weirdvic, neutral female angelic Mahou Shoujo ############################################################################### ########,################################################-------------######### ###-----------#########################################,,........{...|######### ###|.........|##########----###########################,#|...........|######### ###|..........,#########|..|################,,,,,,,,,,,,,............|######### ###|.........|,#########|.{|#############--------------,#|....#......|######### ###|.........|%#########----############`.............|,#-----.-------######### ###|.........|,#######################,,,|............|,######,,,############## ###|.........|,#######################,##|............|,########^############## ###|.........|,#####################`,,##-------.------,########,,,############ ###|.........|,#####################,#######,###,,,,@)A,##########,############ ###|......<.||,#####################,####----------.-,############,,########### ###|.........|,,,,,,,,,,,,,#########,####|..........-,########-----|---------## ###----|------,#####------.-########,####|..........|#########|.............|## #######,,,,,,,,,,###|......-,##-----,####|..........|#########|)))))).)))[))|## ################,###|......|,##|...|,####|..........|#########|)))))).)).)))|## ################,,,#|.....>|,,^|.>..,####------------#########|).)))).).)))[|## ##################,#|......|##,-...|##########################|.).)))).))).)|## ##################,,-......|###-----##########################|))))?)..))))[|## ####################--------##################################---------------## ############################################################################### [Weirdvic the Teenie] St8 Dx7 Co8 In13 Wi15 Ch19 MahAngFemNeu Dlvl:3 $34 HP0(58) Pw50(50) AC-10 Exp5 T869 Stn Latest messages Phase door destination: 56,10 Count: 10 The general fires 9 bullets! You are hit by the 1st bullet. [-1 -> 57] You stop searching. You are hit by the 2nd bullet! [-9 -> 48] You are hit by the 3rd bullet! [-17 -> 31] You are hit by the 4th bullet! [-18 -> 13] You are almost hit by the 5th bullet. You are hit by the 6th bullet! You hear the wailing of the Banshee... [-12 -> 1] Warning: HP low! You are almost hit by the 7th bullet. You are hit by the 8th bullet. You die... Your inventory Weapons C - the uncursed +0 axe named Giantkiller (weapon in hand) {24} D - the uncursed +1 orcish spear named Elfrist {12} Armor w - an uncursed +0 studded leather armor (being worn) {80} x - an uncursed +0 pair of iron shoes (being worn) {20} A - a heavily cursed +2 anti caster cloak (being worn) {4} B - an uncursed +1 cyan dragon scale shield (being worn) {20} Comestibles g - an uncursed tin of jackal meat {1} h - an uncursed tin of silky anteater meat {1} i - an uncursed tin of twen meat {1} o - an uncursed lichen corpse {20} r - an uncursed tripe ration {1} z - an uncursed eucalyptus leaf {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 5 uncursed scrolls of mana {5} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of detect monsters (7:2) {1} e - an uncursed spellbook of remove curse (0:2) {1} f - an uncursed spellbook of finger of death (0:2) {1} t - an uncursed spellbook of poison blast (3:0) {1} Potions q - an uncursed potion of heroism {1} Rings u - a cursed ring of sleeping {1} v - an uncursed ring of regeneration {1} Wands c - an uncursed wand of striking (0:7) {1} y - an uncursed wand of light (0:7) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 12 Book drop chance was reduced to 88% Scroll drop chance was reduced to 97% Ring drop chance was reduced to 64% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 89% Monster death drops spawned with only 96% chance Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27240 Monster spawn increase reached its maximum at turn 33542 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2202480 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: nymph (freq bonus 6) The monster species that spawned more often: ruby growth (freq bonus 28) The monster species that spawned more often: stained jelly (freq bonus 7) The monster species that spawned more often: onanocter 7g (freq bonus 24) The monster species that spawned more often: cure slime (freq bonus 36) The monster species that spawned more often: antimagic mushroom (freq bonus 14) The monster species that spawned more often: thunderbolt bug (freq bonus 26) The monster species that spawned more often: acid sphere (freq bonus 10) The monster species that spawned more often: eight of spades (freq bonus 16) The monster species that spawned more often: demon sprite (freq bonus 18) The monster species that spawned more often: watch captain (freq bonus 22) The monster species that spawned more often: energy lady (freq bonus 10) The monster species that spawned more often: fake growth (freq bonus 14) The monster species that spawned more often: force scorpion (freq bonus 9) The monster species that spawned more often: sludge colony (freq bonus 12) The monster species that spawned more often: DOOM player (freq bonus 16) The monster species that spawned more often: sucking fiend (freq bonus 8) The monster species that spawned more often: Hannes (freq bonus 16) The monster species that spawned more often: half-life leech (freq bonus 9) The monster species that spawned more often: hellwhip (freq bonus 9) The monster species that spawned more often: mirror turret (freq bonus 22) The monster species that never randomly spawned: freeze bug The monster species that never randomly spawned: ¾ ð€é]Åò†EÝ‘+îÝ The monster species that never randomly spawned: porter manticore The monster species that never randomly spawned: ammit The monster species that never randomly spawned: nightly force patch The monster species that never randomly spawned: pustulent colony The monster species that never randomly spawned: Josefine's super-sweet velcro sneaker The monster species that never randomly spawned: Vitali the Grandmaster Vampire The monster species that never randomly spawned: hidden bat The monster species that never randomly spawned: quantum warp patch The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 34) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 20) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 8) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 10) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 3) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 1) Next attribute increase check would have come at turn 883 Strength training was 16 Dexterity training was 5 Wisdom training was 7 Constitution training was 47 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were resistant to fear You were stunned (17) You had blood mana. (0) Your chance to block was 35% You saw invisible You had infravision You had 1465 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 392% b - remove curse 5 protect 95% 492% c - finger of death 7 attack 99% 692% d - poison blast 4 attack 90% 193% Techniques known in the end Name Level Status dazzle 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) turn undead 5 R Prepared(0) invoke deity 5 R Prepared(0) Vanquished creatures an acid blob a gas spore a fluffy cat 0 hobbit revellers (1 created) a dwarf a kobold (2 created) 0 leprechauns (1 created) a petit mimic a sewer rat (3 created) 0 rabbits (1 created) 0 healthy cave spiders (1 created) 0 grid bugs (1 created) a lichen (2 created) a porter lichen 0 spore lichens (1 created) a red spore 0 kestrels (1 created) 2 Keystone Kops (4 created) 0 Keystone Inspectors (1 created) 0 Kop Sergeants (2 created) 0 Officer Sergeants (1 created) 0 Detective Sergeants (1 created) 0 Kop Lieutenants (5 created) 0 Policeman Lieutenants (1 created) a multi-hued naga hatchling a yellow snake a kobold zombie 0 ossium animatums (1 created) a friendly adventurer an annoying idiot a human a redguard an immunizer 0 kickboxing girls (1 created) 0 item masters (4 created) 0 shopkeepers (1 created) 0 generals (1 created) 0 angry watch lieutenants (1 created) a newt 0 twens (2 created) a shrieker mushroom patch a mini rub monster a small turret 24 creatures vanquished. 59 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 19 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (37 of 160) high heels [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (21 of 160) protection spells [Basic] (max Expert) (20 of 160) Goodbye weirdvic the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 3 with 1048 points, and 0 pieces of gold, after 869 moves. Killer: a bullet You were level 5 with a maximum of 58 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 52185 BSOD2-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 31 [max 39]. Killed by a monster (airborne parrot). - [160] 2 44875 Yasdorian-Che-Ang-Fem-Law was poisoned in Sokoban on level 5 [max 9]. Poisoned by a rotted undead snake corpse. 117 [117] 3 19356 demonzero-Kni-Rdt-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (Ms. Budereyri, the shopkeeper). - [116] 7 3183 Heliokopis-Pri-Ven-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 8 1312 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by an acid venom. - [60] * 9 1048 weirdvic-Mah-Ang-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a bullet. - [58] 10 622 BSOD2-War-Sov-Fem-Neu quit in The Dungeons of Doom on level 6. 35 [39] 11 419 Elronnd-Sli-Tro-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (timid troll). - [7]