:@oXòÎ Player: vevais Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-06.06:59:06.ttyrec Time: (1483685946) Fri Jan 6 06:59:06 2017 :@oXë[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...:@oXÆ:@oXã ÇVevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:3 Xp:1/0 T:2 You return to level 1 in The Dungeons of Doom.--More--;@oXø ------|r...||r...||..@.|..d..||....|------Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:3 Xp:1/0 T:2  Hello vevais, the orcish Flame Mage, welcome back to SlashEM!<@oX§– ÚYou stop. Your hell hound pup is in the way!3 ..rr<d=@oXñ  Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] a - autodig [true] b - autopickup [false] c - autoquiver [false] d - checkpoint [true] e - cmdassist [true] f - color [true] g - confirm [true] h - DECgraphics [false] i - eight_bit_tty [false] j - extmenu [false] k - fixinv [true] l - help [true] m - hilite_pet [false] n - IBMgraphics [false] o - ignintr [false] p - invweight [false] q - lit_corridor [false] r - lootabc [false] s - mail [true] t - menucolors [false] u - menu_on_esc [true] v - mon_polycontrol [false] w - nul=@oX,ñ ·l [true] x - perm_invent [false] y - pickup_thrown [true] z - prayconfirm [true] A - pushweapon [false] B - rest_on_space [false] C - safe_pet [true] D - showexp [true] E - showrace [false] F - showdmg [false] G - showweight [false] H - silent [true] I - sortpack [true] J - sound [true] K - sparkle [true] L - standout [false] M - time [true] N - tombstone [true] O - toptenwin [false] P - travel [true] Q - use_inverse [false] R - verbose [true]  Compounds (selecting will prompt for new value): name [vevais](1 of 2)K@oXx¬+K@oX„* Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:3 Xp:1/0 T:3  Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:3 Xp:1/0 T:3  ------|....||.K@oXÒ* ïr..||.r@.|..<d.||....|------M@oX˜ÉYou miss the sewer rat.The hell hound pup misses the sewer rat.The sewer rat misses.The sewer rat bites!0 4 M@oXÂö You kill the sewer rat!..d1 Your studded leather armor deflects the sewer rat's attack.5 N@oXóŽ6What do you want to zap? [f or ?*] O@oX­Y 0You don't have that object.--More--P@oXݽ 0What do you want to zap? [f or ?*] Q@oXå‘7Never mind.R@oXâ Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] a - autodig [true] b - autopickup [false] c - autoquiver [false] d - checkpoint [true] e - cmdassist [true] f - color [true] g - confirm [true] h - DECgraphics [false] i - eight_bit_tty [false] j - extmenu [false] k - fixinv [true] l - help [true] m - hilite_pet [true] n - IBMgraphics [false] o - ignintr [false] p - invweight [false] q - lit_corridor [false] r - lootabc [false] s - mail [true] t - menucolors [false] u - menu_on_esc [true] v - mon_polycontrol [false] w - nullR@oX ¶ [true] x - perm_invent [false] y - pickup_thrown [true] z - prayconfirm [true] A - pushweapon [false] B - rest_on_space [false] C - safe_pet [true] D - showexp [true] E - showrace [false] F - showdmg [false] G - showweight [false] H - silent [true] I - sortpack [true] J - sound [true] K - sparkle [true] L - standout [false] M - time [true] N - tombstone [true] O - toptenwin [false] P - travel [true] Q - use_inverse [false] R - verbose [true]  Compounds (selecting will prompt for new value): name [vevais](1 of 2)e@oXÆø+l@oXwi+l@oX½ role [Flame Mage] race [orc] gender [female] align [chaotic] altkeyhandler [unknown] catname [(none)] dogname [(none)] ghoulname [(none)] horsename [(none)] msghistory [20] pettype [random] videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15] windowtype [tty] wolfname [(none)] a - boulder [0] b - disclose [ni na nv ng nc] c - fruit [slime mold] d - menustyle [full] e - menu_headings [inverse] f - msg_window [single] g - number_pad [0=off] h - packorder [$")[%?+!=/(*`0_] i - pickup_burden [stressed]@oXò 4;151H j - pickup_types [all] k - runmode [run] l - scores [3 top/2 around] m - suppress_alert [(none)] n - tileset [(none)](2 of 2)v@oXÉn+v@oX0Ö ¯Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:10(11) Pw:8(8) AC:3 Xp:1/1 T:5  )0 Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) |@oXðsq+Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:0 HP:10(11) Pw:8(8) AC:3 Xp:1/1 T:5  (0lqqqqk(B(0x~~~~x(B(0x~(Br(0~~x(B(0x~~(B@(0~x(B(0~~(B<(0~~x(B(0x~~~(Bd(0x(B(0mqqqqj(B}@oX ³6 (0~(Br(0~(B@d(0~(B~@oX]®µ@<d(0~(BThe sewer rat misses.7 ~@oX‡ »8 r(0~(B#@d#(0~(B@oX} b9 (0~(B@r@oXd#@#The hell hound pup misses the sewer rat.The sewer rat bites!8(1) Pw:8(8) AC:3 Xp:1/1 T:9  10 €@oX“úzYou kill the sewer rat!21 (0~~(B@oX*uo####@##4 95 20 ####d##@‚@oX,K›1 #@#d#‚@oXí"R#@##@####d####8 10(1) Pw:8(8) AC:3 Xp:1/2 T:30 d@+##ƒ@oXÔ, 9That door is closed.ƒ@oX?¯FThat door is closed.„@oXî.FThat door is closed.„@oX-}FThat door is closed.„@oX-MFThat door is closed.„@oXÑÁ ?What do you want to use or apply? [f or ?*] „@oX¼0You don't have that object.--More--…@oXá© 9What do you want to use or apply? [f or ?*] …@oX‘£ 7Never mind.†@oX׫FUnknown command ' '.†@oXR•FThat door is closed.†@oXàðFThat door is closed.†@oXgæ FThat door is closed.†@oXi¦FThat door is closed.‡@oXüFThat door is closed.ˆ@oX^B 3In what direction? [hykulnjb><] ˆ@oXqr yThe door resists!1 #d‰@oXí{%‰@oX,9That door is closed.‰@oX FThat door is closed.‰@oXW FThat door is closed.Š@oXŸ5FThat door is closed.Š@oXû¥FThat door is closed.Š@oXíFThat door is closed.‹@oXËM3In what direction? [hykulnjb><] ‹@oXfJcThe door opens.2 (0qqqqqqqqqk(B(0~~~~~~~~~x(B(0a~~~~~~~~~~x(B#(0~~~~~~~(B$(0~x(Bd(0qqqqqqqqj(BŒ@oX´Fß3 (0q(B(0x~(B#@(0x~(B#(0q~(BŒ@oX>4 (0l(Bd(0a(B@(0m(BŒ@oXkt5 #d(0~(B@Œ@oXl× v6 (0a(Bd(0~(B@@oX0Sv7 (0~(Bd(0~(B@@oXX…8 (0~(B(0~(B@d@oX¬ú…9 d(0~(B@(0~(B@oX( „40 (0~(B(0~(Bd@Ž@oX“pv1 (0~(Bd(0~(B@Ž@oXçj˜(0~(B@10 gold pieces.102 (0~(BdŽ@oX8Ë „3 d(0~(B@(0~(B@oX)y…4 d(0~(B@(0~(B@oXd‡15 (0~(Bd@(0~(B@oX½…6 (0~(Bd@(0~(B@oX¨D‰7 (0~(B@(0~(Bd@oXŸ. ‚8 @(0~(Bd(0~(B@oX4€ Œ9 (0~(B(0~(B@#@oX‘çÂ(0~(B@########@##56 61 ####@‘@oX‘ê?Unavailable command '^I'.’@oXjf2 3 4 5 6 @##d###–@oXT6 ˜@oX SB Choose which spell to cast   Name Level Category Fail a - flame sphere 1 matter 6% b - fireball 4 matter 97% c - light 1 divine 6%(end) £@oXPÛw§@oXäš  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations Scrolls e - an uncursed scroll of punishment Spellbooks h - a blessed spellbook of flame sphere (0:2) i - a blessed spellbook of fireball (0:3) j - a blessed spellbook of light (0:4) Potions d - an uncursed potion of monster detection Rings g - an uncursed ring of protection from shape changers Wands f - a wand of fire (0:12)(end) ¶@oX§Y º@oX­© Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] a - autodig [true] b - autopickup [true] c - autoquiver [false] d - checkpoint [true] e - cmdassist [true] f - color [true] g - confirm [true] h - DECgraphics [true] i - eight_bit_tty [false] j - extmenu [false] k - fixinv [true] l - help [true] m - hilite_pet [true] n - IBMgraphics [false] o - ignintr [false] p - invweight [false] q - lit_corridor [false] r - lootabc [false] s - mail [true] t - menucolors [false] u - menu_on_esc [true] v - mon_polycontrol [false] w - null º@oXÙ©® [true] x - perm_invent [false] y - pickup_thrown [true] z - prayconfirm [true] A - pushweapon [false] B - rest_on_space [false] C - safe_pet [true] D - showexp [true] E - showrace [false] F - showdmg [false] G - showweight [false] H - silent [true] I - sortpack [true] J - sound [true] K - sparkle [true] L - standout [false] M - time [true] N - tombstone [true] O - toptenwin [false] P - travel [true] Q - use_inverse [false] R - verbose [true]  Compounds (selecting will prompt for new value): name [vevais](1 of 2)¿@oXÌg+¿@oX5µ žVevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:10 HP:11(11) Pw:8(8) AC:3 Xp:1/2 T:66  #@##dÁ@oXE Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations Scrolls e - an uncursed scroll of punishment Spellbooks h - a blessed spellbook of flame sphere (0:2) i - a blessed spellbook of fireball (0:3) j - a blessed spellbook of light (0:4) Potions d - an uncursed potion of monster detection Rings g - an uncursed ring of protection from shape changers Wands f - a wand of fire (0:12)(end) Æ@oX†N Ñ@oXu4  Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] a - autodig [true] b - autopickup [true] c - autoquiver [false] d - checkpoint [true] e - cmdassist [true] f - color [true] g - confirm [true] h - DECgraphics [true] i - eight_bit_tty [false] j - extmenu [false] k - fixinv [true] l - help [true] m - hilite_pet [true] n - IBMgraphics [false] o - ignintr [false] p - invweight [false] q - lit_corridor [true] r - lootabc [false] s - mail [true] t - menucolors [false] u - menu_on_esc [true] v - mon_polycontrol [false] w - null Ñ@oXÃ4 ­ [true] x - perm_invent [false] y - pickup_thrown [true] z - prayconfirm [true] A - pushweapon [false] B - rest_on_space [false] C - safe_pet [true] D - showexp [true] E - showrace [false] F - showdmg [false] G - showweight [false] H - silent [true] I - sortpack [true] J - sound [true] K - sparkle [true] L - standout [false] M - time [true] N - tombstone [true] O - toptenwin [false] P - travel [true] Q - use_inverse [false] R - verbose [true]  Compounds (selecting will prompt for new value): name [vevais](1 of 2)ë@oX role [Flame Mage] race [orc] gender [female] align [chaotic] altkeyhandler [unknown] catname [(none)] dogname [(none)] ghoulname [(none)] horsename [(none)] msghistory [20] pettype [random] videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15] windowtype [tty] wolfname [(none)] a - boulder [0] b - disclose [ni na nv ng nc] c - fruit [slime mold] d - menustyle [full] e - menu_headings [inverse] f - msg_window [single] g - number_pad [0=off] h - packorder [$")[%?+!=/(*`0_] i - pickup_burden [stressed][2ë@oXH 4;151H j - pickup_types [all] k - runmode [run] l - scores [3 top/2 around] m - suppress_alert [(none)] n - tileset [(none)](2 of 2)û@oXÞ+û@oXØ 9Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:10 HP:11(11) Pw:8(8) AC:3 Xp:1/2 T:66  Set tileset to what? þ@oX}=%þ@oX½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) AoXVø`+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] x - Show attributes y - Self-Polymorph [M-y](end) AoXSç_+ Choose a technique  Name Level Status a - reinforce memory 1 Prepared(end) AoX1¡aAoX ¬½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) AoXdC ŽAoX·y½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) AoX&OŽAoX[hAoXÈJAoXâ0½7 ##@##dAoX.½²8 ###@d#AoX5ñ´9 ##d#@##AoXḟ70 ###@##AoXÜ n1 ###@AoXâG AoXÎK Count: 19AoX΢ l2 3 4 5 6 7 8 9 80 1 +AoX’±:That door is closed.AoX$ HThat door is closed.AoX=” HThat door is closed.AoX:ÐHThat door is closed.AoXŒ¸HThat door is closed.AoX¥fHThat door is closed. AoX7¢ 4In what direction? [hykulnjb><]  AoX‚L ÿThe door opens.2 (0a(B(0~(B(0~(B:(0~(B(0~~~(B(0qqqqq(B!AoX9Û3 ##(0q(B@(0q(B(0~~(B$(0~(B(0~~~(B(0~x(B(0x~~~~(B(0~x(B(0mqqq(B(0j(B!AoXD·P##(0lqqqq(B(0a(B(0qk(B(0x~~~(B@(0x(B(0x~(BThe newt bites!0 4 "AoXƒ"qYou kill the newt!35 (0~(B"AoX=ºy6 d(0~(B@#AoXÊ Set what options?  Booleans (selecting will toggle value): legacy [true] news [false] a - autodig [true] b - autopickup [true] c - autoquiver [false] d - checkpoint [true] e - cmdassist [true] f - color [true] g - confirm [true] h - DECgraphics [true] i - eight_bit_tty [false] j - extmenu [false] k - fixinv [true] l - help [true] m - hilite_pet [true] n - IBMgraphics [false] o - ignintr [false] p - invweight [false] q - lit_corridor [true] r - lootabc [false] s - mail [true] t - menucolors [false] u - menu_on_esc [true] v - mon_polycontrol [false] w - null #AoXï­ [true] x - perm_invent [false] y - pickup_thrown [true] z - prayconfirm [true] A - pushweapon [false] B - rest_on_space [false] C - safe_pet [true] D - showexp [true] E - showrace [false] F - showdmg [false] G - showweight [false] H - silent [true] I - sortpack [true] J - sound [true] K - sparkle [true] L - standout [false] M - time [true] N - tombstone [true] O - toptenwin [false] P - travel [true] Q - use_inverse [false] R - verbose [true]  Compounds (selecting will prompt for new value): name [vevais](1 of 2)-AoX§í6Vevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:10 HP:10(11) Pw:8(8) AC:3 Xp:1/3 T:86  -AoX9^ 7 #d(0~(B@-AoXш8 (0a(Bd@(0~(B.AoX¬„€9 (0~(Bd@(0~(B.AoX!Ü@(0~(BThe hell hound pup picks up 11 gold pieces.190 (0~(Bd.AoX.ä 7What do you want to zap? [f or ?*] /AoXÖÏ9Never mind./AoXÊ8 HUnknown command ' './AoX‰J &/AoX¼ ‹1 @(0~(Bd(0~(B0AoX:Œ Count: 100AoX2ð d2 3 d(0~(B(0~(BThe hell hound pup drops 11 gold pieces.4 5 6 7 8 9 100 1 (0~~(B(0~(Bd(0~(B(0~~(B1AoXÉ 2 d(0~(B@$2AoXù#Œ3 (0~(B(0~(B@d2AoXb¬†4 (0~(B@(0~(Bd2AoX›š(0~(B@11 gold pieces.215 d(0~(B3AoXâŠ6 (0~(B@d(0~(B3AoX>[ •7 @d(0~(B(0~(B3AoXÞQ ª8 ##@d(0~(B(0~(B3AoXKt²9 #@(0a(B(0~(Bd4AoX! 4AoX”ÅK##@####d(0~~(B(0~(B12 @##########(0a(B9 20 d4AoXâTt1 @d#5AoX ùt2 @d#5AoX“˜3 @(0~(Bd(0~(B5AoX݈5AoXS¦ x4 @d(0~(B(0~(B5AoXsØ{5 #@(0~~(Bd6AoX†š¶6 #@(0a(B(0~(B#d6AoXRÞ@#(0~(B##(0a~(B######@#33 ####@######40 5 #@######6AoX¬´{####@##7 54 #########@#7AoX©Ð#@##@##########61 3 #@###7AoXŽ 7AoXx¨ 8AoX 8AoX÷+‹4 ##@##8AoX!0Ë5 ##@#d##8AoX = Ù6 ####d#@#8AoXƒÌ####d##@(0~~(B#(0~~~(B(0~~~~(B(0~~~~~(B$(0qqqqqqq(B8 9 #d9AoX"<~70 #d(0lqqqqqqqqqqqq(B#(0x~~~~~~~~~~~(B@(0x~~~~~~~~~(B#(0x~~~~~~~(B(0x~~~~~(B(0mqqqq(B9AoXÈ0 Ô1 #(0k(Bd@#(0x(B(0~(B9AoXxò ø2 #d#@#(0x(B(0~x(B(0qj(B9AoXîÄ s3 (0~(Bd@:AoX;Zs4 (0~(Bd@:AoXÌK  @(0~(B31 gold pieces.525 (0~(Bd;AoXýû&;AoXXè! ;AoXƒ ŽYou displaced your hell hound pup.6 @(0~(BdAoX¥.Count: 19>AoX&90 1 2 3 4 5 6 7 8 9 200 1 2 3 4 5 6 7 8 (0~~~(B(0~~~(B(0~~~~(B(0~~(Bd>AoXr( Ž9 (0~(B@(0~(Bd?AoXq§Count: 19?AoX´}»10 1 2 3 4 5 6 7 8 9 20 1 2 3 4 5 d(0~(B(0~~~(B(0~~(B+(0~~~~(B@AoX÷6 (0~(Bd(0~(B@@AoXÖö :That door is closed.AAoX‹HThat door is closed.AAoXn¢HThat door is closed.AAoXÅÚHThat door is closed.BAoXwj4In what direction? [hykulnjb><] BAoX¥}¾As you kick the door, it crashes open!7 (0~(Bdd (0~(BCAoX8*†8 (0~(B d#@dCAoXé×”@(0~(BThe jackal misses.9 d(0~(BCAoXÝ„‡You kill the jackal!430 #(0~(BCAoX¾¸ d1 #@#DAoX\šì#@## 6 @#####(0~~~(BEAoX‘ Count: 19EAoX’ €7 8 9 +FAoX¤:That door is closed.FAoXéÿHThat door is closed.FAoX±ã HThat door is closed.FAoXfHThat door is closed.GAoXO`4In what direction? [hykulnjb><] GAoXÂBWHAMMM!!!40 HAoX}[4In what direction? [hykulnjb><] HAoXìé]WHAMMM!!!1 dHAoXüx4In what direction? [hykulnjb><] HAoXq] oWHAMMM!!!2 d#IAoX"²4In what direction? [hykulnjb><] IAoXInWHAMMM!!!3 d#IAoXN 4In what direction? [hykulnjb><] IAoX±­ nWHAMMM!!!4 #dJAoXÕ4In what direction? [hykulnjb><] JAoXUkAWHAMMM!!!5 JAoX:~ 4In what direction? [hykulnjb><] JAoXg¬AWHAMMM!!!6 KAoX.´4In what direction? [hykulnjb><] KAoX툉As you kick the door, it crashes open!7 (0lq(B(0x~(B(0x~~~(B(0x~~~~~(B(0~(BF(0~~~~~~(B(0x(B$(0~~~~(B(0mqqqqq(BLAoX7'8 (0qqqq(B(0~~~~(B(0~~~(B(0~x(B@d(0~x(B#(0q(BLAoXéóá9 (0qk(B(0~x(B+@d##(0j(BLAoXø€Y50 @d(0~(BNAoX¼RB Choose which spell to cast   Name Level Category Fail a - flame sphere 1 matter 6% b - fireball 4 matter 97% c - light 1 divine 6%(end) RAoXÇoá+31 (0~(BdeSAoX‚ z2 @ed(0~~(BUAoXDZŒ3 @e(0~(Bd(0~(BVAoXæŒ4 @e(0~(Bd(0~(BVAoX¸[(0~(B@2 gold pieces.e(0~(B 4 The lichen misses.The hell hound pup bites the lichen.The lichen is killed!5 (0~(BXAoXuz6 ed(0~(BXAoX‚A u 7 d(0~(BeXAoXž_’ 8 d(0~(B(0~(BeYAoX¿)What do you want to zap? [f or ?*] ZAoX_Ú9Never mind.ZAoXEJHUnknown command ' '.ZAoX%+ Ð9 (0~(Bd#@(0~(Be(0~(B\AoXØb##@(0~(B461 ##@###e###(0~(B##(0~(B(0~(B6 9 (0lqqqqqqqq(B (0x~~~~~~~~(B (0x~~~~~~~~~~(B@## (0x~(B>(0~~~~~~(B# (0mqqqqqqqq(B#####]AoX÷qÕ70 (0q(B(0~x(B@##(0~x(B(0q(B]AoXj§ž1 (0k(B@(0~(B#(0j(B]AoXÙ N2 @(0~(B^AoXÚ®N3 @(0~(B^AoX–QN4 @(0~(B^AoXGUM5 @(0~(B^AoXØM6 @(0~(B^AoX¨^ M7 @(0~(B_AoXY¾ 2What do you want to use or apply? [f or ?*] _AoX-Á 0You don't have that object.--More--`AoX€¯?What do you want to use or apply? [f or ?*] aAoX`7Never mind.aAoXgÛ Ã Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) eAoX ,+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) hAoX/©Ã+Beware! From explore mode there will be no return to normal game.--More--jAoXéæ9Do you want to enter explore mode? [yn] (n) kAoXã ^yYou are now in non-scoring explore mode.mAoXÞ KUnavailable command '^W'.pAoX‰.à Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) sAoXö^Ê+ Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) |AoXNH Ú+What do you want to drink? [d or ?*] ~AoX7Never mind.~AoXÀ¤Ã Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) „AoX½£,+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) ‡AoX(j‹+ˆAoX2äm8 (0~(B@##ˆAoXº8 ‚9 (0~(B@#eˆAoX¢æ–80 (0~(B@e##‰AoXü¹”1 (0~(B@e##‹AoXÂC  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) —AoX;4+ Extended Commands List  Press '#', then type:  2weapon - toggle two-weapon combat.  adjust - adjust inventory letters.  borrow - steal from monsters.  chat - talk to someone.  conduct - list which challenges you have adhered to.  dip - dip an object into something.  enhance - advance or check weapons skills.  explore - enter explore mode.  force - force a lock.  invoke - invoke an object's powers.  jump - jump to a location.  loot - loot a box on the floor.  monster - use a monster's special ability.  name - name an ite—AoXv4bm or type of object.  offer - offer a sacrifice to the gods.  pray - pray to the gods for help.  quit - exit without saving current game.  ride - ride (or stop riding) a monster.  rub - rub a lamp or a stone.  sit - sit down.  technique - perform a technique.  turn - turn undead.  twoweapon - toggle two-weapon combat.  untrap - untrap something.  vanquished - list vanquished monsters.  version - list compile time options for this version of Slash'EM.  wipe - wipe off your face.  youpoly - polymorph at will.  ? - get this list of extended commands.--More--®AoXúVevais the Spark St:9 Dx:18 Co:10 In:16 Wi:8 Ch:10 Chaotic Dlvl:1 $:54 HP:11(11) Pw:4(8) AC:3 Xp:1/4 T:281  (0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqk(B##(0a~~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~x(B###(0mq~qqqqqqqqj(B(0x~~~~x(B###(0~~(B<(0~~x(B###(0x~~~~x(B#### (0lqqqqqqqqqk(B#(0mqqqqj(B## (0x~~~~~~~~~x(B########[1®AoX\ú2;64H### (0x~~~~~~(B@(0~~(Be##### (0x~(B>(0~~~~~~~x(B#### (0mqqqqqqqqqj(B###(0lqqqqqqk(B#(0lqqqqqaqqk(B#(0x~~~~~~x(B(0lqqqqqqqqqqqqk(B#(0x~~~~~~~~x(B##(0x~~~~~~(B+(0x~~~~(B^(0~~~~~~~~(B#(0x~~~~~~~~x(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~x(B#®AoX‚úb(0x~~~~~~~~x(B##(0~~~~~~~~(B#(0x~~~~~~~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B######(0~~~~~~~~~~~~~x(B(0mqqqqqqj(B(0mqqqqqqqqqqqqj(B®AoX|³½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) °AoXbL±AoXâb“2 @(0~(Be(0~(B#±AoXU¡3 @(0~(Be(0~(B±AoX´? 4 @(0~(Be(0~(B²AoXEÆk5 (0~(B@e(0~(B²AoXÍù˜You displaced your flaming sphere.6 (0~(B@e²AoXùRu7 e@(0~~(B²AoXuh l8 e(0~~(B@³AoXô¿k9 (0~(Be@³AoX»¢€590 (0~(Be@#³AoX­·v1 (0~(Be@#³AoX1‹ œ(0~(B##e#@d4 301 #######d###@´AoXÙ§‘2 ####@´AoXÍ) _3 #(0~(B@µAoXs¦›6 @(0~(B(0~(B(0~(BµAoXêŽ „7 (0~(B@#dµAoXDÎ ¾8 (0~(B@d#e(0~(B¶AoXyj:That door is closed.¶AoXƒÍHThat door is closed.¶AoX JHThat door is closed.¶AoXÜ} HThat door is closed.¶AoXEÐ HThat door is closed.·AoXÓHThat door is closed.·AoXëEHThat door is closed.¸AoX~ùÔ9 d@(0~(B(0~(B##e¸AoX"rÝ10 d(0~(B@(0~(Be#(0~(B¸AoX5 Ë1 (0~(Bd(0~(B@(0~(B(0~(Be»AoX&EReally save? [yn] (n) »AoX¦Z NySaving...[?1049lBe seeing you...