weirdvic, neutral female angelic Convict --------- --------------### --------- |..|....| |............-,,# ------------ |.......|#|.......| |.....`......|#,# |..........| |........,|........ ##|............|#,# |..........| |.......|,.....(..| #,....%........|### |..........| ----.----#|.......| #####,-----.-------- |..........| #,,,,# |.......| #,,,,,# #,,,,, |..........| ##,#### --%------ #,##### ##,## |..........| #,,# #,,# #,# ##,# ---------.-- ----|--------- ##,# #,# #,,# #,,,#####,# |............| #,# #,# ##,## ###,,##,,,# |[%%I`+*`...[| --.--------,# #,,,, ##,,,,### |%.)[[.@....%| |.........|,# #,## ###,,,,,,# |.+.`.`A.+...| |.........|,####--.--+---### #########,,,#---|- |.*.```%....+| |.........|,,,,,...>....-,,# #,,,,,,,,,,,,....| -------------- |..........,,###|.......|#,# --|---------##|`..| |.........|,## |........,,##|.......<..|,,-..(| |..........,# ---------#,,,...........|,#|.`.| -----------## #,##------------,#----- #,,,,%,,,,,,,,,,,# [Weirdvic the Inmate] St12 Dx14 Co8 In13 Wi4 Ch8 ConAngFemNeu Dlvl:2 $19 HP-8(59) Pw32(32) AC-12 Exp5 T943 Par Latest messages Wonotobo hits you! [-11 -> 37] Wonotobo swings her shotgun. Wonotobo hits you! [-12 -> 25] Wonotobo swings her shotgun. Wonotobo hits you! [-9 -> 17] Wonotobo swings her shotgun. Wonotobo hits you! [-7 -> 10] Warning: HP low! Wonotobo swings her shotgun. Wonotobo hits you! [-8 -> 2] Warning: HP low! You're pushed back! Wonotobo swings her shotgun. Wonotobo hits you! You die... Your inventory Armor b - an uncursed +0 striped shirt (being worn) {5} B - the uncursed -1 plate mail named The Armor of Erebor (being worn) {200} Comestibles i - 4 uncursed cream pies {0} o - an uncursed spore lichen corpse {20} p - an uncursed tripe ration {0} J - an uncursed food ration {0} Scrolls c - 4 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} g - an uncursed scroll of cure {0} Potions w - an uncursed potion of amnesia {0} x - a cursed potion of oil (400) {0} D - an uncursed potion of sickness {0} L - a cursed potion of fire {0} Rings h - an uncursed ring of see invisible {0} E - a blessed +1 ring of increase damage {0} F - an uncursed ring of cold resistance {0} G - an uncursed ring of teleport control {0} H - an uncursed ring of levitation {0} I - a cursed ring of fire resistance {0} Wands K - an uncursed wand of fire (0:3) {0} Tools s - a cursed oilskin sack {5} Gems a - 10 uncursed +0 rocks (in quiver) {0} The oilskin sack is empty. Final attributes You have transgressed Your alignment was -43 Your max alignment was -1 You carried 16 sins You could not have this property at all: quad attacks You could not have this property extrinsically: regeneration You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 114 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 179 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 91% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 45% Potion drop chance was reduced to 95% Armor drop chance was reduced to 92% Tool drop chance was reduced to 45% Monster death drops spawned with only 76% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: form VII (Juyo) The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: body spells (turn 19) The following skill became untrainable if you tried to train it too early: elemental spells (turn 450) The following skill became untrainable after a while: elemental spells (turn 27629) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 13959) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 112880 Monster spawn increase reached its maximum at turn 220936 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 430440 The monster class that cannot be genocided was golem The monster class that was spawned more often: lizard (freq bonus 6) The monster species that spawned more often: immobile fungus (freq bonus 81) The monster species that spawned more often: bright violet growth (freq bonus 30) The monster species that spawned more often: albino roach (freq bonus 48) The monster species that spawned more often: weirdest crunchier contacted boxwood flea (freq bonus 18) The monster species that spawned more often: bright blue force patch (freq bonus 18) The monster species that spawned more often: gantry hardest tx (freq bonus 32) The monster species that spawned more often: domestic wallaby (freq bonus 36) The monster species that spawned more often: quart recreation donated (freq bonus 11) The monster species that spawned more often: retailer scalding (freq bonus 72) The monster species that spawned more often: death worm (freq bonus 14) The monster species that spawned more often: water patch (freq bonus 16) The monster species that spawned more often: marine goblin (freq bonus 27) The monster species that spawned more often: fetid defiler (freq bonus 14) The monster species that spawned more often: confider disheartening pinkeye (freq bonus 26) The monster species that spawned more often: sparkling fungus (freq bonus 48) The monster species that spawned more often: blue ooze (freq bonus 28) The monster species that spawned more often: Morton (freq bonus 12) The monster species that spawned more often: Enki (freq bonus 21) The monster species that spawned more often: old granny (freq bonus 16) The monster species that spawned more often: Officer Julia (freq bonus 18) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 5) The monster trait that was more common: monsters that have lash attacks (freq bonus 8) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster species that never randomly spawned: eye sore The monster species that never randomly spawned: waiver sateen The monster species that never randomly spawned: Croesus The monster species that never randomly spawned: oil village The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: grumlin The monster species that never randomly spawned: goldminer The monster species that never randomly spawned: preponderated enriching The monster species that never randomly spawned: chaos monkey The monster species that never randomly spawned: black error The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 20) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 8) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 12) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 12) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 16) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 93) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: implant of sweetness (acrobatic) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 8) Trap randomization happened for 1 in 389 traps Next attribute increase check would have come at turn 3066 Strength training was 15 Dexterity training was 4 Wisdom training was 25 Constitution training was 36 You were paralyzed (-14) You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You were prevented from having discount action (0) You were prevented from having full nutrients (0) You were prevented from having technicality (0) You had 1050 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Grumbar The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status dazzle 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Huge timeout(14121) phase door 5 R Prepared(0) turn undead 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet of life saving (edged) Armor levitation boots (korean sandals) Scrolls scroll of healing (WHAT THE FUCK IS THIS) scroll of mana (BREAKPOINT) scroll of phase door (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of standard id (FALLOUT 4 IS DUMBED DOWN) scroll of cure (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) * scroll of extra healing (UPPERCASE SOUNDS LIKE SHOUTING) * scroll of greater mana restoration (FROBOZZ MAGIC SCROLL CO) scroll of light (BFG 9000 OH YEAH) scroll of identify (THE NETHACK DEVTEAM IS NOT DEAD) scroll called remcurse (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of earth (PAS DIO LEO) Potions potion of amnesia (sparkling) potion of oil (hallowed) potion of sickness (lavender) potion of fire (mint) Rings ring of see invisible (tortoise shell) ring of increase damage (wet) ring of cold resistance (conundrum) ring of teleport control (forking) ring of levitation (stibotantalite) ring of fire resistance (garnet) Wands wand of fire (interplanar) Tools * skeleton key (key) * grappling hook (iron hook) oilskin sack (bag) Gems gray stone called load Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 10 times You eaten food with animal by-products 10 times You eaten meat 6 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 23 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (24 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (25 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye weirdvic the Convict...