weirdvic, neutral female angelic Mahou Shoujo ------------ ,@..........| |.A....@..k. |...`......| |..........| |..........| |..........| ----.------- #,# #,# #,# #,# #,# -.------ |......| |.<....| |......| -------- [Weirdvic the Schoolkid] St15 Dx4 Co11 In8 Wi25 Ch25 MahAngFemNeu Dlvl:1 $8 HP22(22) Pw6(6) AC1 Exp1 T88 Latest messages With great effort you move the boulder. There's some graffiti on the ground here. Use "r." to read it. You displaced Marija. 3 gold pieces. You hear a door open. You hear a nearby zap. You hear crashing wood. It seduces you and you start taking off your boots of levitation. There's some graffiti on the ground here. Use "r." to read it. You feel cold. There's some graffiti on the ground here. Use "r." to read it. You stop. Marija is in the way! With great effort you move the boulder. You don't have anything to put on. What do you want to eat? [ghi or ?*] It is not so easy to open this tin. You stop opening the tin. The karate scrub zaps a biblic wand! Your inventory Armor a - an uncursed +0 plate mail (being worn) {200} b - an uncursed +0 cloak of invisibility (being worn) {4} Comestibles g - an uncursed tin of reston meat {1} h - an uncursed tin of cyan spore {1} i - an uncursed tin of black rat meat {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of flame sphere (4:2) {1} e - an uncursed spellbook of enlighten (0:1) {1} f - an uncursed spellbook of turn undead (3:4) {1} Wands c - an uncursed wand of striking (0:5) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 182 Scroll drop chance was reduced to 73% Ring drop chance was reduced to 82% Wand drop chance was reduced to 90% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46011 Monster spawn increase reached its maximum at turn 66961 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 739998 The monster class that cannot be genocided was jelly The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: black ones (freq bonus 54) The monster species that spawned more often: vago (freq bonus 8) The monster species that spawned more often: nasty spined devil (freq bonus 16) The monster species that spawned more often: nethackfour horror (freq bonus 8) The monster species that spawned more often: kalidah (freq bonus 4) The monster species that spawned more often: ordinator (freq bonus 6) The monster species that spawned more often: pustulent warp patch (freq bonus 8) The monster species that spawned more often: energy mushroom (freq bonus 16) The monster species that spawned more often: abyss spider (freq bonus 6) The monster species that spawned more often: kamadan (freq bonus 4) The monster species that spawned more often: ultra rust monster (freq bonus 4) The monster species that spawned more often: dreadblossom swarm (freq bonus 7) The monster species that spawned more often: Schmidts (freq bonus 8) The monster species that spawned more often: hell slinger (freq bonus 4) The monster species that spawned more often: Kristin's soft sneaker (freq bonus 8) The monster species that spawned more often: petro mold (freq bonus 6) The monster species that spawned more often: yellow warp fungus (freq bonus 7) The monster species that spawned more often: sandman (freq bonus 10) The monster species that spawned more often: chthonian (freq bonus 3) The monster species that spawned more often: xorn wizard (freq bonus 6) The monster species that never randomly spawned: dream mushroom The monster species that never randomly spawned: Grund the Orc King The monster species that never randomly spawned: quartz smasher The monster species that never randomly spawned: warer warrior The monster species that never randomly spawned: ogre leader The monster species that never randomly spawned: pale draconian The monster species that never randomly spawned: mithril penetrator The monster species that never randomly spawned: six of spades The monster species that never randomly spawned: Soft Sarah The monster species that never randomly spawned: Seraph of the Void The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 21) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 3) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 13) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 15) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 17) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 6) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 8) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 10) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 12) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 5) Next attribute increase check would have come at turn 541 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 2 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1408 points of nutrition remaining You were invisible to others You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could not have safely prayed (10) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 56% 200% b - enlighten 4 body 90% 400% c - turn undead 6 protect 98% 600% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kobolds (3 created) 0 petit mimics (2 created) 0 grid bugs (1 created) a weak crow 0 karate scrubs (1 created) 0 kickboxing girls (1 created) 0 novice medium walls (1 created) 0 gem troves (1 created) 1 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye weirdvic the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 1 with 12 points, and 8 pieces of gold, after 88 moves. Killer: life drainage You were level 1 with a maximum of 22 hit points when you died. You reached the 506th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 504 12 BSOD2-Ota-Mis-Mal-Law quit in The Dungeons of Doom on level 1. 16 [22] 505 12 Andy-Drd-Hid-Fem-Cha escaped the dungeon [max level 1]. 9 [9] *506 12 weirdvic-Mah-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by life drainage. 22 [22] 507 11 Andy-Val-Min-Fem-Neu escaped the dungeon [max level 1]. 23 [23] 508 11 Elronnd-Fla-Rod-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19]