weirdvic, neutral female loli Mahou Shoujo -------.--- ----- |.........| |...|#####|.........| |...|#,,,,..........| |...|#,###|.<.......| |...-,,# --+-------- -|---### #,,, ##,# #,# #,,## ##,,# ----------.- |........... |.@@`.`....| |..........| |..........| ------------ [Weirdvic the Schoolkid] St7 Dx3 Co10 In9 Wi14 Ch14 MahLolFemNeu Dlvl:1 $3 HP20(20) Pw5(5) AC11 Exp1 T93 Latest messages Pick an object. ` a boulder or statue or air or a cloud or a stalactite or a bubble or a rain cloud (fog/vapor cloud) Several monsters come out of a portal. You stop. Marija is in the way! You begin bashing monsters with your bare hands. You miss the cold trove. (2x) You hit the cold trove. You miss the cold trove. You hit the cold trove. You miss the cold trove. (2x) You destroy the cold trove! You see here a cold trove corpse {0}. (2x) What do you want to eat? [gh or ?*,] You cannot eat that! What do you want to eat? [gh or ?*,] That is a silly thing to eat. What do you want to eat? [gh or ?*,] That is a silly thing to eat. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: freezopathy You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 44% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: body armor (turn 58) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34437 Monster spawn increase reached its maximum at turn 84814 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 114258 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: circle clan (freq bonus 16) The monster species that spawned more often: hairy colony (freq bonus 27) The monster species that spawned more often: cryolisk (freq bonus 20) The monster species that spawned more often: evasive wood nymph (freq bonus 8) The monster species that spawned more often: identical monster (freq bonus 7) The monster species that spawned more often: quylthulg (freq bonus 27) The monster species that spawned more often: heavy girl (freq bonus 4) The monster species that spawned more often: The Terrible Old Man (freq bonus 36) The monster species that spawned more often: Anna (freq bonus 21) The monster species that spawned more often: mizuchi (freq bonus 6) The monster species that spawned more often: overdrawing plebeian (freq bonus 16) The monster species that spawned more often: wobbly goblin (freq bonus 8) The monster species that spawned more often: gisau (freq bonus 24) The monster species that spawned more often: ghoul queen (freq bonus 36) The monster species that spawned more often: polymorph ant (freq bonus 8) The monster species that spawned more often: trailer (freq bonus 48) The monster species that spawned more often: embark believably spaceward vulgo (freq bonus 4) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 12) The monster species that spawned more often: song book permamimic (freq bonus 8) The monster species that spawned more often: large scroll trove (freq bonus 30) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters of huge size (freq bonus 4) The monster trait that was more common: monsters that count as prince (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 13) The monster species that never randomly spawned: pile of elysium coins The monster species that never randomly spawned: hellbat The monster species that never randomly spawned: covetous great orc The monster species that never randomly spawned: nether gremlin The monster species that never randomly spawned: emperor onsen penguin The monster species that never randomly spawned: insanity vortex The monster species that never randomly spawned: schwood bear The monster species that never randomly spawned: ruby wraith The monster species that never randomly spawned: Steelinger The monster species that never randomly spawned: sweet sister The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 8) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 5) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 6) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 4) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 13) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 11) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 8) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 65) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: nuclear hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 1) Next attribute increase check would have come at turn 3202 Strength training was 8 Dexterity training was 3 Wisdom training was 0 Constitution training was 4 You were magic-protected You were prevented from having warning (0) You were prevented from having freezopathy (0) You saw invisible You had infravision You had 1403 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (112) You survived Spells known in the end Name Level Category Fail Memory a - haste self 3 body 0% 300% b - resist sleep 1 protect 0% 200% c - clairvoyance 3 divine 0% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of regeneration (everlasting) Scrolls scroll of healing (CATCHES ERYONES EYE) scroll of mana (KLOCK DOCK KAPOW) scroll of phase door (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of standard id (LOREM IPSUM) scroll of cure (I AM THE KING) Spellbooks spellbook of haste self (visaged) spellbook of resist sleep (fat) spellbook of clairvoyance (switching) Wands wand of striking (crusty) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (23 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye weirdvic the Mahou Shoujo... Since you quit, the score list will not be checked.