mfb!  Player: winny Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-09-21.06:54:45.ttyrec Time: (1726901685) Sat Sep 21 06:54:45 2024 mf, This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. mf . Restoring save file...mf mfi '[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 2(2)  AC-1 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More--mf:l-+-.--|.h.}||?.n}||..%@||.#.@|------mf?[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 2(2)  AC-1 Exp1 T1 Hello winny, the human Doom Marine, welcome back to SlashEMExtended!mf[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 The moon is waning tonight.mfzp+Pick an object.mf r mfn a nymph (ragnarok girl) (base level 0) (female) Accessing Pokedex entry for ragnarok girl... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 9, magic resistance = 0, alignment 0. Very slow (4). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Genocidable. This monster is always female. Can be seen with infravision. Is a valid polymorph form. Attacks:  1d1, claw (punch, hit, etc.) - random damage screwup  1d1, beam - ragnarok mf_  --More--mfb<[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 mf9Pick an object.mf mfmf.h a humanoid (hobbit merchant, on a fountain) (base level 0) (male)  Accessing Pokedex entry for hobbit merchant...  Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Origin: Angband. Is a valid polymorph form.  Attacks: 1d3, uses weapon - ordinary physical  --More--mfO3[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 mfp Pick an object.mf mfPRmfSo} water or molten lava or a crystal water or moorland or an urine lake or shifting sand or a styx river (moorland)[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 mfĒ +Pick an object.mf}mf{mf% a piece of food (tin)[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 mf+Pick an object.mf mfmfĸ mfP # a solid rock or a grave wall or a tunnel or iron bars or a tree or farmland or a mountain or a water tunnel or a grayout (iron bars)[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 nf+Pick an object.nf޿ nfHnfnf nfp ? a scroll (scroll)[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1  nf* E Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 pistol bullets (in quiver) {1} Armor c - an uncursed +0 pair of regular gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 3 uncursed scrolls of mana {0} i - an uncursed greased scroll of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0}(end) nf[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1  nf There is a staircase up here.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1  nf E Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 pistol bullets (in quiver) {1} Armor c - an uncursed +0 pair of regular gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 3 uncursed scrolls of mana {0} i - an uncursed greased scroll of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0}(end) nf[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 nf&In what direction? [hykulnjb><] nf\ nf !You shoot 2 pistol bullets.nfNM nf ?The 1st pistol bullet hits the ragnarok girl!nf :You kill the ragnarok girl!?nf [Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  17(17)  Pw 2(2)  AC-1 Exp1 T1 )nf &?--More--nfL=The 2nd pistol bullet hits the hobbit merchant!nfMEYou kill the hobbit merchant!)nfJ[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T1 Welcome to experience level 2.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T2 nfol1@<nfYou see here a scroll labeled NO DREAMS NO HOPE {0}.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T2 [Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T3 nf6 nf $n - a scroll labeled NO DREAMS NO HOPE {0}.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T3 nf־-@.nf  There is a fountain here. Use "q." to drink from it.  Things that are here: a sling {2} 4 rocks {0}--More--nf\[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T3 @.nf )@nf @You see here a finalized scroll labeled NHQDB IS ACTUALLY KERIOQDB {0}.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T4  nf nfK7o - a finalized scroll labeled NHQDB IS ACTUALLY KERIOQDB {0}.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T4  nfz  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) !nf b[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T4 "nf3What do you want to write with? [- ab or ?*] #nf #nf Never mind.[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw  25(25)  Pw 11(11)  AC-1 Exp2 T4 $nf  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver $nf [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [true] (1 of 5)*nfH a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - epyxmode [true]  h - extmenu [false]  i - gmmessage [true]  j - graffitihilite [true]  k - help [true]  l - hilite_pet [true]  m - hitpointbar [true]  n - IBMgraphics [false]  o - ignintr [false]  p - inertiaconfirm [false]  q - invweight [true]  r - knapsacklimit [false]  s - lit_corridor [true]  t - lootabc [false]  u - mail [true]  v - materialglyph [false]  w - memorizationknown [false]  x - statuscolors [true]  y - menucolors [false]  z - menu_on_esc [true]  A - menu_glyphs [false]  B - missing_safety [true]  C - mon_polycontrol [false]  D - moreforced [true]  E - num*nfHpadmessage [false]  F - null [true]  G - paranoidquit [true]  H - perm_invent [true] (2 of 5)/nf.+0nf a - pickup_thrown [true]  b - pickup_cursed [false]  c - pokedex [true]  d - prayconfirm [true]  e - pushweapon [false]  f - quiver_fired [false]  g - qwertz_layout [false]  h - rest_on_space [false]  i - safe_pet [true]  j - showexp [false]  k - showrace [false]  l - showrealtime [false]  m - showscore [false]  n - showsym [true]  o - showdmg [true]  p - showweight [false]  q - showmc [false]  r - showmovement [false]  s - showlongstats [false]  t - showsanity [false]  u - showsymbiotehp [false]  v - silent [true]  w - simpledescs [false]  x - sortpack [true]  y - sound [true]  z - sparkle [true]  A - standout [false]  B - tabcursesconfirm [false]  C - tech_description [true]  D - time [true]  E - ti0nf(med_autosave [true]  F - quick_autosave [false]  G - tombstone [true]  H - toptenwin [false] (3 of 5)0nf- a - travel [true]  b - use_inverse [false]  c - verbose [true]  d - wallglyph [true]   Compounds (selecting will prompt for new value):  name [winny]  role [Doom Marine]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  r0nf-_atname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`]  f - disclose [ni na nv ng nc]  g - fruit [slime mold]  h - menustyle [full] (4 of 5)1nf a - menu_headings [inverse]  b - msg_window [single]  c - number_pad [0=off]  d - packorder [$"])[%?+!=/(*`0_.]  e - pickup_burden [stressed]  f - pickup_types [none]  g - pilesize [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [none]  k - suppress_alert [(none)]  l - tileset [(none)]  m - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (5 of 5)1nfl~)0[Winny the Mars Marine ] St9 Dx12 Co10 In4 Wi4 Ch4 MarHumMalLaw Dlvl:1 $0 HP 25(25)  Pw 11(11)  AC-1 Exp2 T4 (0l(B+(0q~qk(B(0x~(B)(0~`x(B(0x(B@(0~~`x(B(0x~~(B@<(0x(B(0x~{~~x(B(0mqqqqj(B9nfvyReally save? [yn] (n) 9nf !ySaving...9nf "Be seeing you...