weirdvic, neutral female angelic Mahou Shoujo --------- |.K.@...| |.)%...^+ -------- |.A&....| |......+ -.------- |......|# #,,,,# ###|..<...., ####,## #,,.......|# #%,# #,#-------- ----|---,# |......|,### |......|,,,, |.......,### --------## [Weirdvic the Schoolkid] St9 Dx7 Co9 In11 Wi11 Ch20 MahAngFemNeu Dlvl:1 $25 HP-10(20) Pw0(0) AC4 Exp1 T157 Cnf Latest messages You see here a kobold corpse {400}. Your movements are slowed slightly because of your load. # What do you want to sacrifice? [r or ?*,] You'll regret this infamous offense! The blood covers the altar, and a dark cloud forms! You have summoned Yeenoghu! The voice of Angel Aphrodite thunders: "Thou hast strayed from the path, mortal." "Thou must relearn thy lessons!" You feel very foolish! You lose Wisdom Goodbye level 2. Your movements are now unencumbered. Yeenoghu wields a flail {7}! Yeenoghu swings his flail. Yeenoghu hits you! You are getting confused. Yeenoghu hits you! You die... Your inventory Weapons o - a cursed +0 silver saber {12} Armor a - an uncursed +0 dwarvish mithril-coat (being worn) {60} b - an uncursed +0 flack helmet (being worn) {20} Comestibles g - an uncursed tin of cave spider meat {1} i - an uncursed tin of spore lichen {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 cursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 cursed scrolls of standard id {2} n - a cursed scroll of cure {1} Spellbooks d - an uncursed spellbook of teleport away (0:3) {1} e - an uncursed spellbook of healing (0:1) {1} f - an uncursed spellbook of command undead (0:3) {1} Potions q - a blessed potion of restore ability {1} Wands c - a cursed wand of striking (0:5) {1} Final attributes You have transgressed Your alignment was -42 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 288 Potion identification only worked 3 times out of 7 Scroll drop chance was reduced to 72% Wand drop chance was reduced to 99% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24658 Monster spawn increase reached its maximum at turn 71548 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 232080 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: dark gray spore (freq bonus 4) The monster species that spawned more often: housebat (freq bonus 2) The monster species that spawned more often: inadvertent troll (freq bonus 14) The monster species that spawned more often: karmic lizard (freq bonus 6) The monster species that spawned more often: spore mushroom (freq bonus 28) The monster species that spawned more often: empty wall (freq bonus 10) The monster species that spawned more often: ice trove (freq bonus 3) The monster species that spawned more often: wooden spore (freq bonus 5) The monster species that spawned more often: metal statue gargoyle (freq bonus 4) The monster species that spawned more often: reddish colony (freq bonus 3) The monster species that spawned more often: fata morgana (freq bonus 2) The monster species that spawned more often: great crystal drake (freq bonus 10) The monster species that spawned more often: irresistible force patch (freq bonus 5) The monster species that spawned more often: adventurer colony (freq bonus 4) The monster species that spawned more often: vamgoyle (freq bonus 12) The monster species that spawned more often: duah sephirah (freq bonus 16) The monster species that spawned more often: hobbit master thief (freq bonus 3) The monster species that spawned more often: porter suspicious vortex (freq bonus 12) The monster species that spawned more often: powergas turret (freq bonus 12) The monster species that spawned more often: lizard king (freq bonus 3) The monster species that never randomly spawned: poison slinger The monster species that never randomly spawned: white stalk The monster species that never randomly spawned: vacuum warp fungus The monster species that never randomly spawned: bright white mold The monster species that never randomly spawned: false force patch The monster species that never randomly spawned: bastard of the forest The monster species that never randomly spawned: null patch The monster species that never randomly spawned: biker gang member The monster species that never randomly spawned: crystal fungus The monster species that never randomly spawned: Pazuzzu The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 25) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 8) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 4) Next attribute increase check would have come at turn 456 Strength training was 6 Dexterity training was 0 Wisdom training was -1 Constitution training was 10 You were confused (7) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 1938 points of nutrition remaining You aggravated monsters You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite Angel Aphrodite was very angry with you (6) You could not have safely prayed (1361) You are dead Spells known in the end Name Level Category Fail Memory a - teleport away 6 body 98% 599% b - healing 1 healing 60% 199% c - command undead 5 attack 95% 499% Techniques known in the end Name Level Status dazzle 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) turn undead 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 3 times You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (22 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) Goodbye weirdvic the Mahou Shoujo...