weirdvic, lawful female heretic Shapeshifter -------- #...@¯.. # #.Y..| .#..#| ..#.# --- #- [Weirdvic the Polymorph Trainee] St7 Dx8 Co5 In17 Wi15 Ch15 ShaHerFemLaw Dlvl:1 $0 HP15(15) Pw23(23) AC9 Exp1 T5 Latest messages Hello weirdvic, welcome to SlashEMExtended! You are a lawful female heretic Shapeshifter. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. The RNG turns into a cave ape! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 65% chance Ring drop chance was reduced to 87% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 84% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 44272 Monster spawn increase reached its maximum at turn 70937 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1220262 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: piece of food (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: blue-red colony (freq bonus 9) The monster species that spawned more often: metal penetrator (freq bonus 7) The monster species that spawned more often: purple mushroom patch (freq bonus 8) The monster species that spawned more often: bright white spore (freq bonus 5) The monster species that spawned more often: extremely cute cat (freq bonus 16) The monster species that spawned more often: giant ebony bat (freq bonus 3) The monster species that spawned more often: purple draconian (freq bonus 5) The monster species that spawned more often: flat fish (freq bonus 5) The monster species that spawned more often: hobgoblin (freq bonus 5) The monster species that spawned more often: roomba (freq bonus 6) The monster species that spawned more often: Bea (freq bonus 4) The monster species that spawned more often: Lord Insidious (freq bonus 22) The monster species that spawned more often: big white unicorn (freq bonus 5) The monster species that spawned more often: Maurah's sweetheart pump (freq bonus 4) The monster species that spawned more often: Glasya (freq bonus 7) The monster species that spawned more often: sea naga hatchling (freq bonus 5) The monster species that spawned more often: wrinkled stalk (freq bonus 5) The monster species that spawned more often: Giulia's dancing shoe (freq bonus 12) The monster species that spawned more often: xorn thief (freq bonus 18) The monster species that spawned more often: Kati's thick girl boot (freq bonus 5) The monster species that never randomly spawned: colorful warp fungus The monster species that never randomly spawned: suck monster The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: Dispater The monster species that never randomly spawned: general The monster species that never randomly spawned: white force fungus The monster species that never randomly spawned: sexy hexy The monster species that never randomly spawned: sepia stalk The monster species that never randomly spawned: sexxy robber The monster species that never randomly spawned: USA President The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 9) Next attribute increase check would have come at turn 784 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kormu, Jeweler Jublgrais and Echidna Your deity was Kormu You could not have safely prayed (49) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye weirdvic the Shapeshifter... Youescaped from the dungeon with 0 points,