weirdvic, lawful female elven Supermarket Cashier ########################################################################### #`````````````````````````````````````````````````````````````````````````` #`.```````````````````````````````````````.``````````````%````````````````` #````````````` ```````````````` ```` ``` #```.````````` ```````````````` ````` #````````````` ````````%` ````` #`````````````` `````````` `````` #``````````````` ``` ````` #```````````````` .`` ```` ``````` #````````````%`.`` ``````` ``%``````.`)```` #`````````````````` ```````` ```)````````````` #``````````````.`FT` ``.`````` `````)))%```````` #````````````````@``` ````` ```%`````` ````` #``````````````.`````` ````` `%%^`.`` ```` #```````````````` ```>` ````` ````%``` ````` #```````````````` ````` ````` ````` ````` #```````````````` ````` ````` ```` ````` #```.```````````` ````` ````` ````` #```````````````` ````````.````` `````````` #`.`````````````` ```````````` ````````` #```````````````` `````````` ```````` [Weirdvic the Accord Worker] St6 Dx20 Co16 In5 Wi14 Ch23 SupElfFemLaw Dlvl:5 $0 HP-18(81) Pw40(59) AC0 Exp6 T898 Latest messages This tastes like tomato juice. What do you want to drink? [gr or ?*] This tastes like tomato juice. The cross-eyed mage points at you, then curses. The cross-eyed mage hits you! [-3 -> 15] Warning: HP low! Critical hit! You kill the cross-eyed mage! The golden spore misses. You hit the golden spore. The tiny troll's sinister gaze fills your mind with dreadful, evil thoughts! You hit the golden spore. You kill the golden spore! You see here a golden spore corpse {50}. The tiny troll bites you! [-12 -> 11] Warning: HP low! The tiny troll claws you! You die... Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} u - the uncursed +0 morning star named Vizier's Charm {48} Armor b - an uncursed +1 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots {4} t - an uncursed +0 pair of jumping boots (being worn) {8} Comestibles d - 5 uncursed food rations {5} s - an uncursed clove of garlic {1} y - an uncursed tripe ration {1} Scrolls l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of cure {2} Potions r - an uncursed potion of full healing {1} Tools e - an uncursed tin opener (alternate weapon; not wielded) {1} z - an uncursed bottle {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 85% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13582 Monster spawn increase reached its maximum at turn 38332 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1020120 The monster class that cannot be genocided was elemental The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: aquatic bear (freq bonus 12) The monster species that spawned more often: giant red ant (freq bonus 16) The monster species that spawned more often: cursing eye (freq bonus 10) The monster species that spawned more often: young adult silver dragon (freq bonus 5) The monster species that spawned more often: petty centaur shaman (freq bonus 6) The monster species that spawned more often: group dwarf (freq bonus 10) The monster species that spawned more often: asian hentai (freq bonus 6) The monster species that spawned more often: zyborg (freq bonus 16) The monster species that spawned more often: shining giant (freq bonus 6) The monster species that spawned more often: shaped mushroom (freq bonus 6) The monster species that spawned more often: glowing spore (freq bonus 20) The monster species that spawned more often: mimic nymph (freq bonus 8) The monster species that spawned more often: slime elemental (freq bonus 5) The monster species that spawned more often: ace of hearts (freq bonus 12) The monster species that spawned more often: librarian (freq bonus 6) The monster species that spawned more often: ballas (freq bonus 16) The monster species that spawned more often: rocking-horse-fly (freq bonus 6) The monster species that spawned more often: anteater (freq bonus 4) The monster species that spawned more often: Ksenia's stiletto boot (freq bonus 8) The monster species that spawned more often: eastern moon rabbit (freq bonus 5) The monster species that never randomly spawned: Detective Lieutenant The monster species that never randomly spawned: undead snake The monster species that never randomly spawned: unaligned priest The monster species that never randomly spawned: The Boar of Everholt The monster species that never randomly spawned: grandpa The monster species that never randomly spawned: Merle The monster species that never randomly spawned: petty adom horror The monster species that never randomly spawned: hurog The monster species that never randomly spawned: eye of the unknown god The monster species that never randomly spawned: slow elemental The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 18) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 21) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 55) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 22) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 20) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 2) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 7) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 73) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 4) Next attribute increase check would have come at turn 2206 Strength training was 50 Dexterity training was 19 Wisdom training was 3 Constitution training was 13 You were sleep resistant You saw invisible You had infravision You had 827 points of nutrition remaining You could jump You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Homies You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 90% 93% Techniques known in the end Name Level Status appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Vanquished creatures 2 thick jackals (3 created) 0 wolves (1 created) a kobold 0 hidden kobolds (1 created) 0 training kobolds (1 created) 4 carvers (5 created) a petit mimic 0 mimics (1 created) 0 mountain nymphs (1 created) 0 orc-captains (1 created) a sewer rat a rabbit a field mouse a breeder mouse a quill rat 2 ravenous rats (3 created) 0 healthy cave spiders (1 created) a larva an emu a spore lichen a colony lichen (0 created) a golden fungus 2 golden spores (1 created) 0 green patches (1 created) a red fungus (0 created) 5 red stalks a sub-gnome a gnome (2 created) 0 garter snakes (9 created) 0 kobold zombies (1 created) a dwarf zombie 0 elf zombies (3 created) a human adventurer 0 white friars (1 created) 3 flower girls a biker gang member a blabbering otaku a sailor a wide-eyed tourist 0 busy-looking merchants (1 created) a cross-eyed mage a nord 2 haxors a novice rogue 0 item masters (8 created) 2 newts 0 colorless mushroom patches (1 created) 0 sukkiri flowers (1 created) 0 poison creepers (1 created) 0 plague poppies (1 created) 0 dungeon fern spores (1 created) 0 arctic fern spores (1 created) 0 blazing fern spores (3 created) 0 grey mushroom patches (3 created) 0 white mushroom patches (2 created) 0 silver mushroom patches (2 created) 0 clear mewlips (2 created) 0 eggmen (1 created) 0 shrieker mushroom patches (1 created) 0 kogepans (1 created) 0 goombas (2 created) 0 swamp fern spores (1 created) 0 hishi mochis (1 created) 0 spotted mushroom patches (1 created) 0 bad eggs (1 created) 0 porter bad eggs (1 created) 0 killer tomatoes (1 created) 0 blue mushroom patches (1 created) a pile of copper coins (17 created) 0 piles of silver coins (10 created) 0 fake coinses (1 created) 0 piles of killer coins (3 created) 0 novice dark walls (1 created) 0 health troves (1 created) 47 creatures vanquished. 141 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 132 times You killed 44 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 4 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (139 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (13 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye weirdvic the Supermarket Cashier... You died in The Dungeons of Doom on dungeon level 5 with 1810 points, and 0 pieces of gold, after 898 moves. Killer: a monster (tiny troll) You were level 6 with a maximum of 81 hit points when you died. You reached the 264th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 262 1925 forth-Zyb-Asg-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (warthog). - [71] 263 1815 billy2-Ele-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] *264 1810 weirdvic-Sup-Elf-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (tiny troll). - [81] 265 1759 Bluescreen-Cou-Imp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (Ms. Kadirli, the shopkeeper). - [63] 266 1708 Janszobar-Wiz-Ran-Mal-Neu quit in The Dungeons of Doom on level 4. 20 [91]