winsalot, chaotic male burning Diver ################################### #`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# #,---------------------------------##------ -------## #,|..............................)|,,..^..| |......,###,|.----....-----.----|--..-----..|,#|....| |.<...|,,##,|.|..|---.|...-.-..|..|..|(((|..|,,.....| |.....|#,,#,|.|..|.(|.|._.|.|..|..|..|.((|..|,,------ |.....|##,,,|.-|-|((|.|...|.--------.|...|..|,.# |.....| ##,,|....|..|.|...|....-...|.--|--.@|,,# -----.- ##,|.{..-|--.----|....| ..|........|,,# #,# #,...........-..|.--.-----..-----.|,## ######,# #,|....-|--..|..|..|.......(-..%|.],# #,,,,,,# #,|.-|-|..|.----|..||---....|.%%|@|,# #,###### #,|.|..|..|.|./%|--|...|---.-----.|,# -.---#######,|.|.[|---.-.*%|..|((.|..).......|,# |....,,,,,,[[|.|..|....|.`%|..|((.|..|.......|,# |...|###,,,,,|.----....-----|---------.....{(|,# |...-,,,,####|............).............`....|,# -----##### ---------------------------------,# #,,# [Winsalot the Swimmer] St15 Dx12 Co13 In11 Wi4 Ch9 DivBurMalCha Min:6 $33 HP-3(122) Pw52(52) AC-4 Xp10/6733 Wt166/2060 T4658 Par Glb Brn Stn Latest messages [-5 -> 24] Warning: HP low! Janine's sneaker hits your hand with her sneakers! [-4 -> 20] Warning: HP low! Your pair of hard shoes rusts completely! [-1 -> 19] Warning: HP low! Your blue and green shield deflects Janine's sneaker's attack. Janine's sneaker swings her soft girl sneaker. The soft leather sneaker actually feels quite soothing. Janine's sneaker hits you! (2x) You hear the howling of the CwnAnnwn... [-13 -> 7] Warning: HP low! Janine's sneaker kicks you! [-2 -> 5] Warning: HP low! Janine's sneaker tramples over you! You die... Your inventory Amulets g - an uncursed amulet of magical breathing {0} Weapons a - an uncursed +2 knife {2} c - an uncursed greased +0 trident (alternate weapon; not wielded) {10} L - an uncursed greased +0 mancatcher {10} Armor u - the blessed +2 elven cloak named Impossible to find (being worn) {4} v - an uncursed +2 elven leather helm (being worn) {2} w - an uncursed burnt +0 elven shield (being worn) {20} M - a blessed thoroughly rusty +1 pair of iron shoes (being worn) {20} Comestibles q - 6 uncursed apples {0} G - an uncursed digestolichen corpse {20} N - an uncursed rock lizard corpse {10} P - an uncursed food ration {0} Scrolls i - 4 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - an uncursed scroll of phase door {0} l - an uncursed scroll of trap disarming {0} m - a blessed scroll of mana {0} s - an uncursed scroll of ice {0} x - an uncursed scroll of identify {0} z - an uncursed scroll of magic mapping {0} F - an uncursed scroll of create monster {0} I - a blessed scroll of acquirement {0} Potions o - an uncursed potion of monster detection {0} y - an uncursed potion of water {0} A - an uncursed potion of extra healing {0} C - an uncursed potion of gain ability {0} H - an uncursed potion of clairvoyance {0} J - an uncursed potion of acid called acit mby {0} O - an uncursed potion of booze {0} R - an uncursed potion of healing {0} T - an uncursed potion of restore ability {0} U - a cursed potion of levitation {0} X - an uncursed potion of blood {0} Wands n - a ! uncursed wand of slow monster (0:12) {0} r - an uncursed wand of magic missile (0:5) {0} D - an uncursed wand of sleep (0:4) {0} E - an uncursed wand of clone monster (0:0) {0} Tools e - a blessed can of grease (0:5) {0} f - a blessed partly used tallow candle (lit) {0} h - a blessed towel {0} p - an uncursed skeleton key {0} K - 2 blessed partly used tallow candles {0} Q - a blessed oilskin sack {68} W - a * blessed pair of lenses (being worn) {0} Contents of the oilskin sack: a sticky cursed scroll of healing {0} a cursed scroll of enchant weapon {0} 3 cursed scrolls of healing {0} a cursed -1 cloak of cancellation {4} a cursed -1 pair of elven boots {8} an uncursed +0 block-heeled combat boot {5} 3 uncursed +0 spears {36} an uncursed +0 camouflaged clothes {6} an uncursed +1 oilskin cloak {4} 300 gold pieces {0} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 27 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 294 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 98% chance Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 79% Wand drop chance was reduced to 95% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 68% Armor drop chance was reduced to 96% Tool drop chance was reduced to 71% The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 62) The following skill became untrainable if you tried to train it too early: shield (turn 825) The following skill became untrainable after a while: body spells (turn 5370) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 7802) Number of artifacts generated was 0 Number of fake artifacts generated was 9 Monster spawn increase started at turn 64395 Monster spawn increase reached its maximum at turn 308566 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2505204 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: skidooed aardvark (freq bonus 24) The monster species that spawned more often: buffed grunthack beholder (freq bonus 27) The monster species that spawned more often: sexxy robber (freq bonus 12) The monster species that spawned more often: hill orc (freq bonus 12) The monster species that spawned more often: Glareth (freq bonus 4) The monster species that spawned more often: antistatic ghost (freq bonus 22) The monster species that spawned more often: furious mushroom (freq bonus 12) The monster species that spawned more often: hobbit merchant (freq bonus 12) The monster species that spawned more often: gray beetle (freq bonus 12) The monster species that spawned more often: giant garnet frog (freq bonus 30) The monster species that spawned more often: lava growth (freq bonus 15) The monster species that spawned more often: wereauton (freq bonus 6) The monster species that spawned more often: foreman coating depressed cutback fainer momma indigence (freq bonus 12) The monster species that spawned more often: quaestor (freq bonus 10) The monster species that spawned more often: crueltrainer (freq bonus 12) The monster species that spawned more often: Muninn (freq bonus 12) The monster species that spawned more often: coyote (freq bonus 8) The monster species that spawned more often: octarine force patch (freq bonus 8) The monster species that spawned more often: novice quickling (freq bonus 18) The monster species that spawned more often: geek (freq bonus 21) The monster trait that was more common: monsters with fire resistance (freq bonus 6) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 9) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster species that never randomly spawned: headphone penis The monster species that never randomly spawned: master couatl The monster species that never randomly spawned: displacement sphere The monster species that never randomly spawned: undead dunmer The monster species that never randomly spawned: spiderling The monster species that never randomly spawned: prophesied juridically The monster species that never randomly spawned: water elemental The monster species that never randomly spawned: stone fungus The monster species that never randomly spawned: wapiti newest coopting polkaing The monster species that never randomly spawned: cyan colony The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 12) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 28) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 20) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 3) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 38) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 9) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 8) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: implant of thawing (ambergris) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 8) Next attribute increase check would have come at turn 5192 Strength training was 27 Dexterity training was 8 Wisdom training was 33 Constitution training was 9 You were paralyzed (-1) You were stunned (4) You were burned (0) You had slippery fingers (1) You were heterosexual You were prevented from having magic resistance (0) You were prevented from having petrification resistance (0) Your chance to block was 20% You had 1349 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro The version you were playing was: Unix SlashEMExtended Version 2.2.2 (77a8f93e) - last build Fri Apr 27 03:40:57 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Reloading(625) invoke deity 10 R Prepared(0) disarm 2 O Prepared(0) ward against flame 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (splatted) Armor * oilskin cloak (slippery cloak) elven cloak (faded pall) elven leather helm (leather hat) elven shield (blue and green shield) iron shoes (hard shoes) cloak of cancellation (opera cloak) elven boots (korean sandals) camouflaged clothes (camouflage patterned clothes) Scrolls scroll of healing (MY SWEET VELCRO STRAP) scroll of mana (ANTVAULT DOORVAULT RATVAULT) scroll of phase door (WHO CARES) scroll of standard id (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of cure (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) * scroll of extra healing (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) * scroll of greater mana restoration (BLESSED GENOCIDE) scroll of random enchantment (PAS DIO LEO) scroll of teleportation (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of fire (YET ANOTHER SCROLL LABEL) scroll of trap disarming (ON TIMON TIME ON TIME) scroll of ice (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of identify (DEVIENEX COER) scroll of magic mapping (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) scroll of create monster (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of acquirement (GEEEEE) scroll of enchant weapon (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) Potions potion of acid called acit mby (colorless) potion of monster detection (mint) potion of water (clear) potion of extra healing (warping) potion of gain ability (gooey) potion of clairvoyance (crimson) potion of booze (vermillion) potion of healing (paisley) potion of restore ability (sweet basil) potion of levitation (silver) potion of blood (blood-red) Wands wand of sleep (bent) wand of magic missile (fuzzy) wand of striking (manzanita) wand of slow monster (feathered) wand of clone monster (vajra blade) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 6 Level 6: <- You are here Vanquished creatures 2 early flies 0 red blobs (1 created) 0 fuel barrels (1 created) a parrot chick a chicken (2 created) 2 pack jackals a large weasel 0 little dogs (1 created) Pero Pero (0 times) 0 houndours (1 created) a gas spore a floating eye a porter floating eye an intervention sphere a scrawny cat a kitten an automatic housecat a statue gargoyle a hobbit gentleman 2 hobbit merchants a hobbit (2 created) 0 force dwarves (2 created) 0 army dwarves (1 created) a normal dwarf 2 dwarf thieves 0 hobbit wizards (1 created) a phasing hobbit wizard a dolgsman a dwarf lord a dwarf lord mutant a dwarf cleric 0 hidden dwarven wizards (1 created) an icky face a giant improach 4 lemures a blue jelly a hard blue jelly a red ooze (0 created) a kobold a small kobold 2 carvers (3 created) a carver shaman 2 mynocks (3 created) a petit mimic 0 Janine's sneakers (1 created) a large mimic a pixie (2 created) a naiad a neevil 0 oreads (1 created) a goblin an uncommon orc a low snotling (2 created) a giant badger a sewer rat (2 created) 2 drains rats a visor sewer rat 3 rabbits (4 created) a giant white cave mouse a rattata 2 rabid rabbits a metal mole 0 healthy cave spiders (1 created) a sand spider a sand leaper a plasma cloud a ratbot a catbot a dibug an alien spore 0 flapbats (2 created) a sparrow a batman 0 tiny pseudodragons (1 created) a baby gray dragon (2 created) 0 baby orange dragons (1 created) a baby domestic dragon a super marion 0 special agents (1 created) an emu a lichen (2 created) a porter lichen 0 stalking lichens (2 created) a colony lichen (0 created) a digestolichen a brown patch a brown spore (0 created) 0 blue colonies (1 created) 0 mean stalks (1 created) 2 orange molds a red growth a cyan fungus a pale mushroom 0 reddish stalks (2 created) 2 reddish colonies a sucker patch (2 created) 0 blister mushrooms (1 created) 0 bots (1 created) 0 spike patches (1 created) 2 sub-gnomes 9 gnomes 2 gnome thieves a petty gnome thief 0 intermediate gnomes (1 created) 3 gnome lords (4 created) a gnome watcher 4 gnomish wizards a grabber a packer an angsty gnome (2 created) a greedy looking gnome a gnome queen a gnome warrior a giant child a mini jabberwock 2 Keystone Kops (3 created) 0 Kop Sergeants (1 created) 0 Policeman Sergeants (1 created) a Policeman Lieutenant 0 Kop Kaptains (1 created) a Succubus Kaptain 0 torchbearers (1 created) a mummy a kobold mummy 3 gnome mummies 2 orc mummies 4 dwarf mummies a mummic a human mummy a giant mummy 0 nexus naga hatchlings (1 created) 0 gray speezes (1 created) 0 armadillos (1 created) a brown snake 0 baby umber hulks (1 created) a mini vampire 2 barrow wights a wight a wraith a nasty wraith 3 kobold zombies 3 ossium animatums (4 created) 3 gnome zombies (4 created) a police officer 3 orc zombies (4 created) a monkey zombie 2 elf zombies 3 human zombies (6 created) 3 helper zombies (1 created) 0 zombies (1 created) a weaum zombie a rotting carcass 2 ogre zombies a corpse archer a dark female android a human adventurer 2 friendly adventurers a filthy street urchin a mangy-looking leper a cross-eyed mage a maia an albae a vile archer a Woodland-elf a wererabbit The Invisible Man a korean girl a dread witch 0 item masters (13 created) 0 shopkeepers (12 created) 0 prisoners (4 created) 0 aligned priests (2 created) 4 watchmen (9 created) 0 watch captains (2 created) 2 minighosts a baby boo a mana stealer a midghost a flying rogue an incubus 2 tortoises (3 created) a hata-mata 0 pikes (1 created) 0 hovering fish (1 created) 0 jellyfish (4 created) 0 thick jellyfish (2 created) 0 magikarps (1 created) 0 giant eels (1 created) 0 eel-lizards (1 created) 0 alligator snapping turtles (1 created) 0 atlanteans (1 created) 3 twens a rock lizard an archaeopteryx a deminewt (2 created) an iguana a rhaumbusun a flying gecko an ice toad a colorless mushroom patch a burning fern spore 2 bloody killer tomatoes a petty roast turkey 0 piles of copper coins (1 created) 0 floor grues (1 created) 2 novice medium walls a novice dark wall 327 creatures born. 220 creatures vanquished. 2 bosses born. 1 boss vanquished. Genocided species: disenchanters 1 species genocided. Voluntary challenges You eaten 16 times You eaten food with animal by-products 11 times You eaten meat 10 times You have communicated with the gods 46 times You prayed to the gods 1 time You hit with a wielded weapon 374 times You killed 201 monsters You read items or engraved 10 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (8 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (46 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (33 of 160) spirituality [Basic] (max Expert) (51 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Skilled) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (61 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Legendary) (353 of 540) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye winsalot the Diver... You died in The Gnomish Mines on dungeon level 6 with 28340 points, and 333 pieces of gold, after 4658 moves. Killer: a monster (Janine's sneaker), while paralyzed by a monster attack You were level 10 with a maximum of 122 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 96164 winsalot-Div-Her-Mal-Cha died in Town on level 6 [max 10]. Killed by a monster (Yeenoghu), while paralyzed by a monster attack. - [126] 2 32507 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (mature spirit). - [115] * 3 28340 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on * level 6. Killed by a monster (Janine's sneaker), while paralyzed by a monster attack. - [122] 4 24424 winsalot-Div-Bur-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Mr. be silent kert, the shopkeeper). - [126] 5 17969 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (porter flying dwarf), while sleeping. - [98]