weirdvic, neutral female burning Monk ---------## ### |.......-,## #,# |.....<{|,,#### --.-- |.......|#,,,,# |...| ######,# |.......| ###,##|...| ####,,,,,,# |.......| #,,,|...| #######,,,,%####,# --------- ###,....|#,,,,,,,,########,# ##|....,,--------#,,,,,,,# -----##|.'''''_',####### |.|'''.|## |' `'.. -- --- [Weirdvic the Novice] St14 Dx15 Co13 In6 Wi13 Ch10 MonBurFemNeu Dlvl:4 $66 HP62(62) Pw46(46) AC-2 Exp5 T565 Brn Latest messages You suck the straw golem's blood! You hit the straw golem! You suck the straw golem's blood! The straw golem picks up a rotating chain {240}. The straw golem misses. (2x) You hit the straw golem! You suck the straw golem's blood! The straw golem misses. (2x) You destroy the straw golem! You enter a room full of golems! There is a doorway here. There are several objects here. The petty scarecrow just misses! The petty scarecrow misses. What do you want to ready? [- q or ?*] Never mind. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons q - 78 uncursed +0 spikes {2} Armor a - an uncursed burnt +2 pair of leather gloves (being worn) {4} b - a blessed +1 robe (being worn) {16} Comestibles e - 3 uncursed food rations {0} f - 8 uncursed apples {0} g - 4 invisible uncursed apples {0} h - 13 uncursed oranges {0} i - 5 blessed oranges {0} j - 3 uncursed fortune cookies {0} x - a blessed lembas wafer {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 4 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} s - a blessed scroll of gold detection {0} Spellbooks c - a blessed spellbook of protection (1:4) {0} Potions r - an uncursed potion of acid {0} t - an uncursed potion of restore ability {0} y - an uncursed potion of see invisible {0} Rings u - an uncursed mood ring {0} Tools v - a heavily cursed pair of lenses (being worn) {0} Gems w - the uncursed +0 worthless piece of yellowish brown glass named Pinobot {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: warning You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 32 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 65% chance Musable item generation frequency had a negative bias of 42% Wand drop chance was reduced to 90% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: whip (turn 69) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 24433 Monster spawn increase reached its maximum at turn 158707 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1360932 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: fatal attraction turret (freq bonus 3) The monster species that spawned more often: shushed twinkly (freq bonus 18) The monster species that spawned more often: cardiac oubliette (freq bonus 10) The monster species that spawned more often: plain draconian (freq bonus 18) The monster species that spawned more often: thiamine hempseed (freq bonus 5) The monster species that spawned more often: wereghost (freq bonus 12) The monster species that spawned more often: vampire bunny (freq bonus 21) The monster species that spawned more often: gaunt reaver (freq bonus 4) The monster species that spawned more often: replated beetroot (freq bonus 60) The monster species that spawned more often: petty giant beetle (freq bonus 6) The monster species that spawned more often: Minator Kriminologist (freq bonus 15) The monster species that spawned more often: werenaga (freq bonus 18) The monster species that spawned more often: Graz'zt (freq bonus 6) The monster species that spawned more often: gigantic wraith (freq bonus 10) The monster species that spawned more often: non-animal (freq bonus 5) The monster species that spawned more often: clicking colony (freq bonus 12) The monster species that spawned more often: Till (freq bonus 3) The monster species that spawned more often: pornography plumier (freq bonus 12) The monster species that spawned more often: pastiche nonaddictive (freq bonus 8) The monster species that spawned more often: mint flayer (freq bonus 15) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 8) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster species that never randomly spawned: infrequence troweled The monster species that never randomly spawned: ivory monk The monster species that never randomly spawned: aligned priest mummy The monster species that never randomly spawned: chaffinch The monster species that never randomly spawned: inertia warp fungus The monster species that never randomly spawned: deep dragon The monster species that never randomly spawned: taker spore The monster species that never randomly spawned: Tastytraking The monster species that never randomly spawned: goddamn rusalka The monster species that never randomly spawned: wild dog The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 60) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 2) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 24) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 10) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 4) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 95) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this trap was always invisible: bossfight trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 3) Next attribute increase check would have come at turn 951 Strength training was 7 Dexterity training was 10 Wisdom training was 2 Constitution training was 14 You were sleep resistant You were poison resistant You were burned (0) You were prevented from having warning (0) You were prevented from having slow digestion (0) You saw invisible You had 894 points of nutrition remaining You were stealthy You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 95% Techniques known in the end Name Level Status pummel 5X Prepared(0) air dash 5X Prepared(0) chained blitz 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) chi strike 4X Prepared(0) chi healing 2X Prepared(0) Discoveries Armor * leather gloves (old gloves) * robe (white robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (rural helmet) * skullcap (metal disk) * flack helmet (arduous helmet) * crystal helm (weeping helmet) * mining helm (knowledgeable helmet) * field helm (water-pipe helmet) * helm of safeguard (cone-shaped helmet) * war hat (fish bowl) * plasteel gloves (white gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (velvet gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro sandals) * field boots (roller boots) * boots of safeguard (sexy heels) Scrolls scroll of identify (DO YOU ENJOY THIS GAME) scroll of healing (CATCHES ERYONES EYE) scroll of mana (LIFE RISK JAM ALSO DAMAGED) scroll of phase door (REUTHRA ENROUCH ZERPHRECH) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) * scroll of extra healing (CRAPPITY CRAP) * scroll of greater mana restoration (CO APPESTUS) scroll of gold detection (LAM EQUENUS) Spellbooks spellbook of protection (solid) Potions potion of healing (turquoise) potion of sickness (sweet basil) potion of invisibility (muddy) potion of acid (dark green) potion of restore ability (amber) potion of see invisible (pink) Rings mood ring (adamantite) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 26 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (61 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye weirdvic the Monk...