weirdvic, neutral female angelic Undead Slayer - ----.| ---- --.%..| |..----- # |.....| |......| # |-.--- ---....| #,,,..| |....| I ,,,..-- ---.|.-- I #,,,..| ---------------...|.| #,,(%.-,,..&A......%**.*.-|.| --.,-..[h)-----------...||.| |.[,,(,).,# |...||.| Z ---...%^|,3,# -----|.-- ---|.....---#### |..-- --.--.----- |...| |......| |...| |).....| |..-- ..---.--- ---- . .| [Weirdvic the Exterminator] St16 Dx11 Co14 In8 Wi9 Ch11 UndAngFemNeu Min:9 $24 HP-5(131) Pw94(94) AC-4 Exp10 T4051 Wea Latest messages The slimebesu lord changes! The slimebesu lord turns into a blood temptress! 1 points of your strength got sapped! You are beginning to feel weak. You miss the blood temptress. You just miss the blood temptress. You curse at the blood temptress. The blood temptress claws you! [-7 -> 35] The blood temptress kicks you! [-15 -> 20] Warning: HP low! You hit the blood temptress! You hit the blood temptress. You curse at the blood temptress. The blood temptress claws you! [-4 -> 16] Warning: HP low! The blood temptress kicks you! You die... Your inventory Amulets # - a cursed amulet of flying {1} Weapons A - an uncursed +0 katana (weapon in hand) {16} Armor q - a heavily cursed +0 enchanted (of warning) pair of gauntlets of fumbling (being worn) {4} r - a blessed corroded +0 pair of gauntlets of steel {4} s - an uncursed +0 pair of gauntlets of dexterity {4} t - a cursed +0 rainbow dragon scale shield (being worn) {20} E - an uncursed +0 dwarvish cloak (being worn) {4} F - an uncursed +0 enchanted (of the Force) pair of sweet mocassins (being worn) {1} S - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles f - 5 blessed cloves of garlic {3} g - 5 blessed sprigs of wolfsbane {5} J - 2 uncursed tripe rations {2} W - a cursed lichen corpse {20} Scrolls m - 3 uncursed scrolls of phase door {3} Potions i - 2 potions of holy water {1} Rings X - an uncursed +2 ring of gain strength (on left hand) {1} Wands # - an uncursed wand of fireball (0:6) {1} # - a cursed wand of digging (0:2) {1} # - a cursed wand of acquirement (1:5) {1} B - an uncursed wand of lycanthropy (0:4) {1} I - an uncursed wand of striking (0:0) {1} O - an uncursed wand of teleportation (0:8) {1} Tools # - a cursed oilskin sack {115} # - a cursed bag of tricks (0:1) {5} e - a cursed oil lamp {1} j - an uncursed oil lamp {1} o - 6 uncursed wax candles {3} v - an uncursed bag of tricks (0:10) {5} Q - an uncursed saddle {1} Gems n - an uncursed +1 luckstone Contents of the oilskin sack: a cursed ring of polymorph {1} an uncursed ring of levitation {1} a cursed +2 ring of adornment {1} a potion of unholy water {1} a cursed potion of clairvoyance {1} a blessed potion of sickness {1} a cursed potion of sickness {1} a cursed potion of monster detection {1} an uncursed potion of monster detection {1} an uncursed potion of speed {1} an uncursed potion of booze {1} 3 uncursed potions of healing {3} a cursed potion of healing {1} an uncursed potion of sickness {1} an uncursed spellbook of chemistry (0:3) {1} an uncursed spellbook of detect unseen (0:3) {1} a blessed spellbook of dig (0:2) {1} an uncursed scroll of teleportation {1} a cursed scroll of tele level {1} a cursed scroll of cure {1} 3 cursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} the blessed +0 Trollsbane {48} 5 uncursed +0 silver daggers {20} an uncursed +1 bullwhip {8} an uncursed +0 wooden stake {8} a cursed amulet of restful sleep {1} 499 gold pieces {0} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 25 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 70 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 70% Potion drop chance was reduced to 93% Number of artifacts generated was 1 Monster spawn increase started at turn 11207 Monster spawn increase reached its maximum at turn 54312 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 146421 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: Glasya (freq bonus 5) The monster species that spawned more often: blister warp patch (freq bonus 3) The monster species that spawned more often: pit beast (freq bonus 12) The monster species that spawned more often: intelligent penetrator (freq bonus 16) The monster species that spawned more often: magic fungus (freq bonus 6) The monster species that spawned more often: Manuela (freq bonus 4) The monster species that spawned more often: USA President (freq bonus 4) The monster species that spawned more often: anti grue (freq bonus 10) The monster species that spawned more often: novice medium wall (freq bonus 12) The monster species that spawned more often: rust digger (freq bonus 10) The monster species that spawned more often: porter tear vortex (freq bonus 28) The monster species that spawned more often: evasive jermlaine (freq bonus 6) The monster species that spawned more often: basilisk (freq bonus 4) The monster species that spawned more often: purple colony (freq bonus 12) The monster species that spawned more often: harpy (freq bonus 6) The monster species that spawned more often: Magdalena (freq bonus 3) The monster species that spawned more often: arbok (freq bonus 3) The monster species that spawned more often: death widow (freq bonus 8) The monster species that spawned more often: irish wolfhound (freq bonus 6) The monster species that spawned more often: big ring trove (freq bonus 44) The monster species that never randomly spawned: clay force patch The monster species that never randomly spawned: steam automaton The monster species that never randomly spawned: floating melon The monster species that never randomly spawned: young adult gray dragon The monster species that never randomly spawned: quantum mushroom The monster species that never randomly spawned: great wyrm of balance The monster species that never randomly spawned: big iguana The monster species that never randomly spawned: deadly ogre The monster species that never randomly spawned: Ruea's lady sandal The monster species that never randomly spawned: flying skeleton fish The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 27) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 2) Next attribute increase check would have come at turn 6479 Strength training was 8 Dexterity training was 3 Wisdom training was 25 Constitution training was 8 You were cold resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were able to use the force like a true jedi Your chance to block was 16% You fumbled You saw invisible You were warned You were aware of the presence of something You were warned of undead You had infravision You had 197 points of nutrition remaining You were stealthy You could fly You had spell resistance You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Osiris You could have safely prayed (-87) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 10XR Prepared(0) weapon practice 10X Prepared(0) dazzle 10 R Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Reloading(690) invoke deity 10 R Prepared(0) disarm 2 O Prepared(0) Voluntary challenges You eaten 14 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 16 times You prayed to the gods 1 time You hit with a wielded weapon 272 times You killed 150 monsters You read items or engraved 37 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (23 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (16 of 20) Weapon Skills dagger [Basic] (max Expert) (65 of 160) long sword [Skilled] (max Expert) (243 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye weirdvic the Undead Slayer...