: HP low! You're covered in frost! [-2 -> 4] Warning: HP low! It just misses! It touches you! [-1 -> 3] Warning: HP low! You're covered in frost! You die... Your inventory Amulets g - an uncursed amulet of magical breathing (being worn) {0} Weapons a - an uncursed greased +2 knife (alternate weapon; not wielded) {2} c - an uncursed greased +0 trident (weapon in hand) {10} Armor z - an uncursed +0 cloak of invisibility {4} K - a cursed corroded +0 splint mail {160} V - an uncursed +0 orcish helm {12} Comestibles q - an uncursed rock lizard corpse {10} s - an uncursed lembas wafer {0} y - an uncursed tin of sub-gnome meat {0} X - a blessed Drugs {0} Scrolls i - 4 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - an uncursed scroll of phase door {0} m - an uncursed scroll of cure {0} t - a blessed scroll of enchant weapon {0} w - an uncursed scroll of identify {0} C - a blessed scroll of mass murder {0} E - a cursed scroll of remove curse {0} Q - an uncursed scroll of magic mapping {0} R - an uncursed scroll of charging {0} T - an uncursed scroll of summon undead {0} U - an uncursed scroll of remove curse {0} Spellbooks H - an uncursed spellbook of healing (0:0) {0} Potions u - an uncursed potion of fruit juice {0} G - an uncursed potion of confusion {0} S - an uncursed potion of water {0} Rings o - a cursed ring of polymorph {0} x - an uncursed ring of poison resistance {0} F - an uncursed ring of slow digestion {0} N - a * uncursed +1 ring of gain intelligence {0} P - a cursed ring of teleportation {0} Wands l - an uncursed wand of enlightenment (0:19) {0} r - an uncursed wand of undead turning (0:12) {0} A - a ! uncursed wand of make invisible (0:13) {0} D - an uncursed wand of slow monster (0:11) {0} O - an uncursed wand of magic mapping (0:6) {0} Z - an uncursed wand of undead turning (0:9) {0} Tools e - a blessed can of grease (0:16) {0} h - a blessed towel {0} p - 2 blessed tallow candles {0} v - an uncursed large box {544} M - the uncursed lock pick named Skullder's Ire {0} Contents of the large box: 432 gold pieces {0} an uncursed spellbook of finger of death (0:3) {0} 5 uncursed scrolls of earth called erth {0} an uncursed scroll of light {0} 4 uncursed food rations {0} 5 uncursed melons {0} 2 uncursed lemons {0} 4 uncursed Drugses {0} 2 uncursed sandwiches {0} 5 blessed carrots {0} 3 uncursed bananas {0} an uncursed lump of royal jelly {0} an uncursed sprig of wolfsbane {0} 8 uncursed cream pies {0} an uncursed +0 elven cloak {4} an uncursed burnt +1 oilskin cloak {4} 3 uncursed +0 spears {36} an uncursed lock pick {0} Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 2 sins You could not have this property at all: the Force You could not have this property extrinsically: detect monsters You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 177 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 119 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 80% chance Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 67% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 75% Food drop chance was reduced to 95% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: petkeeping (turn 7) The following skill became untrainable if you tried to train it too early: riding (turn 35) The following skill became untrainable after a while: attack spells (turn 23740) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 5292) Number of artifacts generated was 2 Number of fake artifacts generated was 8 Monster spawn increase started at turn 11174 Monster spawn increase reached its maximum at turn 128115 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 8765206 The monster class that cannot be genocided was trove Today, this monster class was always generated invisible: centaur The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: economizing pierced (freq bonus 10) The monster species that spawned more often: nexus naga hatchling (freq bonus 21) The monster species that spawned more often: americanize freshwater (freq bonus 7) The monster species that spawned more often: slime stalk (freq bonus 10) The monster species that spawned more often: poison trove (freq bonus 16) The monster species that spawned more often: covetous great orc (freq bonus 20) The monster species that spawned more often: secluded warp fungus (freq bonus 6) The monster species that spawned more often: rainbow unicorn (freq bonus 40) The monster species that spawned more often: vivid light (freq bonus 16) The monster species that spawned more often: bad colony (freq bonus 16) The monster species that spawned more often: tu-tara backup soldier (freq bonus 12) The monster species that spawned more often: swimmer troll (freq bonus 8) The monster species that spawned more often: seismically tawdriest czechoslovakia tumescent successor bollard (freq bonus 24) The monster species that spawned more often: magic-colored warp fungus (freq bonus 16) The monster species that spawned more often: burning mage (freq bonus 20) The monster species that spawned more often: world-ending horror (freq bonus 12) The monster species that spawned more often: gazer rutterkin (freq bonus 6) The monster species that spawned more often: black and white warp patch (freq bonus 30) The monster species that spawned more often: anthemed bocci (freq bonus 24) The monster species that spawned more often: smuttier reinfect (freq bonus 20) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 12) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters that originate from Animeband (freq bonus 4) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: mashed plasticizer The monster species that never randomly spawned: giant totoro The monster species that never randomly spawned: etherized nonsusceptibility The monster species that never randomly spawned: hidden elf The monster species that never randomly spawned: gabbed tripled temerity The monster species that never randomly spawned: killer tripe ration The monster species that never randomly spawned: insipidly resort The monster species that never randomly spawned: charcoal mold The monster species that never randomly spawned: Sadako The monster class that more likely to generate with musable stuff: rust monster or disenchanter The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 23) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 3) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 10) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 26) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 20) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 96) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 9) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 11) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 7) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 2) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 1) Next attribute increase check would have come at turn 5681 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were paralyzed (-3) You were blinded (23) You were burned (0) You were heterosexual You were suffering from very slight contamination. (5) You were being chased by the kops. (791) You were prevented from having detect monsters (0) You were prevented from using the force like a real jedi (0) You had 571 points of nutrition remaining You aggravated monsters You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro The version you were playing was: Unix SlashEMExtended Version 2.2.2 (77a8f93e) - last build Fri Apr 27 03:40:57 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 67% b - healing 1 healing 10% 99% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Huge timeout(55545) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 2 O Prepared(0) ward against flame 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (sea shell) Armor * oilskin cloak (slippery cloak) elven cloak (faded pall) cloak of invisibility (ornamental cope) orcish helm (iron skull cap) Scrolls scroll of healing (A SAMURAI GENOED ME WHEN I CONFUSED HIM FIQHACK IS WORSTHACK) scroll of mana (VW GIANT BEETLE) scroll of phase door (B T M M M M M) scroll of standard id (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of cure (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) * scroll of extra healing (AMERICA FIRST NETHACK SECOND) * scroll of greater mana restoration (MORPH BALL) scroll of root password detection (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of earth called erth (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of light (WAND BALANCE PATCH MY ASS) scroll of magic mapping (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of enchant weapon (GIMMIE ALL THE SPELLS) scroll of identify (DZIEWCZYNKA ZAMOCZENIA) scroll of mass murder (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of remove curse (VITIO PUS RO) scroll of charging (SEE YA CUNT) scroll of summon undead (STATUS DISAPER WHEN RAIN) Spellbooks spellbook of finger of death (printed) spellbook of healing (nether) Potions potion of speed (peculiar) potion of cure critical wounds (aquamarine) potion called acid or booze (turquoise) potion of gain ability (cloudy) potion of extra healing (orange tea) potion of oil (liquid) potion of paralysis (simmering) potion of fruit juice (peppermint) potion of confusion (raspberry) potion of water (clear) Rings ring of polymorph (draconian) ring of poison resistance (antimony) ring of slow digestion (iridium) ring of gain intelligence (volcanic) ring of teleportation (spanish) Wands wand of make invisible (windy) wand of speed monster (ticking) wand of enlightenment (rosewood) wand of undead turning (bitumen) wand of slow monster (cubic) wand of magic mapping (crusty) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Town: levels 5 to 9 Level 9: <- You are here Vanquished creatures an early fly 0 snow ants (1 created) a white blob a quivering blob a fat bully 0 chicks (1 created) a cockatoo chick 0 giant cocktypi (1 created) 5 jackals a racoon dog a normal pete 0 little dogs (3 created) a dog (2 created) 0 force wolves (2 created) a fox spirit a monoton 0 floating eyes (1 created) 0 tritons (1 created) 0 fluffy cats (1 created) a kitten a hello kitty 0 evasive jermlaines (1 created) a petty statue gargoyle a nether gremlin a blue yeek 0 bashers (1 created) 0 scruffy looking hobbits (1 created) 0 giant improaches (1 created) a homunculus a dretch an egodretch 0 bathing cap wearers (1 created) a normal jelly 0 blue jellies (1 created) a kobold a whnas 0 hidden kobolds (1 created) a small group kobold a mud kobold 0 killer kobolds (1 created) a large kobold 0 disintegration kobolds (1 created) 0 force swamp kobolds (1 created) 0 gizards (1 created) a kabuki mono a mynock (3 created) a mini mimic (2 created) 0 mini permamimics (1 created) 0 mimics (1 created) a small mimic (3 created) 0 small flying mimics (2 created) 0 floating mimics (1 created) a small flying permamimic a large permamimic 0 slow wood nymphs (1 created) 0 evasive wood nymphs (1 created) 0 hiding wood nymphs (1 created) 2 goblins (3 created) 0 goblin cops (1 created) a cave goblin 0 hobgoblins (1 created) 2 Mordor orcs a supercop 0 stalactite piercers (1 created) a healing iron piercer 0 culves (1 created) a rothe 0 stickrothes (2 created) a visor sewer rat 0 packer rats (1 created) 0 pack rabbits (1 created) 0 field mice (1 created) a giant rat 18 GRs (19 created) 0 Anastasia's dancing shoes (1 created) 0 eevees (2 created) a millipede 2 poison millipedes a spiderling (2 created) 2 metallic blue centipedes 0 giant phasing spiders (1 created) a black metroid a teleporter 0 white unicorns (1 created) a grain vortex a maggot 2 grid bugs an insect swarm (2 created) 0 flutterbugs (1 created) 2 arc bugs 0 faerie lights (1 created) a lightbringer 0 group platypi (2 created) 4 bats 0 giant bats (1 created) 27 flup bats an evasive airborne parrot 0 lurking ravens (1 created) 0 moa constrictors (1 created) a silver hawk a baby white dragon 0 baby yellow dragons (1 created) a young red dragon 0 emus (1 created) 0 sylphs (1 created) 0 invisible badguys (1 created) 0 the hiddens (1 created) 0 stone stalkers (1 created) 0 air elementals (1 created) a squad earth elemental 0 water weirds (1 created) 2 lichens (1 created) an aggressive lichen 0 brown growths (1 created) 0 blue molds (1 created) a blue stalk 2 yellow colonies (3 created) an orange stalk 0 golden molds (1 created) 0 pale molds (1 created) a pale growth 0 shriekers (2 created) a bot (0 created) a black growth 0 sub-gnomes (1 created) a gnome thief 0 tiny rascallings (1 created) a New Kop a kestrel a Kop (2 created) 3 Keystone Kops (5 created) a Keystone Inspector (2 created) a killer kop 2 Kop Sergeants 0 Warder Sergeants (1 created) a Kop Lieutenant (2 created) an Uniform Lieutenant a Detective Lieutenant a Kop Kaptain a Minator Kaptain an Undead Kaptain a koldier (2 created) 0 tiny liches (1 created) 0 demilich permamimics (1 created) a mummy 0 gecko mummies (1 created) a kobold mummy (4 created) 0 cat mummies (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (1 created) an orc mummy (2 created) 0 dwarf mummies (3 created) 0 mummics (1 created) a human mummy 0 spammer mummies (1 created) 0 acolyte mummies (1 created) 0 ettin mummies (1 created) 0 ogre mummies (1 created) 0 nexus naga hatchlings (1 created) a multi-hued naga hatchling 0 bionic naga hatchlings (1 created) 0 blade naga hatchlings (1 created) 0 low oozes (1 created) a tapioca pudding 0 inka girls (1 created) a chaos evilist 0 stone rattlesnakes (1 created) 0 garter snakes (2 created) 0 pythons (1 created) 0 nasty wraiths (1 created) 0 car thieves (1 created) a grid xorn 0 northpole monkeys (1 created) a brass-monkey 0 capuchin monkeys (1 created) an owlbear 0 gnome zombies (1 created) a gecko zombie 2 dwarf zombies (3 created) 0 cat zombies (1 created) 0 monkey zombies (1 created) a zombie (2 created) 0 ghasts (1 created) a karakasa 0 wax golems (1 created) a resin golem a human adventurer (2 created) a friendly adventurer a drunk jet guy 0 bretons (1 created) 0 little girls (1 created) 0 pencil elves (1 created) 0 novice paladins (1 created) 0 item masters (1 created) a critically injured thief 0 shopkeepers (8 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 2 minighosts (4 created) 0 baby boos (3 created) 0 shadows (3 created) a shadow sword (2 created) 0 material shadows (3 created) 0 garos (1 created) 0 mini shades (1 created) 0 green glutton ghosts (1 created) 0 midghosts (1 created) 0 haunted ghosts (2 created) 0 ghost cubes (1 created) a lost soul 0 found souls (1 created) 0 teacher shadows (1 created) a yuki-onna 0 ghosts (2 created) 0 tamable ghosts (1 created) 0 passive ghosts (1 created) a moaning spirit a mild uncertainty (2 created) a chill a succubus 0 tortoises (2 created) a hata-hata a hata-mata 0 floating fish (1 created) 0 jellyfish (1 created) 0 illithid larvae (1 created) 0 brassfish (1 created) 0 giant crayfish (1 created) 0 giant clams (2 created) 0 werepiranhas (2 created) 0 piranhas (2 created) 0 visor piranhas (1 created) 0 giant eels (1 created) 0 ribbon fish (1 created) 0 sharks (1 created) 0 krabbies (1 created) a newt a twen (2 created) a rock lizard 2 iguanas 0 chimera toads (1 created) a giant black frog 0 mimic lizards (1 created) an ice toad an arctic fern spore a glacier fern spore a white mushroom patch a killer tomato a blue mushroom patch 0 petty roast turkeys (1 created) 21 piles of copper coins 19 piles of silver coins 2 gold mimics 3 creeping creditses 2 piles of killer coins a creeping silver coins a large pile of killer coins a pile of platinum coins a novice dark wall an octopog 0 large arrow turrets (1 created) a jumping jellyfish a health trove a poison trove 436 creatures born. 241 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 24 times You eaten food with animal by-products 18 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 443 times You killed 217 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (39 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (38 of 160) devices [Basic] (max Grand Master) (42 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Expert) (61 of 160) implants [Unskilled] (max Skilled) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (1 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (75 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Legendary) (407 of 540) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (1 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye winsalot the Diver... You died in Town on dungeon level 9 with 31613 points, and 452 pieces of gold, after 5156 moves. Killer: a monster (material shadow), while sleeping You were level 10 with a maximum of 110 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 96164 winsalot-Div-Her-Mal-Cha died in Town on level 6 [max 10]. Killed by a monster (Yeenoghu), while paralyzed by a monster attack. - [126] 2 32507 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (mature spirit). - [115] * 3 31613 winsalot-Div-Bur-Mal-Cha died in Town on level 9 * [max 10]. Killed by a monster (material shadow), while sleeping. - [110] 4 28340 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (Janine's sneaker), while paralyzed by a monster attack. - [122] 5 24424 winsalot-Div-Bur-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Mr. be silent kert, the shopkeeper). - [126]