weirdvic, neutral female specialist Rocker ---- ------------ |..| |..........| |..| |..........| ---..---####,|..........| +.......,,,,,...........| |......|####,|..........| .......+ |..........| ---..--- -|---------- |@u| ,########### $..| ,,^,,,,,,,,# ---- ,,######--|--+-- -#----|--### |<.....| |........,,# |......| |.......|#,##|....{.| |.......|#,,,|......| ---#-----###,....{.{| ##-------- [Weirdvic the Whistleblower] St6 Dx9 Co11 In13 Wi7 Ch5 RocSpeFemNeu Dlvl:1 $0 HP-1(14) Pw4(4) AC10 Exp1 T119 Latest messages # What do you want to adjust? [a-mp or ?*] Adjust letter to what [n-zA-Z]? Moving: s - a bag {5}. What do you want to use or apply? [dfgs or ?*] You put a blessed spellbook of force bolt (0:5) {1} into the bag. The newt bites you! [-1 -> 13] You don't have enough energy to cast that spell. The required amount was 7. In what direction? [hykulnjb><] The rock hits the newt. The newt bites you! [-1 -> 12] In what direction? [hykulnjb><] You kill the newt! a - an uncursed +0 rock (in quiver) {11}. # In what direction? [hykulnjb><] You slip while trying to get on Harley Davidson. You die... Your inventory Weapons e - a blessed +2 sling (weapon in hand) {2} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Tools f - an uncursed wooden harp {1} g - a blessed +1 pick-axe (alternate weapon; not wielded) {32} s - an uncursed oilskin sack {6} Gems a - 20 uncursed +0 rocks (in quiver) {11} b - 10 uncursed -2 rocks {5} c - 7 uncursed -4 rocks {4} d - 8 uncursed +0 flint stones Contents of the oilskin sack: a blessed spellbook of force bolt (0:5) {1} Final attributes You have transgressed Your alignment was -10 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 177 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 52% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 48% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18996 Monster spawn increase reached its maximum at turn 52356 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 92259 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: pile of monster coins (freq bonus 2) The monster species that spawned more often: grey reaver (freq bonus 4) The monster species that spawned more often: vampire lich (freq bonus 2) The monster species that spawned more often: rancid defiler (freq bonus 5) The monster species that spawned more often: white dragon worm (freq bonus 6) The monster species that spawned more often: wailer spirit (freq bonus 6) The monster species that spawned more often: Juen's wedge sandal (freq bonus 4) The monster species that spawned more often: Shelob (freq bonus 5) The monster species that spawned more often: unhandled exception (freq bonus 3) The monster species that spawned more often: squealer (freq bonus 7) The monster species that spawned more often: hairy colony (freq bonus 4) The monster species that spawned more often: russian ant (freq bonus 2) The monster species that spawned more often: charcoal force patch (freq bonus 3) The monster species that spawned more often: venom atronach (freq bonus 3) The monster species that spawned more often: long worm (freq bonus 4) The monster species that spawned more often: dead fly (freq bonus 8) The monster species that spawned more often: frost charger (freq bonus 3) The monster species that spawned more often: flatface (freq bonus 3) The monster species that spawned more often: troll giant (freq bonus 4) The monster species that spawned more often: bad Olog-hai (freq bonus 6) The monster species that never randomly spawned: rock troll The monster species that never randomly spawned: spike fungus The monster species that never randomly spawned: deluge agent The monster species that never randomly spawned: Jenni The monster species that never randomly spawned: war drake The monster species that never randomly spawned: lava fungus The monster species that never randomly spawned: mana mushroom The monster species that never randomly spawned: volt spore The monster species that never randomly spawned: bit The monster species that never randomly spawned: snow woman The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 18) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 4) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 20) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 4) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 59) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 3) Next attribute increase check would have come at turn 469 Strength training was 0 Dexterity training was -2 Wisdom training was 2 Constitution training was 4 You were petrification resistant You had 1503 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Symphonic Metal You could not have safely prayed (51) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 99% Techniques known in the end Name Level Status egg bomb 1X Not Ready(2802) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 speedhorses (1 created) a grid bug (2 created) a vulture 0 sub-gnomes (1 created) a slimebesu a newt a twen (2 created) 0 gray twens (1 created) 5 creatures vanquished. 12 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (24 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye weirdvic the Rocker...