:_o Player: vanilla Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-08-17.13:35:39.ttyrec Time: (1597671339) Mon Aug 17 13:35:39 2020 :_. - [46] 43 1594 book-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 7. Killed by an iron piercer. - [45] :_lCNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Shall I pick character's race, role, gender and alignment for you? [ynaq] :_n name: vanilla  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) :_ + name: vanilla  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) :_,+ name: vanilla  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) :_+ name: vanilla  role: Wizard  race: elf  gender: female  alignment: chaotic Is this ok? [ynq]  vanilla, chaotic female elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) :_}-------- |@.?..| |.f.... |.....| |.....| ---.---Vanilla the Evoker St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from:_} birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--:_SNHello vanilla, welcome to NetHack! You are a chaotic female elven Wizard.Be careful! New moon tonight.Vanilla the Evoker St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1:_p1 Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [f:_1alse] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null [true] H - perm_invent :_1[false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3):_ +++++++++:_߼ a - showrace [false] b - showscore [false] c - silent [true] d - sortpack [true] e - sparkle [true] f - standout [false] g - time [false] h - tombstone [true] i - toptenwin [false] j - travel [true] k - use_inverse [false] l - verbose [true] m - whatis_menu [false] n - whatis_moveskip [false]  Compounds (selecting will prompt for new value): playmode [normal] name [vanilla] role [Wizard] race [elf] gender [female] align [chaotic] catname [(none)]:_[K dogname [(none)] horsename [(none)] msghistory [20] pettype [random] windowtype [tty] o - altkeyhandler [unknown] p - boulder [`] q - disclose [ni na nv ng nc no] r - fruit [slime mold] s - menustyle [full] t - menu_headings [inverse] u - msg_window [single] v - number_pad [0=off] w - packorder [$")[%?+!=/(*`0_] x - paranoid_confirmation [pray] y - pickup_burden [stressed] z - pickup_types [all] A - pile_limit [5] B - runmode [run] C - scores [3 top/2 around] D - sortloot [loot] E - statushilites [0 (off: don't highligh:_@t status fields)] F - statuslines [2] G - symset [default] H - roguesymset [default] I - suppress_alert [(none)] J - whatis_coord [none] K - whatis_filter [none] (2 of 3):_ ++++++++:_z Vanilla the Evoker St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1@f[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:1Set boulder to what? :_00:_u Select message history display type:  s - single c - combination f - full r - reversed(end) :_ ++ Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) :_+ Autopickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain  A - all classes of objects(end) :_++++++++++++++++:_#g -:_8 -Ç:_-Ç:_ -Ç:_ -Ç:_-ć:_ -Ň:_;j"[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:1------- |@.?..| |.f.... |.....| |.....| ---.---LJ:_\6 T:2<@LJ:_: .@p - a scroll of enchant armor. T:3@..fȇ:_  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility e - an uncursed +1 ring of protection Wands c - a wand of cold (0:4) Tools n - a magic marker (0:56) o - an uncursed bugle(end) ه:_ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3ڇ:_,  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ڇ:_,   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ۇ:_Uq+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ۇ:_x( {+What do you want to adjust? [a-p or ?*] ۇ:_QEAdjust letter to what [aq-zA-Z] (? see used letters)? ܇:_: JMoving: w - a blessed +1 quarterstaff (weapon in hands).݇:_ Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility e - an uncursed +1 ring of protection Wands c - a wand of cold (0:4) Tools n - a magic marker (0:56) o - an uncursed bugle(end) ݇:_ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3އ:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview އ:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ߇:_/#q+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ߇:_՗|+What do you want to adjust? [b-pw or ?*] ߇:_A IAdjust letter to what [abq-vx-zA-Z] (? see used letters)? :_FTMoving: T - an uncursed +0 cloak of magic resistance (being worn).:_y Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility e - an uncursed +1 ring of protection Wands c - a wand of cold (0:4) Tools n - a magic marker (0:56) o - an uncursed bugle(end) :_P [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3:_)q Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :__q  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_q+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ }+What do you want to adjust? [c-pwT or ?*] :_ MAdjust letter to what [abeq-vx-zA-SU-Z] (? see used letters)? :_@Moving: r - an uncursed +1 ring of protection.:_*  Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection Wands c - a wand of cold (0:4) Tools n - a magic marker (0:56) o - an uncursed bugle(end) :_w [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_! q+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_j +What do you want to adjust? [cdf-prwT or ?*] :_OAdjust letter to what [a-ceqs-vx-zA-SU-Z] (? see used letters)? :_ 3Moving: F - a wand of cold (0:4).:_XM Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection Wands F - a wand of cold (0:4) Tools n - a magic marker (0:56) o - an uncursed bugle(end) :_  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_Tq+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_}+What do you want to adjust? [df-prwFT or ?*] :_^ SAdjust letter to what [a-cenqs-vx-zA-EG-SU-Z] (? see used letters)? :_$4Moving: G - a magic marker (0:56).:_ Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) :_s  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1 T:3:_ 0What do you want to put on? [dr or ?*] :_6Which ring-finger, Right or Left? [rl] :_/e AC:8r - an uncursed +1 ring of protection (on right hand). T:4.f.:_& Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56):_Y& (end) :_  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:8 Xp:1 T:4:_Ѐ Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56):_(end) :_~  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:8 Xp:1 T:4:_d/What do you want to put on? [d or ?*] :_.Gee! All of a sudden, you can't see yourself.d - an uncursed ring of invisibility (on left hand). T:5.f:_/ Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster p - a scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker:_\ (0:56)(end) :_c [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:8 Xp:1 T:5 :_90What do you want to read? [i-mp or ?*]  :_As you read the scroll, it disappears.Your cloak of magic resistance glows silver for a moment. AC:7 T:6f. :_7v Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +1 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) :_* [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:7 Xp:1 T:6:_L1What do you want to read? [ijklm or ?*] :_bAs you read the scroll, it disappears.Your cloak of magic resistance glows silver for a moment. AC:6 T:7..f:_d  Weapons w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +2 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) :_6 [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:6 Xp:1 T:7:_}^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_s+:_T &tame kitten:_|O5What do you want to call the kitten? :_a:_s:_ d:_-f:_%i:_(\ :_9 :_h :_\ :_X  :_i K:_A a :_ 6t :_z :_;e :_n :_fJ!:_DNa!:_m!:_%m!:_e!:_Or!:_fa ":_I T:8.f.":_x J T:9.f":_ P T:10.f.#:_V T:11.f###:_^ L T:12.f$:_- T:13.$:_L " T:14%:_(" T:15%:_y" T:16%:_j j#You find a hidden passage. T:17f%:_$K T:18f#':_x Message History  You find a hidden passage. What do you want to call the kitten? KatzenJammer As you read the scroll, it disappears. Your cloak of magic resistance glows silver for a moment. What do you want to read? [ijklm or ?*] i As you read the scroll, it disappears. Your cloak of magic resistance glows silver for a moment. What do you want to read? [i-mp or ?*] p Gee! All of a sudden, you can't see yourself. d - an uncursed ring of invisibility (on left hand). What do you want to put on? [d or ?*] d r - an uncursed +1 ring of protection (on right hand). Which ring-finger, Right or Left? [rl] r What do you want to put on? [dr or ?*] r Moving: G - a magic marker (0:56). Adjust letter to what [a-cenqs-vx-zA-EG-SU-Z] (? see used letters)? G What do you want to adjust? [df-prwFT or ?*] n Moving: F - a wand of cold (0:4).':_P[K Adjust letter to what [a-ceqs-vx-zA-SU-Z] (? see used letters)? F What do you want to adjust? [cdf-prwT or ?*] c Moving: r - an uncursed +1 ring of protection. Adjust letter to what [abeq-vx-zA-SU-Z] (? see used letters)? r What do you want to adjust? [c-pwT or ?*] e--More--(:_r [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:6 Xp:1 T:18(:_R T:19.f##(:_ T T:20###f#):_mN T:21###f):_ q T:22#0#f###*:_a T:23####f#*:_Kd Z T:240##f+:_ pa T:25##0#f+:_3f#You swap places with KatzenJammer. T:26f###,:_ ] T:27#f#-:_ɓE T:28####-:_0 C T:29f.:_\e T:30##f+.:_Y In what direction? .:_BThe door opens. T:31--------........+f..........|#-...........|..........|....!...|......|-------/:_[T T:32--....#|.f|........----/:_  T:33-|f-||.--0:_;S T:34.#f0:_" \ T:35-.f1:_v T:39....f...2:_^}f!You swap places with KatzenJammer..q - a yellow potion. T:40f..4:_Q[ T:41f..4:_mO T:42.f4:_S T:43.f.5:_AzO T:44f.5:_^ I T:45###..6:_.n0 T:46##6:_T X T:47##f7:_] T:48###f.7:_. Q T:49+##8:_NIn what direction? 8:_# iThe door resists! T:50f9:_:})In what direction? 9:_`The door resists! T:51f##9:_)In what direction? ::_oThe door opens. T:52-----...:...|f##::_ 1 T:53-----....:|....|...|-- #f;:_r T:54||..|...$-------#;:_J" T:55<:_E T:56.:<:_1 ^. $:2$ - 2 gold pieces. T:57.=:_3AYou miss it. T:58>:_tAYou miss it. T:59>:_hAYou miss it. T:60>:_I_You kill the newt! T:61%?:_L v.s - a newt corpse. T:62.fA:_T9What do you want to eat? [s or ?*] A:_8iThis newt corpse tastes okay. T:63f.| T:64.f T:65f..You finish eating the newt corpse. T:66f.B:_mL T:67..fB:_ F T:68..fC:_]L T:69.fC:_ P T:70..fD:_z T:71f|:.D:_-] T:72.#:.E:_OZ T:73.f.F:_v T:74|#f:F:_0& nYou kill the newt! T:75##fG:_f#You swap places with KatzenJammer. T:76##fI:_Z T:77f##oJ:_6 l T:78#.F.oL:_g T:79f.o.L:_n .oThe goblin throws a crude dagger!)).You are hit.).[Vanilla the Evoker  ]  HP:8(11) Pw:8(8) AC:6 Xp:1 T:79  T:80#.fO:_N .t - a crude dagger. T:81.f.o.R:_hx Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100%(end) R:_Q! + Pw:3In what direction? S:_OThe spell hits it.You kill the goblin! T:82.f[T:_U T:83.fT:_1 |You see here an iron skull cap. T:84.fU:_Y/{.u - an iron skull cap. T:85f..V:_$ ] T:86..fW:_  Coins $ - 2 gold pieces Weapons t - a crude dagger w - a blessed +1 quarterstaff (weapon in hands) Armor u - an iron skull cap T - an uncursed +2 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) Tools o W:_ L- an uncursed bugle G - a magic marker (0:56)(end) Z:_{[Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:8(11) Pw:3(8) AC:6 Xp:1 T:86[:_j6=What do you want to drop? [$df-hj-moqrtuwFGT or ?*] [:_*\ T:87[.f[:_ ] T:88[f\:_) Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \:_ +]:_ What would you like to drop?  Weapons (')') t - a crude dagger Potions ('!') q - a yellow potion(end) ]:_^ +^:_t  T:89).f`:_y[Vanilla the Evoker  ]  HP:9 Pw:4 T:90f.a:_c 3 Message History  What do you want to drop? [$df-hj-moqrtuwFGT or ?*] u u - an iron skull cap. You see here an iron skull cap. The spell hits it. You kill the goblin! In what direction? b t - a crude dagger. The goblin throws a crude dagger! You are hit. You swap places with KatzenJammer. You kill the newt! This newt corpse tastes okay. You finish eating the newt corpse. What do you want to eat? [s or ?*] s s - a newt corpse. You kill the newt! You miss it. You miss it. You miss it. $ - 2 gold pieces. The door opens. In what direction? k The door resists!--More--b:_.$ [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:6 Xp:1 T:90b:_s You stop. KatzenJammer is in the way! T:91)fc:_u{You see here a crude dagger. T:92f.d:_)x.t - a crude dagger. T:93..fe:_+d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) e:_!+What do you want to name? [$df-hj-moqrtwFGT or ?*] e:_ @What do you want to name this crude dagger? e:_Kuf:_#Kbf:_}f:_3m n T:94.Ff.g:_: You stop. KatzenJammer is in the way! T:95f[h:_O|You see here an iron skull cap. T:96.fh:_ }.u - an iron skull cap. T:97..fi:_[d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) i:_m4+What do you want to name? [$df-hj-moqrtuwFGT or ?*] i:_W BWhat do you want to name this iron skull cap? j:_ouj:_cbj:_2j:_\  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview j:_k   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) k:_q+ [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:6 Xp:1 T:97 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) k:_+What do you want to adjust? [df-hj-moqrtuwFGT or ?*] l:_VAdjust letter to what [a-ceinpsuvx-zA-EH-SU-Z] (? see used letters)? m:_ =Moving: U - an iron skull cap named ub.n:_e Coins $ - 2 gold pieces Weapons t - a crude dagger named ub w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - an iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4) :_d7mTools o - an uncursed bugle G - a magic marker (0:56)(end) o:_d [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:6 Xp:1 T:97p:_r Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100%(end) q:_Nq:_-What do you want to wear? [U or ?*] r:_61You don't have that object.--More--s:_lP5What do you want to wear? [U or ?*] s:_LE.f T:98You finish your dressing maneuver. AC:5t:_FD Coins $ - 2 gold pieces Weapons t - a crude dagger named ub w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4t:_Ds) Tools o - an uncursed bugle G - a magic marker (0:56)(end) t:_Q [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:5 Xp:1 T:98t:_ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100%(end) v:_wUNw:_X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) w:_X *+Monsters currently shown near <21,15>:  <19,12> F lichen  <24,16> f tame kitten called KatzenJammer --More--x:_=2[Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:5 Xp:1 T:98----------|........||........||........|-------|-- -------#### |<....|# |......#0### |.....|#0###0#### |.....|####---.---.----- ---.---##|...........+######|..F........|##-...........||...........||...........||.......f...|-------------y:_/O T:99f.y:_B)P T:100f.y:_$8bYou miss it. T:101f.z:_8xYou kill the lichen! T:102.f..{:_B Coins $ - 2 gold pieces Weapons t - a crude dagger named ub w - a blessed +1 quarterstaff (weapon in hands) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands F - a wand of cold (0:4{:_kCs) Tools o - an uncursed bugle G - a magic marker (0:56)(end) |:_N [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:5 Xp:1 T:102}:_r& 1What do you want to wield? [- tw or ?*] ~:_st - a crude dagger named ub (weapon in hand). T:103..f~:_l  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ~:_l   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_4r+ [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:2 HP:9(11) Pw:4(8) AC:5 Xp:1 T:103 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_+What do you want to adjust? [df-hj-moqrtwFGTU or ?*] :_RHVAdjust letter to what [a-ceinps-vx-zA-EH-SV-Z] (? see used letters)? :_MSwapping: w - a crude dagger named ub (weapon in hand).:_^p W T:104..f:_HB[Vanilla the Evoker  ]  HP:10(11) Pw:4(8) AC:5 Xp:1 T:105f.:_7 T T:106..f:_G T:107f.:_g Pw:7 T:108f..:_C T:109.f:_}Q T:110f.:_X A T:111..f:_, bThe door resists! T:112.f:_The door opens. T:113-.f:_> n T:114f#.#.:_1U T:115#.f#:_ I T:116f##:_3Z T:117###-f:_  T:118##f#.....$...|.....|--:_=d  T:119##f##....--:_uf[Vanilla the Evoker ]  HP:11 T:120#f------+..|:_2  T:121#-.f|...>--:_ӿk T:122#.f|.--:_^ T:123.f..:_3a . $:5$ - 3 gold pieces. T:124..f:_.v - a ragged spellbook. T:125..f:_?What do you want to read? [jklmv or ?*] :_A; PThis spellbook is difficult to comprehend. Continue? [yn] (n) :_C{ You begin to memorize the runes. Pw:8 T:126f.. T:127f. T:128.f. T:129.f T:130f. T:131..f T:132f. T:133.f. T:134f. T:135..f T:136.f T:137f.:_{  T:138.fYou add the "identify" spell to your repertoire. T:139.f.:_ `d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_g+What do you want to name? [$df-hj-moqrtvwFGTU or ?*] :_J;IWhat do you want to name this spellbook of identify? :_ 1:_3:_09:_X:_z Coins $ - 5 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection :_jz(on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) :_y^[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:1 $:5 HP:11(11) Pw:8(8) AC:5 Xp:1 T:139:_, ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 100%(end) :_X:_ZZ T:140..f:_H T:141f.:_< J T:142.f:_s --.---+- |.<..{.| |..f..(| |.$....| -------- [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:5 HP:11(11) Pw:8(8) AC:5 Xp:1 T:142  T:143f.:_\ T:144.$f:_kJ . $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:144$ - 13 gold pieces. T:145f..:_o W T:146..f:_Z T:147f..:_d You stop. KatzenJammer is in the way! T:148{(f:_&T T:149f.:_ TYou have a little trouble lifting a large box. Continue? [ynq] (q) :_xYou see here a large box. T:150f.:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_‰+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:150In what direction? :_- PThere is a large box here. Check it for traps? [ynq] (q) :_|You find no traps on the large box. T:151.f:_ӥ  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:151In what direction? :_#!PThere is a large box here. Check it for traps? [ynq] (q) :_ uYou find no traps on the large box. T:152f.:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_A  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_D+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:152In what direction? :_PThere is a large box here. Check it for traps? [ynq] (q) :_ You find no traps on the large box. T:153f.:_?6 Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_e6  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_s+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:153In what direction? :_PThere is a large box here. Check it for traps? [ynq] (q) :_]{You find no traps on the large box. T:154..f:_*?  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_O?   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_!+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:154In what direction? :_LPThere is a large box here. Check it for traps? [ynq] (q) :_cYou find no traps on the large box. T:155f..:_  Coins $ - 18 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of prot:_ ection (on right hand) Wands F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) :_R [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:155:_O Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_O  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_C + [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:155There is a large box here; force its lock? [ynq] (q) :_You force your crude dagger named ub into a crack and pry. T:156..f T:157f. T:158f. T:159{f of.You stop forcing the lock. T:160:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_ˋ  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_, [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:160:__ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :__  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_0+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:160You resume your attempt to force the lock. T:161<f. o T:162{f T:163f{. .o T:164.f T:165o. .f T:166f. T:167.:_R'[Cf.oKatzenJammer bites the goblin.The goblin is killed! T:168.f T:169f. T:170)f T:171)f T:172).f T:173f. T:174f.)You succeed in forcing the lock. T:175.f:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_R+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:175There is a broken large box here, loot it? [ynq] (q) :__8You carefully open the large box...--More--:_ce Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) :_+ Take out what type of objects?  A - Auto-select every item  a - All types b - Potions ('!') c - Wands ('/')  X - Items of unknown Bless/Curse status(end) :_b +:_ e% Take out what?  Potions ('!') a - an emerald potion Wands ('/') b - a platinum wand(end) :_B ++:_x - an emerald potion.y - a platinum wand. T:176f.:_=\HWhat do you want to write with? [- drtwyFG or ?*] :_,?You write in the dust with your fingertip.--More--:_N ?What do you want to write in the dust here? :_E:_Kl:_b:_ϋ e:_ r:_me:_ t:_ևh:_ړ\ T:177)f:_ Something is written here in the dust.You read: "Elbereth".You see here an empty broken large box.:_Q What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ &+ Wands y - a platinum wand F - a wand of cold (0:4)(end) :_M 9:_ג ;What do you want to write with? [- drtwyFG or ?*] :_GDo you want to add to the current engraving? [ynq] (y) ˆ:_B MYou add to the writing in the dust with a platinum wand.--More--Ĉ:_LWhat do you want to add to the writing in the dust here? Ĉ:_f- EĈ:_! lĈ:_D bň:_Zeň:_brň:_Seň:_Ntň:_ohň:_ The floor is riddled by bullet holes! T:178f).ƈ:_ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Lj:_ +What do you want to call? [df-hj-mqrvxyFTU or ?*] Lj:_5)Call a platinum wand: Ȉ:_D-mȈ:_iȈ:_ sȈ:_*B sȈ:_O iɈ:_lɈ:_ ~eɈ:_4 Ɉ:_ ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Ɉ:_ +What do you want to name? [$df-hj-moqrtv-yFGTU or ?*] ʈ:_+FWhat do you want to name this wand called missile? ˈ:_x1ˈ:_5 ̈:_4 Coins $ - 18 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion Rings d - an uncursed ring of invisibility (on left hand) r - ̈:_4 an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56)(end) ͈:_[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:178͈:_[You have a little trouble lifting an empty broken large box. Continue? [ynq] (q) Έ:_C8.You have a little trouble lifting z - an empty broken large box.. BurdenedYour movements are slowed slightly because of your load. T:180{).fΈ:_~d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ψ:_4A+What do you want to name? [$df-hj-moqrtv-zFGTU or ?*] ψ:_(<What do you want to name this large box? Ј:_sЈ:_tЈ:_VuaЈ:_FsЈ:_ZhЈ:_3  Ј:__ lш:_"2ш:_ ӈ:_PT Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ӈ:_T  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ӈ:_ }+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:180 Burdened Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ӈ:_? +What do you want to call this dungeon level? Ԉ:_sԈ:_`tԈ:_MaԈ:_w sԈ:_3 hԈ:_< Ո:_D) Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ֈ:_ ׈:_(rYou see here a crude dagger. T:181.f.؈:_-.You have a little trouble lifting w - a crude dagger named ub. T:182.f.و:_ Coins $ - 18 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion Rings d - an uncursed ring of invisibility (on left hand) r - و:_Dan uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle z - an empty broken large box named stash l2 G - a magic marker (0:56)(end) ߈:_[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:182 Burdened:_o?What do you want to drop? [$df-hj-moqrtv-zFGTU or ?*] :_k(Your movements are now unencumbered. T:183f.:_:  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_:   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_u+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:183There is an empty broken large box named stash l2 here, loot it? [ynq] (q) :_=You open the large box named stash l2...--More--:_ & The large box named stash l2 is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) :_+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_4+:_mh Put in what?  Coins ('$') $ - 18 gold pieces Weapons (')') t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) Armor ('[') T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions ('!') f - an uncursed :_hFpotion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') o - an uncursed bugle G - a magic marker (0:56)(end) :_r+:_K+:_ +:_+:_.+:_T+:_+:_% +:_Aq[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:183You put a blessed spellbook of force bolt into the large box named stash l2.You put an uncursed spellbook of magic missile into the large box named stash l2.--More--:_9d T:184{.f:_~{ Coins $ - 18 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_/  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:184:_h- Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_-  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_< u+ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:184 Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) :_+ The Dungeons of Doom: levels 1 to 2  Level 2: "stash" <- You are here. A fountain.--More--:_X /:_sjQ T:185f..:_ן N T:186f<.:_O T:187##.f:_, D T:188##.<:_;L T:189#f:_\  T:190---....#f#.:_X T:191#f#:_  T:192--..#f#:_`^ T:193..f#:_` T:194------ |...... |.... ....--f#:_4 T:195...| |f....| --.--+--#:_^ > T:196.f:_nG T:197f.:_D T:198f.:_kIn what direction? :_] ~The door opens. T:199f.| :_Y T:200.f# :_Q6 T:201.## :_ T T:202.f# :_^ T:203|f# :_ U T:204#f# :_V T:205#f## :_YD M T:206#f :_^In what direction?  :_ElThe door resists! T:207#f :_ )In what direction?  :_ The door opens. T:208#f| :_T T:209f## :_ 9 T:210##:_:Something is written here in the dust.You read: "E?berethElbcrctr". T:211#f:_? ` T:212|.f:_,R T:213(f:_vC T:214.f:_I K T:215f..:_I T:216f.:_M T:217..f:_} S T:218f.(:_a T:219f|.:_a T:220#|f:_|+You find a hidden door. T:221.f:_i N T:222f(:_Lo Message History  You find a hidden door. Something is written here in the dust. You read: "E?berethElbcrctr". The door opens. In what direction? j The door resists! In what direction? j The door opens. In what direction? j You put an uncursed bugle into the large box named stash l2. You put a blessed potion of polymorph into the large box named stash l2. You put a yellow potion into the large box named stash l2. You put an emerald potion into the large box named stash l2. You put a spellbook of identify named 139 into the large box named stash l2. You put an uncursed potion of levitation into the large box named stash l2. You put a blessed spellbook of force bolt into the large box named stash l2. You put an uncursed spellbook of magic missile into the large box named stash l2. You open the large box named stash l2... There is an empty broken large box na:_omed stash l2 here, loot it? [ynq] (q) y Your movements are now unencumbered. What do you want to drop? [$df-hj-moqrtv-zFGTU or ?*] z You have a little trouble lifting w - a crude dagger named ub. You see here a crude dagger. What do you want to call this dungeon level? stash What do you want to name this large box? stash l2--More--:_ ------...........|.....|--|--########|-.|.|.+-- [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:11(11) Pw:8(8) AC:5 Xp:1 T:222:_ F T:223f.:_GIn what direction? :_[jThe door resists! T:224f.:_q)In what direction? :_T=mThe door resists! T:225.f:_ )In what direction? :_[{The door opens. T:226f..-:_oO)In what direction? :_ 4This door is already open.:_]L T:227.f:_UF T:228f.:_ #xYou find a hidden passage. T:229.f.x :_ i.fThe grid bug bites! T:230:_ڜYou hit it..fThe grid bug bites! T:231:_OYou miss it.f-The grid bug misses! T:232:_a/You miss it..fThe grid bug bites! T:233You hear bubbling water.:_1"You hit it.f-The grid bug misses! T:234!:_YYou miss it..fThe grid bug bites! T:235!:_0 You miss it.f-The grid bug misses! T:236.f":_zYou miss it.f-The grid bug bites! T:237#:_Y{You kill the grid bug! T:238f-#%:_t[ T:239.-f#%:_X T:240#f##%:_ Q T:241#f#&:_w T:242|#f..........)......{......|.........---------&:_ { T:243#.f#.-':_n T:244---...#f#.-':_QE T:245---....f##.-':_D  T:246---....#f#.-(:_p T:247---$...#f.-(:_Fw T:248---...|.#f|.-(:_QAn--You have a little trouble lifting an orc corpse. Continue? [ynq] (q) *:_v Things that are here: a poisoned dart an orc corpse a sling 10 darts--More--,:_A little dart shoots out at you!You are hit.[Vanilla the Evoker  ]  HP:9(11) Pw:8(8) AC:5 Xp:1 T:249#f/:_  Pick up what?  Weapons (')') a - a sling b - 10 darts c - a poisoned dart Comestibles ('%') d - an orc corpse(end) 1:_ m3:_l Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview 3:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) 3:_ + [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:9(11) Pw:8(8) AC:5 Xp:1 T:249In what direction? 4:_(qYou disarm the trap. T:250f#.5:_` Pick up what?  Weapons (')') a - a sling b - 36 darts c - 10 darts d - a poisoned dart Comestibles ('%') e - an orc corpse(end) 6:_q +7:_~+7:_e+8:_ HA - 36 darts.A - 10 darts.%B - a poisoned dart. T:251f.o%::_ Coins $ - 18 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) >:_B`  [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:18 HP:9(11) Pw:8(8) AC:5 Xp:1 T:251?:_Ji] T:252...fo @:_b T:253f$o.@:_f.You swap places with KatzenJammer. T:254f.o.B:_. $:20$ - 2 gold pieces.[Vanilla the Evoker  ]  HP:10(11) Pw:8(8) AC:5 Xp:1 T:255..fC:__W T:256.$fD:_.fYou swap places with KatzenJammer. T:257.fD:_j . $:21$ - a gold piece. T:258.f.F:_6EV T:259.fF:_T T:260..fG:_L m  T:261..of.G:_ S  T:262.f.H:_;` T:263f..I:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) L:_F + Pw:3In what direction? M:_The spell hits it.You kill the goblin! T:264f.%N:_8L T:265.fN:_A F T:266.fO:_F T:267.fO:_D T:268..fO:_) YYou have a little trouble lifting a goblin corpse. Continue? [ynq] (q) P:_3|You see here a goblin corpse. T:269.fQ:_?UHThere is a goblin corpse here; eat it? [ynq] (n) Q:_lBlecch! Rotten food![Vanilla the Evoker ]  HP:11 Pw:6 T:270.f T:271f.You finish eating the goblin corpse. T:272...fR:_~ 4You see no objects here.T:_mP T:273f.U:_\H T:274f.U:_(MQ T:275.f#U:_e> T:276#..#V:_KN T:277#fW:_8> T:278##.W:_O T:279#fW:_..|#.......|#|i:_un T:321-.#f#.i:_N T:322-.#f#....|i:_  T:323-.#f#......---i:_M  T:324-.#f.........-----j:_Q T:325-|.#f|........----j:_ < T:326-#.f||.--j:_)f.. T:329  T:335........f..k:_ _-------------|...........||.....<.....||......Z.[...------+------[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:11(11) Pw:8(8) AC:5 Xp:1 T:335  T:336m:_4 X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) o:_o+Monsters currently shown near <35,4>:  <36,5> Z kobold zombie --More--p:_?[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:11(11) Pw:8(8) AC:5 Xp:1 T:336-------------|...........||.....<.....||......Z.[...------+------q:_ X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) r:_+Objects currently shown near <35,4>:  <38,5> [ a leather armor --More--r:_w?[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:11(11) Pw:8(8) AC:5 Xp:1 T:336-------------|...........||.....<.....||......Z.[...------+------s:_\ 4You hit it. T:337t:_ You destroy the kobold zombie!%Welcome to experience level 2.[Vanilla the Evoker ]  HP:18(18) Pw:24(24) AC:5 Xp:2 T:338w:_} ^You have a little trouble lifting a kobold corpse. Continue? [ynq] (q) x:_BSYou see here a kobold corpse. T:339z:_t') T:340z:_IYou see here a leather armor. T:341{:_^}T.C - a leather armor. T:342.|:_0) T:343|:_C# T:344|:_f|# T:345|:_3#----------- |..........----- |.........|+...|-------------- |.........|#|...||............| ---.---|--#....|######........f.>..|###|...|##|............|#####-----##|............|#############|............|####--------------##### ###### --.---|-### |.<..{.|----------------### |....(.|...............|### |......-####|...............#### --------######.[|:_T#38;5;1m%......{......|##|...............##----------------[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:21 HP:18(18) Pw:24(24) AC:5 Xp:2 T:345You remember this level as stash. T:346f.:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) :_+You fail to cast the spell correctly. Pw:17 T:347..f:_ Coins $ - 21 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor C - a leather armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_  [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:21 HP:18(18) Pw:17(24) AC:5 Xp:2 T:347:_T 2What do you want to take off? [TU or ?*] :_ .f. T:348You finish taking off your helm. AC:6:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 77% 76%-100%(end) :_W:_x  Coins $ - 21 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor C - a leather armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_g [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:21 HP:18(18) Pw:17(24) AC:6 Xp:2 T:348:_q L T:349.f:_Z Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_> +:_K What would you like to drop?  Weapons (')') w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor ('[') C - a leather armor U - a +0 iron skull cap named ub Wands ('/') y - a wand called missile named 1(end) :_D+:_i T:350.f[:_dO T:351f.:_b!I T:352.f:_oL T:353f>:_vI T:354f>:_*8W T:355.>f:_nO T:356f.:_ R T:357>f:_Z T:358f..:_ M T:359..f:_ W Pw:20 T:360f>:_b? T:361.f:_"AF T:362.f:_ N T:363..f:_3 M T:364.f>:_, N T:365..f:_ I T:366f.:_Z0F T:367f.:_H F T:368f.:_+@F T:369.f:_ oYou see here a leather armor. T:370.f:_7.C - a leather armor. T:371f..:_jd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 77% 76%-100%(end) :_\ +You fail to cast the spell correctly. Pw:13 T:372.f:_9 R T:373f.:_  E T:374.f:_+I T:375.f:_o S T:376f..:_W9  Coins $ - 21 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor C - a leather armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_! [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:21 HP:18(18) Pw:13(24) AC:6 Xp:2 T:376:_f M T:377..f:_~S Pw:15 T:378f.:_s S T:379.f.:_U -------------|...........||....f<.....||......%.....------+------[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:18(18) Pw:15(24) AC:6 Xp:2 T:379  T:380f.:_ I T:381.f:_!This door is locked.:_-K)In what direction? :_2.This door is locked.:_P)In what direction? :_N.This door is locked.:_ ` T:382f..:_uI T:383.f:_ B T:384<f:_pB T:385.f:_tI T:386f.:_ z T:387o .#f##:_O T:388 f..:_M T:389.f.:_gL T:390f.:_[ L T:391..f:_+"L T:392f.:_g N T:393..f:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 77% 76%-100%(end) :_$ +You fail to cast the spell correctly. Pw:8(24) AC:6 Xp:2 T:393  T:394.f.:_  Coins $ - 21 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart Armor C - a leather armor T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) ȉ:_ [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:18(18) Pw:8(24) AC:6 Xp:2 T:394ɉ:_E}-What do you want to wear? [U or ?*] ʉ:_.fo T:395You finish your dressing maneuver. AC:5̉:_h Pw:10(24) AC:5 Xp:2 T:396f.̉:_$_ f T:397f<.o.͉:_ЀF T:398.fΉ:_dZ T:399f..oω:_XYou hit it. T:400..fЉ:_uYou miss it. T:401.%fщ:_ You hit it..fThe goblin wields a crude dagger!The crude dagger welds itself to the goblin's hand!KatzenJammer misses the goblin. T:402ԉ:_uYou miss it.KatzenJammer misses the goblin.KatzenJammer misses the goblin. T:403։:_c1You miss it.KatzenJammer misses the goblin.The goblin hits![Vanilla the Evoker  ]  HP:14KatzenJammer misses the goblin. T:404ى:_You miss it.KatzenJammer bites the goblin.The goblin is killed! T:405[ډ:_IED - a tin.[--More--ۉ:_} Other things that are here: an iron skull cap a cursed crude dagger--More--܉:_*^f.. T:406You hear the chime of a cash register.݉:_d Pick up what?  Weapons (')') a - a cursed crude dagger Armor ('[') b - an iron skull cap(end) މ:_u+߉:_+߉:_/E - a cursed crude dagger..H - an iron skull cap.[Vanilla the Evoker  ]  HP:15 T:407..f.:_A Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_B  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_v+ [Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:21 HP:15(18) Pw:10(24) AC:5 Xp:2 T:407 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_+What do you want to call this dungeon level? :_ys:_C;t:_ o:_r:_2 e:_ :_ ? T:408.f:_rG T:409f..:_ X T:410##.f:_83 T:411---------------#...............|..........|..f..|---:_9 y T:412f#.#...---:_'~ T:413f##...!---:_y Pw:12 T:414#f....---:_+ x T:415-##f|....---:_M[ T:416#f.-:_z? G T:417..f:_vc[Vanilla the Evoker  ]  HP:16 T:418f...f T:420....f.I - a ruby potion. T:424f...:_/ O T:425.f:_uF T:426f.:_CXG T:427f..:_F T:428f.:_j [Vanilla the Evoker  ]  HP:17 T:429f..:_sM T:430.f:_Z T:431Z.f:_The gnome zombie hits![Vanilla the Evoker  ]  HP:13  Pw:13 T:432f..:_S T:433f..:_F T:434f.:_* e T:435.Zf.:_ooX T:436f..:_tva T:437fZ.:_? I T:438.f:_HY T:439f..:_ [Vanilla the Evoker  ]  HP:14 T:440.f:_jnZf. T:441You hear the chime of a cash register.:_+R T:442f.:_ L T:443f.:_DF T:444f.:_y M T:445f.:_NM T:446.f:_T T:447...f:_'e2What do you want to take off? [TU or ?*] :_ f.. T:448You finish taking off your helm. AC:6:_Cd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 77% 76%-100%(end) :_6W:_.What do you want to wear? [HU or ?*] :_..f T:449You finish your dressing maneuver. AC:5:_Z Pw:15 T:450f.:_ [Vanilla the Evoker  ]  HP:15 T:451..f:_F T:452f.:_y Q T:453f..:_Q T:454f..:_ȅ a T:455.#f#:_ F T:456.f:_.Z#The gnome zombie hits![Vanilla the Evoker  ]  HP:13  T:457f:_u1LYou hit it. T:458.:_, eYou destroy the gnome zombie! T:459.#:_Ap - T:460# :_X ' T:461# :_k l[Vanilla the Evoker  ]  HP:14 T:462## :_ F T:463##### :_X, T:464# :_0e , T:465# :_L T:466f# :_!f T:467##f## :_  Pw:18 T:468#+--#..|f.$....|#..|--- :_Q f#You swap places with KatzenJammer. T:469-#.f#.-:_ T:470-.##f.-:_1# T:471-|.f##|.-:_ĉ -.- $:23$ - 2 gold pieces. T:472##f.:_ [Vanilla the Evoker  ]  HP:15 T:473f..:_Q T:474..f:_#wThe door opens. T:475|f.:_ a T:476..f:_k T:477##f..:_M d T:478#|f:_Z T:479#f.:_ r T:480##f|:_zw T:481####f##:_VOU T:482##f#:_]Pb T:483#f##:_k [Vanilla the Evoker  ]  HP:16 T:484f##:_T T:485#f#:_ Z Pw:20 T:486#f#:_L T:487#f#:_J T:488##f#:_ I T:489f##:_p T:490r#f##:_ T:491#r##f#.:_l] T:492#f##:_ T:493#f#...........-----:_!  T:494#f......--:_MJ[Vanilla the Evoker  ]  HP:17 T:495#f--....................|........|.........|--------:_a  T:496f-----.---+--|........||...F||.:_j T:497#.fF.:_A@ T:498.f:_ K T:499f.:_; ^^A trap door opens up under you!You fall down a shaft!:_'--More-- :_N-----------|h.........|...!.....||.........|----.------[Vanilla the Evoker  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:17(18) Pw:20(24) AC:5 Xp:2 T:499  T:500":_7![J - a potion of levitation.[You see here a banded mail..hThe hobbit throws an elven dagger!)It misses..) T:501%:_ad Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) +:_wW/:_ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) 1:_+ Pw:10In what direction? 1:_Ϸ ^--You kill the hobbit!-.-The magic missile bounces!--The magic missile hits you!The missiles bounce off! T:502|...)3:_) T:5033:_S j Things that are here: an elven dagger a banded mail--More--4:_ Y Pw:11 T:5045:_! Pick up what?  Weapons (')') a - an elven dagger Armor ('[') b - a banded mail(end) 5:_t +6:_ [K - an elven dagger. T:505[7:_J8_[Vanilla the Evoker ]  HP:18 T:5067:_F . T:507##8:_(. T:508##8:_k T:509#d ###.|;:_dX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ;:_D+Monsters currently shown near <59,9>:  <62,9> d little dog --More--<:_o[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:18(18) Pw:11(24) AC:5 Xp:2 T:509-----------|..........|...[.....||.........|----.------#####d###.|<:_ Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Comestibles D - a tin Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)[<:_27;83H Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) >:_F [Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:18(18) Pw:11(24) AC:5 Xp:2 T:509?:_4What do you want to throw? [$twABEK or ?*] @:_$In what direction? @:_UY ~%#The tin misses it. T:510d A:_ R T:511# d#B:_|K T:512%d B:_ U#D - a tin. T:513##dC:_d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D:_>u+D:_R corridorD:_pr/peaceful little dogE:_z7What do you want to call the little dog? F:_PF:_eG:_ eH:_ H:_`cH:_IneH:_9 aI:_P I:_ I:_2 I:_:v aJ:_:cJ:_qiJ:_ xK:_L:_l7 T:514 ##M:_U T:515#.+M:_D  T:516--..............|.........|-----------N:_{I--------|....e.^|....|[.|Click! You trigger a rolling boulder trap!.Fortunately for you, no boulder was released. T:517R:_* T:518R:_y=$ T:519S:_e $ T:520S:_ $ T:521T:_8^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) V:_k+ Pw:6(24) AC:5 Xp:2 T:521In what direction? W:_ The spell hits it.You kill the floating eye! Pw:8 T:522%X:_d* T:523X:_/ {.L - a floating eye corpse.. T:524You hear bubbling water.Z:_$;What do you want to eat? [DL or ?*] Z:_F*This floating eye corpse tastes okay. T:525 T:526 T:527You finish eating the floating eye corpse.You feel a strange mental acuity. T:528[:_  Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance (being worn) U - a +0 iron skull cap named ub (being worn) Comestibles D - a tin Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right h[:_ and) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) ]:_[Vanilla the Evoker ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:18(18) Pw:8(24) AC:5 Xp:2 T:528]:_M ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ^:_+What do you want to name? [$dhjkrtwyA-KTU or ?*] ^:_MWhat do you want to name this cloak of magic resistance? _:_{i_:_*n_:_t_:_9:_:_ E_:_AS`:_QP`:_Eu`:_1 $ T:529a:_f$ T:530a:_3$ T:531a:_ OYou see here a pair of hiking boots. T:532b:_u ].M - a pair of hiking boots. T:533.c:_* T:534d:_$ T:535d:_7$ T:536d:_&$ T:537e:_$ T:538e:_e$ T:539e:_yM 8 Pw:11(24) AC:5 Xp:2 T:540e:_$ T:541f:_f;In what direction? f:_70This door is locked.g:_-*In what direction? g:_0This door is locked.h:_*In what direction? h:_.AWHAMMM!!! T:542i:_&*In what direction? i:_˚As you kick the door, it crashes open! T:543|........||j:_I T:544d#k:_ T:545--..| .#.|l:_ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) m:_eXn:_ X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) o:_$+No monsters are currently shown nearby.o:_ "p:_m T:546d#.#.p:_e  T:547d--#.%##.....F----q:_;x T:548 d#..#.r:_Sg T:549#d...--r:_  T:550---d#...|..Fs:_V T:551#||.--s:_|k0 T:552#s:_@) I.N - a food ration. T:553.u:_0 B T:554.#v:_U$ T:555v:_1 T:556##v:_F $ T:557w:_J Pw:14 T:558#.w:_ ( T:559#x:_tDB T:560d#x:_0 T:561 #y:_=( T:562#y:_ 7 T:563##z:_Q T:564 d##z:_ A T:565d#{:_uf M T:566 d##|:_pI T:567###d}:_=M T:568#d#}:_x X T:569##d~:_vpF T:570###~:_l/ T:571##~:_ [ T:572B.#d:_ : T:573.#:_z# T:574:_i a T:575B#d:_ Pw:17 T:576##B#d#:_i #B#dThe bat bites![Vanilla the Evoker  ]  HP:16  T:577d#:_҈ d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 86% 76%-100%(end) :_ + Pw:7(24) AC:5 Xp:2 T:577In what direction? :_|-You kill the bat!#Welcome to experience level 3.-[Vanilla the Conjurer  ]  HP:20(22) Pw:17(34) AC:5 Xp:3 T:577-The magic missile hits you!The missiles bounce off! Pw:20 T:578###d:_T  Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap M - a pair of hiking boots T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisib:_NU ility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:20(34) AC:5 Xp:3 T:578:_o^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_R X:_?What do you want to write with? [- drtwyABE-GK or ?*] :_ @You write in the dust with your fingertip.--More--:_ @What do you want to write in the dust here? :_E:_sel:_.b:_ e:_< r:_ e:_t:_ h:_>6 T:579#:_} Something is written here in the dust.You read: "Elbereth".You see no objects here.:_V @What do you want to take off? [TU or ?*] :_Sm T:580You finish taking off your helm. AC:6:_^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_ 7+ What would you like to identify first?  Weapons (')') w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor ('[') C - a leather armor H - an iron skull cap M - a pair of hiking boots U - a +0 iron skull cap named ub Comestibles ('%') D - a tin N - a food ration Potions ('!') I - a ruby potion J - a potion of levitation Wands ('/') y - a wand called missile named 1(end) :_N +:_{ [Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:6 Xp:3 T:580M - an uncursed +0 pair of water walking boots. T:581:_, Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap M - an uncursed +0 pair of water walking boots T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - a +0 iron skull cap named ub Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of :_,invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_0 [Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:6 Xp:3 T:581:_[^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_ X:_P /What do you want to wear? [HMU or ?*] :_ Armor ('[') H - an iron skull cap M - an uncursed +0 pair of water walking boots U - a +0 iron skull cap named ub(end) :_e^+ AC:5 T:582 T:583You finish your dressing maneuver.:_)d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_"X:_L.What do you want to wear? [HU or ?*] :_ho T:584You finish your dressing maneuver. AC:4:_ Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap M - an uncursed +0 pair of water walking boots (being worn) T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings[:_,0K d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) Š:_[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:4 Xp:3 T:584Š:_( Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Š:_(  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Ê:__u+ [Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:4 Xp:3 T:584 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) Ê:_h+What do you want to adjust? [dhjkrtwyA-KMNTU or ?*] Ê:_xA WAdjust letter to what [a-ce-gil-qsuvxzLMO-SV-Z] (? see used letters)? Ċ:_\Swapping: U - an uncursed +0 pair of water walking boots (being worn).Ċ:_8! Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Ċ:_Y!  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Ċ:_ u+ [Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:4 Xp:3 T:584 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) Ċ:_a +What do you want to adjust? [dhjkrtwyA-KMNTU or ?*] Ŋ:_i"WAdjust letter to what [a-ce-gil-qsuvxzLMO-SV-Z] (? see used letters)? Ŋ:_N| LMoving: V - a +0 iron skull cap named ub (being worn).Ɗ:_J Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings[Ɗ:_J0K d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) Ȋ:_[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:20(22) Pw:5(34) AC:4 Xp:3 T:584Ȋ:_ Z[Vanilla the Conjurer  ]  HP:21 T:585Ɋ:_$ T:586Ɋ:_? $ T:587ʊ:_B$ T:588ˊ:_T$ T:589ˊ:_ $ T:590̊:_# T:591̊:_# T:592̊:_LH # T:593͊:_Y[Vanilla the Conjurer ]  HP:22 T:594Ί:_ Pw:7 T:595 T:596 T:597 T:598 T:599Ί:_E { T:600+You find a hidden door. T:601ϊ:_ ) T:602Њ:_ In what direction? Њ:_RThe door opens. T:603-Њ:_ - T:604#ъ:_p ' T:605#ъ:_ ' T:606#Ҋ:_-' T:607#Ҋ:_B' T:608#Ҋ:_z ' T:609#Ҋ:_' T:610#ӊ:_2' T:611#ӊ:_; Pw:10(34) AC:4 Xp:3 T:612#ӊ:_ * T:613#Ԋ:_' T:614#Պ:_# T:615Պ:_c' T:616#Պ:_ ' T:617#֊:_f' T:618#֊:_' T:619#֊:_ ' T:620#׊:_' T:621#׊:_' T:622#׊:_ ' T:623#؊:_5@ T:624## ؊:_ 7 T:625  ي:_+ T:626#ي:_+ T:627##.......|.C|.|-ڊ:_ + T:628------------|C...o.....C|B....C.....|#|-----|......--ۊ:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ۊ:_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ܊:_'v+ [Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:10(34) AC:4 Xp:3 T:628 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ܊:_S+What do you want to adjust? [dhjkrtwyA-KNT-V or ?*] ݊:_݊:_݊:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ݊:_-   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ފ:_7v+ [Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:10(34) AC:4 Xp:3 T:628 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ފ:_ +What do you want to call this dungeon level? ފ:_oފ:_! rފ:_ aފ:_ cߊ:_Їlߊ:_veߊ:_H:_S ?What do you want to write with? [- drtwyABE-GK or ?*] :_@@You write in the dust with your fingertip.--More--:_m@What do you want to write in the dust here? :_f E:_9l:_b:_e:_r:_qe:_t:_eh:_ F Bo.#The giant bat misses! Pw:11 T:629:_4 There is a doorway here.Something is written here in the dust.You read: "Slbereth".:_  T:630-#B||.|.|..|..|C..----:_) > T:631#.B:_Y Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - :_*an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_P [Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:11(34) AC:4 Xp:3 T:631:_aH Q T:632o..B:_ I T:633.B.:_} T:634..o.B....---:_"  T:635...----|C.....|...C|----:_gnR T:636|B..:_D m T:637|....B:_h?What do you want to write with? [- drtwyABE-GK or ?*] :_S@You write in the dust with your fingertip.--More--:_]5 @What do you want to write in the dust here? :_qE:_l:_Ub:_e:_e_r:_u e:_ t:_ h:_fB.The giant bat misses! T:638:_*'Something is written here in the dust.You read: "el$ereth".You see no objects here.:_aMWhat do you want to write with? [- drtwyABE-GK or ?*] :_b HDo you want to add to the current engraving? [ynq] (y) :_You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--:_@L@What do you want to write in the dust here? :_E:_ l:_y b:_Z e:__r:_>De:_t:_qh:_The giant bat turns to flee. T:639C.B:_88Something is written here in the dust.You read: "Elbereth".You see no objects here. :_*J T:640B.. :_H = T:641.B :_"Something is written here in the dust.You read: "Elbereth".You see no objects here.:_b~The giant bat turns to flee. T:642B.C:_TSomething is written here in the dust.You read: "Elbereth".You see no objects here.:_9B T:643B..:_ee T:644...|......:_ f T:645...|C|:_a  What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_+ Tools G - a magic marker (0:56)(end) :_0:_> Pw:13 T:646.:_W E T:647.{.:_= T:648{:_ b T:649@{.{:_(4 T:650.:_X# T:651:_)# T:652:_<]# T:653:_$ T:654:_OB $ T:655:_$ T:656:_ $ T:657:_-xSomething is written here in the dust.You read: "Sl|eretn". T:658:_ ? T:659B:_l _ T:660#B.#.:_>: T:661##.:_ͱ T:662||........|...............#|<.......---------:_=^ Pw:15 T:663.#.-:_O5h T:664---...#.-:_/ u T:665---....##.-:_e s T:666---...)#.- :_d T:667---.....- :_i` T:668---....|.|- :_Q ; T:669--!:_. T:670.!:_DYou see here a broad pick. T:671#:_% What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) #:_j+ Tools G - a magic marker (0:56)(end) $:_x/$:_NYou have a little trouble lifting a broad pick. Continue? [ynq] (q) %:_0.You have a little trouble lifting O - a broad pick.. BurdenedYour movements are slowed slightly because of your load. T:673&:_$  Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger O - a broad pick Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation[27;8&:_Y L3H Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) +:_:X#[Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:15(34) AC:4 Xp:3 T:673 Burdened,:_>@What do you want to write with? [- drtwyABE-GKO or ?*] ,:_!W?You write in the dust with your fingertip.--More--,:_ ?What do you want to write in the dust here? -:_ڮE-:_>l-:_4b-:_We-:_Er-:_Ѽ e-:_ t-:_h h.:_) T:674.:_\ 3What do you want to take off? [TUV or ?*] /:_$/:_y /:_ Something is written here in the dust.You read: "Elbereth".You see no objects here.0:_Q @What do you want to take off? [TUV or ?*] 2:_#k T:675You finish taking off your helm. AC:53:_Ld Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) 4:_ +You fail to cast the spell correctly. Pw:8(34) AC:5 Xp:3 T:677 Burdened8:_ny Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger O - a broad pick Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rin8:_y?gs d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) =:_"[Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:8(34) AC:5 Xp:3 T:677 Burdened>:_.What do you want to wear? [HV or ?*] ?:_m T:678You finish your dressing maneuver. AC:4@:_ Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger O - a broad pick Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation[27;8@:_L3H Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) W:_ul "[Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:8(34) AC:4 Xp:3 T:678 BurdenedY:_э Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger O - a broad pick Armor C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Y:_FRings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) f:_"[Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:22(22) Pw:8(34) AC:4 Xp:3 T:678 Burdenedf:_M # T:679g:_c@ Pw:10(34) AC:4 Xp:3 T:681 Burdenedg:_7 T:682Nh:_G; T:683N#h:_ | T:684You hear bubbling water. T:685N#i:_J) T:686i:_s}; T:687N#i:_ < T:689N##j:_F T:690N#oj:_Z G T:691N.o#j:_M|_ T:692  T:693N..l:_$You can't go down here.m:_#-----------.---|..............||........{...>.|...............||.o............|----------------[Vanilla the Conjurer ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:22(22) Pw:10(34) AC:4 Xp:3 T:693 Burdened  T:694p:_E T:695o.q:_1S Pw:11 T:697o.r:_h'You fall down the stairs.--More--r:_ ---------------------------|...............#########-..........#|...........N..|############|...[.....|##|...............####o###-------------|.........|#|<.............|##|C.........C|----.------#----------------###......C.....|####|...-----...|#########|...|.{.....|###############|..C|{.{|C..|#####-----.--|...|.{|...|---------.-##.......||...-----...||.........|###|......||.....C.....||..........#r:_  ####.......||C.........C||.........||......|-------------|.........||......|-------------------[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:19(22) Pw:11(34) AC:4 Xp:3 T:697 BurdenedYou remember this level as oracle. T:698.Ns:_B 5 T:699o#t:_dR Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) t:_h +u:_ What would you like to drop?  Coins ('$') $ - 23 gold pieces Weapons (')') t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - 2 crude daggers named ub (wielded) A - 46 darts B - a poisoned dart E - a cursed crude dagger K - an elven dagger O - a broad pick Armor ('[') C - a leather armor H - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles ('%') D - a tiu:_ n N - a food ration Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions ('!') h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') G - a magic marker (0:56)(end) x:_: #y:_}+z:_+{:_+:_b+:_[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:19(22) Pw:11(34) AC:4 Xp:3 T:699 Burdened[Your movements are now unencumbered. T:700N.o#:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_ v+ [Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:5 $:23 HP:19(22) Pw:11(34) AC:4 Xp:3 T:700 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ +What do you want to call this dungeon level? oracle:_c,:_ :_ j:_ u:_,3n:_bk:_Mp:_I i:_Yl:_'e:_{ ,:_ck  :_ n:_ o:_R  :_  :_s:_t:_a:_qt:_u:_Ce:_s:_b :_Xs:_Ǎt:_!i:_ Vl:_l:_ :_F t:_n_ h:_e:_r:_W.e:_X :_N T:701.o#N:_ -----------.---|..............||...o....{...>.|...............||..............|----------------[Vanilla the Conjurer  ] St:10 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:19(22) Pw:11(34) AC:4 Xp:3 T:701 [Vanilla the Conjurer  ]  HP:20 T:702.o:_ Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles D - a tin N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on ri:_ght hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_ T:730o.ɋ:_> T Pw:15 T:731o.ʋ:_0E T:732.oʋ:_Q4 $ T:733ˋ:_ӁE T:734.oˋ:_= T:735.oˋ:_< $ T:736̋:_M< T:737#.͋:_ϥz[Vanilla the Conjurer ]  HP:7 T:738o.΋:_E T:739.oЋ:_F( E T:740o.ы:_F=What do you want to write with? [- drtwyFGKO or ?*] ы:_K @You write in the dust with your fingertip.--More--ы:_; @What do you want to write in the dust here? ҋ:_yEҋ:_63lҋ:_bҋ:_eҋ:_*| rҋ:_ eҋ:_?~ tҋ:_whӋ:_c* T:741Ӌ:__There is a staircase down here.Something is written here in the dust.You read: "Elbereth".Ջ:_AWhat do you want to take off? [TUV or ?*] ֋:_  Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn)(end) ׋:_Y+.o T:742You finish taking off your helm. AC:5؋:_W d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) ڋ:_6g +You fail to cast the spell correctly. Pw:8(34) AC:5 Xp:3 T:743܋:_;What do you want to wear? [V or ?*] ܋:_A.o T:744You finish your dressing maneuver. AC:4ދ:_xT Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ދ:_T  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ދ:_+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:7(22) Pw:8(34) AC:4 Xp:3 T:744 Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled][ދ:_17;83H sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) ߋ:_[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:7(22) Pw:8(34) AC:4 Xp:3 T:744:_G Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) :_WHWands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:7(22) Pw:8(34) AC:4 Xp:3 T:744:_ L T:745.o:_Or$ T:746:_d r[Vanilla the Conjurer ]  HP:8 T:747##.:_5 Pw:9 T:748#:_q4 T:749##:_\D E T:750#####:_] ( T:751#:_~$ T:752:_i * T:7530:_ax XWith great effort you move the boulder. T:754#0:_1 T:755#0:_28You hear a monster behind the boulder.I:_Z _[Vanilla the Conjurer ]  HP:9 T:756:_$ T:757:_ 6 T:758o:_+  Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) :_C Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_{[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:9(22) Pw:9(34) AC:4 Xp:3 T:758:_f3^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_ì+ Pw:4In what direction? :_{sThe spell misses it.The hobgoblin misses! T:759:_akYou miss it.The hobgoblin misses! T:760:_ kYou miss it.The hobgoblin misses! T:761:_jYou hit it.The hobgoblin misses! T:762:_T kYou miss it.The hobgoblin misses! T:763:_ewDYou miss it. T:764:_1  Message History  You miss it. You miss it. The hobgoblin misses! You hit it. The hobgoblin misses! You miss it. The hobgoblin misses! You miss it. The hobgoblin misses! The spell misses it. The hobgoblin misses! In what direction? n You hear a monster behind the boulder. With great effort you move the boulder. You finish your dressing maneuver. What do you want to wear? [V or ?*] V You fail to cast the spell correctly. You finish taking off your helm. What do you want to take off? [TUV or ?*] ? There is a staircase down here. Something is written here in the dust. You read: "Elbereth". What do you want to write in the dust here? Elbereth You write in the dust with your fingertip. What do you want to write with? [- drtwyFGKO or ?*] - You miss it. The hobgoblin hits! :_m 7You miss it. The hobgoblin hits!--More--:_E [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:9(22) Pw:4(34) AC:4 Xp:3 T:764:_=H  Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) :_{H Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_$u [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:9(22) Pw:4(34) AC:4 Xp:3 T:764:_w{You miss it.[Vanilla the Conjurer ]  HP:10(22) Pw:6(34) AC:4 Xp:3 T:765:_ yjYou hit it.The hobgoblin misses! T:766:_M jYou hit it.The hobgoblin misses! T:767 :_jYou hit it.The hobgoblin misses! T:768 :_$kYou miss it.The hobgoblin misses! T:769 :_8 You miss it.The hobgoblin hits![Vanilla the Conjurer ]  HP:6(22) Pw:6(34) AC:4 Xp:3 T:769  T:770:_zd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_+ Pw:1In what direction? :_xLThe spell misses it. T:771:_k Coins $ - 23 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)[25;8:_3H Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_> [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:23 HP:6(22) Pw:1(34) AC:4 Xp:3 T:771:_{ 1 T:772#:_nRI T:773#o#:_ [Vanilla the Conjurer ]  HP:7 T:774+#o#:_j E T:775o#:_In what direction? :_ hThe door opens. T:776|#:_T T:777$..--:_lK0 T:778...:_t~. .. - $:30$ - 7 gold pieces. T:779.:_ Coins $ - 30 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)[25;8:_+3H Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_:4[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:30 HP:7(22) Pw:1(34) AC:4 Xp:3 T:779 :_0 Coins $ - 30 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) :_jWands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) $:_[[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:30 HP:7(22) Pw:1(34) AC:4 Xp:3 T:779&:_mr T:780... . .&:_J  T:781  | |-':_a= Pw:3 T:782...':_g[Vanilla the Conjurer ]  HP:8 T:783---.. (:_ ] T:784-  ):_05 T:785..):_F r T:786. . ...*:_ T:787--. .  *:_S r T:788. . ...+:_ T:789 | . -+-+:_* 0 T:790|..,:_SI T:791-- ,:_ b[Vanilla the Conjurer ]  HP:9 T:792..,:_ < T:793 -:_Y T:794 # -:_ e T:795 # #.:_o( T:796#.:_ 7 T:797##/:_6( T:798#/:_D Pw:5 T:799##0:_xC T:800###0:_4t[Vanilla the Conjurer ]  HP:10(22) Pw:5(34) AC:4 Xp:3 T:801###1:_~0 T:802#1:_# / T:803#2:_r< T:804.##2:_ ] T:805|+...#|3:_\ T:806|.#.--3:_ _J T:807..-3:_ a T:808----....|.|-4:_!$F T:809-|-4:_@nY[Vanilla the Conjurer ]  HP:11 T:8104:_ # T:8114:_Qe # T:8125:_(|# T:8135:_`-$ T:8145:_ $ T:8156:_bs1 Pw:8 T:8166:_9 T:817##7:_V: T:818###7:_Y@ o[Vanilla the Conjurer ]  HP:12 T:819##8:_&* T:820#9:_H $ T:8219:_7$ T:822::_$ T:823::_ $ T:824;:_o$ T:825;:_/( T:826#;:_M ( T:827#<:_= ^[Vanilla the Conjurer ]  HP:13 T:828#<:_( T:829#<:_=W ( T:830#<:_~ 7 T:831##=:_C T:832###=:_@ Pw:11(34) AC:4 Xp:3 T:833#>:_sA, T:834#>:__ T:835..#.......-----?:__ T:836----------------|.............|...........|...........----------?:_}r[Vanilla the Conjurer ]  HP:14 T:837|-?:_i$ T:838@:_]$ T:839@:_y$ T:840A:_$ T:841A:_}$ T:842B:_1 T:843##B:_*0 T:844#B:_~M/ T:845#C:_yd[Vanilla the Conjurer ]  HP:15 T:846#C:_|# T:847D:_C# T:848D:_ 7$ T:849D:_l2 Pw:14 T:850D:_ $ T:851E:_9$ T:852E:_T&SThe garter snake bites![Vanilla the Conjurer ]  HP:14  T:853E:_You miss it.The garter snake bites![Vanilla the Conjurer ]  HP:13  T:854L:_ k[Vanilla the Conjurer ]  HP:14 T:855#M:_ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) O:_'+ Pw:4(34) AC:4 Xp:3 T:855In what direction? O:_ga|You kill it! T:856#P:_$ * T:857Q:_}=$ T:858Q:_[ $ T:859R:_1~$ T:860R:_ǀ$ T:861R:__$ T:862S:_$ T:863S:_-AZ[Vanilla the Conjurer ]  HP:15 T:864S:_ $ T:865S:_ $ T:866S:_O1 Pw:5 T:867T:_?$ T:868T:_$ T:869T:_& $ T:870T:_:9 T:871SU:_#E T:872.SU:_s[Vanilla the Conjurer  ]  HP:16 T:873S.U:_.n = T:874S.V:_M T:875#S.#V:_|= T:876S.V:_L < T:877#.W:_b0 T:878#W:_ 0 T:879#W:_ 1 T:880##W:_y0 T:881#X:_hf[Vanilla the Conjurer  ]  HP:17 T:882#X:_| 1 T:883##Y:_b= Pw:6 T:884#Y:_# / T:885#Z:_\. T:886#Z:_. T:887#Z:_q . T:888#[:_0C. T:889#[:_b# T:890\:_+You find a hidden door.[Vanilla the Conjurer  ]  HP:18 T:891]:_)In what direction? ]:_LVGThe door resists! T:892]:_/ )In what direction? ]:_^ GThe door resists! T:893^:_~)In what direction? ^:_GThe door resists! T:894^:_Ȑ )In what direction? ^:_ The door opens. T:895---|......-|.f+`:_k^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) `:_-+Monsters currently shown near <27,3>:  <24,4> f kitten --More--a:_ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:30 HP:18(22) Pw:6(34) AC:4 Xp:3 T:895---|......-#-----|.f#|...|--------+#|...|| .##+....###| |##|...|####. |##-----#####-+---|--################0I###################################---|--------.---#----------------###|..............|#|.............a:_ ..#|........{...>.|#|..............|...............|#...............||..............|--------------------------------b:_ Coins $ - 30 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles N - a food ration Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) b:_ĿWands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) d:_ P [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:30 HP:18(22) Pw:6(34) AC:4 Xp:3 T:895f:_~ =What do you want to write with? [- drtwyFGKO or ?*] g:_2(?You write in the dust with your fingertip.--More--g:_:&?What do you want to write in the dust here? g:_Q Eh:_Xlh:_bh:_).eh:_grh:_]&eh:_th:_ hh:_#8[ T:896f$i:_5 Something is written here in the dust.You read: "Elbereth".You see no objects here.m:_& What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) n:_I]+ Comestibles N - a food ration(end) o:_0 /p:_/2What do you want to throw? [$twKO or ?*] p:_@;#In what direction? q:_A%%-.The kitten devours a food ration. T:897fr:_YSomething is written here in the dust.You read: "El|creth".You see no objects here.s:_0 i T:898-.|.|<..----t:_o! T:899-.$f|-u:_Z. $:37$ - 7 gold pieces.[Vanilla the Conjurer  ]  HP:19 T:900.f.u:_@ ;There is nothing here to pick up.v:_` Pw:9 T:901f.w:_-----------------------------|...........|#####...............||.....<.....|#|..............||......%.....##...............|------+------##----------------#####################################----|--##|.....|#-----------###......|------.----+--|....*.....+#|.....||..........^..|..........|-------|.............||..........||..............|>.........:|.............|------------..............|---------------[Vaniw:_lla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:19(22) Pw:9(34) AC:4 Xp:3 T:901You remember this level as store. T:902{:_-----|...|...f-#-----|...|#|...|--------+<..|#|...||.-----##+....###||##|...|####.|##-----#####-+---|--################0I###################################---|--------.---#----------------###|..............|#|...............#|........{...>.|#|..............|...............|#...............||..............|------{:_--------------------------[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:37 HP:19(22) Pw:9(34) AC:4 Xp:3 T:902  T:903f.|:_~.The kitten falls into a pit! T:904f~:_ 3) T:905~:_څ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ~:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ~:_t + [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:4 $:37 HP:19(22) Pw:9(34) AC:4 Xp:3 T:905In what direction? :_You reach out your arms and grab the kitten.You pull the kitten out of the pit. T:906^f:_XN T:907.f:_F T:908.f:_;Q [Vanilla the Conjurer  ]  HP:20 T:909..f:_B T:910f.:_K -----------------------------|...........|#####...............||.....<.....|#|..............||......%.....##...............|------+------##----------------#####################################----|--##|.....|#-----------###......|------.----+--|....*.....+#|.....||..........^..|..........|-------|.............||f.........||..............|>.........:|.............|------------..............|---------------:_;K A[m[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:20(22) Pw:9(34) AC:4 Xp:3 T:910You remember this level as store. T:911f..:.:_[ T:912..f.:_ T:913..f:.:_bQk T:914:f..:_.*f:The kitten bites the newt.The newt is killed! T:915.:_[- .You see here a blue gem. T:916f.:_&r.P - a blue gem. T:917...f:_=ULWhat do you want to write with? [- drtwyFGKOP or ?*] :_ <You write in the dust with a blue gem.--More--:_J@What do you want to write in the dust here? :_'Never mind.:_:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_+What do you want to call? [dhjkryFIJPT-V or ?*] :_s%Call a blue gem: :_fs:_G :_b:_?l:_Pu:_=  :_39:_A1:_7 7:_Sa :_ What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_:_C0[Vanilla the Conjurer  ]  HP:21 Pw:11(34) AC:4 Xp:3 T:918.f:_gpH T:919.f:_i \ T:920f..:_P T:921f.:_` T:922.#f.:_ h T:923#..f:_\ T:924#f.:_l l T:925##.f.:_j W T:926#f.:_f[Vanilla the Conjurer ]  HP:22 T:927.:_ ( T:928#:_H T:929##.:_>0 T:930#:_`- $ T:931:_( T:932#:_N( T:933#:_  T:934------- |???????@-#:_B Pw:13 T:935##:_>7 T:936.#:_P T:937|???+?@ |????? ------:_o Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_v+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:13(34) AC:4 Xp:3 T:937 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_+What do you want to call this dungeon level? store:_ :_n` :_^ :_-  :_  :_ s:_^c:_^r:_ o:_zl:_l:_|u :_s:_t:_9o:_y r:_c e:_ :_g  Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1[:_g 25;83H F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_Z[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:13(34) AC:4 Xp:3 T:937:_K T:938?-:_ Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1[:_25;83H F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_p [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:13(34) AC:4 Xp:3 T:938:_@@What do you want to drop? [$dhjkrtwyCFGI-KOPT-V or ?*] :_A\ 2 T:939):_56You see here a broad pick.:_~#O - a broad pick. T:940#f#:_ NWhat do you want to drop? [$dhjkrtwyCFGI-KOPT-V or ?*] :_͎^ T:941)f##:_ -.|.|-Nenagh senses your presence."Invisible customers are not welcome!" T:942#f:_>What do you want to remove? [dr or ?*] :_@  Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)(end) :_o+@Your body seems to unfade... T:943.f#@#:_ZO9 T:944):_ -@fYou see here a broad pick. T:945f##:_2#O - a broad pick. T:946@#f:_w d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ţ +What do you want to name? [$dhjkrtwyCFGI-KOPT-V or ?*] :_5>What do you want to name this broad pick? :_!u:_lb:_sˌ:_YG Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1ˌ:_G F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) ͌:_T [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:13(34) AC:4 Xp:3 T:946Ό:_ @What do you want to drop? [$dhjkrtwyCFGI-KOPT-V or ?*] ό:_6xM T:947#fό:_D @)#"Hello, vanilla! Welcome to Nenagh's second-hand bookstore!" T:948)Ќ:_  T:949-@@f)?-ь:_mIn what direction? ь:_6The kitten blocks the way!Ҍ:_** T:950Ҍ:_ $ T:951ӌ:_0Z Pw:14 T:952-fԌ:_aIn what direction? Ԍ:_jeThe door closes. T:953+)׌:_KWhat do you want to write with? [- drtwyFGKP or ?*] ׌:_g@You write in the dust with your fingertip.--More--׌:_% @What do you want to write in the dust here? ،:_jWE،:_Xl،:_b،:_1 e،:_ r،:_g e،:_,tٌ:_hٌ:_<* T:954ٌ:_oSomething is written here in the dust.You read: "Elbereth".You see no objects here.ی:__e* T:955܌:_/U T:956@@?.݌:_S.@Something is written here in the dust.You read: "Elbcre h". T:957?@ތ:_PU T:958?@@ߌ:_~1What do you want to throw? [$twK or ?*] :_> $:36In what direction? :_R Y$$?$?$?$??You have established 1 zorkmid credit. T:959@.$:_@.Something is written here in the dust.You read: "?||? e h". T:960:_?What do you want to throw? [$twK or ?*] :_yl> $:35In what direction? :_QF$$?$?$+$??1 zorkmid added to your credit; total is now 2 zorkmids. T:961$:_O a T:962@.@:_@.Something is written here in the dust.You read: "? ? e n". T:963:_y@.You see here a scroll labeled KERNOD WEL (for sale, 356 zorkmids). T:964@.:_"For you, honored lady; only 356 zorkmids for this scroll labeled KERNOD WEL."Q - a scroll labeled KERNOD WEL (unpaid, 356 zorkmids). T:965@.@:_? T:966.@:_\1What do you want to throw? [$twK or ?*] :_"> $:34In what direction? :_ [9$$.$?$?$??1 zorkmid added to your credit; total is now 3 zorkmids. T:967$:_@ T:968@.:_+ 1What do you want to throw? [$twK or ?*] :_`= $:33In what direction? :_4.$$?$??$?1 zorkmid added to your credit; total is now 4 zorkmids. Pw:17 T:969$:_.@You see here a scroll labeled ABRA KA DABRA (for sale, 27 zorkmids). T:970:_Go"For you, esteemed lady; only 27 zorkmids for this scroll labeled ABRA KA DABRA."R - a scroll labeled ABRA KA DABRA (unpaid, 27 zorkmids). T:971@:_f6>What do you want to throw? [$twK or ?*] :_YH= $:32In what direction? :_}C $$?$+?$?1 zorkmid added to your credit; total is now 5 zorkmids. T:972$:_ .@You see here a scroll labeled ABRA KA DABRA (for sale, 27 zorkmids). T:973:_"For you, most gracious lady; only 27 zorkmids for this scroll labeled ABRA KA DABRA."S - a scroll labeled ABRA KA DABRA (unpaid, 27 zorkmids). T:974@:_i>What do you want to throw? [$twK or ?*] :_f= $:31In what direction? :_ C $$?$??$?1 zorkmid added to your credit; total is now 6 zorkmids. T:975$:_/@.You see here a scroll labeled LOREM IPSUM (for sale, 133 zorkmids). T:976:_ "For you, honored lady; only 133 zorkmids for this scroll labeled LOREM IPSUM."W - a scroll labeled LOREM IPSUM (unpaid, 133 zorkmids). T:977@:_@.You see here a scroll labeled KERNOD WEL (for sale, 267 zorkmids). T:978:_K"For you, honored lady; only 267 zorkmids for this scroll labeled KERNOD WEL."X - a scroll labeled KERNOD WEL (unpaid, 267 zorkmids). T:979@:_0@.You see here a scroll labeled ZLORFIK (for sale, 267 zorkmids). T:980:_3"For you, most gracious lady; only 267 zorkmids for this scroll labeled ZLORFIK."Y - a scroll labeled ZLORFIK (unpaid, 267 zorkmids). T:981@:_H{@.You see here a scroll labeled GNIK SISI VLE (for sale, 133 zorkmids). T:982:_"For you, good lady; only 133 zorkmids for this scroll labeled GNIK SISI VLE."Z - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids). T:983@:_+ .@You see here a paperback book named Guards! Guards! (for sale, 27 zorkmids). T:984@.:_?"For you, honored lady; only 27 zorkmids for this paperback book named Guards! Guards!."a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids). T:985@:_^ .@You see here a scroll labeled JUYED AWK YACC (for sale, 89 zorkmids). Pw:19 T:986:_M"For you, esteemed lady; only 89 zorkmids for this scroll labeled JUYED AWK YACC."b - a scroll labeled JUYED AWK YACC (unpaid, 89 zorkmids). T:987@:_ Message History  "For you, esteemed lady; only 89 zorkmids for this scroll labeled JUYED AWK YACC." b - a scroll labeled JUYED AWK YACC (unpaid, 89 zorkmids). You see here a scroll labeled JUYED AWK YACC (for sale, 89 zorkmids). "For you, honored lady; only 27 zorkmids for this paperback book named Guards! Guards!." a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids). You see here a paperback book named Guards! Guards! (for sale, 27 zorkmids). "For you, good lady; only 133 zorkmids for this scroll labeled GNIK SISI VLE." Z - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids). You see here a scroll labeled GNIK SISI VLE (for sale, 133 zorkmids). "For you, most gracious lady; only 267 zorkmids for this scroll labeled ZLORFIK." Y - a scroll labeled ZLORFIK (unpaid, 267 zorkmids). You see here a scroll labeled ZLORFIK (for sale, 267 zorkmids). "For you, honored lady; only 267 :_޴zorkmids for this scroll labeled KERNOD WEL." X - a scroll labeled KERNOD WEL (unpaid, 267 zorkmids). You see here a scroll labeled KERNOD WEL (for sale, 267 zorkmids). "For you, honored lady; only 133 zorkmids for this scroll labeled LOREM IPSUM." W - a scroll labeled LOREM IPSUM (unpaid, 133 zorkmids). You see here a scroll labeled LOREM IPSUM (for sale, 133 zorkmids). 1 zorkmid added to your credit; total is now 6 zorkmids. In what direction? h Count: 1 $ What do you want to throw? [$twK or ?*] 1 "For you, most gracious lady; only 27 zorkmids for this scroll labeled ABRA KA DABRA." S - a scroll labeled ABRA KA DABRA (unpaid, 27 zorkmids). You see here a scroll labeled ABRA KA DABRA (for sale, 27 zorkmids). 1 zorkmid added to your credit; total is now 5 zorkmids. In what direction? h--More-- :_5 V----------------...............||..............|...............|----------------########################---|--#.....|#.....|------.----+--.....||..........^..|------|.............||..............|.............|..............|--------------- [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:31 HP:22(22) Pw:19(34) AC:4 Xp:3 T:987 :_B@.You see here a scroll labeled JUYED AWK YACC (for sale, 67 zorkmids). T:988 :_#S "For you, honored lady; only 67 zorkmids for this scroll labeled JUYED AWK YACC."c - a scroll labeled JUYED AWK YACC (unpaid, 67 zorkmids). T:989@ :_@.You see here a scroll labeled ABRA KA DABRA (for sale, 36 zorkmids). T:990:_b#"For you, good lady; only 36 zorkmids for this scroll labeled ABRA KA DABRA."e - a scroll labeled ABRA KA DABRA (unpaid, 36 zorkmids). T:991@:_u @.You see here a scroll labeled ABRA KA DABRA (for sale, 27 zorkmids). T:992.@:_"For you, esteemed lady; only 27 zorkmids for this scroll labeled ABRA KA DABRA."S - a scroll labeled ABRA KA DABRA (unpaid, 27 zorkmids). T:993@:_@. Things that are here: a gold piece a scroll labeled JUYED AWK YACC (for sale, 89 zorkmids)--More--:_lK T:994:_%  Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll labeled JUYED AWK YACC (for sale, 89 zorkmids)(end) :_g++:_y6Your credit is reduced by 1 zorkmid. $:32$ - a gold piece."For you, honored lady; only 89 zorkmids for this scroll labeled JUYED AWK YACC."--More--:_; T:995@:_ @. Things that are here: a gold piece a scroll labeled TEMOV (for sale, 133 zorkmids)--More--:_K T:996:_ѹ  Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll labeled TEMOV (for sale, 133 zorkmids)(end) :_Y++:_BYour credit is reduced by 1 zorkmid. $:33$ - a gold piece."For you, good lady; only 133 zorkmids for this scroll labeled TEMOV."f - a scroll labeled TEMOV (unpaid, 133 zorkmids). T:997@:_\.@ Things that are here: a gold piece a scroll labeled GNIK SISI VLE (for sale, 133 zorkmids)--More--:_[7o T:998.@:_ Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll labeled GNIK SISI VLE (for sale, 133 zorkmids)(end) :_Կ++:_G <Your credit is reduced by 1 zorkmid. $:34$ - a gold piece."For you, most gracious lady; only 133 zorkmids for this scroll labeled GNIK SISI VLE."--More--:_y ; T:999@:_Ht  Message History  g - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids). Your credit is reduced by 1 zorkmid. $ - a gold piece. "For you, most gracious lady; only 133 zorkmids for this scroll labeled GNIK SISI VLE." Your credit is reduced by 1 zorkmid. $ - a gold piece. "For you, good lady; only 133 zorkmids for this scroll labeled TEMOV." f - a scroll labeled TEMOV (unpaid, 133 zorkmids). b - a scroll labeled JUYED AWK YACC (unpaid, 89 zorkmids). Your credit is reduced by 1 zorkmid. $ - a gold piece. "For you, honored lady; only 89 zorkmids for this scroll labeled JUYED AWK YACC." "For you, esteemed lady; only 27 zorkmids for this scroll labeled ABRA KA DABRA." S - a scroll labeled ABRA KA DABRA (unpaid, 27 zorkmids). You see here a scroll labeled ABRA KA DABRA (for sale, 27 zorkmids). "For you, good lady; only 36 zorkmids for this scroll labeled ABRA KA DABRA." e - a scroll labeled ABRA KA DABRA:_dt  (unpaid, 36 zorkmids). You see here a scroll labeled ABRA KA DABRA (for sale, 36 zorkmids). "For you, honored lady; only 67 zorkmids for this scroll labeled JUYED AWK YACC." c - a scroll labeled JUYED AWK YACC (unpaid, 67 zorkmids). You see here a scroll labeled JUYED AWK YACC (for sale, 67 zorkmids). "For you, esteemed lady; only 89 zorkmids for this scroll labeled JUYED AWK YACC." b - a scroll labeled JUYED AWK YACC (unpaid, 89 zorkmids). You see here a scroll labeled JUYED AWK YACC (for sale, 89 zorkmids). "For you, honored lady; only 27 zorkmids for this paperback book named Guards! Guards!." a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids). You see here a paperback book named Guards! Guards! (for sale, 27 zorkmids). "For you, good lady; only 133 zorkmids for this scroll labeled GNIK SISI VLE." Z - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids). You see here a scroll labeled GNIK :_jt SISI VLE (for sale, 133 zorkmids). "For you, most gracious lady; only 267 zorkmids for this scroll labeled ZLORFIK." Y - a scroll labeled ZLORFIK (unpaid, 267 zorkmids). You see here a scroll labeled ZLORFIK (for sale, 267 zorkmids). "For you, honored lady; only 267 zorkmids for this scroll labeled KERNOD WEL." X - a scroll labeled KERNOD WEL (unpaid, 267 zorkmids).--More--:_k-----------------------------|...........|#####...............||.....<.....|#|..............||......%.....##...............|------+------##----------------#####################################----|--##|.....|#----------.-###......|------.----+--|..........+#|.....||..........^..|##...........|-------|.............||..........||..............|>:_k-..........|.............|------------..............|--------------- [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:34 HP:22(22) Pw:19(34) AC:4 Xp:3 T:999:_)E @. Things that are here: a gold piece a scroll of magic mapping (for sale, 133 zorkmids)--More--:_fL T:1000:_  Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll of magic mapping (for sale, 133 zorkmids)(end) :_N++:_?Your credit is reduced by 1 zorkmid. $:35$ - a gold piece."For you, honored lady; only 133 zorkmids for this scroll of magic mapping."i - a scroll of magic mapping (unpaid, 133 zorkmids). T:1001@:_Zx :_.@ Things that are here: a gold piece a scroll labeled PRATYAVAYAH (for sale, 400 zorkmids)--More--:_-8p T:1002@.:_= Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll labeled PRATYAVAYAH (for sale, 400 zorkmids)(end) :_ ++:_,p 5Your credit is reduced by 1 zorkmid. $:36$ - a gold piece."For you, esteemed lady; only 400 zorkmids for this scroll labeled PRATYAVAYAH."--More--:_3J Pw:21 T:1003@:_ @. Things that are here: a gold piece a scroll labeled TEMOV (for sale, 133 zorkmids)--More-- :_9L T:1004 :_" Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll labeled TEMOV (for sale, 133 zorkmids)(end) :_og ++!:_Your credit is erased. $:37$ - a gold piece."For you, most gracious lady; only 133 zorkmids for this scroll labeled TEMOV."f - a scroll labeled TEMOV (unpaid, 133 zorkmids). T:1005@":_ : What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) #:_O+ Unpaid Scrolls b - 2 scrolls labeled JUYED AWK YACC 178 zorkmids c - a scroll labeled JUYED AWK YACC 67 zorkmids e - a scroll labeled ABRA KA DABRA 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll labeled GNIK SISI VLE 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll labeled PRATYAVAYAH 400 zorkmids Q - a scroll labeled KERNOD WEL 356 zorkmids R - a scroll labeled ABRA KA DABRA 27 zorkmids S - 2 scrolls labeled ABRA KA DABRA 54 zorkmids W - a scroll lab#:_Oeled LOREM IPSUM 133 zorkmids X - a scroll labeled KERNOD WEL 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll labeled GNIK SISI VLE 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--/:_Ʊ0:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 0:_+What do you want to call? [a-lryFIJP-Z or ?*] 0:_K 8Call a scroll labeled GNIK SISI VLE: 1:_\ 11:_: 02:_5 2:_g2:_dn2:_&vi2:_d k3:_> 3:_ 4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 3:_^ + Unpaid Scrolls b - 2 scrolls labeled JUYED AWK YACC 178 zorkmids c - a scroll labeled JUYED AWK YACC 67 zorkmids e - a scroll labeled ABRA KA DABRA 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll labeled PRATYAVAYAH 400 zorkmids Q - a scroll labeled KERNOD WEL 356 zorkmids R - a scroll labeled ABRA KA DABRA 27 zorkmids S - 2 scrolls labeled ABRA KA DABRA 54 zorkmids W - a scroll lab3:_;^ eled LOREM IPSUM 133 zorkmids X - a scroll labeled KERNOD WEL 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--;:_<:_a ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) <:_P+What do you want to call? [a-lryFIJP-Z or ?*] <:_9Call a scroll labeled JUYED AWK YACC: =:_|l=:_i=:_΀g=:_!h=:_4 t>:_F >:_7 4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >:_@ + Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll labeled ABRA KA DABRA 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll labeled PRATYAVAYAH 400 zorkmids Q - a scroll labeled KERNOD WEL 356 zorkmids R - a scroll labeled ABRA KA DABRA 27 zorkmids S - 2 scrolls labeled ABRA KA DABRA 54 zorkmids W - a scroll lab>:_ eled LOREM IPSUM 133 zorkmids X - a scroll labeled KERNOD WEL 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--B:_ C:_5^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) C:_r+What do you want to call? [a-lryFIJP-Z or ?*] C:_z 8Call a scroll labeled ABRA KA DABRA: D:_B%iD:_ndD:_#( E:_4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) E:_C+ Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll called id 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll labeled PRATYAVAYAH 400 zorkmids Q - a scroll labeled KERNOD WEL 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids W - a scroll labE:_eled LOREM IPSUM 133 zorkmids X - a scroll labeled KERNOD WEL 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--I:_ &I:_a6^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) J:_+What do you want to call? [a-lryFIJP-Z or ?*] J:_6Call a scroll labeled PRATYAVAYAH: K:_ 3K:_߼ 0K:_ L:_upL:_Y6rL:_LaL:_'tL:_] N:_8G4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) N:_ + Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll called id 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll called 30 prat 400 zorkmids Q - a scroll labeled KERNOD WEL 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids W - a scroll labN:_ eled LOREM IPSUM 133 zorkmids X - a scroll labeled KERNOD WEL 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--X:_Y:_sb^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Y:_)+What do you want to call? [a-lryFIJP-Z or ?*] Y:_O 5Call a scroll labeled KERNOD WEL: Z:_z3[:_P0[:_z [:_Rk[:_<e[:_r[:_n[:_P o\:_d\:_& ]:_>`4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]:_ + Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll called id 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll called 30 prat 400 zorkmids Q - a scroll called 30 kernod 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids W - a scroll lab]:_ eled LOREM IPSUM 133 zorkmids X - a scroll called 30 kernod 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--`:_BHa:_;^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a:_9+What do you want to call? [a-lryFIJP-Z or ?*] a:_ 6Call a scroll labeled LOREM IPSUM: a:_T1b:_w=0b:_^ b:_K1lc:_oc:_rc:_cec:_mc:_C d:_4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) d:_K+ Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll called id 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll called 30 prat 400 zorkmids Q - a scroll called 30 kernod 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids W - a scroll cald:_]led 10 lorem 133 zorkmids X - a scroll called 30 kernod 267 zorkmids Y - a scroll labeled ZLORFIK 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--g:_g:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) h:_+What do you want to call? [a-lryFIJP-Z or ?*] h:_2Call a scroll labeled ZLORFIK: i:_[3i:_, 0j:_A j:_  j:_{2j:_00j:_  l:_IA zl:_ ol:_rm:_km:_( n:_24 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) n:_V+ Unpaid Scrolls b - 2 scrolls called light 178 zorkmids c - a scroll called light 67 zorkmids e - a scroll called id 36 zorkmids f - 2 scrolls labeled TEMOV 266 zorkmids g - a scroll called 10 gnik 133 zorkmids i - a scroll of magic mapping 133 zorkmids l - a scroll called 30 prat 400 zorkmids Q - a scroll called 30 kernod 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids W - a scroll caln:_Wled 10 lorem 133 zorkmids X - a scroll called 30 kernod 267 zorkmids Y - a scroll called 20 zork 267 zorkmids Z - a scroll called 10 gnik 133 zorkmids Unpaid Spellbooks a - a paperback book named Guards! Guards! 27 zorkmids  * - Total: 2477 zorkmids--More--t:_u:_, Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls labeled TEMOV (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scrolu:_,l called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) u:_-K[7mGems/Stones P - a gem called s blu 917(end) x:_s[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:21(34) AC:4 Xp:3 T:1005y:_}g Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) z:_Sb+z:_]+{:_  [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:21(34) AC:4 Xp:3 T:1005 What would you like to drop?  Scrolls ('?') b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls labeled TEMOV (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod{:_  (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks ('+') a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids)(end) :_+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:21(34) AC:4 Xp:3 T:1005:_] ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_+What do you want to call? [a-lryFIJP-Z or ?*] :_Ka Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls ('?') b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls labeled TEMOV (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unp:_b0aid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks ('+') a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions ('!') h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Gems/Stones ('*') P - a gem called s blu 917(end) :_ W+[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:21(34) AC:4 Xp:3 T:1005Call a scroll labeled TEMOV: :_ 1:_.I 0:_ :_> t:_q e:_m:_o:_v:_fC :__  Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scr:_u oll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56):_| M Gems/Stones P - a gem called s blu 917(end) :_nE[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:21(34) AC:4 Xp:3 T:1005:_3What do you want to take off? [TUV or ?*] :_g l T:1006You finish taking off your helm. AC:5:_^: What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_+ Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub(end) :_M:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_+You fail to cast the spell correctly. Pw:14 T:1007:_2@ T:1008.@:_W; T:1009@.:_$ T:1010:_$ T:1011:_$ T:1012:_8( $ T:1013:_Y$ T:1014:_H$ T:1015:_q $ T:1016:_/$ T:1017:_$ T:1018:_i $ T:1019:_ 2 Pw:16 T:1020:_$ T:1021:_Q ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_v +You fail to cast the spell correctly. Pw:9(34) AC:5 Xp:3 T:1022:_  Coins $ - 37 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scroll cal:_ led 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) Ge:_ Fms/Stones P - a gem called s blu 917(end) :_q[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1022:_ g Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_Qt+:_  [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:37 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1022 What would you like to drop?  Scrolls ('?') b - 2 scrolls called light (unpaid, 178 zorkmids) c - a scroll called light (unpaid, 67 zorkmids) e - a scroll called id (unpaid, 36 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scro:_> lls called id (unpaid, 54 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks ('+') a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids)(end) :_5 +++++++++++++++:_V-:_P -:_-:_Ds -ō:_N-ƍ:_<_  T:1023ʍ:_q What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ʍ:_9+ Unpaid Scrolls e - a scroll called id 36 zorkmids l - a scroll called 30 prat 400 zorkmids Q - a scroll called 30 kernod 356 zorkmids R - a scroll called id 27 zorkmids S - 2 scrolls called id 54 zorkmids  * - Total: 873 zorkmids--More--Ѝ:_aэ:_F Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) э:_+э:_ e What would you like to drop?  Scrolls ('?') e - a scroll called id (unpaid, 36 zorkmids) l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids) S - 2 scrolls called id (unpaid, 54 zorkmids)(end) Ӎ:_:+֍:_+׍:_ T:1024؍:_`BWhat do you want to drop? [$dhj-lrtwyCFGI-KP-RT-V or ?*] ٍ:_ ٍ:_ ڍ:_F Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ڍ:_+ڍ:_E  What would you like to drop?  Scrolls ('?') l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id (unpaid, 27 zorkmids)(end) ܍:_+܍:_E +ݍ:_'t T:1025ލ:_ݥ Pick up what?  Scrolls ('?') a - a scroll called 10 gnik (for sale, 133 zorkmids) b - a scroll called 10 gnik (for sale, 133 zorkmids) c - a scroll called 10 lorem (for sale, 133 zorkmids) d - 2 scrolls called 10 temov (for sale, 266 zorkmids) e - a scroll called 20 zork (for sale, 267 zorkmids) f - a scroll called 30 kernod (for sale, 356 zorkmids) g - a scroll called 30 kernod (for sale, 267 zorkmids) h - a scroll called 30 prat (for sale, 400 zorkmids) i - 3 scrolls called id (for sale, 108 zorkmids) j - 3 scrolls called light (for sale, 267 zorkmids) k - a scroll of magic mapping (for sale, 133 zorkmids) Spellbooks ('+') l - a paperback book named Guards! Guards! (for sale, 27 zorkmids)(end) ߍ:_f  :_/?<A scroll called id for 27 zorkmids. Pay? [yn] (n) :_ $:10You bought a scroll called id for 27 gold pieces."Thank you for shopping in Nenagh's second-hand bookstore!" T:1026:_; Pick up what?  Scrolls ('?') a - a scroll called 10 gnik (for sale, 133 zorkmids) b - a scroll called 10 gnik (for sale, 133 zorkmids) c - a scroll called 10 lorem (for sale, 133 zorkmids) d - 2 scrolls called 10 temov (for sale, 266 zorkmids) e - a scroll called 20 zork (for sale, 267 zorkmids) f - a scroll called 30 kernod (for sale, 356 zorkmids) g - a scroll called 30 kernod (for sale, 267 zorkmids) h - a scroll called 30 prat (for sale, 400 zorkmids) i - 3 scrolls called id (for sale, 108 zorkmids) j - 3 scrolls called light (for sale, 267 zorkmids) k - a scroll of magic mapping (for sale, 133 zorkmids) Spellbooks ('+') l - a paperback book named Guards! Guards! (for sale, 27 zorkmids)(end) :_W n++++++++++++:_ҩx "For you, good lady; only 133 zorkmids for this scroll called 10 gnik."Z - a scroll called 10 gnik (unpaid, 133 zorkmids).--More--:_C T:1027@:_ Coins $ - 10 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls c - 3 scrolls called light (unpaid, 267 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scrol:_:l called id S - 3 scrolls called id (unpaid, 108 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_r[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1027:_ 4 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_~+ Scrolls c - 3 scrolls called light (unpaid, 267 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) R - a scroll called id S - 3 scrolls called id (unpaid, 108 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik:_L~+ (unpaid, 133 zorkmids)(end) :_5N  :_59What do you want to read? [acfgi-lQ-SW-Z or ?*] :_7"gAs you read the scroll, it disappears.This is an identify scroll.--More--:_D| What would you like to identify first?  Weapons (')') w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor ('[') C - a leather armor V - a +0 iron skull cap named ub Scrolls ('?') c - 3 scrolls called light (unpaid, 267 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) l - a scroll called 30 prat (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) S - 3 scrolls of identify (unpaid, 108 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) :_|qSpellbooks ('+') a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids) Potions ('!') I - a ruby potion J - a potion of levitation Wands ('/') y - a wand called missile named 1 Gems/Stones ('*') P - a gem called s blu 917(end) :_;+:_vW+:_G[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1027l - a blessed scroll of punishment (unpaid, 400 zorkmids). T:1028 :_ m Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_iF+ :_H [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1028 What would you like to drop?  Scrolls ('?') c - 3 scrolls called light (unpaid, 267 zorkmids) f - 2 scrolls called 10 temov (unpaid, 266 zorkmids) g - a scroll called 10 gnik (unpaid, 133 zorkmids) i - a scroll of magic mapping (unpaid, 133 zorkmids) l - a blessed scroll of punishment (unpaid, 400 zorkmids) Q - a scroll called 30 kernod (unpaid, 356 zorkmids) S - 3 scrolls of identify (unpaid, 108 zorkmids) W - a scroll called 10 lorem (unpaid, 133 zorkmids) X - a scroll called 30 kernod (unpaid, :_H 267 zorkmids) Y - a scroll called 20 zork (unpaid, 267 zorkmids) Z - a scroll called 10 gnik (unpaid, 133 zorkmids) Spellbooks ('+') a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids)(end) :_n++++++++++++:_ZS-:_t-:_3 +:_!^-:_ T:1029:_iF Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ +:_ What would you like to drop?  Scrolls ('?') Q - a scroll called 30 kernod (unpaid, 356 zorkmids) X - a scroll called 30 kernod (unpaid, 267 zorkmids)(end) :_;u++:_j T:1030:_T bYour wallet contains 10 zorkmids.You have no credit or debt in here.:_^  Coins $ - 10 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) :_^ Tools G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) #:_y [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:9(34) AC:5 Xp:3 T:1030%:_py T:1031@. ?@%:_2{ : T:1032.@&:_v: T:1033.@&:_ N T:1034.@@..':_:H T:1035@@...':_y B T:1036.@(:_j.In what direction? (:_& The door opens. Pw:10(34) AC:5 Xp:3 T:1037f)#):_ H T:1038-)*:_lD T:1039.@f+:_Z T:1040)f,:_i.-@f#You see here a broad pick named ub. T:1041f#f,:_( O - a broad pick named ub. T:1042@#ff#-:_M*In what direction? -:_The door closes. T:1043+ff##.:_yYou stop. KatzenJammer is in the way! T:1044ff#/:_K f@You swap places with your kitten. T:1045#f0:_{ f@You swap places with KatzenJammer. T:1046#ff1:_ y T:1047#ff@2:_^k T:1048#ff@2:_+k T:1049#ff@2:_i s T:1050#ff@3:_w T:1051#ff#@3:_PS##ff@ T:1052You hear someone cursing shoplifters.3:_} T:1053##f@f4:_: Message History  You hear someone cursing shoplifters. You swap places with KatzenJammer. You swap places with your kitten. You stop. KatzenJammer is in the way! The door closes. In what direction? h O - a broad pick named ub. You see here a broad pick named ub. The door opens. In what direction? l Your wallet contains 10 zorkmids. You have no credit or debt in here. l - a blessed scroll of punishment (unpaid, 400 zorkmids). As you read the scroll, it disappears. This is an identify scroll. What do you want to read? [acfgi-lQ-SW-Z or ?*] R "For you, honored lady; only 27 zorkmids for this paperback book named Guards! Guards!." a - a paperback book named Guards! Guards! (unpaid, 27 zorkmids). "For you, most gracious lady; only 133 zorkmids for this scroll of magic mapping." i - a scroll of magic mapping (unpaid, 133 zo4:_:rkmids). S - 3 scrolls called id (unpaid, 108 zorkmids). "For you, good lady; only 89 zorkmids per scroll called light." c - 3 scrolls called light (unpaid, 267 zorkmids). "For you, esteemed lady; only 400 zorkmids for this scroll called 30 prat." l - a scroll called 30 prat (unpaid, 400 zorkmids). "For you, honored lady; only 36 zorkmids per scroll called id." "For you, most gracious lady; only 267 zorkmids for this scroll called 30 kernod." X - a scroll called 30 kernod (unpaid, 267 zorkmids). "For you, most gracious lady; only 356 zorkmids for this scroll called 30 kernod." Q - a scroll called 30 kernod (unpaid, 356 zorkmids).--More--5:_ -----------------------------|...........|#####...............||.....<.....|#|..............||......%.....##...............|------+------##----------------###############################---#####..|#----|--#..+###|.....|#..|######----------.-###......|------.----+-----##f@|..........+#|.....||..........^..|f###...........|[5:_m-------|.............||..........||..............|>..........|.............|------------..............|--------------- [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:10(34) AC:5 Xp:3 T:1053;:_"C Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ;:_SC  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ;:_9x+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:10(34) AC:5 Xp:3 T:1053 Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) ;:_T + The Dungeons of Doom: levels 1 to 5  Level 2: "stash" Some fountains.  Level 3: "scroll store" <- You are here. A scroll shop.  Level 4: A fountain.  Level 5: "oracle, junkpile, statues still there" Many fountains.--More--@:_}mA:_-What do you want to wear? [V or ?*] B:_f #ff Pw:11 T:1054You finish your dressing maneuver. AC:4C:_bC:_ f@You swap places with your kitten. T:1055f#fD:_e T:1056#f#@D:_ %W T:1057#f#@D:_ k T:1058ff#@D:_L` T:1059##f.@G:_0| T:1060#ff@.G:_z T:1061#.f.@fG:_  T:1062...@ff.G:_x y T:1063ff@..H:_߼{ T:1064f@...fH:_q  T:1065..f@..fH:_ˁ  T:1066f..@.f.I:_ T:1067..f.@f.I:_ T:1068#@.f.f.I:_? #@..f T:1069You hear someone cursing shoplifters.I:_ T:1070#@ff.J:_  Message History  You hear someone cursing shoplifters. You swap places with your kitten. You finish your dressing maneuver. What do you want to wear? [V or ?*] V You hear someone cursing shoplifters. You swap places with KatzenJammer. You swap places with your kitten. You stop. KatzenJammer is in the way! The door closes. In what direction? h O - a broad pick named ub. You see here a broad pick named ub. The door opens. In what direction? l Your wallet contains 10 zorkmids. You have no credit or debt in here. l - a blessed scroll of punishment (unpaid, 400 zorkmids). As you read the scroll, it disappears. This is an identify scroll. What do you want to read? [acfgi-lQ-SW-Z or ?*] R "For you, honored lady; only 27 zorkmids for this paperback book named Guards! Guards!." a - a paperback bJ:_ ook named Guards! Guards! (unpaid, 27 zorkmids). "For you, most gracious lady; only 133 zorkmids for this scroll of magic mapping." i - a scroll of magic mapping (unpaid, 133 zorkmids).--More--K:_X----------------...............||..............|...............|----------------########################---|--#.....|#.....|------.----+--.....||..........^..|------|.............||..............|.............|..............|--------------- [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:22(22) Pw:11(34) AC:4 Xp:3 T:1070K:_TJ  Pw:14 T:1071#@f#fK:_eW  T:1072###@f#f.L:_e T:1073##@##f#fL:_ T:1074@#f##..L:_? In what direction? L:_Y.This door is locked.M:_X)In what direction? M:_ .This door is locked.N:_)In what direction? N:_" As you kick the door, it crashes open! T:1075.f##f.O:_  T:1076.@f#f##P:_f@r.#f# T:1077You hear the chime of a cash register.Q:_3 T:1078@r.f.f##R:_A T:1079r.ff.#S:_%----------- |..........----- |.........|+...|-------------- |.........|#|...||........f.f.| ---.---|--#....|######..........@..|###|...|##|............|#####-----##|............|#############|............|####--------------##### ###### --.---|-### |.<..{.|----------------### |....(.|...............|### |......-####|...............##S:_%## --------######.%......{......|##|...............##----------------[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:22(22) Pw:14(34) AC:4 Xp:3 T:1079You remember this level as stash. T:1080..f..fY:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Y:_R  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Y:_x+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:22(22) Pw:14(34) AC:4 Xp:3 T:1080 Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) Y:_+ The Dungeons of Doom: levels 1 to 5  Level 2: "stash" <- You are here. Some fountains.  Level 3: "scroll store" A scroll shop.  Level 4: A fountain.  Level 5: "oracle, junkpile, statues still there" Many fountains.--More--[:_cl\:_7 T:1081@.>ff.\:_2  T:1082@..f.f.]:_M T:1083@.f>..f]:_N T:1084@.f.f..]:_  T:1085@..ff.]:_ T:1086@.f....f^:_H T:1087@.f.f..^:_ɋ Pw:15 T:1088@...f.f^:_\ T:1089@.f...f.^:_,:  T:1090..@.ff._:_\ T:1091@.f.f..._:_uK T:1092@#f.f.._:_ T:1093@#f..f.._:_* j T:1094@#f...`:_#R} T:1095@#f#f`:_U  T:1096@#f#f.a:_m T:1097#f#.@a:_2 e T:1098f##@a:_m T:1099#f#@b:_7G T:1100#@#b:_< T:1101@#b:_N r T:1102@#ffb:_ 6v T:1103@#ff#c:_US` T:1104#f##@c:_l  Pw:18 T:1105@f#f#c:_' ~ T:1106@#f#f##d:_{ T:1107@#f#f##d:_ڄc T:1108f###@e:_z(c T:1109#f@e:_c T:1110f#@e:_Uwo T:1111##f@e:_g g T:1112##f@f:_5c T:1113#f@f:_k  T:1114f#:f@)f:_ X T:1115##@fg:_k T:1116.f:@.#g:_-{ T:1117f@..fg:_Cr T:1118.@f.f#g:_k z T:1119.:@f.f.g:_7 @.The gecko bites![Vanilla the Conjurer  ]  HP:20  T:1120.ff.i:_You hit it.The gecko bites![Vanilla the Conjurer  ]  HP:18  T:1121f.fj:_You hit it. Pw:19 T:1122.ff.j:_You miss it.The gecko bites![Vanilla the Conjurer ]  HP:15  T:1123f.f..k:_ You miss it.The kitten bites the gecko..fThe kitten misses the gecko. T:1124m:_ħ aYou miss it.The gecko bites![Vanilla the Conjurer ]  HP:12The kitten bites the gecko.The gecko is killed![Vanilla the Conjurer ]  HP:13 T:1125f..n:_I  T:1126...f.@fo:_ T:1127.f.@...fo:_ T:1128..f@{.fo:_  T:1129.@.ff.o:_l  T:1130f@.f{..o:_  T:1131f.@...fp:_*l T:1132.f@..fp:_' T:1133.@.f.f..p:_a@.You see here a sling.[Vanilla the Conjurer ]  HP:14 T:1134...ffq:_;2m - a sling. T:1135@ff...q:_  T:1136@.f.f.r:_m T:1137@.f{.fr:_hc T:1138@#f.f..r:_ Pw:22 T:1139@#f..f{r:_  T:1140:@#f#..fr:_v  T:1141@#f#f.s:_ T:1142:.@#f#f.s:_[Vanilla the Conjurer ]  HP:15 T:1143@.#f#.s:_ f T:1144@#f#s:_MN T:1145@##t:_[ T:1146@#ft:_mf T:1147@-f##t:_@.You have a little trouble lifting a broken large box named stash l2 containing 8 items. Continue? [ynq] (q) u:_"m z - a broken large box named stash l2 containing 8 items.@ StressedYou rebalance your load. Movement is difficult. T:1149.f#w:_! Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor C - a leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Potions h - an uncursed potion of water I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand cw:_Talled missile named 1 F - a wand of cold (0:4) Tools z - a broken large box named stash l2 containing 8 items G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) }:_[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:15(22) Pw:22(34) AC:4 Xp:3 T:1149 Stressed:_K9What do you want to use or apply? [yzFGO or ?*] :_u Do what with your large box named stash l2?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) :_+ Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks ('+') c - Potions ('!') d - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_X +:_z Take out what?  Spellbooks ('+') a - a blessed spellbook of force bolt b - a spellbook of identify named 139 c - an uncursed spellbook of magic missile Potions ('!') d - an emerald potion e - a yellow potion f - an uncursed potion of levitation g - a blessed potion of polymorph Tools ('(') h - an uncursed bugle(end) :_K++++++++:_0 [You have much trouble removing l - a blessed spellbook of force bolt.You have much trouble removing v - a spellbook of identify named 139.--More--:_T T:1151f#:_Y(3What do you want to take off? [TUV or ?*] :_8  Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn)(end) :_ H+f-[Vanilla the Conjurer  ]  HP:16 T:1152You finish taking off your helm. AC:5 T:1153f.:_%d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_@ + What would you like to identify first?  Weapons (')') m - a sling w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor ('[') C - a leather armor V - a +0 iron skull cap named ub Spellbooks ('+') v - a spellbook of identify named 139 Potions ('!') q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Wands ('/') y - a wand called missile named 1 Tools ('(') z - an empty broken large box named stash l2 Gems/Stones ('*') P - a gem called s blu 917(end) :_g+:_m-:_+:_P [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:16(22) Pw:7(34) AC:5 Xp:3 T:1153 StressedC - a cursed -1 leather armor. T:1155f.f-##:_3 Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor C - a cursed -1 leather armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of :_Npolymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle z - an empty broken large box named stash l2 G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_Ze[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:16(22) Pw:7(34) AC:5 Xp:3 T:1155 Stressed:_ EWhat do you want to drop? [$df-hj-oqrtv-zCFGI-KOPT-V or ?*] :_aJ} T:1157.ff.-:_ T:1159.[.ff@:_u T:1161f.f.@:_Ou T:1163..ff@:_}.ff@ T:1164You are beginning to feel hungry. Hungry Stressed  T:1165f-:_  Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of wat:_' eer q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle z - an empty broken large box named stash l2 G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_b[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:16(22) Pw:7(34) AC:5 Xp:3 T:1165 Hungry Stressed:_DWhat do you want to drop? [$df-hj-oqrtv-zFGI-KOPT-V or ?*] :_BYour movements are now unencumbered. T:1166.-f:_% Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of wat:_c-er q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_oN[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:16(22) Pw:7(34) AC:5 Xp:3 T:1166 Hungry:_5u w T:1167.ff(@:_ۯw T:1168-ff#@:_$ T:1169#ff#@:.:_b [Vanilla the Conjurer  ]  HP:17 T:1170(#ff@:.:_w T:1171#ff@:.:_7  Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water[24:_8 ';83H q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) :_, N[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:17(22) Pw:7(34) AC:5 Xp:3 T:1171 Hungry:_{ T:1172#ff@:.:_ QYou hit it. Pw:10(34) AC:5 Xp:3 T:1173 Hungry:_҅DYou hit it. T:1174:_?%EYou miss it. T:1175:_ EYou miss it. T:1176:_You miss it.The newt bites![Vanilla the Conjurer ]  HP:15  T:1177f#Ž:_}You miss it. T:1178#f#fÎ:_pYou hit it.[Vanilla the Conjurer  ]  HP:16 T:1179f##fÎ:_You miss it.The newt bites![Vanilla the Conjurer ]  HP:15  T:1180##ffĎ:_2You miss it.The newt bites![Vanilla the Conjurer ]  HP:13  T:1181ff#Ď:_/ yYou miss it. T:1182#ffŎ:_gYou miss it.The newt misses! T:1183Ǝ:_A Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Ǝ:_d  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Ǝ:_+ [Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:13(22) Pw:10(34) AC:5 Xp:3 T:1183 Hungry Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [UnƎ:_skilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) ǎ:_YY[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:10 HP:13(22) Pw:10(34) AC:5 Xp:3 T:1183 Hungryǎ:_ޥ xYou miss it.The newt misses! T:1184#fȎ:_)You hit it.The newt bites![Vanilla the Conjurer ]  HP:12  T:1185#fˎ:_UYou kill the newt! T:1186f#%ˎ:_'X#@p - a newt corpse. T:1187##ff@Ύ:_:What do you want to eat? [p or ?*] Ύ:_SThis newt corpse tastes okay.[Vanilla the Conjurer ]  HP:13 T:1188 T:1189 Pw:13 T:1190#fYou finish eating the newt corpse.You feel a mild buzz. Pw:16 T:1191ff#ώ:_r T:1192##ff@Ў:_@k T:1193f#f@Ў:_ x T:1194f#f..@ю:_#z T:1195.#ff@ю:_ T:1196..f.@fю:_Z [Vanilla the Conjurer ]  HP:14 T:1197.f.@.fҎ:_{{ T:1198..f@..fҎ:_^  T:1199f..f@.Ҏ:_  T:1200..f..@fӎ:_ T:1201.@f{.fӎ:_2  T:1202f..@.{f.Ԏ:_S T:1203.f..@f.Ԏ:_1 T:1204..f.@{.fՎ:_} T:1205..f@.fՎ:__[Vanilla the Conjurer ]  HP:15 T:1206.f..@fՎ:_K  Pw:19 T:1207..f@.f֎:_j T:1208.f@.֎:_] T:1209@.f֎:_i T T:1210@##׎:_5x T:1211@#f#׎:_{ T:1212@#f##؎:_i T:1213@#f؎:_Sx T:1214@f##؎:_ [Vanilla the Conjurer  ]  HP:16 T:1215@#fَ:_c T:1216f@#َ:_S T:1217#f@َ:_  T:1218#@f#f#ڎ:_< T:1219###f@f#ڎ:_{ T:1220ff@#ڎ:_C T T:1221##f@ێ:_k T:1222f#f@ێ:_l T:1223##ff@ێ:_ [Vanilla the Conjurer  ]  HP:17 Pw:21 T:1224#ff@܎:_  T:1225f#@#f#܎:_hf T:1226f@#f#ݎ:__c T:1227#@Fff#ݎ:_You kill the lichen! T:1228f%#fݎ:_#@#s - a lichen corpse. T:1229f#@ގ:_O9What do you want to eat? [s or ?*] ގ:_; This lichen corpse tastes okay. T:1230#f T:1231ff T:1232#You finish eating the lichen corpse.[Vanilla the Conjurer  ]  HP:18 T:1233#fߎ:_- p T:1234f#f@:_n T:1235#ff#@:_>W T:1236##f#@:_& V T:1237#f#@:_.w T:1238f#f.@:_y T:1239##f#f.@:_~ u T:1240#f..f@:_  Pw:23 T:1241##f.f.@:_f[Vanilla the Conjurer  ]  HP:19 T:1242#.f.f.@:_To T:1243.f..f@:_r T:1244.f.f.@:_|w T:1245f.f...@:_G | T:1246..ff.@:_  T:1247..f.@f:_ -----------------------------|...........|#####...............||.....@...r.|#|..............||............##...............|------.------##----------------##################################### ---------###### |.......|##----|--# |.......+####|.....|# |?......|######----------.-###......|------.----+-- ---------####|..........+#|.....||..........^..|####...........|-------|...:_ʹ ..........||..........||..............|>..........|.............|------------..............|---------------[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:19(22) Pw:23(34) AC:5 Xp:3 T:1247You remember this level as scroll store. T:1248r.:_- :_X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) :_P (+Monsters currently shown near <35,4>:  <35,4> @ elven wizard called vanilla  <38,4> r sewer rat --More--:_ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:19(22) Pw:23(34) AC:5 Xp:3 T:1248-----------------------------|...........|#####...............||.....@..r..|#|..............||............##...............|------.------##----------------##################################### ---------###### |.......|##----|--# |.......+####|.....|# |?......|######----------.-###......|------.----+-- ---------####|....:_6 S......+#|.....||..........^..|####...........|-------|.............||..........||..............|>..........|.............|------------..............|---------------:_2M T:1249<@r.:_You miss it.The sewer rat bites![Vanilla the Conjurer  ]  HP:18  T:1250:_#You miss it.The sewer rat bites![Vanilla the Conjurer  ]  HP:16 [Vanilla the Conjurer  ]  HP:17 T:1251:_/e You hit it.BThe sewer rat bites![Vanilla the Conjurer ]  HP:15  T:1252B#:_O3LWhat do you want to write with? [- dmrtwyFGKOP or ?*] :_&?You write in the dust with your fingertip.--More--:_?What do you want to write in the dust here? :_[ E:_a,l:_\b:_e:_7ir:_1e:_ut:_ h:_G .BThe sewer rat turns to flee. T:1253.rr:_Something is written here in the dust.You read: "Elbereth".You see no objects here.:_8 :_( K Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_y,+:_Q What would you like to drop?  Coins ('$') $ - 10 gold pieces Weapons (')') m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks ('+') l - a bl:_essed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions ('!') f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') o - an uncursed bugle G - a magic marker (0:56) Gems/Stones ('*') P - a gem called s blu 917(end) :_+:_s{+:_ +:_ +:_>+:_ +:_ت][Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:15(22) Pw:23(34) AC:5 Xp:3 T:1253:_6Something is written here in the dust.You read: "Elbereth".You see no objects here.:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_ +You fail to cast the spell correctly. Pw:16 T:1254r.r.#:_/d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_ +You fail to cast the spell correctly. Pw:9(34) AC:5 Xp:3 T:1255r..r :_|2Q Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_+ :_9  What would you like to drop?  Coins ('$') $ - 10 gold pieces Weapons (')') m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks ('+') l - a bl :_g essed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions ('!') f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') o - an uncursed bugle G - a magic marker (0:56) Gems/Stones ('*') P - a gem called s blu 917(end) :_^ +:_ρ+:_+:_+:_ +:_n+:_(4+:_+:_{+:_^v+:_%+:_[+:_}+:_ڽ+:_+#:_  +&:_+':_[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:15(22) Pw:9(34) AC:5 Xp:3 T:1255  $:0 HP:15(22) Pw:9(34) AC:5 Xp:3 T:1256r.r.B):_ Things that are here: a gem called s blu 917 an uncursed bugle a potion of levitation a ruby potion an emerald potion a yellow potion an uncursed potion of water a blessed potion of polymorph an uncursed potion of levitation a spellbook of identify named 139 an uncursed spellbook of magic missile a blessed spellbook of force bolt an uncursed scroll of magic mapping a broad pick named ub an elven dagger a sling 10 gold pieces--More--*:_Я(Something is written here in the dust.You read: "Elbereth"..:_M:What do you want to wear? [V or ?*] .:_1 -B.The giant bat turns to flee.r.r.The sewer rat turns to flee..B T:1257You finish your dressing maneuver. AC:41:_) Pw:12(34) AC:4 Xp:3 T:1258r...rB2:_u0  Things that are here: a gem called s blu 917 an uncursed bugle a potion of levitation a ruby potion an emerald potion a yellow potion an uncursed potion of water a blessed potion of polymorph an uncursed potion of levitation a spellbook of identify named 139 an uncursed spellbook of magic missile a blessed spellbook of force bolt an uncursed scroll of magic mapping a broad pick named ub an elven dagger a sling 10 gold pieces--More--3:_(Something is written here in the dust.You read: "Elbereth".4:_*r T:1259r..r.#5:_k[Vanilla the Conjurer  ]  HP:16 T:1260.@*rr.6:_----------- |..........----- |.........|+...|-------------- |.........|#|...||............| ---.---|--#....|######.......f..@..|###|...|##|.....f......|#####-----##|............|#############|............|####--------------##### ###### --.---|-### |.<..{.|----------------### |....[.|...............|### |......-#(##|........6:_+.......#### --------######........{......|##|...............##----------------[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:2 $:0 HP:16(22) Pw:12(34) AC:4 Xp:3 T:1260You remember this level as stash. T:1261f....f8:_ T:1262.f@>..f8:_he  T:1263..@.ff.9:_`C T:1264@.>.ff9:_ T:1265f@.f..9:_SB  T:1266.@.f.f::_ T:1267@.ff..::_nRt T:1268@.ff.::_[Vanilla the Conjurer  ]  HP:17 T:1269@.f..f::_ک s T:1270@f..f..;:_ T:1271@...ff;:_ T:1272@.ff..;:_& P T:1273@f...;:_ u T:1274@#f..f<:_t Pw:14 T:1275@#f#.<:_ w T:1276@#f#f<:_Hi ~ T:1277@##f.f<:_hS[Vanilla the Conjurer  ]  HP:18 T:1278##.@=:__B T:1279#@=:_ C T:1280#@=:_< T:1281@#>:_T< T:1282@#>:_6< T:1283@#?:_L-Where do you want to travel to??:_ Bunexplored (no travel path)@:_7Bunexplored (no travel path)@:_чBunexplored (no travel path)A:_=stone (no travel path)B:_ _Jan empty broken large box named stash l2B:_ [Vanilla the Conjurer  ]  HP:19 T:1287####@##@ T:1288  Pw:17 T:1292###@ T:1295@###.@[Vanilla the Conjurer  ]  HP:20 T:1296 T:1302.##@......f@{[Vanilla the Conjurer  ]  HP:21 T:1305@.....f. Pw:20 T:1309f##@....{..B:_ ff...@. T:1311.@..f....f.[Vanilla the Conjurer ]  HP:22 T:1314.@###f...f..@#.##{... T:1316  T:1318@#C:_5J jz - an empty broken large box named stash l2. T:1319@F:_-;Where do you want to travel to?F:_v 3staircase downG:_##f###@.f.. T:1323  Pw:22 T:1326.##@..f.. T:1327#@ff. T:1328@.f...f...f@f..You swap places with KatzenJammer. T:1330....f@.fYou hear bubbling water......f..@....f..G:_ . T:1337  T:1342.......f.@.....f Pw:23 T:1343.f.@...f#@ T:1344@#f#f#########You are beginning to feel hungry. T:1351 HungryI:_:Where do you want to travel to?I:_@#k@######f##### T:1358@k##ff###The kitten misses the large kobold. Pw:26 T:1360f#K:_U You hit it.The kitten bites the large kobold.The large kobold misses the kitten. T:1361#fM:_You miss it.The kitten bites the large kobold. T:1362f#N:_You miss it.The kitten misses the large kobold.#fThe kitten misses the large kobold. T:1363O:_/hYou kill the large kobold! T:1364ff##P:_N f@You swap places with your kitten. T:1365##ffQ:_ 9Where do you want to travel to?R:_9#@## T:1370####ff@# T:1371#f.@f#f..@..f T:1372  Pw:28 T:1377......ff.@........f..@.f T:1379  T:1380ff.S:_SDb T:1381f.fS:_z j T:1382f..f.U:_:l T:1383..ffU:_D ` T:1384ff..V:_w -----------------------------|....f......|#####...............||.....@*.rr.|#|..............||....f.......##...............|------.------##----------------##################################### ---------###### |.......|##----|--# |.......+####|.....|# |?......|######----------.-###......|------.----+-- ---------####|..........+#|.....||..........^:_Ew zm..|####...........|-------|.............||..........||..............|>..........|.............|------------..............|---------------[Vanilla the Conjurer ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:0 HP:22(22) Pw:28(34) AC:4 Xp:3 T:1384 HungryYou remember this level as scroll store. T:1385..ffr..r#X:_@<@o - an uncursed bugle.J - a potion of levitation.I - a ruby potion.x - an emerald potion.q - a yellow potion.h - an uncursed potion of water.--More--Y:_lYou have a little trouble lifting a blessed potion of polymorph. Continue? [ynq] (q) ]:_You have a little trouble lifting g - a blessed potion of polymorph.You have a little trouble lifting f - an uncursed potion of levitation.--More--^:_  $:10 HP:22(22) Pw:28(34) AC:4 Xp:3 T:1385 Hungry Burdened@ Other things that are here: a gem called s blu 917 a broad pick named ub an elven dagger a sling--More--_:_F+Something is written here in the dust.You read: "Elbercth".Your movements are slowed slightly because of your load.fr..<.fBr.. T:1386The kitten bites the giant bat.The giant bat misses the kitten..f--More--b:_I/The giant bat bites![Vanilla the Conjurer  ]  HP:19r.The sewer rat bites![Vanilla the Conjurer  ]  HP:16The giant bat misses! T:1387d:_ HWhat do you want to write with? [- drtwyFG or ?*] d:_JGDo you want to add to the current engraving? [ynq] (y) d:_ You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--e:_3?What do you want to write in the dust here? e:_ Ee:_Vlf:_gbf:_8Wef:_rf:_o$ef:_Ltf:_q hf:_z The kitten misses the giant bat.KatzenJammer misses the giant bat.The giant bat turns to flee..BThe sewer rat turns to flee..rThe sewer rat turns to flee. T:1388.r.Bi:_f Pick up what?  Weapons (')') a - a sling b - an elven dagger c - a broad pick named ub Gems/Stones ('*') d - a gem called s blu 917(end) i:_~'++++j:_GYou have a little trouble lifting m - a sling.You have a little trouble lifting K - an elven dagger.--More--l:_cdYou have a little trouble lifting a broad pick named ub. Continue? [ynq] (q) m:_O - a broad pick named ub.P - a gem called s blu 917.@ StressedYou rebalance your load. Movement is difficult. T:1390...rf.f..r.##n:_&  Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed n:_-& rpotion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle z - an empty broken large box named stash l2 G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) q:_Gb[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:16(22) Pw:28(34) AC:4 Xp:3 T:1390 Hungry Stressedr:_@^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) r:_E+What do you want to name? [$df-hj-oqrtv-zFGI-KOPT-V or ?*] r:_ SWhat do you want to name this large box named stash l2? stash l2r:_Nss:_Wts:_as:_<.ss:_  t:_ t:_ t:_ t:_k t:_ԭ u:_dlv:_! 3v:_k  w:_>w:_- w:_p) Coins $ - 10 gold pieces Weapons m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potionw:_)n of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools o - an uncursed bugle z - an empty broken large box named stash l3 > G - a magic marker (0:56) Gems/Stones P - a gem called s blu 917(end) z:_W#b[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:16(22) Pw:28(34) AC:4 Xp:3 T:1390 Hungry Stressedz:_ DWhat do you want to drop? [$df-hj-oqrtv-zFGI-KOPT-V or ?*] {:_ Your movements are now unencumbered. T:1391..frr.f.B{:_f Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview {:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) {:_27 + [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:16(22) Pw:28(34) AC:4 Xp:3 T:1391 HungryThere is an empty broken large box named stash l3 > here, loot it? [ynq] (q) |:_Q?You open the large box named stash l3 >...--More--|:_ ( The large box named stash l3 > is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) }:_+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }:_v+}:_  Put in what?  Coins ('$') $ - 10 gold pieces Weapons (')') m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks ('+') l - a bless}:_C ed spellbook of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions ('!') f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') o - an uncursed bugle G - a magic marker (0:56) Gems/Stones ('*') P - a gem called s blu 917(end) :_N++++++++++++++++++++++++++++:_$ d[Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:16(22) Pw:28(34) AC:4 Xp:3 T:1391 Hungry:_iSomething is written here in the dust.You read: "Elbereth".You see here an empty broken large box named stash l3 >.:_!d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_C W:_3 3What do you want to take off? [TUV or ?*] :_dvr<r.f.f# T:1392You finish taking off your helm. AC:5:_> What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_+ Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub(end) :_MC:_\^ Something is written here in the dust.You read: "Elbereth".You see here an empty broken large box named stash l3 >.:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_+You fail to cast the spell correctly. Pw:21The kitten bites the sewer rat.The sewer rat misses the kitten.r.r.f.The kitten bites the sewer rat.The sewer rat is killed! T:1393f..:_s| d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_| +You fail to cast the spell correctly..f<frB.. Pw:14The giant bat turns to flee. Pw:15 T:1394:_nSomething is written here in the dust.You read: "Elbereth".You see here an empty broken large box named stash l3 >.:_s d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_+0 4+ What would you like to identify first?  Weapons (')') m - a sling w - a crude dagger named ub (weapon in hand) K - an elven dagger O - a broad pick named ub Armor ('[') V - a +0 iron skull cap named ub Spellbooks ('+') v - a spellbook of identify named 139 Potions ('!') q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Wands ('/') y - a wand called missile named 1 Gems/Stones ('*') P - a gem called s blu 917(end) :_};+:_?~ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:16(22) Pw:0(34) AC:5 Xp:3 T:1394 HungryK - a +0 elven dagger.The kitten misses the giant bat.[Vanilla the Conjurer  ]  HP:17 T:1395...ffr.B:_ :_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_    p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_+ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1395 HungryThere is an empty broken large box named stash l3 > here, loot it? [ynq] (q) :_ ?You open the large box named stash l3 >...--More--:_( The large box named stash l3 > is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) :_9+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_V +:_' Put in what?  Coins ('$') $ - 10 gold pieces Weapons (')') m - a sling t - a blessed +1 quarterstaff (alternate weapon; not wielded) w - a crude dagger named ub (weapon in hand) K - a +0 elven dagger O - a broad pick named ub Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Spellbooks ('+') l - a blessed spellboo:_'{k of force bolt n - an uncursed spellbook of magic missile v - a spellbook of identify named 139 Potions ('!') f - an uncursed potion of levitation g - a blessed potion of polymorph h - an uncursed potion of water q - a yellow potion x - an emerald potion I - a ruby potion J - a potion of levitation Rings ('=') d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') o - an uncursed bugle G - a magic marker (0:56) Gems/Stones ('*') P - a gem called s blu 917(end) :_n+:_7+:_v+:_ʿ -:_U] +:_h+Ï:_Ш+ď:_! +ŏ:_t+Ə:_+Ə:_+Ǐ:_\E+Ǐ:_`g+ȏ:_2 +ˏ:_n@+͏:_s+͏:_g [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1395 HungryYou put a sling into the large box named stash l3 >.You put a crude dagger named ub into the large box named stash l3 >.--More--Ώ:_ T:1396ff...r#BΏ:_  Coins $ - 10 gold pieces Weapons t - a blessed +1 quarterstaff (alternate weapon; not wielded) K - a +0 elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) ۏ:_x  [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1396 Hungry܏:_2 Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ܏:_M3  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ݏ:_?+ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1396 HungryThere is a broken large box named stash l3 > containing 14 items here, loot it? [ynq] (q) ݏ:_7e ?You open the large box named stash l3 >...--More--ޏ:_Vv Do what with the large box named stash l3 >?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ޏ:_·q+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_3 +:_ Put in what?  Weapons (')') t - a blessed +1 quarterstaff (alternate weapon; not wielded) K - a +0 elven dagger O - a broad pick named ub(end) :_W +:_VYou put a blessed +1 quarterstaff into the large box named stash l3 >. T:1397f<r.f.B#:_4 Coins $ - 10 gold pieces Weapons K - a +0 elven dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_8s  [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1397 Hungry:_:F Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_IF  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_=n }+ [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1397 Hungry Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ +What do you want to adjust? [djkryFGKOT-V or ?*] :_;XAdjust letter to what [a-ce-il-qs-xzA-EH-NP-SW-Z] (? see used letters)? :_12Moving: w - a +0 elven dagger.:_].>What do you want to wield? [- wO or ?*] :_fw - a +0 elven dagger (weapon in hand). T:1398.r..ff#:_2 E Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_, [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1398 Hungry:_' Something is written here in the dust.You read: "Elbereth".You see here a broken large box named stash l3 > containing 15 items.:_ E Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_j [Vanilla the Conjurer  ] St:11 Dx:13 Co:11 In:20 Wi:12 Ch:9 Chaotic Dlvl:3 $:10 HP:17(22) Pw:0(34) AC:5 Xp:3 T:1398 Hungry:_ -What do you want to wear? [V or ?*] :_r..fThe sewer rat turns to flee.You hear some noises.B T:1399You finish your dressing maneuver. AC:4:_0@(You hear some noises in the distance. T:1400.fr.##:_k  T:1401.@f..r:_x T:1402.f@..r:_V T:1403(..f@.r:_f..@The sewer rat bites![Vanilla the Conjurer ]  HP:15 [Vanilla the Conjurer  ]  HP:16 T:1404f.:_ You miss it..fThe sewer rat bites![Vanilla the Conjurer ]  HP:15  T:1405f.:_kYou hit it.KatzenJammer misses the sewer rat.The sewer rat bites![Vanilla the Conjurer ]  HP:14B T:1406You feel strong! St:12 You must have been exercising diligently.You feel wise! Wi:13 You must have been very observant.--More--:_zYou feel tough! Co:12 You must have been leading a healthy life-style.:_eYou kill the sewer rat!.fKatzenJammer eats a sewer rat corpse. T:1407..B:_0 f@You swap places with KatzenJammer. T:1408B.:_`HWhat do you want to write with? [- drwyFGO or ?*] :_?You write in the dust with your fingertip.--More--:_R ?What do you want to write in the dust here? :_E:_ l:_Kb:_բe:_r:_\f e:_B7 t:_ h:_M T:1409.B.:_ There is a doorway here.Something is written here in the dust.You read: "Elbereth". :_f.:The iguana turns to flee..BKatzenJammer misses the giant bat. T:1410.B :_There is a doorway here.Something is written here in the dust.You read: "Elbereth". :_TKatzenJammer misses the giant bat..B#The giant bat turns to flee.KatzenJammer misses the giant bat. Pw:1 T:1411B.:_ There is a doorway here.Something is written here in the dust.You read: "Elbereth".:_;c KatzenJammer misses the giant bat. T:1412B...f:_There is a doorway here.Something is written here in the dust.You read: "Elbereth".:_Y~[Vanilla the Conjurer ]  HP:15 T:1413.Bf.:_There is a doorway here.Something is written here in the dust.You read: "Elbereth".:_<8i T:1414..B.f.:_3 [ T:1415..Bf:_`KatzenJammer bites the giant bat.B.The giant bat turns to flee. T:1416:_hThere is a doorway here.Something is written here in the dust.You read: "Elbereth".:_$KatzenJammer misses the giant bat. T:1417B.f.:_4There is a doorway here.Something is written here in the dust.You read: "Elbereth".:_٩e T:1418.B.f:_l T:1419...Bf:_sB.f.KatzenJammer misses the giant bat. T:1420.B:_R Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) :_1 [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:15(22) Pw:1(34) AC:4 Xp:3 T:1420 Hungry:_r P T:1421f....:_*,.f@:The iguana bites![Vanilla the Conjurer ]  HP:13 [Vanilla the Conjurer ]  HP:14 T:1422.f:_lYou miss it.You hear some noises in the distance. T:1423#f :_hYou hit it.f#The iguana bites![Vanilla the Conjurer ]  HP:10  T:1424.f":_You miss it.ff#The iguana bites![Vanilla the Conjurer ]  HP:8(22) Pw:1(34) AC:4 Xp:3 T:1424 Hungry  T:1425$:_f1 You miss it. T:1426.f.f%:_pG !You miss it..f#The iguana bites![Vanilla the Conjurer ]  HP:5  T:1427#ff*:_"=B@##Something is written here in the dust.You read: "_lbcre n". Pw:3 T:1428..Bff.#+:_%F HWhat do you want to write with? [- drwyFGO or ?*] +:_GDo you want to add to the current engraving? [ynq] (y) ,:_^uYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--,:_M ?What do you want to write in the dust here? -:_FE-:_Yl-:_b-:_e-:_& e.:_ .:_br.:_J$e.:_t.:_ h.:_<  T:1429B.f#..f0:_ There is a doorway here.Something is written here in the dust.You read: "%lbereth".1:_HWhat do you want to write with? [- drwyFGO or ?*] 1:_͝ GDo you want to add to the current engraving? [ynq] (y) 2:_/You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--2:_ ?What do you want to write in the dust here? 3:_~E3:_ l3:_ b3:_Ze3:_Gr3:_E e3:_͞ t3:_n9 h4:_fB..f.#fYou hear some noises. T:1430.B4:_f\There is a doorway here.Something is written here in the dust.You read: "Elbereth".5:_ [Vanilla the Conjurer ]  HP:6 T:1431B.f.6:_<_ T:1432B..f6:_-B..f. St:11  T:1433Wizard needs food, badly! Weak8:_R Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) ?:_? [Vanilla the Conjurer ] St:11 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:6(22) Pw:3(34) AC:4 Xp:3 T:1433 WeakA:_Baq T:1434...BfA:_Z% j T:1435B..f.B:_z ` T:1436B.f..C:_Zu T:1437...fB.C:_ T:1438B...f#fD:_; T:1439..f@##fH:_9[Vanilla the Conjurer ]  HP:7 T:1440.ff#@#N:_dn T:1441##ffR:_;What do you want to write with? [- drwyFGO or ?*] R:_n?You write in the dust with your fingertip.--More--R:_J ?What do you want to write in the dust here? S:_ES:_slS:_ bS:_eS:_rS:_a eS:_ tS:_QO hT:_4ap T:1442ff#T:_X+Something is written here in the dust.You read: "Elber@th".You see no objects here.U:_y HWhat do you want to write with? [- drwyFGO or ?*] U:_ GDo you want to add to the current engraving? [ynq] (y) V:_ٿYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--V:_R?What do you want to write in the dust here? V:_j EV:_ lV:_v4 bW:_aeW:_rW:_OUeW:_tW:_hW:_l T:1443ff#W:_OSomething is written here in the dust.You read: "Elbereth".You see no objects here.Y:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Y:_I  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Y:_B+ [Vanilla the Conjurer ] St:11 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:7(22) Pw:3(34) AC:4 Xp:3 T:1443 WeakAre you sure you want to pray? [yn] (n) Z:_\YYou begin praying to Anhur.You are surrounded by a shimmering light. T:1444##f Pw:5 T:1445ff#.f#f T:1446You finish your prayer.You feel that Anhur is well-pleased.Your stomach feels content. St:12 _:_ `:_5L Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) d:_x [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:7(22) Pw:5(34) AC:4 Xp:3 T:1446e:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) e:_* +What do you want to name? [$djkrwyFGOT-V or ?*] e:_c NWhat do you want to name this pair of water walking boots? f:_ pf:_Mz rf:_ ag:_oyg:_@ 1h:_Q4h:_(74h:_ 6i:_ j:_$[ Coins $ - 10 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) k:_T [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:7(22) Pw:5(34) AC:4 Xp:3 T:1446k:_ T:1447f#@##fm:_ T:1448#f###f@#m:_< [Vanilla the Conjurer ]  HP:8 T:1449##@f#f#n:_н T:14500@#f##fo:_ With great effort you move the boulder. T:14510@##f#r:_k T:1452f#fs:_bo T:1453#@f##f#s:_f@You swap places with your kitten. T:1454#ff#t:_@fYou swap places with your kitten. T:1455#f#t:_h Q T:1456@###v:_With great effort you move the boulder. T:14570@#f#{:_ ! [Vanilla the Conjurer ]  HP:9 T:14580@#f#f|:_9#ff##@ T:1459You hear someone cursing shoplifters.}:_{ T:14600@f##f#}:_  T:1461.0@f#f##:_xl  Pw:6 T:14620@B..##f:_/i;What do you want to write with? [- drwyFGO or ?*] :_)B ?You write in the dust with your fingertip.--More--:_ ?What do you want to write in the dust here? :_TE:_`l:_b:_cc e:_,A r:_ e:_ t:_ h:_Fx T:1463B..f#:_Something is written here in the dust.You read: "Elbereth".You see no objects here.:_0.B#The giant bat turns to flee. T:1464B.:_^ T:1465.B(.f:_: T:1466.@.ff##:_With great effort you move the boulder.[Vanilla the Conjurer ]  HP:10(22) Pw:6(34) AC:4 Xp:3 T:1467.@0ff#:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_g v+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:10(22) Pw:6(34) AC:4 Xp:3 T:1467 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_s +What do you want to adjust? [djkrwyFGOT-V or ?*] :_- :_/ :_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_3v+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:10 HP:10(22) Pw:6(34) AC:4 Xp:3 T:1467 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ l +What do you want to call this dungeon level? scroll store:_,:_ :_0b:_Ro:_Q u:_ l:_Wd:_e:_9r:_s:_nc t:_A a:_n:s:_C^h:_ :_8 *There is a staircase up here.:_HWhat do you want to write with? [- drwyFGO or ?*] :_!^ ?You write in the dust with your fingertip.--More--:_?What do you want to write in the dust here? :_3E:_l:_ b:_ e:_lr:_e:_xt:_*h:_sAl T:1468f.f:_OOThere is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_(z T:1469.ff#:_tj T:1470.ff.:_g T:1471..ff:_` T:1472.f..:_f.You hear some noises. T:1473ff.:_2 T T:1474..f:_ <@BSomething is written here in the dust.You read: "|er? ?". T:1475..f...f:_Xf@You swap places with KatzenJammer.[Vanilla the Conjurer ]  HP:11 T:1476.<..ff:_g T:1477..f@:_ T:1478..f#@f:_  Pw:9 T:1479f#f#@:_ T:1480#ff@:_@=  T:1481#ff@:_o T:1482#f#@:_V T:1483f#f#@:_ T:1484f#f#.@:_c [Vanilla the Conjurer ]  HP:12 T:1485f###f.@:_v { T:1486#.f.@:_mo T:1487f..@:_ l T:1488f..@.:_h T:1489.f@.:_h T:1490.f@.:_\ m T:1491.@.f.:_a T:1492@.f.:_P_ T:1493@.f..:_[Vanilla the Conjurer ]  HP:13 T:1494f@..:_i l T:1495.@.f:_\C Pw:12(34) AC:4 Xp:3 T:1496@.>f.:_kZ T:1497.f.@f.:_u T:1498.f.f:__ } T:1499f...f.:_w T:1500f..f.:_G m T:1501.ff.:_j T:1502ff..:_X [Vanilla the Conjurer ]  HP:14 T:1503f..f:_ w T:1504.f.f.:_U[ T:1505..f:_  T:1506#f@>f.:_Lu T:1507..f@f.:_Pn-----|.^.|....-#-----|.f.|#|...|--------+@f.|#|...||.-----##+....###||##|...|####.|##-----#####-+---|--################0I###################################---|--------.---#----------------###|..............|#|...............#|........{...>.|#|..............|...............|#...............|[:_nR19;57H|..............|--------------------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:10 HP:14(22) Pw:12(34) AC:4 Xp:3 T:1507  T:1508f...f:_......-----Ð:_  T:1527-@.##f.|--Ð:_7i T:1528@.f.f#..Ð:_@. $:23$ - 13 gold pieces. T:1529@.f.#fĐ:_kf@You swap places with your kitten.[Vanilla the Conjurer  ]  HP:17 Pw:17 T:1530.ff##Đ:_  T:1531.f..@fŐ:_,| T:1532.f..@fƐ:_?M  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Ɛ:_{M   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ǐ:_* w+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:17(22) Pw:17(34) AC:4 Xp:3 T:1532 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ǐ:_ +What do you want to call this dungeon level? Ȑ:_)* mȐ:_ \ iȐ:_ nȐ:_dneɐ:_Jsɐ:_ʐ:_q T:1533...ffʐ:_ h.f|f@|---[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:17(22) Pw:17(34) AC:4 Xp:3 T:1533  T:1534f.f<̐:_`p T:1535-..f@f-̐:_ '  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ̐:_B'   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ̐:_O w+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:17(22) Pw:17(34) AC:4 Xp:3 T:1535 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ̐:_+What do you want to call this dungeon level? ͐:_d͐:__!a͐:_r͐:_a k͐:_ ΐ:_X j T:1536---@<fϐ:_  T:1537-.@f<fА:_(f T:1538f..@fА:_ R-f .@f .GThe gnome wields a thonged club!The thonged club welds itself to the gnome's hand![Vanilla the Conjurer  ]  HP:18 T:1539Ԑ:_*a Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56)(end) ސ:_<  [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:18(22) Pw:17(34) AC:4 Xp:3 T:1539:_D- f|@f<|G KatzenJammer bites the gnome.The gnome misses KatzenJammer. T:1540:_?You hit it. fKatzenJammer bites the gnome.The gnome is killed! T:1541.f):_ f.@|.| Things that are here: a cursed thonged club a yellowish brown gem--More--:_X T:1542 ff<:_: Pick up what?  Weapons (')') a - a cursed thonged club Gems/Stones ('*') b - a yellowish brown gem(end) :_+:_;t - a yellowish brown gem. T:1543f f<@:_fu - a cursed thonged club.f.@GThe gnome throws a dagger!)It misses.). T:1544 f@:_1  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_B   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_P3+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:18(22) Pw:17(34) AC:4 Xp:3 T:1544 Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled:_j3] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) :_2 [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:18(22) Pw:17(34) AC:4 Xp:3 T:1544:_z_ T:1545ff<:_].ffGThe gnome wields 4 daggers! T:1546f<:_ߣd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_k + Pw:7(34) AC:4 Xp:3 T:1546In what direction? :_|You kill the gnome! You kill the gnome! Pw:8 T:1547 ff.. :_![Vanilla the Conjurer  ]  HP:19 T:1548  f@-%|:_`Q.@.!|You have a little trouble lifting a gnome corpse. Continue? [ynq] (q) :_  Things that are here: a gnome corpse 4 daggers an elven cloak--More--:_'V  T:1549)f:_p{ Things that are here: a gnome corpse 4 daggers an elven cloak--More--:_B9:_" Pick up what?  Weapons (')') a - 4 daggers Armor ('[') b - an elven cloak Comestibles ('%') c - a gnome corpse(end) :_r+++:_Z -:_v - 4 daggers.x - an elven cloak. T:1550@:_FThere is a gnome corpse here; eat it? [ynq] (n) :_W CThis gnome corpse tastes okay. T:1551 T:1552)fGYou stop eating the gnome corpse. T:1553f):_SThere is a partly eaten gnome corpse here; eat it? [ynq] (n) :_:qfYou resume your meal. T:1554 fG  T:1555f))fGG The gnome throws a dart!)You are hit.[Vanilla the Conjurer  ]  HP:17You stop eating the gnome corpse.). T:1556@:_M~SThere is a partly eaten gnome corpse here; eat it? [ynq] (n) :_You resume your meal.[Vanilla the Conjurer  ]  HP:18 T:1557)G You stop eating the gnome corpse.fG The gnome hits![Vanilla the Conjurer  ]  HP:17  T:1558 :_;] @fYou swap places with KatzenJammer.f. You hear some noises. T:1559 G :_GI T:1560f :_ڼ f.You hear a chugging sound. T:1561 f :_.5 T:1562.:_W4$ T:1563:_Wf)KatzenJammer eats a gnome corpse. Pw:10(34) AC:4 Xp:3 T:1564.:_ < .@f.Gz - a partly eaten gnome corpse.@You see here a dagger. T:1565 f:_9What do you want to eat? [z or ?*] :_{You resume your meal.G The gnome throws a dart!The dart misses it.)It misses.You stop eating the gnome corpse.)f[Vanilla the Conjurer  ]  HP:18 T:1566f.@:_U} T:1567@)  :_Q ,What do you want to eat? [z or ?*] :_rYou resume your meal. T:1568. T:1569 T:1570 T:1571You finish eating the gnome corpse. T:1572:_j .@f. Things that are here: a dart a dagger--More--:_l T:1573.f:_©  Pick up what?  Weapons (')') a - a dart b - a dagger(end) :_ ++:_yA - a dart.v - a dagger. T:1574f@f.:_[Vanilla the Conjurer  ]  HP:19 T:1575f f.@.--:_U T:1576  -.|@f.:_ T:1577 ff..G@..|:_C  T:1578 f.G@ . ":_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) #:_Q + Pw:0(34) AC:4 Xp:3 T:1578In what direction? $:_J-The magic missile hits it.The magic missile bounces!The magic missile hits it.-The magic missile hits you!The missiles bounce off!-f fG@|The gnome lord hits![Vanilla the Conjurer ]  HP:13 f--More--':_nMKatzenJammer misses the gnome lord. T:1579+:_ Coins $ - 23 gold pieces Weapons u - a cursed thonged club v - 5 daggers w - a +0 elven dagger (weapon in hand) A - a dart O - a broad pick named ub Armor x - an elven cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones t - a yello+:_"wish brown gem(end) .:_p0[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:13(22) Pw:0(34) AC:4 Xp:3 T:1579/:_j>What do you want to write with? [- drt-wyAFGO or ?*] /:_a?You write in the dust with your fingertip.--More--0:_y?What do you want to write in the dust here? 0:_ձE0:_ l0:_+ b1:_ce1:_r1:_pe1:_=t1:_h1:_8 f KatzenJammer misses the gnome lord.The gnome lord turns to flee. T:1580.G2:_ Something is written here in the dust.You read: "Elbereth".You see no objects here.4:_@@fYou swap places with KatzenJammer. Pw:3 T:1581f.f. G5:_ f@.  You hear some noises. T:15826:_cZ @fYou swap places with your kitten. T:1583... 7:_w [Vanilla the Conjurer ]  HP:14 T:1584.@. 8:_w T:1585. .@. 8:_U+ -----|.^.|##....-#------------#|...|#|...|--------|.....|##-<..|#|...||.|......######-----##+....###|||.....|#####|...|####.||..@...####-----#####-+---|--|.....|################0I-------###################################---|--------.---#----------------###|..............|#|...............#|.......8:_+ .{...>.|#|..............|...............|#...............||..............|--------------------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:14(22) Pw:3(34) AC:4 Xp:3 T:1585You remember this level as mines. T:15869:_iI T:1587>@::_WC  Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ::_+::_  What would you like to drop?  Coins ('$') $ - 23 gold pieces Weapons (')') u - a cursed thonged club v - 5 daggers w - a +0 elven dagger (weapon in hand) A - a dart O - a broad pick named ub Armor ('[') x - an elven cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings ('=') d - an uncursed ring of invisibil::_ Zity r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand called missile named 1 F - a wand of cold (0:4) Tools ('(') G - a magic marker (0:56) Gems/Stones ('*') t - a yellowish brown gem(end) <:_ +=:_q+>:_n+@:_h+E:_, [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:14(22) Pw:3(34) AC:4 Xp:3 T:1587  T:1588G:_v<What do you want to write with? [- drtwyFGO or ?*] G:_NGYou write in the dust with a yellowish brown gem.--More--H:_PFFWhat do you want to write in the dust here? H:_2'Never mind.H:_H:_g^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) I:_]+What do you want to call? [djkrtyFT-V or ?*] I:_0Call a yellowish brown gem: I:_G sI:_ J:_; yJ:_pAbJ:_.  K:_$1K:_5K:_8K:_ 8L:_sL:_" Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones t - a gem called s yb 1588(end) N:_kT  [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:14(22) Pw:3(34) AC:4 Xp:3 T:1588O:_NQ/What do you want to put on? [d or ?*] O:_ [Gee! All of a sudden, you can't see yourself.d - an uncursed ring of invisibility (on left hand). T:1589Q:_" + T:1590R:_5-------..||.<.||----||--|||--|[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:14(22) Pw:3(34) AC:4 Xp:3 T:1590You remember this level as dark.You hear some noises in the distance. T:1591S:_,v T:1592 . . S:_. [Vanilla the Conjurer ]  HP:15 T:1593 .f T:_,k{ T:1594 ffU:_D( Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview U:_d(  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) U:_ v+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:15(22) Pw:3(34) AC:4 Xp:3 T:1594 Extended Command: c  h - chat [talk to someone]  o - conduct [list voluntary challenges you have maintained] (end) U:_ v+Talk to whom? (in what direction) V:_tKatzenJammer purrs. T:1595.fV:_ h T:1596ffW:_f.You swap places with your kitten.f.).GfThe gnome throws a dart!)You are hit.))[Vanilla the Conjurer ]  HP:12  T:1597 f.Z:_} f.You hear some noises. Pw:4 T:1598[:_K  GThe gnome throws a dart!)It misses.)) T:1599f]:_b.B - a dart. T:1600f..f  ^:_7 G.Something is written here in the dust.You read: "|l|?? tr". T:1601  f_:_ [Vanilla the Conjurer ]  HP:13 T:1602.fa:_ b T:1603f) a:_ You see here a dagger. T:1604.ff.b:_.C - a dagger. T:1605..f. fc:_B T:1606  ff. c:_I  T:1607 f.f.->|d:_h  T:1608  f f..|f:_/Y..f.<....Gh[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:13(22) Pw:4(34) AC:4 Xp:3 T:1608  T:1609f.h:_-------||<||----||--|||f--..|->|..|[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:13(22) Pw:4(34) AC:4 Xp:3 T:1609You remember this level as dark. T:1610f i:_[Vanilla the Conjurer ]  HP:14 T:1611 fj:_.M T:1612f j:_D M T:1613 fk:_j T:1614  f.--k:_j8v Pw:5 T:1615f.. l:_F f T:1616  f.m:_kfi T:1617f.. n:_O"N T:1618 fo:_Uff...<....Gh[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:14(22) Pw:5(34) AC:4 Xp:3 T:1618  T:1619 ff. Go:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview o:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) p:_]v+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:14(22) Pw:5(34) AC:4 Xp:3 T:1619 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) q:_+What do you want to call this dungeon level? q:_ dq:_M aq:_rr:_kr:_is:_c  Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) B - a dart C - a dagger O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand called missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) Gems/Stones t - a gem called s yb 1588(end) x:_:  [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:14(22) Pw:5(34) AC:4 Xp:3 T:1619y:_M5[Vanilla the Conjurer ]  HP:15 T:1620f   f . . .  Gz:_{ T:1621f ....f . Gh {:_` T:1622f . f. . {:_  T:1623 f--.  f |:_R  T:1624 .  .f. }:_  T:1625|- f. f~:_6w f f ...h The dwarf throws a dagger!)You are hit.).[Vanilla the Conjurer ]  HP:13  T:1626 f G:_W.C - a dagger. T:1627 .*ff h :_c.  You see here a yellow gem.You hear some noises. T:1628f.:_x.D - a yellow gem.[Vanilla the Conjurer ]  HP:14 T:1629.f.h G :_{LWhat do you want to write with? [- drtwyB-DFGO or ?*] :_ =You write in the dust with a yellow gem.--More--:_ EWhat do you want to write in the dust here? :_5%Never mind.:_ :_ ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_16 +What do you want to call? [djkrtyDFT-V or ?*] :_j&Call a yellow gem: :_y:_$  :_NX s:_ :_y:_A e:_@ l:_  :_`21:_6:_ 2:_Ҭ 9:_N :_.q T:1630. ..f.:_ l  T:1631- .f . :_q   -  .  ...You hear some noises in the distance. Pw:8 T:1632 f:_.  |  | Gf --- You hear some noises. T:1633:_p9..-You hear some noises in the distance.You hear some noises. T:1634f   h:_<: .   f.KatzenJammer eats a gnome corpse. T:1635:_f.You swap places with KatzenJammer. T:1636 . .:_>  T:1637G... .. h :_` [Vanilla the Conjurer ]  HP:15 T:1638 G . . . h:_! T:1639G   . .f...:_ T:1640. .   :_oI  T:1641G  ..f-:_* T:1642 G. . [f.:_c"  | |.. Things that are here: a hooded cloak a pair of hard shoes--More--:_ T:1643 Gf.:_  Pick up what?  Armor ('[') a - a pair of hard shoes b - a hooded cloak(end) :_ M:_ T:1644f f.----:_n ..  Things that are here: a hooded cloak a pair of hard shoes--More--:_  T:1645Gf.:_  T:1646 G G f....f. :_t:[Vanilla the Conjurer  ]  HP:16 T:1647 G... f. .f  :_ T:1648 G G .f. f.[:_ Pw:11(34) AC:4 Xp:3 T:1649  .f .[f--:_ T:1650 G . f .f .:_){ T:1651 G  f.[.--.:_sG ...  f.. The gnome shoots an arrow!)You are hit!.)[Vanilla the Conjurer ]  HP:10  T:1652f.:_͛ T:1653 G G   .f...-:_VG ... . -f The gnome shoots an arrow!)You are hit..)[Vanilla the Conjurer ]  HP:9(22) Pw:11(34) AC:4 Xp:3 T:1653  T:1654.:_ d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_,+ Pw:1(34) AC:4 Xp:3 T:1654In what direction? :_Al|You kill the gnome! T:1655G  .ff :_ [Vanilla the Conjurer ]  HP:10(22) Pw:1(34) AC:4 Xp:3 T:1656...f [ :_DŽ T:1657G ...f.f [ :_  T:1658G ...f.f  :_+ T:1659 G.*..f.  f:_C ..-  Things that are here: a green gem a bow 2 arrows--More--:_  T:1660 Gf. f :_v Pick up what?  Weapons (')') a - 2 arrows b - a bow Gems/Stones ('*') c - a green gem(end) :_t+++:_O -:_ GE - 2 arrows.)H - a green gem. T:1661).f  f:_ KWhat do you want to write with? [- drtwyB-HO or ?*] :_P9=You write in the dust with a green gem.--More--:_MGFWhat do you want to write in the dust here? :_x 'Never mind.:_ :_7c^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_78+What do you want to call? [djkrtyDFHT-V or ?*] :_y &Call a green gem: :_Fs:_N :_}b g:_V r:_ɋe:_9 :_1:_6:_` 6:_U 1:_ :_w- T:1662 f f. ... :_p  T:1663f f  . . ...:_Q. . . You hear some noises. T:1664)f:_ [Vanilla the Conjurer ]  HP:11 T:1665.. . f.  :_ۨ... .  KatzenJammer bites the gnome.The gnome hits KatzenJammer. fThe gnome misses! Pw:4 T:1666f ‘:_ ^You kill the gnome!(Welcome to experience level 4.You feel awake![Vanilla the Conjurer ]  HP:16(27) Pw:10(40) AC:4 Xp:4 T:1667. f fđ:_4..- .. . I - a bag. T:1668.f f  Ƒ:_6IWhat do you want to drop? [$djkrtwyB-IOT-V or ?*] Ƒ:_C  T:1669(f )fȑ:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ȑ:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ȑ:_ + [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:16(27) Pw:10(40) AC:4 Xp:4 T:1669There is a bag here, loot it? [ynq] (q) ɑ:_BYou carefully open the bag...It develops a huge set of teeth and bites you![Vanilla the Conjurer ]  HP:13  T:1670f.)Gfˑ:_P.I - a bag of tricks..You hear some noises in the distance. T:1671f. GБ:_U What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(') h - Gems/Stones ('*')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Б:_]+ Tools G - a magic marker (0:56) I - a bag of tricks(end) ё:_ :ґ:_   . ....You hear some noises.You hear some noises in the distance. f GYou hear some noises.[Vanilla the Conjurer ]  HP:14 T:1672 fԑ:_ T:1673 ff ... GՑ:_ T:1674....f  f GՑ:_  T:1675 . .. f.f ֑:_  T:1676--.ff  Gב:_! T:1677- f ... ב:_C .fYou swap places with your kitten... You hear some noises in the distance. T:1678..fG ؑ:_% T:1679.. . ffG kّ:_/ .[Vanilla the Conjurer ]  HP:15 T:1680 . . f  ...fG ّ:_% T:1681.... f.    fk ّ:_O T:1682-... . f  k[ڑ:_3 Pw:12 T:1683..|- .  f ۑ:_ T:1684...- f   ۑ:_  T:1685... - f  ܑ:_< T:1686..-. h.f  ݑ:_  T:1687.. h . f kޑ:_bj;[Vanilla the Conjurer ]  HP:16 T:1688. . h .   f ޑ:_  T:1689  .  .-.f kߑ:_ T:1690  .... f ߑ:_Km ...fkfYou hear some noises in the distance. T:1691 :_ T:1692 - | |..ff :_z T:1693  f..f :_ T:1694  ff ...:_ T:1695   f . f...:_z$ J[Vanilla the Conjurer ]  HP:17 T:1696.  G. f f . :_K T:1697---     :_ T:1698  ff....:_ T:1699   .  .f...:_  Pw:14 T:1700 f   .  .f ...:_c/ T:1701  .f   .:_s^  T:1702f ...  f  . :_ T:1703...f . ..  :_)[Vanilla the Conjurer ]  HP:18 T:1704.[. f  . :_;. You see here a hooded cloak. T:1705.f:_>.J - a hooded cloak. T:1706. f:_p  T:1707  . . ...f:_d T:1708 f )  .f... :_7n  T:1709  ff .  ....:_ T:1710.f f :_P .-  Things that are here: a thonged club a bow--More--:_  T:1711.f. f:_R Pick up what?  Weapons (')') a - a bow b - a thonged club(end) :_/N:_]c[Vanilla the Conjurer  ]  HP:19 T:1712 G  f. .%f...:_.  .You have a little trouble lifting a kobold corpse. Continue? [ynq] (q) :_`You see here a kobold corpse..ff.The gnome wields 5 daggers! T:1713:_c 9You see here a kobold corpse.:_ G f.f...!The bottle crashes on your head and breaks into shards.[Vanilla the Conjurer ]  HP:17The sky blue potion evaporates.You yawn.%! T:1714f..:_;Fff % . . ...You hear some noises.You hear some noises in the distance. T:1715:_v Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_`Jw+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:17(27) Pw:14(40) AC:4 Xp:4 T:1715 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_n+What do you want to call this dungeon level? dark:_R,:_9  :_ s:_ b:_ l:_ u:_'e:_L=:_ s:_ l:_ e:_!e:_-:p:_n:_N:  . ^...-A trap door opens up under you!:_G--More--:_tx--|.-.-----|......#---..--...-.|-..........*|...........|-.......|-.......|.........|...........|...........|.||...........--|..<........--....-........| |...........--- ----------.----[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:7 $:23 HP:17(27) Pw:14(40) AC:4 Xp:4 T:1715  T:1716:_-Where do you want to travel to?:_A 1staircase up:_= Pw:17 T:1717-..-..-..[Vanilla the Conjurer ]  HP:18 T:1720o----..--.....|......--.---.|----- --- T:1722  T:1724..o.:_----|---|-------|--...|--).>.--%.-. -|< |^ ----[-|[----|-------[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:18(27) Pw:17(40) AC:4 Xp:4 T:1724You remember this level as dark, sblue=sleep. T:1725:_O T:1726.... .   G :_La T:1727 . ....G  :_m[Vanilla the Conjurer  ]  HP:19 T:1728  B...  :_ T:1729....  .   G :_  T:1730--.. B.    :_βh.  . ...GThe dwarf zaps a wand called missile!//The magic missile hits you!The missiles bounce off!/ T:1731...:_dKWhat do you want to write with? [- drtwyB-HO or ?*] :_ @You write in the dust with your fingertip.--More--:_ @What do you want to write in the dust here? :_ϦE:_l:_enb:_< e:_ r:_' e:_j t:_h:_@4 T:1732 :_M Something is written here in the dust.You read: "Elbereth".You see no objects here.:_SThe dwarf wields a dagger! T:1733:_6Something is written here in the dust.You read: "Elbereth".You see no objects here.:_# g Pw:18 T:1734 h:_z`h The dwarf zaps a wand of magic missile!//The magic missile hits you!The missiles bounce off!/ T:1735...G:_KWhat do you want to write with? [- drtwyB-HO or ?*] :_p HDo you want to add to the current engraving? [ynq] (y) :_j. MYou add to the writing in the dust with your fingertip.--More--:_MWhat do you want to add to the writing in the dust here? :_}oE:_l:_ b:_ ) e:_ir:_e:_t:_Fvh:_E [Vanilla the Conjurer  ]  HP:20 T:1736 h :_LSomething is written here in the dust.You read: "ElberethElbereth".You see no objects here.!:_aI T:1737G !:_c . T:1738 ":_Something is written here in the dust.You read: "ElberethElbereth".You see no objects here.#:_V T:1739B G#:_[cl h The dwarf zaps a wand of magic missile!--The magic missile hits you!The missiles bounce off!-The magic missile bounces! T:1740B...%:_2 Something is written here in the dust.You read: "ElberethElbereth".You see no objects here.':_KWhat do you want to write with? [- drtwyB-HO or ?*] ':_HDo you want to add to the current engraving? [ynq] (y) ':_.w MYou add to the writing in the dust with your fingertip.--More--':_ MWhat do you want to add to the writing in the dust here? (:_ZE(:_'l(:_8 b(:_6 e(:_ r):_e):_i,t):_B h):_%j J T:1741 B*:_: Something is written here in the dust.You read: "ElberethElberethEl=ere?h".You see no objects here.-:_H-:_ =What do you want to write with? [- drtwyB-HO or ?*] .:_~5HDo you want to add to the current engraving? [ynq] (y) .:_ɅMYou add to the writing in the dust with your fingertip.--More--.:_MWhat do you want to add to the writing in the dust here? .:_ E.:_Je l.:_sb/:_#e/:_r/:_0e/:_t/:_c h0:_= T:1742  1:_USomething is written here in the dust.You read: "ElberethElberethEl=ere?hElbereth".You see no objects here.1:_V+ T:17432:_[Vanilla the Conjurer  ]  HP:21 T:1744 h BG3:_hB  The dwarf zaps a wand of magic missile!--The magic missile hits you!The missiles bounce off!-The magic missile bounces!The magic missile hits you!The missiles bounce off!--More--5:_@ rThe magic missile hits it. T:1745... B9:_@Something is written here in the dust.You read: "ElberethElberethEl=ere?hElbereth".You see no objects here.;:_ KWhat do you want to write with? [- drtwyB-HO or ?*] ;:_HDo you want to add to the current engraving? [ynq] (y) ;:_|[ MYou add to the writing in the dust with your fingertip.--More--;:_&Q MWhat do you want to add to the writing in the dust here? <:_ݒE<:_l<:_b<:_P e<:_ r<:_э e=:_"6t=:_h=:_C Q T:1746 B ?:_=Something is written here in the dust.You read: "ElberethElberethEl=ere?hElberethElbereth".You see no objects here.@:_1S T:1747   GA:_hZ% T:1748A:_2z T:1749 h B B:_ h BThe dwarf zaps a wand of magic missile!\\The magic missile hits you!The missiles bounce off!\The magic missile bounces!The magic missile hits it. T:1750...B D:_Something is written here in the dust.You read: "ElberethElberethEl=ere?hElberethElbereth".You see no objects here.E:_fKWhat do you want to write with? [- drtwyB-HO or ?*] E:_tHDo you want to add to the current engraving? [ynq] (y) E:_P MYou add to the writing in the dust with your fingertip.--More--E:_ MWhat do you want to add to the writing in the dust here? F:_tEF:_.lF:_zbF:_eF:_& rF:_+W tF:_j-hG:_I Pw:20 T:1751 H:_[~=What do you want to write with? [- drtwyB-HO or ?*] H:_HDo you want to add to the current engraving? [ynq] (y) H:_ZMYou add to the writing in the dust with your fingertip.--More--H:_xMWhat do you want to add to the writing in the dust here? H:_~ EH:_ lH:_ibI:_eI:_"rI:_feI:_tI:_ hI:_a[Vanilla the Conjurer  ]  HP:22 T:1752J:_uYSomething is written here in the dust.You read: "ElberethElberethEl=ere?hElberethElberethElberthElbereth".You see no objects here.L:_. + T:1753M:_% T:1754M:_- : T:1755GN:_PT T:1756h N:_y % T:1757O:_pC T:1758G O:_Q % T:1759P:_vh The dwarf zaps a wand of magic missile!--The magic missile whizzes by you!-The magic missile bounces![Vanilla the Conjurer  ]  HP:23 T:1760... BQ:_[ T:1761 Gh BR:_ph B The dwarf zaps a wand of magic missile!--The magic missile hits you!The missiles bounce off!- T:1762...B S:_ ` T:1763  BG T:_nx T:1764h  BT:_ ~ T:1765 h BG U:_\  hB The dwarf zaps a wand of magic missile!--The magic missile hits you!The missiles bounce off!-The magic missile bounces! T:1766... BGW:_FB T:1767 BW:_9 B The dwarf escapes downstairs![Vanilla the Conjurer  ]  HP:24 Pw:22 T:1768B> Y:_hr T:1769 B.G Z:_The giant bat bites![Vanilla the Conjurer  ]  HP:21G GThe giant bat misses! T:1770\:_6Something is written here in the dust.You read: "ElberethElberethEl=ere?hElberethElberethElberthElbereth".You see no objects here.`:_a:_=What do you want to write with? [- drtwyB-HO or ?*] a:_HDo you want to add to the current engraving? [ynq] (y) b:_-You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--b:_@What do you want to write in the dust here? c:_Ec:_lc:_pbc:_$2 ec:_[ rc:_HHed:_Ntd:_,hd:_9 The giant bat misses!G  The giant bat misses! T:1771f:_Something is written here in the dust.You read: "ElPereth".You see no objects here.g:_r h:_م=What do you want to write with? [- drtwyB-HO or ?*] h:_?HDo you want to add to the current engraving? [ynq] (y) h:_ You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--i:_@What do you want to write in the dust here? i:_Ei:__ li:_P bi:_Ceej:_eWrj:_ej:_tj:_;hj:_$ The giant bat turns to flee..BThe gnome turns to flee. T:1772..BGk:_/ Something is written here in the dust.You read: "Elbereth".You see no objects here.l:_OZ T:1773. Bm:_(H T:1774..Bn:_\W BThe gnome turns to flee. T:1775G. Bo:_:[Vanilla the Conjurer  ]  HP:22 T:1776  GBp:_ T:1777--. G-  B   r:_j-Z  - B The gnome suddenly falls asleep! T:1778Gt:_TKWhat do you want to write with? [- drtwyB-HO or ?*] t:_ @You write in the dust with your fingertip.--More--t:_@What do you want to write in the dust here? u:_Eu:_?llu:_5 bu:_$ eu:_erv:_ev:_tv:_Obhv:_E B The orc zombie turns to flee. T:1779.B w:_) Something is written here in the dust.You read: "Elbereth".You see no objects here.y:_|L T:1780B z:_mS T:1781..Bz:_i B You hear a B note squeak nearby. T:1782 B~:_ "-. Z B The orc zombie hits![Vanilla the Conjurer  ]  HP:20  T:1783 :_tj You miss it.[Vanilla the Conjurer  ]  HP:21 T:1784GG:_]You miss it.The orc zombie hits![Vanilla the Conjurer ]  HP:16  Pw:23 T:1785B G :_ aKWhat do you want to write with? [- drtwyB-HO or ?*] :_8 @You write in the dust with your fingertip.--More--:_+ @What do you want to write in the dust here? :_E:_$l:__b:_ʳ e:_ r:_Re:_t:_7h:_nY Z T:1786  G:_hSomething is written here in the dust.You read: "Elbereth".You see no objects here.:_@ T:1787B:_USomething is written here in the dust.You read: "Elbereth".You see no objects here.:_n ^ T:1788BG :_?Something is written here in the dust.You read: "Elbereth".You see no objects here.:_>B The orc zombie turns to flee. T:1789 .B:_ҋ T:1790 .B. .^.G G:_sX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) :_s +Pick an object.:_ ,arrow trap:_:_=  T:1791--G. B-   G:_5x[Vanilla the Conjurer ]  HP:17 T:1792-. B. G  :_ T:1793-. B .  G:_E T:1794..  B.G :_3 T:1795 .  . .Z. G:_E T:1796....  B.  G :_r T:1797.... .    G:_t T:1798 . . B ... G:_d T:1799 . B . ...G :_U [Vanilla the Conjurer ]  HP:18 T:1800 B . . ...G :_s T:1801G ...B . .  G :_ Pw:26 T:1802 G B .  . ...:_  T:1803 .^B . .  :_ =X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) :_h+Pick an object.:_͔ 3sleeping gas trap:_q :_ T:1804...G.  . B G :_ T:1805  .G. B ...:_I|  T:1806.... | B   :_- T:1807.... B-    GG :_'*  G.. GThe giant bat suddenly falls asleep![Vanilla the Conjurer  ]  HP:19 T:1808B:_ T:1809 - ^ . -.| :_1F I T:1810 |..:_t t T:1811G G---:_yd T:1812 .. :_bd T:1813-.- :_J u T:1814-. - :_(O[ T:1815-. -:_ [Vanilla the Conjurer  ]  HP:20 T:1816-. -:_I[ T:1817-. -:_ [ T:1818.. .:_1~ Pw:28 T:1819.- G|:_rc T:1820  -.|:_C J T:1821 ..-:_Ja T:1822 -..--:_=v x T:1823 | ...|:_\[Vanilla the Conjurer  ]  HP:21 T:1824 ..---:_=v T:1825|.| | :_h M T:1826|.| :_M T:1827|.| :_#@K T:1828|.| :_{ K T:1829|.| :_K T:1830|.| :_K T:1831|.| :_[Vanilla the Conjurer  ]  HP:22 T:1832-.| :_?J T:1833..| :_! J T:1834..| :_` T:1835---.- :_+ Pw:31 T:1836-. - :_r T:1837-. . :_iX T:1838-. .:_\ T:1839. ...-:_[Vanilla the Conjurer  ]  HP:23 T:1840 . .---:_ p T:1841. . .:_  T:1842- | |f :_^ T:1843 |.|  :_[  T:1844 )-f :_% .. Things that are here: 5 daggers a dagger--More--:_ť T:1845.f f:_[: Pick up what?  Weapons (')') a - 5 daggers b - a dagger(end) :_++:_5 C - 5 daggers..C - a dagger. T:1846.f.f.%:_You stop. Your kitten is in the way! T:1847).ff:_7f.You swap places with KatzenJammer.[Vanilla the Conjurer  ]  HP:24 T:1848 .f.%.f:_ ..You have a little trouble lifting a kobold corpse. Continue? [ynq] (q) :_You see here a kobold corpse. T:1849..ff.:_!  T:1850..f..  f:_*2. . . Things that are here: a thonged club a bow--More--:_, T:1851f f Ē:_W T:1852 . f.f %...Ē:_ Pw:32 T:1853  .f f . ...Ē:_ T:1854 f ..  .f ...Œ:_ T:1855f . f . Œ:_= [Vanilla the Conjurer  ]  HP:25 T:1856)f.  . f. ƒ:_r-------||<||----||--|||--..|->|..|--[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:25(27) Pw:32(40) AC:4 Xp:4 T:1856You remember this level as dark. T:1857Ȓ:_@ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview Ȓ:_|  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ɒ:_+dw+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:25(27) Pw:32(40) AC:4 Xp:4 T:1857 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ɒ:_+What do you want to call this dungeon level? darkʒ:_0,ʒ:_ a  ʒ:_&"m˒:_vi˒:_jn˒:_ui˒:_; ̒:_O ̒:_ ̒:__ ̒:_ n̒:_[1 o͒:_t͒:_  Β:_ٿ  ϒ:_U ϒ:_ ϒ:_' ϒ:_HoВ:_nВ:_fIlВ:_=yВ:_[ В:_sВ:_N tВ:_% aВ:_3|rђ:_ ђ:_ iђ:_ rђ:_&sҒ:_Ԓ:_˷q T:1858..).- Ԓ:_n Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ւ:_0S+Ւ:_  What would you like to drop?  Coins ('$') $ - 23 gold pieces Weapons (')') w - a +0 elven dagger (weapon in hand) B - a dart C - 8 daggers E - 2 arrows O - a broad pick named ub Armor ('[') J - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls ('?') j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings ('=') d - an uncursed ring of invisibility (on left hand) r - anՒ:_0  uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand of magic missile named 1 F - a wand of cold (0:4) Tools ('(') G - a magic marker (0:56) I - a bag of tricks Gems/Stones ('*') t - a gem called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661(end) ג:_ +ג:_ +ؒ:_h+ؒ:_$ -ْ:_56+ے:_)C +:_be#[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:25(27) Pw:32(40) AC:4 Xp:4 T:1858  T:1859[:_ a T:1860  ..:_&-------|----|--||--|---|---|||----||||-------------|---||-------^|--)f||-|--->--%|||------|^- -...||--|| |.<.f||---- |...^|-- ----[-|||[-------|[:_nmC-------[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:25(27) Pw:32(40) AC:4 Xp:4 T:1860You remember this level as dark, sblue=sleep. T:1861 f f:_i  T:1862)...f  .f .  :_l T:1863...)f . f  .  :_l [Vanilla the Conjurer  ]  HP:26 T:1864... .f f .  :_ T:1865  ff  .%:_l  T:1866  . f...:_ T:1867. )ff. :_W T:1868.... ff:_} T:1869. f  :_\ Pw:34 T:1870G..ff:_ T:1871..G f f :_f'[Vanilla the Conjurer ]  HP:27 T:1872...f  :_I T:1873--.. G -G  f:_3 .... . fYou hear some noises. T:1874 G%:_{  T:1875 .. . f :_ b T:1876 G..:_f.You swap places with KatzenJammer. T:1877  G...:_^ T:1878 . . .:_qQ y T:1879.G  . :_l] T:1880.G  :_ q T:1881..-.   :_, T:1882..... f :_ T:1883. .   :_D  T:1884 .. Gf :_  T:1885 .. .G  f:_T  T:1886  .f .. f:_ Pw:37 T:1887 . f  :_g$ T:1888- .f- :_ T:1889-. f-f:_8-. f - You hear some noises in the distance. T:1890 :_  T:1891-.  f:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 81% 76%-100%(end) :_ W:_3What do you want to take off? [TUV or ?*] :_B#KatzenJammer grows up into a housecat.ff  T:1892You finish taking off your helm. AC:5:_K Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) Tools G - a magic marker (0:56) I - a bag of tricks Gems/Stones t - a gem called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 16:_61(end) :_[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:27(27) Pw:37(40) AC:5 Xp:4 T:1892:_& ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_ +You fail to cast the spell correctly. Pw:30 T:1893 f :_v d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_+You fail to cast the spell correctly. Pw:23 T:1894f :_` d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_^ +You fail to cast the spell correctly. Pw:16 T:1895f :_,d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - magic missile 2 attack 0% 91%-100% c - identify 3 divination 71% 76%-100%(end) :_I+You fail to cast the spell correctly. Pw:9(40) AC:5 Xp:4 T:1896f :_:What do you want to wear? [V or ?*]  :_f  T:1897You finish your dressing maneuver. AC:4 :_h#h T:1898.f . :_{ a T:1899.f... :_ T:1900...f .  :_K0 T:1901f... .  :_" T:1902... .f.   :_  T:1903..f.   :_ڄYou stop. Your kitten is in the way! Pw:12(40) AC:4 Xp:4 T:1904.f :_ϗ  T:1905 f .. ....:_, T:1906  f  .f ...:_  T:1907f   .  ..:_p T:1908  .f   :_ T:1909f .f B  :_G T:1910  . f  :_w  T:1911f . B :_Z .B You hear some noises. T:1912 f B:_8 T:1913 f   :_5 .fYou swap places with your kitten.. BYou hear some noises in the distance. T:1914.ff :_` You hear some noises. T:1915:_e T:1916.ff:_SX T:1917.f :_r T T:1918 f:_S T:1919 . :_  T:1920f. .f :_A} Pw:13 T:1921. f..:_ T:1922  ..f...:_o  T:1923.. . .f :_QZ The orc zombie hits![Vanilla the Conjurer  ]  HP:21KatzenJammer bites the orc zombie.The orc zombie is destroyed! T:1924.f :_D  T:1925  f ...f.:_ T:1926f  . f :_@ T:1927  f. :_[Vanilla the Conjurer  ]  HP:22 T:1928ff. .:_?h T:1929 f..:_L  T:1930- f f h!:_ T:1931 f.f. h":_J T:1932 .f. h":_Zv } T:1933ff Z#:_  T:1934f f..  $:_ՠ w T:1935 ff.%:_[Vanilla the Conjurer  ]  HP:23 T:1936ff.- &:_.fYou swap places with KatzenJammer. T:1937..ff  &:_ԥ. .ffYou hear some noises. Pw:15 T:1938':_ ` T:1939f (:_v T:1940f f (:_  T:1941.f f):_Uh T:1942f. ):_y{ h T:1943.f *:_][Vanilla the Conjurer  ]  HP:24 T:1944ff *:_  T:1945 f..f+:_ T:1946 f..f,:_ T:1947f.f ,:_ { T:1948 f.f-:_Qis T:1949.ff..-:_! } T:1950f f..:_hv T:1951 f ..:_i[Vanilla the Conjurer  ]  HP:25 T:1952 f ./:_$@} T:1953 f Z/:_ You miss it.The orc zombie hits![Vanilla the Conjurer  ]  HP:24  T:1954ff1:_TYou miss it. Pw:16 T:1955f f1:_niYou miss it. T:1956 f f2:_uYou feel more confident in your weapon skills.You hit it. T:1957f f.3:_2=  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview 3:_H=   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) 4:_+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:24(27) Pw:16(40) AC:4 Xp:4 T:1957 Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills a - dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [4:_LUnskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) 5:_w+[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:24(27) Pw:16(40) AC:4 Xp:4 T:1957You are now more skilled in dagger.5:_*You miss it. T:1958 f f6:_ You hit it. T:1959f f.7:_SmYou hit it.[Vanilla the Conjurer  ]  HP:25 T:1960ff 7:_B You destroy the orc zombie! T:1961 ff.8:_ T:1962 ff.8:_ T:1963 ff.9:_Y T:1964 ff.9:_{  T:1965 ff..::_M   h....The hobbit wields a dagger! T:1966ff;:_ You kill the hobbit! T:1967 f)f<:_| .  Things that are here: a dagger a hooded cloak--More--=:_}R[Vanilla the Conjurer  ]  HP:26 T:1968ff=:_ Pick up what?  Weapons (')') a - a dagger Armor ('[') b - a hooded cloak(end) =:_++>:_ [K - a dagger..L - a hooded cloak. T:1969. .f ?:_qC?:_  T:1970.. .ff @:_Z_ T:1971. ff A:_x Pw:17 T:1972..  A:_\ z T:1973..f B:_M T:1974..|.f   C:_ T:1975  f...C:_ [Vanilla the Conjurer ]  HP:27 T:1976  f. D:_B T:1977 .D:_vPZ T:1978 f.D:_77 Z T:1979 f.E:_i T:1980f ..E:_~ \ T:1981  ..E:_f#` T:1982 ...F:_kq T:1983.. .r . GG:_ ~ T:1984.. .G H:_ T:1985  .r  f.|..H:_ T:1986  f ..--. I:_z T:1987f... f GI:_ T:1988... f .f J:_8 Pw:18 T:1989..f.f.r J:_$$  T:1990  . f.r f...K:_4 T:1991  . r f.rf...G L:_5 T:1992   . r f.rf...M:_ T:1993 f   .r r  f-..M:_6 You hit it.r  You hear some noises. T:1994 f.N:_ You hit it. T:1995fr r O:_ You hit it.  r frThe gnome hits![Vanilla the Conjurer  ]  HP:21  T:1996 P:_ You kill the gnome! T:1997fr * Q:_ . .. Things that are here: a gem called s yb 1588 an arrow 2 arrows--More--R:_& T:1998  r  frR:_E  Pick up what?  Weapons (')') a - an arrow b - 2 arrows Gems/Stones ('*') c - a gem called s yb 1588(end) R:_~ +++S:_ @HM - an arrow.N - 2 arrows..t - a gem called s yb 1588. T:1999r .. frT:_5 [Vanilla the Conjurer  ]  HP:22 T:2000...rf.  . U:_vQ... . .r  rYou hear some noises in the distance.f You hear some noises. T:2001V:_W p  . ..-The giant rat bites![Vanilla the Conjurer  ]  HP:21r You hear some noises in the distance.You hear some noises. T:2002W:_ "You miss it.r You hear some noises in the distance.  ffYou hear some noises. T:2003Y:_/You kill the giant rat! T:2004 f%frZ:_03 . ?. -P - a giant rat corpse..Q - a scroll labeled EIRIS SAZUN IDISI. T:2005 f.\:_d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ]:__+What do you want to name? [$djkrtwyDF-IK-QT-V or ?*] ]:_:What do you want to name this corpse? ^:_2^:_0^:_40^:_5^:_ _:_O Pw:21 T:2006 f. r. ..|_:_  T:2007r  .-..`:_S [Vanilla the Conjurer  ]  HP:22 T:2008. . - a:_[.. .  The giant rat bites![Vanilla the Conjurer  ]  HP:19KatzenJammer bites the giant rat.The giant rat misses KatzenJammer.The kitten bites the giant rat.The giant rat is killed! T:2009%a:_wI%... R - a giant rat corpse. T:2010.f fb:_o ;What do you want to eat? [PR or ?*] c:_  Comestibles ('%') P - a giant rat corpse named 2005 R - a giant rat corpse(end) e:_WS+Blecch! Rotten food! T:2011 .f.fg:_:What do you want to eat? [R or ?*] i:_This giant rat corpse tastes okay.f. f KAABLAMM!!! The kitten triggers a land mine! You have a sad feeling for a moment, then it passes. T:2012 T:2013..f T:2014  fYou finish eating the giant rat corpse. T:2015f r:_ ^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) s:_M+Pick an object.s:_<a small glob of gray oozet:_u_B% a piece of food (a small glob of gray ooze)--More--u:_EMore info about "small glob of gray ooze"? [yn] (n) v:_} %Pick an object.x:_^x:_CJ..^.. .  S - a small glob of gray ooze.[Vanilla the Conjurer  ]  HP:20 T:2016. fz:_2 ... . . You fall into a pit![Vanilla the Conjurer ]  HP:17 T:2017 {:_- + T:2018{:_% T:2019|:_x% T:2020|:_?| A T:2021f}:_=E T:2022f.~:_x: Pw:22 T:2023.~:_K You crawl to the edge of the pit.[Vanilla the Conjurer ]  HP:18 T:2024 .f:_ T:2025  . ..f..:_  T:2026. . .f:_u T:2027 . . f. :_  T:2028 . . .f:_ T:2029  .f. -:_@} T:2030..f. .:_  What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ + Comestibles S - a small glob of gray ooze(end) :_ 0:_.. . . An arrow shoots out at you!It misses. T:2031f) :_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:18(27) Pw:22(40) AC:4 Xp:4 T:2031In what direction? :_You disarm the trap.[Vanilla the Conjurer  ]  HP:19 T:2032 .f:_ Pick up what?  Weapons (')') a - an arrow b - an arrow(end) :_++:_>CN - an arrow..W - an arrow. T:2033.f.:_  T:2034  . f...-:_rl  . | -A board beneath KatzenJammer squeaks a B note loudly. T:2035f:_,| T:2036.. f. . :_ Message History  A board beneath KatzenJammer squeaks a B note loudly. N - an arrow. W - an arrow. You disarm the trap. In what direction? . An arrow shoots out at you! It misses. You crawl to the edge of the pit. You fall into a pit! S - a small glob of gray ooze. Pick an object. More info about "small glob of gray ooze"? [yn] (n) n % a piece of food (a small glob of gray ooze) Pick an object. This giant rat corpse tastes okay. KAABLAMM!!! The kitten triggers a land mine! You have a sad feeling for a moment, then it passes. You finish eating the giant rat corpse. What do you want to eat? [R or ?*] R Blecch! Rotten food! What do you want to eat? [PR or ?*] ? R - a giant rat corpse. The giant rat bites! KatzenJammer bites the giant rat. The giant rat misses KatzenJammer. The kitten bit:_!es the giant rat. The giant rat is killed! What do you want to name this corpse? 2005 What do you want to name? [$djkrtwyDF-IK-QT-V or ?*] P--More--:_B1 --- | |- || || | |----------| | -------^ | |- |  - --..>| || ------ | ^ f..-| |-- || .|.| | ---- | --| ---- [38:_1 O;5;0m ---| |- |-----  [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:19(27) Pw:22(40) AC:4 Xp:4 T:2036:_ T:2037  .f. .--.:_  T:2038... ..f. :_  T:2039... . . f:_W [Vanilla the Conjurer  ]  HP:20 Pw:24 T:2040  . ....f:_T T:2041...  f  :_  T:2042G... . . f:_ T:2043  f.. :_ q T:2044Gf :_*g T:2045 G f:_ l T:2046 G f:_t5---|..-..-------|.......#---..--...-.|---.......o..*|--.............|--.....--.......||......--.......|-...........|---...........|--...........|.| --|..f........--| -....<........-- |.....-h.......| |............--- ----------.------[Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:7 $:23 HP:20(27) Pw:24(40) AC:4 Xp:4 T:2046  T:2047.of.:_9  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_]   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_DVw+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:7 $:23 HP:20(27) Pw:24(40) AC:4 Xp:4 T:2047 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_F+What do you want to call this dungeon level? :_l:_i:_ t:_ :_MPick an object.:_bW (dwarf:_Kh a humanoid (dwarf) [seen: normal vision, infravision]:_ You miss it.[Vanilla the Conjurer  ]  HP:21 T:2048.o.f:_You hit it.The dwarf hits![Vanilla the Conjurer ]  HP:14  T:2049f.:_eYou hit it. T:2050.f:_3o T:2051f..h:_H T:2052f.:_lo T:2053.fh.:_wKatzenJammer bites the dwarf.The dwarf is killed! T:2054%:_q .fKatzenJammer eats a dwarf corpse. T:2055.o:_ [fYou swap places with KatzenJammer.X - a wand of magic missile.[--More--:_  Other things that are here: a hooded cloak a pair of hard shoes a dagger--More--:_d[Vanilla the Conjurer ]  HP:15 T:2056.o:_e2 Pick up what?  Weapons (')') a - a dagger Armor ('[') b - a pair of hard shoes c - a hooded cloak(end) :_ȋ+:_< Y - a dagger. Pw:27 T:2057.o[:_+ T:2058:_q % T:2059:_% T:2060:_= T:2061o:_B .oUnaruku of U-grisai wields a crude dagger! T:2062:_ You hit it.Unaruku of U-grisai hits![Vanilla the Conjurer ]  HP:9(27) Pw:27(40) AC:4 Xp:4 T:2062  T:2063o:_N.oo.Unaruku of U-grisai throws a crude dagger!)You are hit..)[Vanilla the Conjurer ]  HP:6 [Vanilla the Conjurer ]  HP:7 T:2064.o:_P .Z - a crude dagger. T:2065.oo.:_ m T:2066..oo:_%0You kill Unaruku of U-grisai!.o%Othogakh of U-grisai throws a crude dagger!).).) T:2067o.:_ yYou have a little trouble lifting a goblin corpse named Unaruku of U-grisai. Continue? [ynq] (q) :_LYou see here a goblin corpse named Unaruku of U-grisai. T:2068.of.:_RWhat do you want to write with? [- drtwyDF-HKM-OW-Z or ?*] :_ @You write in the dust with your fingertip.--More--:_@What do you want to write in the dust here? :_2E:_hl:_q b:_PU e:_ r:_?e“:_{t“:_ h“:_g T:2069o.f..“:_:Something is written here in the dust.You read: "Elbere5h".You see here a goblin corpse named Unaruku of U-grisai.œ:_|œ:_j DWhat do you want to write with? [- drtwyDF-HKM-OW-Z or ?*] Ɠ:_HDo you want to add to the current engraving? [ynq] (y) Ɠ:_6bYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--Ɠ:_c @What do you want to write in the dust here? Ǔ:_EǓ:_IlǓ:_bǓ:_eǓ:_rǓ:_< eǓ:_ tǓ:_,- hȓ:_vs T:2070o.f..ȓ:_ Something is written here in the dust.You read: "ElbNreth".You see here a goblin corpse named Unaruku of U-grisai.ɓ:_ ʓ:_eDWhat do you want to write with? [- drtwyDF-HKM-OW-Z or ?*] ʓ:_gsHDo you want to add to the current engraving? [ynq] (y) ʓ:_ You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--ʓ:_ @What do you want to write in the dust here? ˓:_E˓:_Dl˓:_gb˓:_ue˓:_r˓:_= e˓:_ t˓:_' h̓:_x T:2071.o.o..f̓:_4Something is written here in the dust.You read: "Elbereth".You see here a goblin corpse named Unaruku of U-grisai.͓:_I bThere is a goblin corpse named Unaruku of U-grisai here; eat it? [ynq] (n) Γ:_,This goblin corpse tastes okay.[Vanilla the Conjurer ]  HP:8 T:2072.o.o.fo.f.Unuakhai of U-grisai wields a curved sword! T:2073 Pw:29 T:2074o..o.f. T:2075.o.o.f T:2076.of. T:2077.o.f..Γ:_*-4[38;5;3moo..f.oKatzenJammer bites Othogakh of U-grisai.Othogakh of U-grisai misses KatzenJammer. T:2078--More--ѓ:_KatzenJammer bites Othogakh of U-grisai. T:2079.o[Vanilla the Conjurer ]  HP:9 T:2080.of.You finish eating the goblin corpse. T:2081.o.f.o.ԓ:_ ] Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ԓ:_&^  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ԓ:_ v+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:7 $:23 HP:9(27) Pw:29(40) AC:4 Xp:4 T:2081 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ԓ:_ +What do you want to call this dungeon level? litՓ:_4  ֓:_' ֓:_ ֓:_Ro֓:_zr֓:_)4 c֓:_% ד:_Ntד:_\oד:_wד:_lnד:_b ߓ:_Z T:2082.of.o.:_You hit it.f.Othogakh of U-grisai hits![Vanilla the Conjurer ]  HP:7  T:2083:_ۄ  T:2084..fo.o:_ T:2085fo...o:_q6 T:2086.o.)f:_*If..oKatzenJammer misses Unuakhai of U-grisai. T:2087:_V^ NKatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai misses KatzenJammer.o..oKatzenJammer misses Unuakhai of U-grisai.[Vanilla the Conjurer ]  HP:8 T:2088:_KatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai hits KatzenJammer. T:2089.oo.:_KatzenJammer misses Unuakhai of U-grisai. T:2090o.:_@QWhat do you want to write with? [- drtwyDF-HKM-OW-Z or ?*] :_3?You write in the dust with your fingertip.--More--:_?What do you want to write in the dust here? :_=E:_l:_,b:_te:_; r:_| e:_ t:_# h:_SKatzenJammer misses Unuakhai of U-grisai.o.KatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai misses KatzenJammer. Pw:30 T:2091:_0There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_+ZKatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai misses KatzenJammer. T:2092.o:_ֿ There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_Uc KatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai hits KatzenJammer.o.KatzenJammer bites Unuakhai of U-grisai. T:2093:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_KatzenJammer misses Unuakhai of U-grisai..o.oKatzenJammer misses Unuakhai of U-grisai. T:2094:_4)There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_KatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai hits KatzenJammer. T:2095f..o.o:_ There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_[Vanilla the Conjurer ]  HP:9 T:2096f..oo.:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_ T:2097..fo.:_ There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_  T:2098..foo.:_AP T:2099.f:_a)...oofUnuakhai of U-grisai throws a crude dagger!)).The crude dagger hits it.). T:2100o.f:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_JV T:2101f.:_qP l T:2102.f.o.:_NKatzenJammer bites Unuakhai of U-grisai.Unuakhai of U-grisai is killed!%Othogakh of U-grisai wields a crude dagger! T:2103:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_{.fKatzenJammer eats a hill orc corpse.[Vanilla the Conjurer ]  HP:10(27) Pw:30(40) AC:4 Xp:4 T:2104o.:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_ * T:2105:_There is a staircase up here.Something is written here in the dust.You read: "Elbereth".:_L* T:2106:_} I T:2107o.:_UW Pw:31 T:2108.o:_~ $ T:2109:_VvThere is a staircase up here.Something is written here in the dust.You read: "Elbere?h".:_qOthogakh of U-grisai hits![Vanilla the Conjurer ]  HP:4(27) Pw:31(40) AC:4 Xp:4 T:2109  T:2110:_[ T:2111|o.:_4Something is written here in the dust.You read: "??bere?h".[Vanilla the Conjurer ]  HP:5 T:2112.o:_j+ T:2113:_-v I T:2114o.:_u .oOthogakh of U-grisai throws a crude dagger!).)It misses.[) T:2115$:_} d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) &:_7+ Pw:21In what direction? &:_E |||You kill Othogakh of U-grisai!|% T:2116-.[):_XV.Z - a crude dagger. T:2117.*:_X { Things that are here: a hooded cloak a pair of hard shoes--More--,:_" T:2118f[,:_ Y T:2119f..-:_mYou have much trouble lifting a hill orc corpse named Othogakh of U-grisai. Continue? [ynq] (q) -:_" Things that are here: a hill orc corpse named Othogakh of U-grisai an iron skull cap 7 rocks--More--0:_ [Vanilla the Conjurer ]  HP:6 T:2120.f1:_DWhat do you want to write with? [- drtwyDF-HKM-OW-Z or ?*] 1:_* @You write in the dust with your fingertip.--More--1:_A@What do you want to write in the dust here? 2:_(E2:_yUl2:_b2:_ e2:_D{ r2:_ e2:_t3:_h3:_Bd T:2121f..3:_  Things that are here: a hill orc corpse named Othogakh of U-grisai an iron skull cap 7 rocks--More--4:_Something is written here in the dust.You read: "Elbereth".5:_neThere is a hill orc corpse named Othogakh of U-grisai here; eat it? [ynq] (n) 5:_i :Blecch! Rotten food!You feel rather light headed. T:2122 Conf..f T:2123<f T:2124<f.f.[You feel less confused now. T:2125You stop eating the hill orc corpse. Pw:228:_? Things that are here: a partly eaten hill orc corpse named Othogakh of U-grisai an iron skull cap 7 rocks--More--9:_dV Something is written here in the dust.You read: "Elbereth".;:_rThere is a partly eaten hill orc corpse named Othogakh of U-grisai here; eat it? [ynq] (n) <:_,You resume the last bite of your meal.You finish eating the hill orc corpse. T:2126.[f=:_?  Pick up what?  Armor ('[') a - an iron skull cap Gems/Stones ('*') b - 7 rocks(end) ?:_0 +@:_U*a - an iron skull cap. T:2127*f.B:_u[Vanilla the Conjurer ]  HP:7 T:2128.fD:_&5Q T:2129.fE:_Q T:2130f.F:_R T:2131f.G:_R T:2132..fG:_RS T:2133.f.G:_Oe Z T:2134..fH:_I T:2135.fH:_YSomething is written here in the dust.You read: "??crc n".[Vanilla the Conjurer ]  HP:8 T:2136.fI:_ J:_ja T:2137f[.J:_Something is written here in the dust.You read: "?? c n". T:2138f.K:_Kg T:2139.f[K:_Something is written here in the dust.You read: "? ?". T:2140.fK:_ N T:2141.fK:_^ Pw:24 T:2142f.L:_ӠT T:2143f..L:_[Vanilla the Conjurer ]  HP:9 T:2144.fL:_YjH T:2145.fM:_ P T:2146.fM:_H T:2147.fM:_ W T:2148f..N:_SH T:2149f.N:_JH T:2150f.N:_3 W T:2151.f.N:_[Vanilla the Conjurer ]  HP:10(27) Pw:24(40) AC:4 Xp:4 T:2152[fO:_>X T:2153[fP:_O T:2154f.P:_^L T:2155f.Q:_?\ T:2156..fQ:_T W T:2157f..R:_6iO T:2158f.S:_Ԯ---------------|--------|--||---|---|---|||----|||||----------G---|---||-------^f..|--)||-|---.>.--%|||------|^.-. -||--||| |<||----|--- |^|------- ----[-||-:_;53H||[---------|-------[Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:10(27) Pw:24(40) AC:4 Xp:4 T:2158You remember this level as dark, sblue=sleep. Pw:26 T:2159..fV:_B [Vanilla the Conjurer ]  HP:11 T:2160 G. . .f X:_  T:2161 .....fY:_V T:2162 G. . . fY:_  T:2163. . f.  Z:_-  T:2164...f  Z:_ J  T:2165G. f  [:_$ T:2166.... . f\:_qn T:2167-.. . G f ]:_^[Vanilla the Conjurer ]  HP:12 T:2168- .  G f_:_. ..You hear some noises. T:2169 _:_ T:2170 .f. `:_f.You swap places with KatzenJammer. T:2171f ....b:_  T:2172  f ...c:_b T:2173f . . . c:_K  T:2174 .f . . d:_. . . Something is written here in the dust.You read: " |be ??n". T:2175f.e:_[Vanilla the Conjurer ]  HP:13 Pw:27 T:2176 f  e:_rT...Something is written here in the dust.You read: "|be ??r". T:2177  ff:_ T:2178.  f  f:_ .  Something is written here in the dust.You read: "E||e?? h". T:2179 fg:_~. . Something is written here in the dust.You read: "El| ?e?h". T:2180f g:_^ T:2181. f .g:_E w T:2182. f h:_I T:2183 ...h:_ [Vanilla the Conjurer ]  HP:14 T:2184  i:_0 T:2185...i:_@ T:2186 i:_ P T:2187f...j:_"q T:2188f  j:_I T:2189. f . j:_X  T:2190.f . k:_1ws T:2191..f .k:__ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview k:_p  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) k:_ x+ [Vanilla the Conjurer ] St:12 Dx:13 Co:12 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:14(27) Pw:27(40) AC:4 Xp:4 T:2191 Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) k:_ + The Dungeons of Doom: levels 1 to 5  Level 2: "stash" Some fountains.  Level 3: "scroll store, boulderstash" A scroll shop.  Level 4: "mines" A fountain. Stairs down to The Gnomish Mines.  Level 5: "oracle, junkpile, statues still there" Many fountains. The Gnomish Mines: levels 5 to 7  Level 5: "dark, only stairs"  Level 6: "dark, sblue=sleep" <- You are here.  Level 7: "orc town"--More--n:_n:_Is [Vanilla the Conjurer ]  HP:15 T:2192..f . o:_' Pw:28 T:2193..f . o:_P T:2194. .f . o:_  T:2195. .f . p:_ T:2196. .f . p:_  T:2197-... .f  q:_g T:2198- . . fr:_ T:2199- .   fr:_# [Vanilla the Conjurer ]  HP:16 T:2200-. . f r:_w T:2201-. .  fs:_m T:2202.. f . s:_  T:2203.. f . t:_ T:2204..   fu:_`W T:2205. . f  u:_Ow T:2206...- | f  w:_+z T:2207... f w:_E [Vanilla the Conjurer ]  HP:17 T:2208?... .  f x:_ T:2209. . f.   x:_ .... b - a scroll labeled ELBIB YLOH. Pw:29 T:2210.f z:_0) . . f ... Co:13  T:2211You feel tough!You must have been leading a healthy life-style.{:_  T:2212- | f | |:_|V  T:2213  f--.}:_-d T:2214 f. ----~:_h T:2215.f. .~:_ [Vanilla the Conjurer ]  HP:18 T:2216f  .. . .:_V T:2217 f  ....:_s T:2218   f...:_.5  T:2219  f ....:_| T:2220  f. ...:_{ T:2221  f...:_6' x T:2222  f.:_"=n T:2223  f..|:_ [Vanilla the Conjurer  ]  HP:19 T:2224.. . f :_I  T:2225..    :_P_ T:2226 f:_~Jz Pw:30 T:2227.. f:_\v T:2228 f :_S T:2229..f.:_Zo T:2230.. f:_c z T:2231.   :_Q y[Vanilla the Conjurer  ]  HP:20 T:2232. :_C T:2233. :_C T:2234. :_ .. .You hear some noises in the distance. T:2235:_i :_-x T:2236  . :_I B T:2237 .:_omB T:2238 .:_O T:2239 d:_/ You kill the little dog![Vanilla the Conjurer  ]  HP:21 T:2240.:_W T:2241 ..:_rH T:2242 ..:_ǡt T:2243 .f.:_ޡ  Pw:31 T:2244 f  :_Wa T:2245..f :_l T:2246.f :__ T:2247.  :_Oiy[Vanilla the Conjurer  ]  HP:22 T:2248. :_ ` T:2249. f:_q)a T:2250.f :_s T:2251..f .:_ b T:2252.f :_b -Where do you want to travel to?:_'3staircase up:_G  f..... T:2254 [Vanilla the Conjurer  ]  HP:23 T:2256  f ... Pw:32 T:2261...      . [Vanilla the Conjurer  ]  HP:24 T:2264..  f   ... .. .-[:_C      T:2268 [Vanilla the Conjurer  ]  HP:25 T:2272 f ... ... .- T:2274   .M:_X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) :_ +Monsters currently shown near <19,9>:  <19,10> M gnome mummy --More--:_+[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:25(27) Pw:32(40) AC:4 Xp:4 T:2274---------------  |- ------ -- || --|| ---- || -- ---|.----| |-- -- -----  |----|.|| ||---| ---------- ---|--M-| | ------- ^ :_C |--)| |- |  - -- > --%| || ------ | ^  -  -| |-- || |  |<| | ---- |--- |^| -- |----- ----[-| |-||[----[1:_MW9;27H-----|-------:_:You miss it.The gnome mummy hits![Vanilla the Conjurer  ]  HP:21  T:2275:_DYou miss it.The gnome mummy hits![Vanilla the Conjurer  ]  HP:20  T:2276:_= mYou hit it.The gnome mummy misses! T:2277:_You miss it.The gnome mummy hits![Vanilla the Conjurer ]  HP:18  Pw:34 T:2278:_QYou hit it.The gnome mummy hits![Vanilla the Conjurer ]  HP:13  T:2279:_vYou hit it.The gnome mummy hits![Vanilla the Conjurer ]  HP:9(27) Pw:34(40) AC:4 Xp:4 T:2279 [Vanilla the Conjurer ]  HP:10(27) Pw:34(40) AC:4 Xp:4 T:2280:_w T:2281.f  :_g\ T:2282 f:_K g T:2283f .:_Gpd T:2284  f:_1H T:2285.f:_{You stop. KatzenJammer is in the way! T:2286f.:_ T:2287.. f :_ [Vanilla the Conjurer ]  HP:11 T:2288 f .:_U T:2289 f:_ݜ= T:2290 :_i T:2291d f:_d You hear some noises.You hear some noises in the distance.You hear some noises. T:2292:_ks T:2293 .... :_F T:2294... f . :_E Pw:36 T:2295. . .. f :_.[Vanilla the Conjurer ]  HP:12 T:2296 f..:_^ > T:2297 :_~y MKatzenJammer misses the gnome mummy. T:2298:_Yd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) :_W + Pw:26In what direction? :_-You destroy the gnome mummy!--The magic missile hits you!The missiles bounce off! T:2299f.%.:_A,. . .You have a little trouble lifting a gnome corpse. Continue? [ynq] (q) :_# v Things that are here: a gnome corpse a mummy wrapping--More--:_Hs T:2300 f:_M} Pick up what?  Armor ('[') a - a mummy wrapping Comestibles ('%') b - a gnome corpse(end) :_+:_4nc - a mummy wrapping. T:2301.f%:_ T:2302 . f :_y T:2303  f.:_\ [Vanilla the Conjurer ]  HP:13 T:2304  .:_SI T:2305 ...:_܎I T:2306 ...:_I T:2307 ...:_-  T:2308. ) . :_p . . . You see here a thonged club. T:2309:_  T:2310 f . . .:_  T:2311  f.. .:_N[Vanilla the Conjurer ]  HP:14 Pw:29 T:2312 f . )..:_v  . . ...You see here a bow. T:2313)f:_  T:2314. .f . :_R4 T:2315.... .) f”:_ T:2316. . . f ”:_ T:2317. . f )”:_g# T:2318  )...fÔ:_{ T:2319. . .  fÔ:_N [Vanilla the Conjurer ]  HP:15 T:2320... f  Ĕ:_n T:2321 ...f  Ĕ:_up T:2322...f Ĕ:_ | T:2323  f...Ŕ:_4@ V T:2324f Ɣ:_V T:2325 fƔ:_]^ T:2326f ǔ:_G! T:2327  f...Ȕ:_[Vanilla the Conjurer ]  HP:16 T:2328...f   ɔ:_6... You hear a B note squeak in the distance. Pw:31 T:2329f ɔ:_  T:2330  f...ʔ:_. Message History  You hear a B note squeak in the distance. You see here a bow. You see here a thonged club. c - a mummy wrapping. You have a little trouble lifting a gnome corpse. Continue? [ynq] (q) n You destroy the gnome mummy! The magic missile hits you! The missiles bounce off! In what direction? h KatzenJammer misses the gnome mummy. You hear some noises. You hear some noises in the distance. You hear some noises. You stop. KatzenJammer is in the way! You hit it. The gnome mummy hits! You hit it. The gnome mummy hits! You miss it. The gnome mummy hits! You hit it. The gnome mummy misses! You miss it. The gnome mummy hits! You miss it. The gnome mummy hits! Where do you want to travel to? You kill the little dog! You hear some noises in the distance. You feel touʔ:_lKgh! You must have been leading a healthy life-style.--More--˔:_Һ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:16(27) Pw:31(40) AC:4 Xp:4 T:2330˔:_G  T:2331... f ̔:_ T:2332  ...f̔:_2} T:2333 f ...̔:_8  T:2334... f ͔:_ T:2335...f  ͔:_ > [Vanilla the Conjurer ]  HP:17 T:2336  f...Δ:_- T:2337...f  Δ:_b  T:2338 f ...ϔ:_, T:2339... f ϔ:_  T:2340 f ...Д:_ T:2341... f  Д:_  T:2342  f ...є:_Q` T:2343. fє:_ [Vanilla the Conjurer ]  HP:18 T:2344  fҔ:_zw T:2345... f Ҕ:_,} Pw:34 T:2346 ... fҔ:_x T:2347...  f Ӕ:_ץ T:2348 ...f[Ӕ:_,  T:2349...  fӔ:_T y T:2350 ...f Ԕ:_'h T:2351...f  Ԕ:_HR[Vanilla the Conjurer  ]  HP:19 T:2352 f ...Ԕ:_A  T:2353...f  Ք:_Y| T:2354 f ...֔:_n:A-------||<||----||--|||)--[f|-->|..|--[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:19(27) Pw:34(40) AC:4 Xp:4 T:2354You remember this level as dark, only stairs. T:2355f[.ؔ:_...  Things that are here: a hooded cloak 2 arrows 8 daggers a dart--More--ٔ:_r f. T:2356You are beginning to feel hungry. Hungryڔ:_ Pick up what?  Weapons (')') a - 2 arrows b - a dart c - 8 daggers Armor ('[') d - a hooded cloak(end) ڔ:_ '++++۔:_81N - 2 arrows.B - a dart.K - 8 daggers..J - a hooded cloak. T:2357f .ܔ:_0 T:2358f..  ݔ:_[:  Something is written here in the dust.You read: "|l ??". T:2359f.ݔ:_ [Vanilla the Conjurer  ]  HP:20 T:2360f. ޔ:_g T:2361f. ߔ:_G T:2362. ߔ:_@ Pw:37 T:2363.)f :_%l T:2364.f. :_#U-----|.^.|##....-#------------#|...|#|...|--------|.....|##-<..|#|...||.|......######-----##+....###|||.....|#####|...|####.||..>...####-----#####-+---|--|..[f.|################0I-------###################################---|--------.---#----------------###|..............|#|............:_cU...#|........{...>.|#|..............|...............|#...............||..............|--------------------------------[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:20(27) Pw:37(40) AC:4 Xp:4 T:2364 HungryYou remember this level as mines. T:2365f.:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_+  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_% + [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:20(27) Pw:37(40) AC:4 Xp:4 T:2365 Hungry Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) :_+ The Dungeons of Doom: levels 1 to 5  Level 2: "stash" Some fountains.  Level 3: "scroll store, boulderstash" A scroll shop.  Level 4: "mines" <- You are here. A fountain. Stairs down to The Gnomish Mines.  Level 5: "oracle, junkpile, statues still there" Many fountains. The Gnomish Mines: levels 5 to 7  Level 5: "dark, only stairs"  Level 6: "dark, sblue=sleep"  Level 7: "orc town"--More--:_Ѡ:_-Where do you want to travel to?:_]5staircase down:_t1staircase up:_ " T:2366.f[Vanilla the Conjurer  ]  HP:21 T:2368.. T:2369f.###f# T:2373  T:2375#f##[Vanilla the Conjurer  ]  HP:22 T:2376#f:_rC T:2377f#:_76-----------------------------|...........|#####...............||.....<0....|#|..............||............##...............|------.------##----------------########################################## ---------###### |.......|##----|--# |.......+####|.....|# |?......|######----------.-###......|------.----+-- ---------####|..........+#|.....||..........^..|####...........|-------|.............||..........|[:_w618;57H|..............|>..........|.............|------------..............|---------------[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:22(27) Pw:37(40) AC:4 Xp:4 T:2377 HungryYou remember this level as scroll store, boulderstash. T:2378:_[+ T:2379:_ N 3 Pw:39 T:2380:_+% T:2381:_3% T:2382:_ % T:2383:_ [[Vanilla the Conjurer  ]  HP:23 T:2384:_l% T:2385:_6E% T:2386 :_ Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles S - a small glob of gray ooze Scrolls b - a scroll labeled ELBIB YLOH j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - a scroll labeled EIRIS SAZUN IDISI Rings :_K[29;83H d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56) I - a bag of tricks Gems/Stones t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661(end) :_|p[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:23(27) Pw:39(40) AC:4 Xp:4 T:2386 Hungry :_r,What do you want to eat? [S or ?*]  :_ Ulch - that glob was tainted!You feel deathly sick. FoodPois(It must have died too long ago to be safe to eat.) T:2387:_ Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls b - a scroll labeled ELBIB YLOH j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - a scroll labeled EIRIS SAZUN IDISI Rings d - an uncursed ring of invisibility (on left hand)[2:_"8;83H r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56) I - a bag of tricks Gems/Stones t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661(end) :_/ c[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:23(27) Pw:39(40) AC:4 Xp:4 T:2387 Hungry FoodPois:_H Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_I  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_uu+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:23(27) Pw:39(40) AC:4 Xp:4 T:2387 Hungry FoodPoisAre you sure you want to pray? [yn] (n)  :_;fYou begin praying to Anhur.You are surrounded by a shimmering light. T:2388 T:2389 T:2390You finish your prayer.You feel that Anhur is well-pleased.You feel better.#:_) Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray1446 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls b - a scroll labeled ELBIB YLOH j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - a scroll labeled EIRIS SAZUN IDISI Rings d - an uncursed ring of invisibility (on left hand)[2#:_ *8;83H r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56) I - a bag of tricks Gems/Stones t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661(end) ':_]Z[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:23(27) Pw:39(40) AC:4 Xp:4 T:2390 Hungry(:_8^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) (:_+What do you want to name? [$a-djkrtwyBDF-OQT-Z or ?*] (:_dfWhat do you want to name this pair of water walking boots named pray1446? pray1446):_| ):_W ):_* ):_P  +:_k$ 2+:_} 3+:_8d 9+:_0,:_R -:_<% T:2391-:_P[[Vanilla the Conjurer  ]  HP:24 T:2392-:_ % T:2393.:_% T:2394.:_% T:2395.:_u% T:2396.:_`!= Pw:40 T:2397#/:_H$ T:2398/:_BSomething is written here in the dust.You read: " |? ?". T:2399.B.4:_Something is written here in the dust.You read: "Ll|crcth".[Vanilla the Conjurer  ]  HP:25 T:2400.5:_ DYou hear a monster behind the boulder.I7:_RWhat do you want to write with? [- drtwyBDF-HKM-OW-Z or ?*] 7:_WGDo you want to add to the current engraving? [ynq] (y) 7:_You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--8:_G?What do you want to write in the dust here? 8:_?= E8:_~ l8:_j*b9:_We9:_P!r9:_ e9:_'t9:_U h9:_ gBThe giant bat turns to flee. T:2401::_2 There is a staircase up here.Something is written here in the dust.You read: "Elbereth".<:_ What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(') h - Gems/Stones ('*')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) <:_z + Tools G - a magic marker (0:56) I - a bag of tricks(end) =:_< 9>:_/ T:2402.?:_!5With great effort you move the boulder.--More--@:_І(0BYou have a little trouble lifting a broken large box named stash l3 > containing 15 items. Continue? [ynq] (q) A:_1K Something is written here in the dust.You read: "E||cr ?n".You see here a broken large box named stash l3 > containing 15 items. T:2403.B:_ C:__ EWhat do you want to write with? [- drtwyBDF-HKM-OW-Z or ?*] D:_-GDo you want to add to the current engraving? [ynq] (y) D:_YYou wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--D:_P ?What do you want to write in the dust here? E:_EE:_lE:_ bE:_Z eE:_ rE:_EeF:_ytF:_HhF:_g= T:2404BF:_0  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview F:_n   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) G:_;r+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:25(27) Pw:40(40) AC:4 Xp:4 T:2404 HungryThere is a broken large box named stash l3 > containing 15 items here, loot it? [ynq] (q) G:_# G:_ H:_Something is written here in the dust.You read: "Elbereth".You see here a broken large box named stash l3 > containing 15 items.I:_/ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview I:_/  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) I:_,A+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:25(27) Pw:40(40) AC:4 Xp:4 T:2404 HungryThere is a broken large box named stash l3 > containing 15 items here, loot it? [ynq] (q) I:_s ?You open the large box named stash l3 >...--More--J:_gv Do what with the large box named stash l3 >?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) J:_ >+ Take out what type of objects?  A - Auto-select every item  a - All types b - Weapons (')') c - Spellbooks ('+') d - Potions ('!') e - Tools ('(') f - Gems/Stones ('*')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) J:_&o +J:_G Take out what?  Weapons (')') a - a sling b - a crude dagger named ub c - a blessed +1 quarterstaff Spellbooks ('+') d - a blessed spellbook of force bolt e - a spellbook of identify named 139 f - an uncursed spellbook of magic missile Potions ('!') g - an emerald potion h - a ruby potion i - a yellow potion j - an uncursed potion of levitation k - a potion of levitation l - a blessed potion of polymorph m - an uncursed potion of water Tools ('(') n - an uncursed bugle Gems/Stones ('*') o - a gem called s blu 917(end) Q:_+Q:_$+Q:_+Q:_O+S:_ȶ -V:_ +Y:_fo+Y:_ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:25(27) Pw:40(40) AC:4 Xp:4 T:2404 Hungryx - an emerald potion.e - a ruby potion.q - a yellow potion.f - a potion of levitation.P - a gem called s blu 917. T:2405B[:_:@What do you want to take off? [TUV or ?*] \:_5 v. T:2406You finish taking off your helm. AC:5]:_qFd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 71% 76%-100%(end) _:_+ What would you like to identify first?  Weapons (')') B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor ('[') a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak V - a +0 iron skull cap named ub Scrolls ('?') b - a scroll labeled ELBIB YLOH Q - a scroll labeled EIRIS SAZUN IDISI Potions ('!') e - a ruby potion f - a potion of levitation q - a yellow potion x - an emerald potion Wands ('/') y - a wand of magic missile named 1 X - a wand of magic missile Tools ('(_:_') I - a bag of tricks Gems/Stones ('*') t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661 P - a gem called s blu 917(end) o:_hv +p:_x[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:25(27) Pw:25(40) AC:5 Xp:4 T:2406 Hungryb - an uncursed scroll of food detection. T:2407.s:_#d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 71% 76%-100%(end) u:_+ What would you like to identify first?  Weapons (')') B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor ('[') a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak V - a +0 iron skull cap named ub Scrolls ('?') Q - a scroll labeled EIRIS SAZUN IDISI Potions ('!') e - a ruby potion f - a potion of levitation q - a yellow potion x - an emerald potion Wands ('/') y - a wand of magic missile named 1 X - a wand of magic missile Tools ('(') I - a bag of tricks:_H Gems/Stones ('*') t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661 P - a gem called s blu 917(end) x:_ w+x:_E [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:25(27) Pw:10(40) AC:5 Xp:4 T:2407 HungryQ - an uncursed scroll of enchant weapon.BThe giant bat turns to flee.[Vanilla the Conjurer  ]  HP:26 T:2408{:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview {:_0  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) {:_+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2408 Hungry Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskil{:_led] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) ~:_ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2408 Hungry:_3 Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - an uncursed scroll of enchant weapon Potions e - a ruby potion f - a potion of levitation[29;:_*483H q - a yellow potion x - an emerald potion Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56) I - a bag of tricks Gems/Stones t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661 P - a gem called s blu 917(end) :_[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2408 Hungry:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2408 HungryThere is a broken large box named stash l3 > containing 10 items here, loot it? [ynq] (q) :_yG ?You open the large box named stash l3 >...--More--:_4 v Do what with the large box named stash l3 >?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) :_*+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_J +:_J  Put in what?  Coins ('$') $ - 23 gold pieces Weapons (')') w - a +0 elven dagger (weapon in hand) B - a dart K - 9 daggers M - an arrow N - 5 arrows O - a broad pick named ub W - an arrow Y - a dagger Z - 2 crude daggers Armor ('[') a - an iron skull cap c - a mummy wrapping J - a hooded cloak L - a hooded cloak T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Scrolls ('?') b - an uncursed scroll o:_3J f food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - an uncursed scroll of enchant weapon Potions ('!') e - a ruby potion f - a potion of levitation q - a yellow potion x - an emerald potion Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands ('/') y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools ('(') G - a magic marker (0:56) I - a bag of tricks Gems/Stones ('*') t - 2 gems called s yb 1588 D - a gem called s yel 1629 H - a gem called s gre 1661 P - a gem called s blu 917(end) :_f +:_l +:_DK+:_\o+:_+:_m +:_g+:_o+:_^+:_X +:_)+:_р+:_ +:__+:_a+:_J+:_?+:_]+:_} +:_@[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2408 HungryYou put a dart into the large box named stash l3 >.You put 9 daggers into the large box named stash l3 >.You put an arrow into the large box named stash l3 >.--More--:_I T:2409.B:_ZSomething is written here in the dust.You read: "Elbereth".You see here a broken large box named stash l3 > containing 28 items.:_mL Coins $ - 23 gold pieces Weapons w - a +0 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a mummy wrapping T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Q - an uncursed scroll of enchant weapon Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56):_L(end) :_- [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2409 Hungry:_0What do you want to read? [bjkQ or ?*] :_ As you read the scroll, it disappears.Your elven dagger glows blue for a moment. T:2410.B:_>q  Coins $ - 23 gold pieces Weapons w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a mummy wrapping T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56)(end) :_  [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:23 HP:26(27) Pw:10(40) AC:5 Xp:4 T:2410 Hungry:_Or-What do you want to wear? [V or ?*] :_x. T:2411You finish your dressing maneuver. AC:4ƕ:_~B T:2412B.Ǖ:_ <What do you want to write with? [- drwyFGOX or ?*] Ǖ:_ ?You write in the dust with your fingertip.--More--ȕ:_?What do you want to write in the dust here? ȕ:_6REȕ:_$lȕ:_ bȕ:_(s eȕ:_ rɕ:_I6eɕ:_Mtɕ:_hɕ:_aMV T:2413B..ʕ:_H Something is written here in the dust.You read: "Elberetv".You see no objects here.˕:_/IWhat do you want to write with? [- drwyFGOX or ?*] ˕:_GDo you want to add to the current engraving? [ynq] (y) ˕:_P You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--˕:__ ?What do you want to write in the dust here? ̕:_,E̕:_9l̕:_b̕:_e̕:_D9 r̕:_ e̕:_D t̕:_^h͕:_L Pw:12 T:2414B.Ε:_=Something is written here in the dust.You read: "Elbereth".You see no objects here.ϕ:_V T:2415..BЕ:_#The giant bat misses![Vanilla the Conjurer ]  HP:27 T:2416B.ѕ:_ jWith great effort you move the boulder. T:2417.0.B.ѕ:_m E T:2418.Bҕ:_K! g T:2419B..Fӕ:_qT T:2420.F.ӕ:_% T:2421ӕ:_L!% T:2422ԕ:_- % T:2423ԕ:_IP % T:2424Օ:_9 T:2425BՕ:_`N; T:2426..Օ:_c_You kill the lichen! T:2427<%֕:_5b.g - a lichen corpse. T:2428<.ו:_R + T:2429ؕ:_A% T:2430ؕ:_ 3 Pw:14 T:2431ؕ:_b% T:2432ٕ:_% T:2433ٕ:_mi% T:2434ٕ:_w % T:2435ٕ:_>: T:2436Bڕ:_ F T:2437.Bڕ:_9 -----|.^.|##....-#------------#|...|#|...|--------|.....|f#-<..|#|...||.|......######-----##+....###|||.....|#####|...|####.||..>...####-----#####-+---|--|..[..|################0I-------###################################---|--------.---#----------------###|..............|#|............ڕ:_>: ...#|........{...>.|#|..............|...............|#...............||..............|--------------------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:27(27) Pw:14(40) AC:4 Xp:4 T:2437 HungryYou remember this level as mines. T:2438#fܕ:_sS9What do you want to eat? [g or ?*] ܕ:_ This lichen corpse tastes terrible! T:2439#f T:2440f- T:2441#fYou finish eating the lichen corpse. T:2442##ߕ:_9] T:2443#f#ߕ:_E= ] T:2444f-<:_Q T:2445f..:_0PSomething is written here in the dust.You read: "E||?reth". T:2446.:_dI T:2447f:_W= Pw:17 T:2448.:_sP T:2449-f:_UN T:2450#f:_ N T:2451#f:_N T:2452#f:_ O T:2453#f:_oP T:2454#f:_~Q T:2455#f:_ Q T:2456#f:_z1 T:2457#:_VQ T:2458#f:_¬ 1 T:2459#:_P% T:2460:_E T:2461f:_eQ T:2462#f:_|} 1 T:2463#:_% T:2464:_Q Pw:19 T:2465f:_G T:2466.f:_ G T:2467.f:_Š Coins $ - 23 gold pieces Weapons w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a mummy wrapping T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools G - a magic marker (0:56)(end) :_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:27(27) Pw:19(40) AC:4 Xp:4 T:2467:_^R3What do you want to take off? [TUV or ?*] :_3 f.. T:2468You finish taking off your helm. AC:5:_Yd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 71% 76%-100%(end) :_# + What would you like to identify first?  Weapons (')') O - a broad pick named ub Armor ('[') c - a mummy wrapping V - a +0 iron skull cap named ub Wands ('/') y - a wand of magic missile named 1 X - a wand of magic missile(end) :_=+:_Ԑ( Pw:4(40) AC:5 Xp:4 T:2468c - a blessed +2 mummy wrapping. T:2469.f:_X;What do you want to wear? [V or ?*] :_8 f. T:2470You finish your dressing maneuver. AC:4:_ J T:2471.f:_=D T:2472.f:_D T:2473.f:_M D T:2474.f:_, B T:2475..f:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_ѝ  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_m+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:27(27) Pw:4(40) AC:4 Xp:4 T:2475 Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled][17:_{;83H sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) :_Ѯ[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:27(27) Pw:4(40) AC:4 Xp:4 T:2475:_Q D T:2476f.:_{7G T:2477.f:_cG T:2478.f:_t U T:2479f.:_Y-Where do you want to travel to?:_d;5staircase down:_V5staircase down:_ 5staircase down:_j6floor of a room:__;/floor of a room:_/floor of a room:_,A/floor of a room:_" /floor of a room:_Jt 8wall (no travel path):_ ;unexplored (no travel path):_;unexplored (no travel path):_C;unexplored (no travel path):_l>(corridor:_  T:2480..f T:2481.f Pw:7 T:2482f.f### T:2485#########f T:2492  T:2494###f#:_Y T:2495#f##:_ S T:2496#f## :_9Q T:2497#f :_ -Where do you want to travel to? :_\ 5staircase down :_I5staircase down :_ D T:2498## Pw:10(40) AC:4 Xp:4 T:2499ff....#.... T:2506  T:2507.f..{.. T:2510Something is written here in the dust.You read: "El|c?eth". T:2511.f. :_` T:2512S..f:__Something is written here in the dust.You read: "l|c?eth". T:2513.fS.:_<h T:2514.f.S:_IV I T:2515f.:_<x Pw:13 T:2516f..S:_R T:2517S...fS:_Qb  T:2518.Sf..S.:_: T:2519..SSf.:_5=j T:2520f.S.:_6 L T:2521.f:_]You hit it. T:2522f.:_Rx You kill the garter snake! T:2523f...:_] T:2524..f:_:r You hit it.f.The garter snake bites![Vanilla the Conjurer  ]  HP:26  T:2525:_/MYou kill the garter snake!%Welcome to experience level 5..f[Vanilla the Conjurer  ]  HP:34(35) Pw:29(56) Xp:5KatzenJammer eats a garter snake corpse. T:2526:_C (fYou swap places with KatzenJammer..h - a whistle.[Vanilla the Conjurer ]  HP:35 T:2527.:_XHWhat do you want to use or apply? [hyFGOX or ?*] :_+MdYou produce a high whistling sound. Pw:30 T:2528:_s  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_^w+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:23 HP:35(35) Pw:30(56) AC:4 Xp:5 T:2528 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ +What do you want to adjust? [b-dhjkrwyFGOT-VX or ?*] :_1You don't have that object.--More--:_aFWhat do you want to adjust? [b-dhjkrwyFGOT-VX or ?*] :_- XAdjust letter to what [ae-il-qs-vxzA-EH-NP-SWYZ] (? see used letters)?  :_w,Moving: g - a whistle. :_[ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ +What do you want to call? [bdgjkryFT-VX or ?*] !:_n$Call a whistle: !:_.t!:_i!:_ n!:_Bd ":_lRQ T:2529f.":_s P T:2530..f#:_2R T:2531f.#:_UO T:2532f.#:_K.f. T:2533You are beginning to feel hungry. Hungry#:_r X T:2534f.$:_O T:2535.f$:_8 R T:2536f.$:_ h T:2537{.f%:_Something is written here in the dust.You read: "||c?ct?". T:2538f.&:_HWhat do you want to use or apply? [gyFGOX or ?*] &:_\You produce a high whistling sound. T:2539f.&:_ HWhat do you want to use or apply? [gyFGOX or ?*] ':_erYou produce a high whistling sound. T:2540f.':_eHWhat do you want to use or apply? [gyFGOX or ?*] ':_ rYou produce a high whistling sound. T:2541.f(:_[---------------------------|...............#########-..........#|..............|############|...[.....|##|[..............#o######-------------|.........|#|<f......N.....|##|C.........C|----.------#----------------###......C.....|####|...-----...|#########|...|.{.....|###############|..C|{.{|C..|#####-----.--|...|.{|...|---------.-##.......||...-----...||.........|###|......||.....(:_ \l[1mC.....||..........#####.......||C.........C||.........||......|-------------|.........||......|-------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:35(35) Pw:30(56) AC:4 Xp:5 T:2541 HungryYou remember this level as oracle, junkpile, statues still there. T:2542.o#fN.,:_x T:2543No#<f.-:_v Pw:33 T:2544..fN-:_ e T:2545Nf...:_/ _ T:2546o.f./:_-] T:2547.f.1:_BcX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 1:_ W+All monsters currently shown on the map:  <23,5> o goblin  <13,6> f tame housecat called KatzenJammer  <15,6> N red naga hatchling --More--3:_aA [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:35(35) Pw:33(56) AC:4 Xp:5 T:2547 Hungry---------------------------|...............#########-..........#|.............o|############|...[.....|##|[..f.N.........########-------------|.........|#|<.............|##|C.........C|----.------#----------------###......C.....|####|...-----...|#########|...|.{.....|###############|..C|{.{|C..|#####-----.--|...|.[38;53:_}A ;4m{|...|---------.-##.......||...-----...||.........|###|......||.....C.....||..........#####.......||C.........C||.........||......|-------------|.........||......|-------------------5:_X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 6:_  7:_F^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) 9:_+ Pw:23In what direction? ::_) @||The magic missile hits it.||The magic missile bounces! T:2548f...N.-@:_.fThe red naga hatchling misses! T:2549.oA:_ You hit it.KatzenJammer misses the red naga hatchling.The red naga hatchling bites![Vanilla the Conjurer  ]  HP:33  T:2550o.F:_Y^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) F:_A G:_Z^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) H:_+ Pw:13In what direction? H:_ |You kill the red naga hatchling!%||The magic missile bounces!||The magic missile hits you!The missiles bounce off!..f.-KatzenJammer eats a red naga hatchling corpse. T:2551.oK:_sYou stop. KatzenJammer is in the way! T:2552o.L:_n:@ T:2553.oM:_$|f.You swap places with KatzenJammer. T:2554o.N:_a`[Vanilla the Conjurer  ]  HP:34 T:2555N:_B: T:2556.oO:_<J T:2557f.O:_K T:2558..fP:_~ ] T:2559.fo.Q:_ .fYou swap places with KatzenJammer.KatzenJammer bites the goblin.The goblin misses KatzenJammer.KatzenJammer misses the goblin. Pw:14 T:2560S:_7You kill the goblin! T:2561.f..T:_V@[Vanilla the Conjurer ]  HP:35 T:2562f.T:_ R T:2563..fU:_NYN T:2564f.U:_73 N T:2565f.V:_mb T:2566.fBV:_ f T:2567.fB#Y:_@_ T:2568f#B##[:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) [:_ + Pw:4(56) AC:4 Xp:5 T:2568 HungryIn what direction? \:_4-You kill the giant bat! T:2569f###]:_I T:2570.f]:_C T:2571#f]:_C T:2572#f^:_A T:2573##f^:_m G T:2574#f^:_!S T:2575##f_:_CQ^ Pw:5 T:2576#f#`:_Something is written here in the dust.You read: "ct". T:2577#fa:_You see here a statue of a plains centaur. T:2578#.fc:_= d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) e:_ + Pw:0In what direction? f:_h*The statue shatters. T:2579.f.f:_ 0You see here 21 rocks.g:_Qd f.You swap places with KatzenJammer. T:2580*fi:_^ T:2581..fj:_Nl^ T:2582f..j:_= G T:2583f.l:_-U T:2584.fl:_S T:2585..fl:_ T T:2586f..m:_}You see here 20 rocks. T:2587.*fn:_9Where do you want to travel to?n:_ ,Can't find dungeon feature '>'.n:_ ,Can't find dungeon feature '>'.o:_,Can't find dungeon feature '>'.o:_ q:_mR T:2588f.r:_Q T:2589f.r:_h*W T:2590*f.r:_Y T:2591.f#s:_Нf Pw:2 T:2592#f#s:_ Y T:2593#f#s:_CY T:2594f##t:_@Z T:2595#f##t:_̞ U T:2596#f#u:_5 T:2597##u:_;R T:2598#fu:_V' T T:2599#f##v:_D_ T:2600##f#v:_xf T:2601##f##w:_f_ T:2602###fw:_^ T:2603#f##x:_X T T:2604f####y:_;U T:2605#f#y:_ _ T:2606##f z:_S-V T:2607#f#z:_c Pw:3 T:2608#f#z:_HI V T:2609#f#{:_6T T:2610#f##{:_S T:2611#f#{:_*q S T:2612#f#{:_fJ T:2613f##|:_D T:2614#f}:_69if# T:2615You hear convulsive ravings.}:_aJ T:2616#f~:_VD T:2617f#~:_ D T:2618#f:_ao+You find a hidden door. T:2619#f:_C *In what direction? :_7The door opens. T:2620------|..>...|........|.........-f#----------:_  T:2621---..:.|#f-:_i-|^A little dart shoots out at you!You are hit.[Vanilla the Conjurer  ]  HP:32The dart was poisoned![Vanilla the Conjurer  ]  HP:26 T:2622.:f#:_VWizard needs food, badly! St:11  WeakYou hit it.#fThe newt misses! T:2623:_ You kill the newt! Pw:5 T:2624.f#:_i Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_i  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_ + [Vanilla the Conjurer  ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:26(35) Pw:5(56) AC:4 Xp:5 T:2624 WeakIn what direction? :_%Whoops...A little dart shoots out at you!You are hit.[Vanilla the Conjurer  ]  HP:25The dart was poisoned![Vanilla the Conjurer ]  HP:24 [Vanilla the Conjurer  ]  HP:25 T:2625f#:_c Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_XT+ [Vanilla the Conjurer  ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:25(35) Pw:5(56) AC:4 Xp:5 T:2625 WeakIn what direction? :_Whoops...A little dart shoots out at you!You are hit.[Vanilla the Conjurer ]  HP:23  T:2626-f:_W Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_y  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_;+ [Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:23 HP:23(35) Pw:5(56) AC:4 Xp:5 T:2626 WeakIn what direction? :_ Whoops...You hear a soft click. T:2627.f#:_b T:2628f.-:_QQ T:2629.f:_PI T:2630.f:_ ] T:2631f..:_1[Vanilla the Conjurer ]  HP:24 T:2632.f.:_B8\ T:2633hf.:_6 .The hobbit hits![Vanilla the Conjurer ]  HP:18  T:2634:_You hit it.fThe hobbit hits![Vanilla the Conjurer ]  HP:16  T:2635:_You kill the hobbit! T:2636)f.:_ q##.i - a fortune cookie.)You see here a sling. T:2637f:_#l - a sling. T:2638:#.f:_[Vanilla the Conjurer ]  HP:17 T:2639#:.f:_]You hit it.>fThe gecko bites![Vanilla the Conjurer ]  HP:16  Pw:8 T:2640:_You kill the gecko! T:2641#f..:_h f>You swap places with KatzenJammer. T:2642.f:_ ------------|.<$.......||f.........|+..........||..........||..........||.....o....|------------[Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:23 HP:16(35) Pw:8(56) AC:4 Xp:5 T:2642 Weak  T:2643=.f:_d. $:30$ - 7 gold pieces. T:2644..f:_#K T:2645f.:_8.m - a bronze ring.[Vanilla the Conjurer ]  HP:17 T:2646.f.o.:_ n T:2647.f.o.:_qYR T:2648.f.:_] T:2649f.o.:_|..f T:2650You hear the footsteps of a guard on patrol.:_5 I T:2651.f:_ݗ|You kill Othaihaiog the Fence! T:2652..%f:_~\[n - a goblin corpse named Othaihaiog the Fence.--More--:_RYou have a little trouble lifting 7 candles. Continue? [ynq] (q) :_[ Other things that are here: an iron skull cap 7 candles--More--:_J [Vanilla the Conjurer ]  HP:18 T:2653f.:_?-What do you want to eat? [in or ?*] :_HE(You cannot eat that!:_R:What do you want to eat? [in or ?*] :_g  Comestibles ('%') i - a fortune cookie n - a goblin corpse named Othaihaiog the Fence(end) :_AA+This goblin corpse tastes okay. T:2654..f.f T:2655You hear someone cursing shoplifters. Pw:10(56) AC:4 Xp:5 T:2656 Weakf. T:2657.f T:2658f.. T:2659.f[Vanilla the Conjurer ]  HP:19 T:2660 Hungryf. T:2661f.. T:2662f.You only feel hungry now. St:12 [6;5:_A4HYou finish eating the goblin corpse. T:2663f..:_d Pick up what?  Armor ('[') a - an iron skull cap Tools ('(') b - 7 candles(end) :_>++:_ (o - an iron skull cap..p - 7 candles. T:2664...f:_ 9d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_+What do you want to call? [bdgjkmopryFT-VX or ?*] :_b"Call a candle: :_#:_1:_ :_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_>~+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:19(35) Pw:10(56) AC:4 Xp:5 T:2664 Hungry Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_+What do you want to call this dungeon level? :_s:_6t:_ h:_<&o:_ :_FA :_{ :_h$ h:_) o:_ p:_]@,:_g} :_s:_o:_k:_:Ho:_Ts:_It:_nEa:_ i:_$ r:_ s:_vu :_ؼ  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_7+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:19(35) Pw:10(56) AC:4 Xp:5 T:2664 Hungry Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) :_+ The Dungeons of Doom: levels 1 to 6  Level 2: "stash" Some fountains.  Level 3: "scroll store, boulderstash" A scroll shop.  Level 4: "mines" A fountain. Stairs down to The Gnomish Mines.  Level 5: "oracle, junkpile, statues still there" Many fountains.  Level 6: "shop, sokostairs" <- You are here. The Gnomish Mines: levels 5 to 7  Level 5: "dark, only stairs"  Level 6: "dark, sblue=sleep"  Level 7: "orc town"--More--:_:_w  Coins $ - 30 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a blessed +2 mummy wrapping o - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles i - a fortune cookie Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) m - a bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1:_w F - a wand of cold (0:4) X - a wand of magic missile Tools g - a whistle called tin p - 7 candles called #1 G - a magic marker (0:56)(end) ʖ:_#[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:19(35) Pw:10(56) AC:4 Xp:5 T:2664 Hungry˖:_ʛ ;What do you want to use or apply? [gpyFGOX or ?*] ̖:_ykYou produce a high whistling sound. T:2665f.͖:_P T:2666.fΖ:_#[Vanilla the Conjurer ]  HP:20 T:2667f..Ζ:_JD T:2668.fΖ:_ /L T:2669.fϖ:_)G T:2670.fϖ:_̮ H T:2671f..ϖ:_[R] Pw:13 T:2672..fЖ:_\O T:2673f..Ж:_In what direction? Ж:_'The door resists![Vanilla the Conjurer ]  HP:21 T:2674.fі:_$)In what direction? і:_'The door opens.KABOOM!! The door was booby-trapped![Vanilla the Conjurer ]  HP:13You stagger... T:2675 Stun.f..Ӗ:_ N T:2676f..Ԗ:_ Coins $ - 30 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a blessed +2 mummy wrapping o - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles i - a fortune cookie Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) m - a bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1Ԗ:_$ F - a wand of cold (0:4) X - a wand of magic missile Tools g - a whistle called tin p - 7 candles called #1 G - a magic marker (0:56)(end) ז:_s[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:13(35) Pw:13(56) AC:4 Xp:5 T:2676 Hungry Stunؖ:_h3What do you want to take off? [TUV or ?*] ٖ:_Lf. T:2677You finish taking off your helm. AC:5ږ:_U?You are too impaired to cast a spell.ݖ:_> Coins $ - 30 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a blessed +2 mummy wrapping o - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Comestibles i - a fortune cookie Scrolls b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) m - a bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a ݖ:_?wand of cold (0:4) X - a wand of magic missile Tools g - a whistle called tin p - 7 candles called #1 G - a magic marker (0:56)(end) :_=P[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:13(35) Pw:13(56) AC:5 Xp:5 T:2677 Hungry Stun:_m/What do you want to read? [bjk or ?*] :_ Scrolls ('?') b - an uncursed scroll of food detection j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster(end) :_{+As you read the scroll, it disappears.You have a strange feeling for a moment, then it passes. T:2678f.:_];What do you want to wear? [oV or ?*] :_a-  Armor ('[') o - an iron skull cap V - a +0 iron skull cap named ub(end) :_ +f. T:2679You finish your dressing maneuver. AC:4:_l T T:2680f.:_[Vanilla the Conjurer ]  HP:14 T:2681.<f:_U: ..f T:2682You feel a bit steadier now.:_% _ T:2683#.f:_pjY T:2684#f.:_~R T:2685#.f:_;^] T:26860#.f:_Y T:2687#f.:_ ~[Vanilla the Conjurer ]  HP:15 Pw:16 T:2688#.:_3 T:2689##:_Lg$ T:2690:_6 0 T:2691##:_S( T:2692#:_f $ T:2693:_ $ T:2694:_sD Z[Vanilla the Conjurer ]  HP:16 T:2695:_$ T:2696:_p $ T:2697:_H$ T:2698:_)$ T:2699:_$ T:2700:_w$ T:2701:_rR Z[Vanilla the Conjurer ]  HP:17 T:2702:_$ T:2703:_Dm2 Pw:17 T:2704:_ $ T:2705:_op St:11  T:2706Wizard needs food, badly! Weak:_C * T:2707:_j$ T:2708:_.t[Vanilla the Conjurer ]  HP:18 T:2709f:_> Coins $ - 30 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a blessed +2 mummy wrapping o - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Comestibles i - a fortune cookie Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) m - a bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of m:_sagic missile Tools g - a whistle called tin p - 7 candles called #1 G - a magic marker (0:56)(end) :_[Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:18(35) Pw:17(56) AC:4 Xp:5 T:2709 Weak :_?,What do you want to eat? [i or ?*]  :_ZJThis fortune cookie is delicious!You only feel hungry now. St:12  HungryThis cookie has a scrap of paper inside.It reads:Grave robbers sometimes get rich. T:2710f :_=I T:2711#f :_ C T:2712f# :_ dC T:2713f# :_K* T:2714# :_>> T:2715f:_t[Vanilla the Conjurer ]  HP:19 T:2716f:_! * T:2717#:_> T:2718f:_yif#You swap places with KatzenJammer. T:2719:_ST Pw:20 T:2720f#:_~w G T:2721#f:_#N T:2722#f:_}[Vanilla the Conjurer ]  HP:20 T:2723#f:_"fG T:2724f#:_ / T:2725#:_"? T:2726f:_TC T:2727#f:_-A T:2728##f:_̖G T:2729#f:_ [Vanilla the Conjurer ]  HP:21 T:2730.f:_p1G T:2731.f:_/  T:2732f. T:2733.f T:2734.f T:2735..f Pw:21 T:2736f.:_Ff.[Vanilla the Conjurer ]  HP:22 T:2737You hear someone cursing shoplifters.:_ T T:2738f.:_G&O T:2739..f:_05  T:2740f.. T:2741.f T:2742.ff. T:2743Wizard needs food, badly!You stop searching. St:11  Weak:_G1 Coins $ - 30 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - a broad pick named ub Armor c - a blessed +2 mummy wrapping o - an iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls j - an uncursed scroll of magic mapping k - an uncursed scroll of scare monster Rings d - an uncursed ring of invisibility (on left hand) m - a bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 F - a wand of cold (0:4) X - a wand of magic missile Tools g - a wh:_1listle called tin p - 7 candles called #1 G - a magic marker (0:56)(end) :_ [Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:22(35) Pw:21(56) AC:4 Xp:5 T:2743 Weak :_.What do you want to read? [jk or ?*]  :_MJAs you read the scroll, it disappears.A map coalesces in your mind![Vanilla the Conjurer ]  HP:23 T:2744# ----------------- ||--------|| ||||0|| ||-----------#.||| |-###|.#||f|| ------######||##|.##.||#|<|##--------####||#.-######-+---------||##########||### :_J1[m######-----------######################----#######-.-.-||#--------#-+---#||||#|+#||##||----#.||{>|##|||_||-##########||------------------&:_^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) (:_ +Pick an object.):_ 3chaotic altar1:_ҳ 2:_* Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview 2:_H  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) 3:_q}+ [Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:30 HP:23(35) Pw:21(56) AC:4 Xp:5 T:2744 Weak Extended Command: o  f - offer [offer a sacrifice to the gods]  v - overview [show a summary of the explored dungeon] (end) 4:_d8+ The Dungeons of Doom: levels 1 to 6  Level 2: "stash" Some fountains.  Level 3: "scroll store, boulderstash" A scroll shop.  Level 4: "mines" A fountain. Stairs down to The Gnomish Mines.  Level 5: "oracle, junkpile, statues still there" Many fountains.  Level 6: "shop, sokostairs" <- You are here. An altar to Anhur, a fountain. The Gnomish Mines: levels 5 to 7  Level 5: "dark, only stairs"  Level 6: "dark, sblue=sleep"  Level 7: "orc town"--More--7:_ B:_y J T:2745.fC:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) D:_}\ + Pw:16In what direction? E:_+A door appears in the wall! T:2746..fF:_FT T:2747f.F:_ G T:2748.fF:_m T:2749.qf#I:_&p T:2750qf.#.K:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) L:_- + Pw:6(56) AC:4 Xp:5 T:2750 WeakIn what direction? M:_-You kill the rothe![Vanilla the Conjurer ]  HP:24 T:2751f%.M:_]You have a little trouble lifting a rothe corpse. Continue? [ynq] (q) N:_ q - a scroll called 10 gnik.%There is a broken door here.You see here a rothe corpse. Pw:8 T:2752.fR:_A+ FThere is a rothe corpse here; eat it? [ynq] (n) S:_This rothe corpse tastes okay. T:2753..f T:2754f. T:2755.f. T:2756.f T:2757.f[Vanilla the Conjurer  ]  HP:25 T:2758 Hungryf. T:2759f. T:2760f. T:2761..fYou only feel hungry now. St:12 You finish eating the rothe corpse. T:2762..fU:_M T:2763f.U:_` 0 T:2764.V:_i[[Vanilla the Conjurer  ]  HP:26 T:2765V:_ % T:2766W:_:  <43,17> f tame housecat called KatzenJammer --More--e:_[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:22(35) Pw:9(56) AC:4 Xp:5 T:2782 Hungry# ------###----------------------- ||--------#|.<........||| ||||###0|..........||| ||-----------#.|####...........||| |-###|.#|||..........||| ------######||##|.##...........|||#|<|##--------##|..........|##||#.-#####------------#-+---------||e:_c[11;40H##########||#########-----------######################----#######-.-.-||#--------#-+---#||||#|(.....-#||##||----#.....f.||{>|##|||._....||-##########||------------------e:_UJX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) e:_ +Objects currently shown near <40,18>:  <39,16> ( a chest --More--f:_,d[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:22(35) Pw:9(56) AC:4 Xp:5 T:2782 Hungry# ------###----------------------- ||--------#|.<........||| ||||###0|..........||| ||-----------#.|####...........||| |-###|.#|||..........||| ------######||##|.##...........|||#|<|##--------##|..........|##||#.-#####------------#-+---------||f:_@d[11;40H##########||#########-----------######################----#######-.-.-||#--------#-+---#||||#|(.....-#||##||----#.....f.||{>|##|||._....||-##########||------------------g:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview g:_)  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) h:_K [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:22(35) Pw:9(56) AC:4 Xp:5 T:2782 Hungryi:__i Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(')  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) i:_ +k:_F9 What would you like to drop?  Weapons (')') l - a sling O - a broad pick named ub Armor ('[') o - an iron skull cap V - a +0 iron skull cap named ub (being worn) Scrolls ('?') q - a scroll called 10 gnik Rings ('=') m - a bronze ring Wands ('/') y - a wand of magic missile named 1 X - a wand of magic missile Tools ('(') g - a whistle called tin p - 7 candles called #1(end) m:_+n:_ +p:_ +q:_7 +r:_o+r:_ +s:_6D +t:_/,A broad pick named ub lands on the altar.)An iron skull cap lands on the altar.[There is a black flash as a bronze ring hits the altar.=A wand of magic missile named 1 lands on the altar./--More--u:_}(  T:2783.(fu:_0" Pick up what?  Weapons (')') a - an uncursed broad pick named ub Armor ('[') b - an uncursed iron skull cap Rings ('=') c - a cursed bronze ring Wands ('/') d - an uncursed wand of magic missile e - an uncursed wand of magic missile named 1 Tools ('(') f - 7 uncursed candles called #1 g - an uncursed whistle called tin(end) v:_D+++++++y:_ O - an uncursed broad pick named ub.o - an uncursed iron skull cap.m - a cursed bronze ring.X - an uncursed wand of magic missile.y - an uncursed wand of magic missile named 1.(--More--{:_ p - 7 uncursed candles called #1._g - an uncursed whistle called tin. Pw:12(56) AC:4 Xp:5 T:2784 Hungry_f.|:_ Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - an uncursed iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik Rings d - an uncursed ring of invisibility (on left hand) m - a cursed bronze ring r - an uncursed +1 ring of protection (on right hand) Wands y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of magic missi|:_le Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) }:_T{[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:22(35) Pw:12(56) AC:4 Xp:5 T:2784 Hungry~:_[^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ~:_+What do you want to call? [dgkmo-ryFT-VX or ?*] ~:_#R (Call a bronze ring: :_c:_؍ :_] b:_ r:_&@ o:_Ըn:_z:_Пe:_:_D  Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - an uncursed iron skull cap T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub (being worn) Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) Wands y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of magic mi:_u ssile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_$[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:22(35) Pw:12(56) AC:4 Xp:5 T:2784 Hungry:_G3What do you want to take off? [TUV or ?*] :_3f.  T:2785You finish taking off your helm. AC:5:_3<What do you want to wear? [oV or ?*] :_ Armor ('[') o - an uncursed iron skull cap V - a +0 iron skull cap named ub(end) :_> +.f. [Vanilla the Conjurer ]  HP:23 T:2786You finish your dressing maneuver. AC:4:_@p  Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - an uncursed +0 iron skull cap (being worn) T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - a +0 iron skull cap named ub Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) Wands y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of:_~p magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_IZ[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2786 Hungry:_0  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_g   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_g~+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2786 Hungry Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_ +What do you want to adjust? [cdgk-mo-rwyFGOT-VX or ?*] :_ɽZAdjust letter to what [abefh-jnos-vxzA-EH-NP-SWYZ] (? see used letters)? :_lOSwapping: V - an uncursed +0 iron skull cap (being worn).:_ Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) Wands y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of:_< magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2786 Hungry:_G  T:2787f.:_cMYou have a little trouble lifting a chest. Continue? [ynq] (q) :_{You see here a chest. T:2788f._:_*L  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_gL   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_j + [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2788 HungryIn what direction? :_5b MThere is a chest here. Check it for traps? [ynq] (q) :_u}You find no traps on the chest. T:2789.f:_wP  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_P   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_i+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2789 HungryIn what direction? :_"MThere is a chest here. Check it for traps? [ynq] (q) :_b }You find no traps on the chest. T:2790.f:_[ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_[  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_w+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2790 HungryIn what direction? :_Q MThere is a chest here. Check it for traps? [ynq] (q) :_{}You find no traps on the chest. T:2791f.:_$  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_%   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_]+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2791 HungryThere is a chest here, loot it? [ynq] (q) :_66Hmmm, it turns out to be locked.:_?) Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) Wands y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of:_a) magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2791 Hungry:_S Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_s  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_j+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:23(35) Pw:12(56) AC:4 Xp:5 T:2791 HungryThere is a locked chest here; force its lock? [ynq] (q) :_3!You force your elven dagger into a crack and pry. T:2792.f[Vanilla the Conjurer ]  HP:24 T:2793.f_ T:2794.f T:2795f.You succeed in forcing the lock. T:2796f.:_ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:24(35) Pw:12(56) AC:4 Xp:5 T:2796 HungryThere is a broken chest here, loot it? [ynq] (q) :_ 5You carefully open the chest...--More--:_dY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) :_8+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls ('?') c - Wands ('/')  X - Items of unknown Bless/Curse status(end) :_J+:_0 ) Take out what?  Scrolls ('?') a - a scroll of identify Wands ('/') b - an aluminum wand(end) :_G ++:_ms - a scroll of identify.t - an aluminum wand. T:2797f.:_cF MWhat do you want to write with? [- dlmrtwyFGOX or ?*] :_@You write in the dust with your fingertip.--More--:_@What do you want to write in the dust here? :_+0 E:_r l:_fd b:_0 e:_r:_ge:_Gt:_yh:_ J T:2798f.:_5Something is written here in the dust.You read: "+lbereth".You see here an empty broken chest.:_ What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_N+ Wands t - an aluminum wand y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of magic missile(end) :_N:_ۈ ?What do you want to write with? [- dlmrtwyFGOX or ?*] :_%\dDo you want to add to the current engraving? [ynq] (y) :_WYou add to the writing in the dust with a wand of create monster.--More--:_8MWhat do you want to add to the writing in the dust here? :_<E:_l:_@ b:_de:_ir:_ e:_t:_2uh:_T: }.fKatzenJammer misses the dog. T:2799:_@  What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_3iƗ:_ X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Ǘ:_nǗ:_ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) ʗ:_+ Pw:2(56) AC:4 Xp:5 T:2799 HungryIn what direction? ˗:_yh/You kill the dog!%The magic missile bounces!//The magic missile hits you!The missiles bounce off!/-(f.KatzenJammer eats a dog corpse.[Vanilla the Conjurer  ]  HP:25 Pw:4 T:2800ї:_+ T:2801ї:_L l.fYou swap places with KatzenJammer. T:2802җ:_g,+ T:2803җ:_ % T:2804ӗ:_X2 T:2805.ӗ:_ % T:2806ԗ:_[[Vanilla the Conjurer  ]  HP:26 T:2807ԗ:_}H% T:2808ԗ:_ % T:2809՗:_U% T:2810֗:_% T:2811֗:_ SYou hear some noises in the distance. T:2812ח:_Nr T:2813......?......ח:_! Message History  You hear some noises in the distance. You swap places with KatzenJammer. You kill the dog! The magic missile bounces! The magic missile hits you! The missiles bounce off! KatzenJammer eats a dog corpse. In what direction? b KatzenJammer misses the dog. What do you want to add to the writing in the dust here? Elbereth You add to the writing in the dust with a wand of create monster. Do you want to add to the current engraving? [ynq] (y) y What do you want to write with? [- dlmrtwyFGOX or ?*] t Something is written here in the dust. You read: "+lbereth". You see here an empty broken chest. What do you want to write in the dust here? Elbereth You write in the dust with your fingertip. What do you want to write with? [- dlmrtwyFGOX or ?*] - s - a scroll of identify. t - an aluminum wand. You carefully open the cheח:_^`st... There is a broken chest here, loot it? [ynq] (q) y You force your elven dagger into a crack and pry. You succeed in forcing the lock. There is a locked chest here; force its lock? [ynq] (q) y Hmmm, it turns out to be locked. There is a chest here, loot it? [ynq] (q) y--More--ؗ:_' #----------||||||+---------###########-.-.-||||##||##||----- [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:26(35) Pw:4(56) AC:4 Xp:5 T:2813 Hungryٗ:_[Vanilla the Conjurer  ]  HP:27 T:2814..........ٗ:_Q / T:2815.ڗ:_[E Pw:7 T:2816aڗ:_M1 T:2817.ۗ:_Qg.u - a scroll labeled ZELGO MER. T:2818a.:_4^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) :_d+Monsters currently shown near <35,4>:  <32,4> a giant ant --More--:_S[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:27(35) Pw:7(56) AC:4 Xp:5 T:2818 Hungry# ------###----------------------- ||--------#|.<........||| |||......|###0|..........||| ||-----------#a......|####...........||| |-###|.#|......||..........||| ------######||##|.......##...........|||#|<|##--------##|..........|##||#.-#####------------#-+---------||[:_h11;40H##########||#########-----------######################----#######-.-.-||#--------#-+---#||||#|(.....-#||##||----#.......||{>|##|||._....||-##########||------------------:_ . T:2819.:_P? T:2820a.:_The giant ant bites![Vanilla the Conjurer  ]  HP:25 [Vanilla the Conjurer  ]  HP:26 T:2821:_ You miss it.The giant ant bites![Vanilla the Conjurer ]  HP:23The giant ant misses! T:2822:_You miss it.The giant ant bites![Vanilla the Conjurer ]  HP:19  T:2823:_f You hit it.The giant ant bites![Vanilla the Conjurer ]  HP:15The giant ant misses! T:2824:_~1You miss it.The giant ant misses! T:2825f:_ .af#The giant ant misses!f. T:2826Wizard needs food, badly! St:11  Weak:_-LWhat do you want to write with? [- dlmrtwyFGOX or ?*] :_Ǹ ?You write in the dust with your fingertip.--More--:_?What do you want to write in the dust here? :_E:_l:_*b:_d e:_r:_ t:_[h:_  :_;$  :_e:_t:_h:_d The giant ant turns to flee. T:2827..a.f:_ Something is written here in the dust.You read: "Elbereth".You see no objects here.:_)F Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik s - a scroll of identify u - a scroll labeled ZELGO MER Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) Wands t - a wand of create monster[:_=F/K y - an uncursed wand of magic missile named 1 F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_uD[Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:15(35) Pw:7(56) AC:4 Xp:5 T:2827 Weak:_[Vanilla the Conjurer ]  HP:16 T:2828a..f.:_,Q T:2829.f.:__Something is written here in the dust.You read: "|l|e?eth". T:2830f.:_4a T:2831..f:_8` Pw:8 T:2832f.:_.P T:2833f.:_ C T:2834f.:_7}[Vanilla the Conjurer ]  HP:17 T:2835f.:_[ N T:2836.f:_!R T:2837##f:_ T:2838...#......f......a............ :_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 81% 76%-100%(end) :_|+ Pw:3In what direction?  :_([ The spell hits it.You kill the giant ant! T:2839#.f :_F  T:2840........f#?...:_I T:2841........#f....:_$[Vanilla the Conjurer ]  HP:18 T:2842.f#:_k{.v - a scroll called light. T:2843f#.:_a T:2844.-f:_<R T:2845f.:_l O T:2846f.:_H T:2847f..:_"&U Pw:5 T:2848f..:_ [Vanilla the Conjurer ]  HP:19 T:2849.f.:_,N T:2850.f:_N--------------|<|>...---....||^|-.00....0..||^||..00|.0.0.||^||..%.|.....||^|------0----||^||......||^------......||..^^^^0000...||..-----......|------------[Vanilla the Conjurer ] St:11 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:19(35) Pw:5(56) AC:4 Xp:5 T:2850 Weak  T:2851:_*$ T:2852:_vA % T:2853:_cbO.x - a food ration. T:2854.:_:What do you want to eat? [x or ?*] :_|This food really hits the spot! T:2855[Vanilla the Conjurer ]  HP:20 T:2856 T:2857 T:2858 T:2859 St:12 You finish eating the food ration. T:2860:_+ T:2861:_G$ T:2862:_+ Z[Vanilla the Conjurer ]  HP:21 T:2863:_ rWith great effort you move the boulder. Pw:7 T:2864.0:_41 T:2865.0:_% + T:2866.0:_+ T:2867.0:_+ T:2868.0:_ % T:2869:_{[Vanilla the Conjurer ]  HP:22 T:2870.0%:_s% T:2871:_ }f%.z - a tripe ration. T:2872.:_U j=.A - 2 food rations. T:2873.:_Q+ T:2874:_ bWith great effort you move the boulder. T:28750. :_Q|* T:2876!:_%B - a wooden ring..A - a food ration.[Vanilla the Conjurer ]  HP:23 T:2877.!:_e * T:2878":_l$ T:2879":_1 Pw:9 T:2880":_ eWith great effort you move the boulder. T:2881.0$:_-+ T:2882$:_R % T:2883%:_(With great effort you move the boulder.[Vanilla the Conjurer ]  HP:24 T:2884.0%:_ ? T:2885.0&:_% T:2886&:_F% T:2887':_% T:2888,:_ cWith great effort you move the boulder. T:28890.-:_%+ T:2890-:_i}[[Vanilla the Conjurer  ]  HP:25 T:2891.:_McWith great effort you move the boulder. T:28920..:_ WThe boulder fills a pit. T:2893../:_Z+ T:2894/:_} % T:2895/:_# 9 Pw:10(56) AC:4 Xp:5 T:28960:_dXWith great effort you move the boulder. T:28970.0:_Jg[Vanilla the Conjurer  ]  HP:26 T:28980.0:_4 + T:28990.1:_HIThe boulder fills a pit. T:2900..1:_'+ T:29011:_% % T:29021:_^ % T:29032:_a% T:29042:_J [[Vanilla the Conjurer  ]  HP:27 T:29052:_ % T:29063:_fWith great effort you move the boulder. T:2907.03:_+ T:29083:_ + T:29090.3:_{ + T:29100.4:_+ T:29110.4:_f}o[Vanilla the Conjurer  ]  HP:28 Pw:12 T:29120.4:_ 1+ T:29130.4:_8 IThe boulder fills a pit. T:2914..5:_7+ T:29155:_$% T:29165:_)% T:29175:_% T:29185:_]z[[Vanilla the Conjurer  ]  HP:29 T:29196:_e"% T:29206:_fWith great effort you move the boulder. T:2921.06:_XF + T:29227:_ + T:29230.7:_+ T:29240.7:_N-+ T:29250.7:_ a[Vanilla the Conjurer  ]  HP:30 T:29260.7:_s8 + T:29270.7:_ xThe boulder fills a pit. Pw:13 T:2928..?8:_9; T:2929/8:_{ ?C - an oak wand..u - a scroll labeled ZELGO MER. T:2930.::_ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ::_+What do you want to call? [dgkmo-vyBCFT-VX or ?*] ;:_hA5Call a scroll labeled ZELGO MER: ;:_e;:_w- a;:_ r;:_t<:_zjh<:_H<:_| P.u - a scroll called earth. T:2931.>:_oj+ T:2932>:_e [[Vanilla the Conjurer  ]  HP:31 T:2933>:_ % T:2934>:_y % T:2935?:_t% T:2936?:_c% T:2937?:_y % T:2938@:_% T:2939@:_[[Vanilla the Conjurer  ]  HP:32 T:2940@:_ fWith great effort you move the boulder. T:2941.0@:_Q+ T:2942A:_+ T:29430.A:_L9 Pw:16 T:29440.A:_ + T:29450.A:_ + T:29460.A:_}a[Vanilla the Conjurer  ]  HP:33 T:29470.B:_+ T:29480.B:_4+ T:29490.B:_; % T:2950B:_9j TThe boulder fills a pit. T:2951..C:_r+ T:2952C:_ȏ % T:2953D:_Z[[Vanilla the Conjurer  ]  HP:34 T:2954D:_Z% T:2955D:_% T:2956D:_] % T:2957D:_r% T:2958E:_B% T:2959E:_3 Pw:18 T:2960E:_ [[Vanilla the Conjurer ]  HP:35 T:2961F:_% T:2962F:_7 $ T:2963G:_3fWith great effort you move the boulder. T:2964.0H:_* T:2965H:_ه$ T:2966H:_/ =The boulder won't roll diagonally on this floor.I:_ P* T:2967I:_P $ T:2968J:_% T:2969J:_u % T:2970K:_ͺ% T:2971K:_Q[ XWith great effort you move the boulder. T:29720.L:_+ T:2973L:_e9 T:2974.0L:_- 9 T:2975.0L:_:G Pw:19 T:2976.0M:_9 T:2977.0M:_P % T:2978N:_5 7 T:2979r0.N:_+ T:29800.N:_7 T:2981.0.N:__5 + T:29820.N:_ + T:29830.O:_.+ T:29840.O:_+ T:29850.O:_+ T:29860.O:_- % T:2987P:_]6 T:29880.P:_aTThe boulder fills a pit. T:2989..P:_[K+ T:2990Q:_n% T:2991Q:_V3 Pw:20 T:2992Q:_0u % T:2993R:_-% T:2994R:_{% T:2995S:_cH % T:2996T:_1 T:2997rT:_f2% T:2998U:_*7You miss it. T:2999U:_You miss it.The rock mole bites![Vanilla the Conjurer  ]  HP:30  T:3000X:_(EYou miss it. T:3001X:_ӝ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview X:_  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) Y:_*+ [Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:30(35) Pw:20(56) AC:4 Xp:5 T:3001 Current skills:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled]:_<7;83H sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) Z:_[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:30(35) Pw:20(56) AC:4 Xp:5 T:3001Z:_,  Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - a scroll called 10 gnik s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncZ:_> ursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) `:_2[Vanilla the Conjurer  ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:30(35) Pw:20(56) AC:4 Xp:5 T:3001a:_p6You hit it. T:3002a:_o {You miss it.[Vanilla the Conjurer  ]  HP:31 T:3003c:_IEYou miss it. T:3004c:_ DYou hit it. T:3005d:_*+You miss it.The rock mole bites![Vanilla the Conjurer  ]  HP:25  T:3006e:_ EYou miss it. T:3007f:_O=zYou miss it.The rock mole misses! Pw:21 T:3008g:_EZEYou miss it. T:3009h:_{You miss it.[Vanilla the Conjurer  ]  HP:26 T:3010h:_, + T:3011i:_% T:3012i:_ % T:3013j:_s% T:3014j:_j; T:3015.rk:_ % T:3016l:_SmYou miss it.[Vanilla the Conjurer  ]  HP:27 T:3017m:_EYou miss it. T:3018m:_ [You miss it. T:3019.rn:_ + T:3020o:_% T:3021o:_5: 7You miss it. T:3022p:_DYou hit it. T:3023q:_You miss it.[Vanilla the Conjurer  ]  HP:28 Pw:24 T:3024r.q:_K DYou hit it. T:3025r:_(VYou kill the rock mole! T:3026.s:_+ T:3027s:_ % T:3028s:_% T:3029t:_ % T:3030t:_([[Vanilla the Conjurer  ]  HP:29 T:3031t:_ % T:3032u:_SXWith great effort you move the boulder. T:30330.u:_¾1 T:30340.u:_ $ T:3035v:_c9 T:3036.0v:_W9 T:3037.0v:_`o[Vanilla the Conjurer  ]  HP:30 T:3038.0v:_ 9 T:3039.0w:_h5G Pw:26 T:3040.0w:_% T:3041w:_ + T:30420.w:_A+ T:30430.x:_<+ T:30440.x:_Ԩa[Vanilla the Conjurer  ]  HP:31 T:30450.x:_+ T:30460.x:_ + T:30470.x:_+ T:30480.y:_ć+ T:30490.z:_% T:3050z:_y 6 T:30510.{:_2l[Vanilla the Conjurer  ]  HP:32 T:30520.{:_TThe boulder fills a pit. T:3053..{:_ + T:3054|:_% T:3055|:_u>3 Pw:27 T:3056|:_fB% T:3057|:_ % T:3058|:_6 [[Vanilla the Conjurer  ]  HP:33 T:3059}:_% T:3060}:_% T:3061}:_# % T:3062~:_% T:3063~:_&% T:3064~:_ % T:3065:_Z[Vanilla the Conjurer  ]  HP:34 T:3066:_;$ T:3067:_ eWith great effort you move the boulder. T:3068.0:_ɓ? T:3069.0:_1% T:3070:_z + T:30710.:_ 9 Pw:28 T:30720.:_S[[Vanilla the Conjurer ]  HP:35 T:3073:_9 T:3074.0:_49 T:3075.0:_9 T:3076.0:_zh 9 T:3077.0:_&% T:3078:_0D+ T:30790.:_1 + T:30800.:_ + T:30810.:_+ T:30820.:_2\+ T:30830.:_q+ T:30840.:_8+ T:30850.:_ + T:30860.:_% T:3087:_փD Pw:29 T:30880.:_s6 T:30890.:_ 6 T:30900.:_& TThe boulder fills a pit. T:3091..:_+ T:3092:_% T:3093:_1 % T:3094:_T% T:3095:_@% T:3096:_% T:3097:_'% T:3098:_~% T:3099:_ % T:3100:_% T:3101:_1% T:3102:_a% T:3103:_\ 3 Pw:31 T:3104:_@$ T:3105:_ $ T:3106:_eWith great effort you move the boulder. T:3107.0:_/? T:3108.0:_}% T:3109:_e+ T:31100.:_t + T:31110.:_% + T:31120.:_% T:3113:_&9 T:3114.0:_34 9 T:3115.0:_Յ 9 T:3116.0:_9 T:3117.0:_% T:3118:_/+ T:31190.:_Wq9 Pw:34 T:31200.:_+ T:31210.:_p + T:31220.:_ + T:31230.:_+ T:31240.:_+ T:31250.:_?+ T:31260.:_ % T:3127:_^6 T:31280.:_v6 T:31290.:_q6 T:31300.:_9 6 T:31310.:_, TThe boulder fills a pit. T:3132..:_ȗ+ T:3133:_ % T:3134:_B % T:3135:_)3 Pw:35 T:3136:_% T:3137:_7% T:3138:_1 % T:3139:_1 % T:3140:_A% T:3141:_ % T:3142:_ % T:3143:_T% T:3144:_% T:3145:_y% T:3146:_t^$ T:3147:_9$ T:3148:_ $ T:3149:_Ν $ T:3150:_j% T:3151:_! 3 Pw:36 T:3152:_$# % T:3153:_% T:3154:_ bWith great effort you move the boulder. T:31550.:_+ T:3156:_!H % T:3157:_>bWith great effort you move the boulder. T:31580.:_ + T:3159:_ħ % T:3160:_w4 Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ +:_u  What would you like to drop?  Coins ('$') $ - 36 gold pieces Weapons (')') l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor ('[') c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles ('%') z - a tripe ration A - 3 food rations Scrolls ('?') k - an uncursed scroll of scare monster q :_ %- a scroll called 10 gnik s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings ('=') d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_+:_\o+:_+:_7 +:_sH[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:35(35) Pw:36(56) AC:4 Xp:5 T:3160:_3What do you want to take off? [TUV or ?*] :_٘  Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn)(end) :_/+ T:3161You finish taking off your helm. AC:5:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 71% 76%-100%(end) :_| +You fail to cast the spell correctly. Pw:29 T:3162:_@d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 71% 76%-100%(end) :_1 + What would you like to identify first?  Weapons (')') l - a sling O - an uncursed broad pick named ub Armor ('[') o - a +0 iron skull cap named ub V - an uncursed +0 iron skull cap Comestibles ('%') z - a tripe ration A - 3 food rations Scrolls ('?') q - a scroll called 10 gnik s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings ('=') m - a cursed ring called c bronze B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand X - an uncursed wand of magic missile Tools ('(') g - an u:_2 Zncursed whistle called tin p - 7 uncursed candles called #1(end) :_w+:_d -:_+:_&i[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:35(35) Pw:14(56) AC:5 Xp:5 T:3162q - an uncursed scroll of teleportation.You feel more confident in your spell casting skills. T:3163:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_@   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_b+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:35(35) Pw:14(56) AC:5 Xp:5 T:3163 Pick a skill to advance:  Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unsk:_cHilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] a - divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) :_Q+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:36 HP:35(35) Pw:14(56) AC:5 Xp:5 T:3163You are now more skilled in divination spells.:_d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90%(end) ˜:_F+You don't have enough energy to cast that spell.Ø:_6V: Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ę:_Hr+Ř:_Ř:_l .What do you want to wear? [oV or ?*] ǘ:_(p T:3164You finish your dressing maneuver. AC:4Ș:_* T:3165Ș:_k$ T:3166Ș:_B $ T:3167ɘ:_ăfWith great effort you move the boulder. Pw:16 T:3168.0ɘ:_ * T:3169ɘ:_ 5$ T:3170ʘ:_|$ T:3171ʘ:_$ T:3172ʘ:_" # ------###----------------------- ||--------#|.<........||| |||......|###0|..........||| ||-----------#.......|####...........||| |-###|..........#|......||..........||| ------######|.........|##|.......##...........|||#|.<.......|##--------##|..........|##||#....f.....-#####------------#-+---------|.........|##########|.........|#########[13ʘ:_W ;16H-----------######################----#######-.-.-||#--------#-+---#||||#|(.....-#||##||----#.......||{>|##|||._....||-##########||------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3172You remember this level as shop, sokostairs. T:3173f[9;1ʘ:_s 9H..Θ:_cS T:3174f.<Θ:_ V T:3175..fј:_! Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze[ј:_:K r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) Ә:_2[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3175Ә:_0 T:3176.Ԙ:_>Q T:3177f.Ԙ:_f M T:3178f#՘:_ Z T:3179@f#՘:_ϚM T:3180.f#֘:_A T:3181++++@f#֘:_t ` T:3182+f#ט:_3p T:3183++f#ژ:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview ژ:_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ۘ:_Hw+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3183 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) ۘ:_W+What do you want to call this dungeon level? shop, sokostairsܘ:_,ݘ:_9@ ݘ:_: ޘ:_o ޘ:_G ޘ:_U ޘ:__ ޘ:_r ޘ:_+ ޘ:_  ޘ:_  ޘ:_wP  ޘ:_  ޘ:_VI  ޘ:_̹  ޘ:_j5  ޘ:_  ޘ:_FF  ߘ:_3b:_o:_o:_k:_Gs:_h:_Ho:_ p:_k,:_, :_s:_Po:_2k:_o:_s:_6t:_za:_C|i:_kr:_D&s:_ ,:_i  :_1c:_h:_a:_wo:_t:_i:_ c:_ :_ya:_l:_t:_a:_VU r:_, :_8 Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed broad pick named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings d - an uncursed ring of invisibility (on left hand) m - a cursed ring called c bronze[:_8K r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_N0[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3183:_Ή0What do you want to remove? [dr or ?*] :_:_W<What do you want to remove? [dr or ?*] :_܉ Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)(end) :_+@Your body seems to unfade... Pw:18 T:3184@.#f:_ _++?++..@#"Hello, vanilla! Welcome to Kilgarvan's rare books!""Will you please leave your mattock outside?" T:3185+@f#:_Q T:3186.-@#:_Q Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) O - an uncursed dwarvish mattock named ub Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light Rings d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an :_RQuncursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) :_W 0[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:18(56) AC:4 Xp:5 T:3186:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview :_&   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :_1w+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:18(56) AC:4 Xp:5 T:3186 Extended Command: a  d - adjust [adjust inventory letters]  n - annotate [name current level] (end) :_'+What do you want to adjust? [cdgk-mo-wyzA-CFGOT-VX or ?*] :_C OAdjust letter to what [abefh-jnxDEH-SWYZ] (? see used letters)? :_f DMoving: e - an uncursed dwarvish mattock named ub.:_YIWhat do you want to use or apply? [egptyCFGX or ?*] :_HYou now wield an uncursed dwarvish mattock named ub.--More--:_EIn what direction do you want to dig? [ykunjb>] :_JC T:3187f:_6BWhat do you want to drop? [$c-egk-mo-wyzA-CFGT-VX or ?*] :_)B T:3188#f:_ @@)"Hello, vanilla! Welcome again to Kilgarvan's rare books!" T:3189f##:_\ T:3190.@f):_K T:3191-f:_֧ In what direction? :_ bThe door closes. T:3192+):_=What do you want to wield? [- lw or ?*] :_al w - a +1 elven dagger (weapon in hand).You have no secondary weapon readied. T:3193 :_c ) T:3194 :_P3 @.You see here a shining spellbook (for sale, 267 zorkmids). T:3195.@ :_W"For you, esteemed lady; only 267 zorkmids for this shining spellbook."D - a shining spellbook (unpaid, 267 zorkmids). T:3196@ :_-) T:3197 :_) @.You see here a yellow spellbook (for sale, 800 zorkmids). T:3198:_l"For you, esteemed lady; only 800 zorkmids for this yellow spellbook."E - a yellow spellbook (unpaid, 800 zorkmids). T:3199@:_xS Pw:20 T:3200.@:_. 0What do you want to throw? [$lw or ?*] :_}< $:35In what direction? :_&$$.$+?You have established 1 zorkmid credit. T:3201$:_] G T:3202@.:_/ B T:3203@.:_Ipc T:3204@.@.:_mj 0What do you want to throw? [$lw or ?*] :_o< $:34In what direction? :_$$++1 zorkmid added to your credit; total is now 2 zorkmids. T:3205$:_f T:3206.@.@:_M0What do you want to throw? [$lw or ?*] :_c< $:33In what direction? :_ $$+$++1 zorkmid added to your credit; total is now 3 zorkmids. T:3207$:_ $i T:3208@.@.:_Uz@. Things that are here: a gold piece a scroll of identify (for sale, 27 zorkmids)--More--:_#k T:3209.@:_Y@  Pick up what?  Coins ('$') $ - a gold piece Scrolls ('?') a - a scroll of identify (for sale, 27 zorkmids)(end) :_C++:_Your credit is reduced by 1 zorkmid. $:34$ - a gold piece."For you, honored lady; only 27 zorkmids for this scroll of identify."H - a scroll of identify (unpaid, 27 zorkmids). T:3210@!:_.@You see here a red spellbook (for sale, 400 zorkmids). T:3211!:_U"For you, most gracious lady; only 400 zorkmids for this red spellbook."I - a red spellbook (unpaid, 400 zorkmids). T:3212@":_[ @.You see here an indigo spellbook (for sale, 178 zorkmids). T:3213$:_[9<What do you want to throw? [$lw or ?*] $:_''=  $:33In what direction? %:_ $+$+$+1 zorkmid added to your credit; total is now 3 zorkmids. T:3214$&:_:"For you, good lady; only 178 zorkmids for this indigo spellbook." J - an indigo spellbook (unpaid, 178 zorkmids). T:3215@':_@. Things that are here: a gold piece a thick spellbook (for sale, 711 zorkmids)--More--(:_ Pw:22 T:3216@. (:_} 0What do you want to throw? [$lw or ?*] ):_=  $:32In what direction? ):_$+$+1 zorkmid added to your credit; total is now 4 zorkmids. T:3217$):_  Pick up what?  Coins ('$') $ - a gold piece Spellbooks ('+') a - a thick spellbook (for sale, 711 zorkmids)(end) *:_ +++:_jYour credit is reduced by 1 zorkmid.  $:33$ - a gold piece. "For you, honored lady; only 711 zorkmids for this thick spellbook." K - a thick spellbook (unpaid, 711 zorkmids). T:3218@+:_@p .@ Things that are here: a gold piece a thin spellbook (for sale, 133 zorkmids)--More--,:_JK T:3219,:_q Pick up what?  Coins ('$') $ - a gold piece Spellbooks ('+') a - a thin spellbook (for sale, 133 zorkmids)(end) ,:_dB ++-:_ Your credit is reduced by 1 zorkmid. $:34$ - a gold piece."For you, honored lady; only 133 zorkmids for this thin spellbook."L - a thin spellbook (unpaid, 133 zorkmids). T:3220@-:_` .@You see here a plain spellbook (for sale, 7 zorkmids). T:3221.@.:_q"For you, honored lady; only 7 zorkmids for this plain spellbook."M - a plain spellbook (unpaid, 7 zorkmids). T:3222@.:_f ) T:3223/:_f.@You see here a leathery spellbook (for sale, 400 zorkmids). T:32240:_bYou have a little trouble lifting a leathery spellbook. Continue? [ynq] (q) 1:_Ť"For you, honored lady; only 400 zorkmids for this leathery spellbook."You have a little trouble lifting N - a leathery spellbook (unpaid, 400 zorkmids).@ Burdened--More--2:_aYour movements are slowed slightly because of your load. T:32252:_L .@You see here a leathery spellbook (for sale, 400 zorkmids). T:32273:_"For you, most gracious lady; only 400 zorkmids for this leathery spellbook."You have a little trouble lifting O - a leathery spellbook (unpaid, 400 zorkmids). T:3228@4:_ .@ Things that are here: a gold piece a plaid spellbook (for sale, 533 zorkmids)--More--6:_x8K T:32296:_c  Pick up what?  Coins ('$') $ - a gold piece Spellbooks ('+') a - a plaid spellbook (for sale, 533 zorkmids)(end) 6:_++7:_FQT Your credit is reduced by 1 zorkmid. $:35You have a little trouble lifting $ - a gold piece."For you, most gracious lady; only 533 zorkmids for this plaid spellbook."--More--7:_ You have a little trouble lifting P - a plaid spellbook (unpaid, 533 zorkmids). T:3231@8:_@. Things that are here: a gold piece a magenta spellbook (for sale, 400 zorkmids)--More--9:_c{ Pw:23 T:3232@. 9:_e Pick up what?  Coins ('$') $ - a gold piece Spellbooks ('+') a - a magenta spellbook (for sale, 400 zorkmids)(end) 9:_++9:_ E Your credit is erased. $:36You have a little trouble lifting $ - a gold piece."For you, most gracious lady; only 400 zorkmids for this magenta spellbook."--More--::_1' You have a little trouble lifting Q - a magenta spellbook (unpaid, 400 zorkmids). T:3233@>:_D What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >:_+ Unpaid Scrolls H - a scroll of identify 27 zorkmids Unpaid Spellbooks D - a shining spellbook 267 zorkmids E - a yellow spellbook 800 zorkmids I - a red spellbook 400 zorkmids J - an indigo spellbook 178 zorkmids K - a thick spellbook 711 zorkmids L - a thin spellbook 133 zorkmids M - a plain spellbook 7 zorkmids N - a leathery spellbook 400 zorkmids O - a leathery spellbook 400 zorkmid>:_ s P - a plaid spellbook 533 zorkmids Q - a magenta spellbook 400 zorkmids  * - Total: 4256 zorkmids--More--H:_EJ:_q Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) J:_V +K:_N  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:23(56) AC:4 Xp:5 T:3233 Burdened What would you like to drop?  Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids)(end) N:_- vP:_3What do you want to take off? [TUV or ?*] P:_v Q:_ Q:_^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90%(end) R:_1 Z S:_^^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90%(end) T:_y+ What would you like to identify first?  Weapons (')') l - a sling Armor ('[') o - a +0 iron skull cap named ub V - an uncursed +0 iron skull cap (being worn) Comestibles ('%') z - a tripe ration A - 3 food rations Scrolls ('?') s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a shining spellbook (unpaid, 267 zorkmids) E - a yellow spellbook (unpaid, 800 zorkmids) I - a red spellbook (unpaid, 400 zorkmids) J - an indigo spellbook (unpaid, 178 zorkmids) K - a thick spellbook (unpaid, 711 zorkmids) L - a thin spellbook (unpaid, 133 zorkmids) M - a pT:_ylain spellbook (unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') m - a cursed ring called c bronze B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) e:_. +h:_ +m:_ۣ[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3233 BurdenedJ - an uncursed spellbook of knock (unpaid, 178 zorkmids). T:3235o:_ d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90%(end) q:_)Z r:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) r:_+ What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] r:__b  Armor ('[') o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a shining spellbook (unpaid, 267 zorkmids) E - a yellow spellbook (unpaid, 800 zorkmids) I - a red spellbook (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a thick spellbook (unpaid, 711 zorkmids) L - a thin spellbook (unpaid, 133 zorkmids) M - a plain spellbook r:_b e(unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) x:_  }+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 BurdenedCall a shining spellbook: y:_ 2y:_ 0y:_?  z:_2Hsz:_[hz:_5wiz:_nz:_pe{:_? }:_<^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) }:_+ What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] }:_{/  Armor ('[') o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a yellow spellbook (unpaid, 800 zorkmids) I - a red spellbook (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a thick spellbook (unpaid, 711 zorkmids) L - a thin spellbook (unpaid, 133 zorkmids) M - a plain sp}:_/ mellbook (unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) :_3|+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 BurdenedCall a yellow spellbook: :_n 6:_j 0:_{u :_!y:_ e:_ l:_# :_!^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_q + What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_ Armor ('[') o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a red spellbook (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a thick spellbook (unpaid, 711 zorkmids) L - a thin spellbook (unpaid, 133 zorkmids) M - a p:_tlain spellbook (unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) :_V' y+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 BurdenedCall a red spellbook: :_, 3:_; 0:_%/:_h4:_0:_7N  :_r:_; e:_) d:_ :_!> What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_y+ Unpaid Scrolls H - a scroll of identify 27 zorkmids Unpaid Spellbooks D - a spellbook called 20 shine 267 zorkmids E - a spellbook called 60 yel 800 zorkmids I - a spellbook called 30/40 red 400 zorkmids J - an uncursed spellbook of knock 178 zorkmids K - a thick spellbook 711 zorkmids L - a thin spellbook 133 zorkmids M - a plain spellbook 7 zorkmids N - a leathery spellbook 400 zorkmids O - a leathery spellbook 400 zorkmid:_y s P - a plaid spellbook 533 zorkmids Q - a magenta spellbook 400 zorkmids  * - Total: 4256 zorkmids--More--:_:_ ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_3+ What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_g*Call a thick spellbook: :_g 6:_u;0:_f :_zf t:_Px h:__i:__c:_k:_@ :_w^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_+ What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_E/  Armor ('[') o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a thin spellbook (unpaid, 133 zorkm:_/ ids) M - a plain spellbook (unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) :_z+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 BurdenedCall a thin spellbook: :_C 1:_510:_ :_pt:_Xh:_i:_^n:_k k:_> :_= :_A ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_'4+ What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_ Armor ('[') o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a spellbook called 10 thin (unpaid,:_* 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a leathery spellbook (unpaid, 400 zorkmids) O - a leathery spellbook (unpaid, 400 zorkmids) P - a plaid spellbook (unpaid, 533 zorkmids) Q - a magenta spellbook (unpaid, 400 zorkmids) Rings ('=') d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) :_~+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 BurdenedCall a leathery spellbook: :_p3:_0:_&*/:_Bj 4:_Y 0:_ :_wl:_he:_Ka:_F t:_#< h:_4 e:_{r:_ :_> What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ + Unpaid Scrolls H - a scroll of identify 27 zorkmids Unpaid Spellbooks D - a spellbook called 20 shine 267 zorkmids E - a spellbook called 60 yel 800 zorkmids I - a spellbook called 30/40 red 400 zorkmids J - an uncursed spellbook of knock 178 zorkmids K - a spellbook called 60 thick 711 zorkmids L - a spellbook called 10 thin 133 zorkmids M - a plain spellbook 7 zorkmids N - a spellbook called 30/40 leather 400 zorkmids O - a spellbook called 30/40 leather 400 zorkmid:_ s P - a plaid spellbook 533 zorkmids Q - a magenta spellbook 400 zorkmids  * - Total: 4256 zorkmids--More--:_:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_~ + What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_*Call a plaid spellbook: :_.4:_0:_4  :_s1p:_d0l:_a:_ i:_ d:_]: :_> What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ + Unpaid Scrolls H - a scroll of identify 27 zorkmids Unpaid Spellbooks D - a spellbook called 20 shine 267 zorkmids E - a spellbook called 60 yel 800 zorkmids I - a spellbook called 30/40 red 400 zorkmids J - an uncursed spellbook of knock 178 zorkmids K - a spellbook called 60 thick 711 zorkmids L - a spellbook called 10 thin 133 zorkmids M - a plain spellbook 7 zorkmids N - a spellbook called 30/40 leather 400 zorkmids O - a spellbook called 30/40 leather 400 zorkmid:_> s P - a spellbook called 40 plaid 533 zorkmids Q - a magenta spellbook 400 zorkmids  * - Total: 4256 zorkmids--More--:_=m:_s ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ + What do you want to call? [dgkmo-vyB-FH-QT-VX or ?*] :_1,Call a magenta spellbook: :_E 3:_? 0:_E/:_ 4:_7k9:_  :_&L0:_W :_4 m:_e:_g:_h :_/h :_za:_ g:_4H e:_q n:_?5t:_Aa:_ǂ :_s > What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ (+ Unpaid Scrolls H - a scroll of identify 27 zorkmids Unpaid Spellbooks D - a spellbook called 20 shine 267 zorkmids E - a spellbook called 60 yel 800 zorkmids I - a spellbook called 30/40 red 400 zorkmids J - an uncursed spellbook of knock 178 zorkmids K - a spellbook called 60 thick 711 zorkmids L - a spellbook called 10 thin 133 zorkmids M - a plain spellbook 7 zorkmids N - a spellbook called 30/40 leather 400 zorkmids O - a spellbook called 30/40 leather 400 zorkmid:_( s P - a spellbook called 40 plaid 533 zorkmids Q - a spellbook called 30/40 magenta 400 zorkmids  * - Total: 4256 zorkmids--More--™:_Qƙ:_q Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ƙ:_C+ƙ:_V  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3235 Burdened What would you like to drop?  Scrolls ('?') H - a scroll of identify (unpaid, 27 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 178 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a spellbook called 10 thin (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - ƙ:_u a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids)(end) ͙:_fo++++++++++++Ι:_p-ϙ:_ )Your movements are now unencumbered. T:3236Й:_ NWhat do you want to drop? [$cdgk-mo-wyzA-CF-HT-VX or ?*] љ:_ $:0 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3236You have established 36 zorkmids credit. T:3237љ:_` JA scroll of identify for 27 zorkmids. Pay? [yn] (n) ҙ:_ The price is deducted from your credit.You bought a scroll of identify for 27 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:3238ә:_]  Pick up what?  Coins ('$') $ - 36 gold pieces Spellbooks ('+') a - a plain spellbook (for sale, 7 zorkmids) b - a spellbook called 10 thin (for sale, 133 zorkmids) c - a spellbook called 20 shine (for sale, 267 zorkmids) d - a spellbook called 30/40 leather (for sale, 400 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 magenta (for sale, 400 zorkmids) g - a spellbook called 30/40 red (for sale, 400 zorkmids) h - a spellbook called 40 plaid (for sale, 533 zorkmids) i - a spellbook called 60 thick (for sale, 711 zorkmids) j - a spellbook called 60 yel (for sale, 800 zorkmids) k - an uncursed spellbook of knock (for sale, 133 zorkmids)(end) ԙ:_tSo++++++++++++ԙ:_Your credit is erased.You owe Kilgarvan 27 zorkmids. $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3238$ - 36 gold pieces."For you, most gracious lady; only 7 zorkmids for this plain spellbook."M - a plain spellbook (unpaid, 7 zorkmids).--More--ՙ:_wiYou have a little trouble lifting a spellbook called 40 plaid. Continue? [ynq] (q) ֙:_DZ"For you, most gracious lady; only 533 zorkmids for this spellbook called 40 plaid."You have a little trouble lifting P - a spellbook called 40 plaid (unpaid, 533 zorkmids).--More--֙:_` ]@ Burdened  T:3239ؙ:_hB6What do you want to read? [kqsuvDEH-Q or ?*] ؙ:_ Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a spellbook called 10 thin (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (ؙ:_)unpaid, 400 zorkmids)(end) :_:_|^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ + What do you want to name? [$cdgk-mo-wyzA-QT-VX or ?*] :_DWhat do you want to name this spellbook of knock? :_0:_l :_s6What do you want to read? [kqsuvDEH-Q or ?*] :_<}  Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation s - a scroll of identify u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a spellbook called 10 thin (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 m:_v} 1agenta (unpaid, 400 zorkmids)(end) :_3j +As you read the scroll, it disappears.--More--:_ What would you like to identify first?  Weapons (')') l - a sling Armor ('[') o - a +0 iron skull cap named ub V - an uncursed +0 iron skull cap (being worn) Comestibles ('%') z - a tripe ration A - 3 food rations Scrolls ('?') u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - a spellbook called 10 thin (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 lea:_Ûxther (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids) Rings ('=') m - a cursed ring called c bronze B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1(end) :_ +:_A[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3239 BurdenedL - an uncursed spellbook of healing (unpaid, 133 zorkmids). T:3240:_t%d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_Th + What do you want to name? [$cdgk-mo-rt-wyzA-QT-VX or ?*] :_FWhat do you want to name this spellbook of healing? :_ L0:_L :_1q Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ +:_N  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3240 Burdened What would you like to drop?  Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 0 (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O :_g - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids)(end) :_:_ԓj What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(')  u - Unpaid items x - Unpaid items already used up B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_o+ Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth v - a scroll called light H - a scroll of identify(end) :_( Z :_x* 5What do you want to read? [kquvDEH-Q or ?*] :_$ Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 0 (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zo:_$rkmids)(end) :_@+You begin to memorize the runes. T:3242 T:3243 T:3244You add "healing" to your repertoire."You owe an additional 107 zorkmids." T:3246:_xd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_|*+ What do you want to name? [$cdgk-mo-rt-wyzA-QT-VX or ?*] :_ OWhat do you want to name this spellbook of healing named 0? 0 :_ !:_Z1":_M  #:_ 3%:_B2%:_j` 4%:_ 6&:_  ':_q Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ':_+':_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3246 Burdened What would you like to drop?  Spellbooks ('+') D - a spellbook called 20 shine (unpaid, 267 zorkmids) E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids)':_[K O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids)(end) /:_xO e+++++++++++1:_yYour movements are now unencumbered. T:32472:_ b Coins $ - 36 gold pieces Weapons l - a sling w - a +1 elven dagger (weapon in hand) Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Rings d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand)2:__b[25;83H B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) 3:_c$[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:36 HP:35(35) Pw:8(56) AC:4 Xp:5 T:32474:_gh Your wallet contains 36 zorkmids.You have no credit in here.You owe Kilgarvan 134 zorkmids.7:_ QWhat do you want to drop? [$cdgk-mo-rt-wyzA-CF-HT-VX or ?*] 7:_.2 $:0 HP:35(35) Pw:8(56) AC:4 Xp:5 T:3247Your debt is partially paid off. Pw:11(56) AC:4 Xp:5 T:32488:_TYour wallet is empty.You have no credit in here.You owe Kilgarvan 98 zorkmids.9:_" 9:_  Weapons l - a sling w - a +1 elven dagger (weapon in hand) Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth v - a scroll called light H - a scroll of identify Rings d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands9:_ t t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) ?:_[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3248?:_8DWhat do you want to drop? [cdgk-mo-rt-wyzA-CF-HT-VX or ?*] @:_^bKilgarvan offers 19 gold pieces for your scroll called light. Sell it? [ynaq] (y) A:_ $:19 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3248You sold a scroll called light for 19 gold pieces. T:3249B:_f3 What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Rings ('=') g - Wands ('/') h - Tools ('(')  x - Unpaid items already used up B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) B:_Kk + Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth H - a scroll of identify(end) D:_pM E:_KEWhat do you want to drop? [$cdgk-mo-rtuwyzA-CF-HT-VX or ?*] E:_ aKilgarvan offers 10 gold pieces for your scroll of identify. Sell it? [ynaq] (y) F:_T z $:29You sold a scroll of identify for 10 gold pieces. T:3250G:_4 PWhat do you want to drop? [$cdgk-mo-rtuwyzA-CFGT-VX or ?*] H:_| $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3250Your debt is partially paid off. T:3251J:_nYour wallet is empty.You have no credit in here.You owe Kilgarvan 69 zorkmids.K:_K Weapons l - a sling w - a +1 elven dagger (weapon in hand) Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 3 scrolls called earth Rings d - an uncursed ring of invisibility m - a cursed ring called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand ofK:_1 magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56)(end) R:_"[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3251R:_V CWhat do you want to drop? [cdgk-mo-rtuwyzA-CFGT-VX or ?*] S:_7 bKilgarvan offers 75 gold pieces for your scroll called earth. Sell it? [ynaq] (y) T:_ $:75 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3251You sold a scroll called earth for 75 gold pieces. T:3252U:_[;PWhat do you want to drop? [$cdgk-mo-rtuwyzA-CFGT-VX or ?*] U:_  $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3252Your debt is paid off.You have established 6 zorkmids credit. T:3253You hear water falling on coins.X:_<  Pick up what?  Coins ('$') $ - 140 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 20 shine (for sale, 267 zorkmids) f - a spellbook called 30/40 leather (for sale, 400 zorkmids) g - a spellbook called 30/40 leather (for sale, 400 zorkmids) h - a spellbook called 30/40 magenta (for sale, 400 zorkmids) i - a spellbook called 30/40 red (for sale, 400 zorkmids) j - a spellbook called 40 plaid (for sale, 533 zorkmids) k - a spellbook called 60 thick (for sale, 711 zorkmids) l - a spellbook called 60 yel (for sale, 800 zorkmids) m - an uncursed spellbook of healing named 1 324X:_q }6 (for sale, 133 zorkmids) n - an uncursed spellbook of knock named 0 (for sale, 133 zorkmids)(end) ]:_3+`:_3MV [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3253"For you, most gracious lady; only 267 zorkmids for this spellbook called 20 shine."D - a spellbook called 20 shine (unpaid, 267 zorkmids). T:3254@a:_-OWhat do you want to drop? [cdgk-mo-rtuwyzA-DFGT-VX or ?*] b:_o # T:3255c:_0< T:3256+@c:_ U T:3257@.@.d:_9 T:3258.@d:_QS In what direction? d:_x lThe door opens. T:3259f)e:_k# Q T:3260f)f:_K T:3261f)f:_S # T:3262f:_ # T:3263g:_x)Y Pw:13 T:3264-fg:_c 9 T:3265.@h:_K T:3266)fh:_o= .-@You see here an uncursed dwarvish mattock named ub. T:3267#fi:_D (In what direction? i:_ tThe door closes. T:3268+f#j:_e - an uncursed dwarvish mattock named ub. T:3269@#ft:_3IWhat do you want to use or apply? [egptyCFGX or ?*] u:_HYou now wield an uncursed dwarvish mattock named ub.--More--v:_m3@In what direction do you want to dig? [hykunjb>] v:_You start digging. T:3270f#You hit the rock with all your might. T:3271 T:3272#f T:3273#f T:3274#f T:3275f# T:3276f# T:3277#f#You succeed in cutting away some rock. T:3278f#w:_YE F T:3279##@y:_+=What do you want to use or apply? [egptyCFGX or ?*] y:_?In what direction do you want to dig? [hylnjb>] y:_thYou start digging. Pw:14 T:3280You hit the rock with all your might. T:3281f T:3282f# T:3283 T:3284#f T:3285# T:3286f# T:3287#You succeed in cutting away some rock. T:3288y:_ O T:3289##@z:_=What do you want to use or apply? [egptyCFGX or ?*] z:_%@In what direction do you want to dig? [hyulnjb>] z:_P You start digging. T:3290fYou hit the rock with all your might. T:3291f T:3292#f T:3293# T:3294f# T:3295# Pw:15 T:3296# T:3297f T:3298f#You succeed in cutting away some rock. T:3299#f{:_VM#@*You hear some noises. T:3300{:_( JWhat do you want to use or apply? [egptyCFGX or ?*] {:_Z AIn what direction do you want to dig? [hyulnjb>] |:_/You start digging. T:3301#fYou hit the rock with all your might. T:3302 T:3303 T:3304f#KatzenJammer grows up into a large cat. T:3305f T:3306rYou stop digging. T:3307:_ԷJWhat do you want to use or apply? [egptyCFGX or ?*] :_F AIn what direction do you want to dig? [hyulnjb>] :_RqYou continue digging. T:3308#You hit the rock with all your might. T:3309#f T:3310You succeed in cutting away some rock. T:3311#f:_b #@ Things that are here: a white gem a gem called s gre 1661 a white gem--More--:_Bn Pw:17 T:3312#f:_ Pick up what?  Gems/Stones ('*') a - a white gem b - a white gem c - a gem called s gre 1661(end) :_V6 +++:_ R - a white gem.R - a white gem.S - a gem called s gre 1661. T:3313@:_$PWhat do you want to write with? [- delmrtwyBCFGRSX or ?*] :_~ =You write in the dust with 2 white gems.--More--:_KFEWhat do you want to write in the dust here? :_K %Never mind.:_j :_B^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :__+What do you want to call? [dgkmo-rtuyBCFR-VX or ?*] :_ %Call a white gem: :_Ss:_ :_)w:_ԝh:_Qi:_0  :_H3:_ 3:_~ 1:_S3:_d :_*=What do you want to use or apply? [egptyCFGX or ?*] :_{AIn what direction do you want to dig? [hyulnjb>] :_4mYou start digging. T:3314You hit the rock with all your might. T:3315f# T:3316f# T:3317#f T:3318 T:3319 T:3320 T:3321 T:3322f##You succeed in cutting away some rock. T:3323f#:_-p T:3324#f#@:_ =What do you want to use or apply? [egptyCFGX or ?*] :_e AIn what direction do you want to dig? [hyulnjb>] :_9You start digging. T:3325#fYou hit the rock with all your might. T:3326 T:3327f# Pw:19 T:3328#f T:3329 T:3330#f T:3331 T:3332 T:3333#You succeed in cutting away some rock. T:3334f#:_ q T:3335#f#@:_ =What do you want to use or apply? [egptyCFGX or ?*] :_pAIn what direction do you want to dig? [hyulnjb>] :_YYou start digging. T:3336#fYou hit the rock with all your might. T:3337f# T:3338#f T:3339f# T:3340#f T:3341You hear the chime of a cash register. T:3342 T:3343 Pw:21 T:3344f##You succeed in cutting away some rock. T:3345#f:_i f T:3346#f@:_Wo=What do you want to use or apply? [egptyCFGX or ?*] :_m]AIn what direction do you want to dig? [hyulnjb>] :_lG yYou start digging. T:3347You hit the rock with all your might. T:3348 T:3349 T:3350 T:3351f# T:3352#f T:3353 T:3354 T:3355#You succeed in cutting away some rock. T:3356f#:_, q T:3357##f@:_-%=What do you want to use or apply? [egptyCFGX or ?*] :_AIn what direction do you want to dig? [hyulnjb>] :_You start digging. T:3358f#You hit the rock with all your might. T:3359#f Pw:23 T:3360 T:3361f# T:3362#f T:3363f# T:3364#f T:3365 T:3366.You make an opening in the wall. T:3367:_qi T:3368#f@$$$$:_jS@fYou swap places with KatzenJammer. T:3369:_f@You swap places with KatzenJammer. T:3370#f:_*N .@ $:515 HP:35(35) Pw:23(56) AC:4 Xp:5 T:3370$ - 515 gold pieces. T:3371#f@:_,..@ $:599$ - 84 gold pieces. T:3372f.@:_& @. $:1084 HP:35(35) Pw:23(56) AC:4 Xp:5 T:3372$ - 485 gold pieces. T:3373$@f:_u! @. $:1417$ - 333 gold pieces. T:3374@f.:_f@You swap places with KatzenJammer. T:3375.f:_IW y Pw:24 T:3376@f.:_*e T:3377@f.:_f T:3378@f.:_"f T:3379@f#:_ t T:3380@##f:_UTq T:3381@#f#:_ q T:3382@#f#:_KBo T:3383@#f#:_n T:3384@#f#:_ n T:3385@#f#:_6z EWhat do you want to drop? [$c-egk-mo-rtuwyzA-CFGR-VX or ?*] :_M T:3386f#:_2 (In what direction? :_sThe door resists! T:3387f#:_(In what direction? :_K oThe door resists! T:3388f#:_(In what direction? :_1QThe door opens. T:3389@-#f:_C @)"Hello, vanilla! Welcome again to Kilgarvan's rare books!" T:3390f#:_ ] T:3391.@@f):_1 Pw:25 T:3392:_ K T:3393f):_<^# T:3394:_Z# T:3395:_ # T:3396:_-fK T:3397-f:_ In what direction? :_{ aThe door resists! T:3398fš:_]&(In what direction? š:_r^VThe door resists! T:3399)Ú:_G(In what direction? Ú:_YTThe door closes. T:3400+Ě:_Z T:3401@.@Ě:_| : T:3402@.Ś:_j` T:3403.@@. ƚ:_ DWhat do you want to drop? [$cdgk-mo-rtuwyzA-CFGR-VX or ?*] ǚ:_ $:0 HP:35(35) Pw:25(56) AC:4 Xp:5 T:34031417 zorkmids added to your credit; total is now 1423 zorkmids. T:3404ǚ:_:  Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 20 shine (for sale, 267 zorkmids) f - a spellbook called 30/40 leather (for sale, 400 zorkmids) g - a spellbook called 30/40 leather (for sale, 400 zorkmids) h - a spellbook called 30/40 magenta (for sale, 400 zorkmids) i - a spellbook called 30/40 red (for sale, 400 zorkmids) j - a spellbook called 40 plaid (for sale, 533 zorkmids) k - a spellbook called 60 thick (for sale, 711 zorkmids) l - a spellbook called 60 yel (for sale, 800 zorkmids) m - an uncursed spellbook of healing named 1 32ǚ:_4; ~46 (for sale, 133 zorkmids) n - an uncursed spellbook of knock named 0 (for sale, 133 zorkmids)(end) ՚:_+ +ؚ:_Q [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:25(56) AC:4 Xp:5 T:3404"For you, esteemed lady; only 267 zorkmids for this spellbook called 20 shine."D - a spellbook called 20 shine (unpaid, 267 zorkmids). T:3405@ޚ:_RA spellbook called 20 shine for 267 zorkmids. Pay? [yn] (n) ޚ:_The price is deducted from your credit.You bought a spellbook called 20 shine for 267 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:3406:_ Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 leather (for sale, 400 zorkmids) g - a spellbook called 30/40 magenta (for sale, 400 zorkmids) h - a spellbook called 30/40 red (for sale, 400 zorkmids) i - a spellbook called 40 plaid (for sale, 533 zorkmids) j - a spellbook called 60 thick (for sale, 711 zorkmids) k - a spellbook called 60 yel (for sale, 800 zorkmids) l - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids) m - an uncursed spellbook of :_:knock named 0 (for sale, 133 zorkmids)(end) :_T++++++++++++++:_GYour credit is erased.You owe Kilgarvan 401 zorkmids. $:1557 HP:35(35) Pw:25(56) AC:4 Xp:5 T:3406$ - 1557 gold pieces."For you, esteemed lady; only 356 zorkmids for this scroll called earth."--More--:_iYou have a little trouble lifting a spellbook called 60 thick. Continue? [ynq] (q) :_]"For you, good lady; only 711 zorkmids for this spellbook called 60 thick."You have a little trouble lifting K - a spellbook called 60 thick (unpaid, 711 zorkmids).--More--:_3b ]@ Burdened  T:3407:_; Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100%(end) :_8+ What would you like to identify first?  Weapons (')') l - a sling Armor ('[') o - a +0 iron skull cap named ub V - an uncursed +0 iron skull cap (being worn) Comestibles ('%') z - a tripe ration A - 3 food rations Scrolls ('?') u - 2 scrolls called earth v - a scroll called light (unpaid, 89 zorkmids) H - a scroll of identify (unpaid, 27 zorkmids) W - a scroll called earth (unpaid, 356 zorkmids) Spellbooks ('+') D - a spellbook called 20 shine E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids)[22;83:_8XH N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids) Rings ('=') m - a cursed ring called c bronze B - a wooden ring Wands ('/') t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand X - an uncursed wand of magic missile Tools ('(') g - an uncursed whistle called tin p - 7 uncursed candles called #1 Gems/Stones ('*') R - 2 gems called s whi 3313 S - a gem called s gre 1661(end) :_|+:_Hp[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:10(56) AC:4 Xp:5 T:3407 BurdenedD - an uncursed spellbook of cure blindness. Pw:11 T:3408:_d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_K+ What do you want to name? [$cdgk-mo-rt-wyzA-X or ?*] :_o MWhat do you want to name this spellbook of cure blindness? :_0:_; :_[  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100%(end) :_j+  Pw:6(56) AC:4 Xp:5 T:3408 BurdenedIn what direction? :_ EYou feel better. T:3410:_Lz Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100%(end) :_ˇ g :_c >What do you want to drop? [$cdgk-mo-rt-wyzA-X or ?*] :_A $:0 HP:35(35) Pw:6(56) AC:4 Xp:5 T:3410 BurdenedYour debt is paid off.You have established 1156 zorkmids credit. T:3411:_%M{ Drop what type of items?  A - Auto-select every item  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ +:_  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:6(56) AC:4 Xp:5 T:3411 Burdened What would you like to drop?  Scrolls ('?') v - a scroll called light (unpaid, 89 zorkmids) H - a scroll of identify (unpaid, 27 zorkmids) W - a scroll called earth (unpaid, 356 zorkmids) Spellbooks ('+') E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 :_ jzorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids)(end) :_5 :_ Your wallet is empty.You have 1156 zorkmids credit at Kilgarvan's rare books.You owe Kilgarvan 4389 zorkmids. :_  :__u Drop what type of items?  A - Auto-select every item  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_P +:_k6  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:6(56) AC:4 Xp:5 T:3411 Burdened What would you like to drop?  Scrolls ('?') v - a scroll called light (unpaid, 89 zorkmids) H - a scroll of identify (unpaid, 27 zorkmids) W - a scroll called earth (unpaid, 356 zorkmids) Spellbooks ('+') E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 0 (unpaid, 133 zorkmids) K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 :_6 jzorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather (unpaid, 400 zorkmids) P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids)(end) :_x+++++++++++++:_-/:_u 4Your movements are now unencumbered. T:34121:_]An uncursed spellbook of knock named 0 for 133 zorkmids. Pay? [yn] (n) 2:_The price is deducted from your credit.You bought an uncursed spellbook of knock named 0 for 133 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:34133:_ =What do you want to read? [kquDJ or ?*] 5:_k/You don't have that object.--More--6:_ =What do you want to read? [kquDJ or ?*] 6:_6:_f 6:_ 1What do you want to read? [kquDJ or ?*] 7:_uX Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 scrolls called earth Spellbooks ('+') D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 0(end) ::_++ You begin to memorize the runes. T:3414 T:3415You add "knock" to your repertoire. T:3416;:_{d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ;:_C+ What do you want to name? [cdgk-mo-rtuwyzA-DFGJR-VX or ?*] ;:_@ MWhat do you want to name this spellbook of knock named 0? 0<:_ <:_~ 1=:_d >:_o&3>:_ 4>:_: 1?:_W6?:_ B:_H8Your wallet is empty.You have 1023 zorkmids credit at Kilgarvan's rare books.You don't owe any money here.D:_ D:_  Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 leather (for sale, 400 zorkmids) g - a spellbook called 30/40 magenta (for sale, 400 zorkmids) h - a spellbook called 30/40 red (for sale, 400 zorkmids) i - a spellbook called 40 plaid (for sale, 533 zorkmids) j - a spellbook called 60 thick (for sale, 711 zorkmids) k - a spellbook called 60 yel (for sale, 800 zorkmids) l - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids)(end) ]:_{+c:_+ "For you, esteemed lady; only 400 zorkmids for this spellbook called 30/40 leather."O - a spellbook called 30/40 leather (unpaid, 400 zorkmids). T:3417@f:_ WA spellbook called 30/40 leather for 400 zorkmids. Pay? [yn] (n) g:_q The price is deducted from your credit.You bought a spellbook called 30/40 leather for 400 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:3418i:_e Weapons l - a sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - a +0 iron skull cap named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration A - 3 food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 scrolls called earth Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - a spellbook called 30/40 leather Rings d - an uncursed ring of invisibility m - a cursed ringi:_r called c bronze r - an uncursed +1 ring of protection (on right hand) B - a wooden ring Wands t - a wand of create monster y - an uncursed wand of magic missile named 1 C - an oak wand F - a wand of cold (0:4) X - an uncursed wand of magic missile Tools g - an uncursed whistle called tin p - 7 uncursed candles called #1 G - a magic marker (0:56) Gems/Stones R - 2 gems called s whi 3313 S - a gem called s gre 1661(end) k:_SD[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:6(56) AC:4 Xp:5 T:3418l:_Your wallet is empty.You have 623 zorkmids credit at Kilgarvan's rare books.You don't owe any money here.n:_!  Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 magenta (for sale, 400 zorkmids) g - a spellbook called 30/40 red (for sale, 400 zorkmids) h - a spellbook called 40 plaid (for sale, 533 zorkmids) i - a spellbook called 60 thick (for sale, 711 zorkmids) j - a spellbook called 60 yel (for sale, 800 zorkmids) k - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids)(end) q:_r:_& What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) r:_ G + Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - a spellbook called 30/40 leather(end) u:_eC u:_+ Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 magenta (for sale, 400 zorkmids) g - a spellbook called 30/40 red (for sale, 400 zorkmids) h - a spellbook called 40 plaid (for sale, 533 zorkmids) i - a spellbook called 60 thick (for sale, 711 zorkmids) j - a spellbook called 60 yel (for sale, 800 zorkmids) k - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids)(end) :_Z +:_N"For you, honored lady; only 400 zorkmids for this spellbook called 30/40 magenta."Q - a spellbook called 30/40 magenta (unpaid, 400 zorkmids). T:3419@:_/WA spellbook called 30/40 magenta for 400 zorkmids. Pay? [yn] (n) :_The price is deducted from your credit.You bought a spellbook called 30/40 magenta for 400 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:3420:_, What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_5+ Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - a spellbook called 30/40 leather Q - a spellbook called 30/40 magenta(end) :_ M :_` Your wallet is empty.You have 223 zorkmids credit at Kilgarvan's rare books.You don't owe any money here.:_Y Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) c - a scroll of identify (for sale, 27 zorkmids) Spellbooks ('+') d - a plain spellbook (for sale, 7 zorkmids) e - a spellbook called 30/40 leather (for sale, 400 zorkmids) f - a spellbook called 30/40 red (for sale, 400 zorkmids) g - a spellbook called 40 plaid (for sale, 533 zorkmids) h - a spellbook called 60 thick (for sale, 711 zorkmids) i - a spellbook called 60 yel (for sale, 800 zorkmids) j - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids)(end) :_+:_"For you, esteemed lady; only 27 zorkmids for this scroll of identify."H - a scroll of identify (unpaid, 27 zorkmids). T:3421@:_x) JA scroll of identify for 27 zorkmids. Pay? [yn] (n) :_ The price is deducted from your credit.You bought a scroll of identify for 27 gold pieces."Thank you for shopping in Kilgarvan's rare books!" T:3422:_ Pick up what?  Coins ('$') $ - 1557 gold pieces Scrolls ('?') a - a scroll called earth (for sale, 356 zorkmids) b - a scroll called light (for sale, 89 zorkmids) Spellbooks ('+') c - a plain spellbook (for sale, 7 zorkmids) d - a spellbook called 30/40 leather (for sale, 400 zorkmids) e - a spellbook called 30/40 red (for sale, 400 zorkmids) f - a spellbook called 40 plaid (for sale, 533 zorkmids) g - a spellbook called 60 thick (for sale, 711 zorkmids) h - a spellbook called 60 yel (for sale, 800 zorkmids) i - an uncursed spellbook of healing named 1 3246 (for sale, 133 zorkmids)(end) :_US^++++++++++:_W Your credit is erased.You owe Kilgarvan 1361 zorkmids. $:1557 HP:35(35) Pw:6(56) AC:4 Xp:5 T:3422$ - 1557 gold pieces."For you, good lady; only 356 zorkmids for this scroll called earth."--More--:_iYou have a little trouble lifting a spellbook called 40 plaid. Continue? [ynq] (q) :_"For you, esteemed lady; only 533 zorkmids for this spellbook called 40 plaid."You have a little trouble lifting P - a spellbook called 40 plaid (unpaid, 533 zorkmids).--More--:_]@ Burdened  T:3423:_b{6What do you want to read? [kquvDEH-QW or ?*] :_6 Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 scrolls called earth v - a scroll called light (unpaid, 89 zorkmids) H - a scroll of identify W - a scroll called earth (unpaid, 356 zorkmids) Spellbooks ('+') D - an uncursed spellbook of cure blindness named 0 E - a spellbook called 60 yel (unpaid, 800 zorkmids) I - a spellbook called 30/40 red (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - a spellbook called 60 thick (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - a plain spellbook (unpaid, 7 zorkmids) N - a spellbook called 30/40 leather (unpaid, 400 zorkmids) O - a spellbook called 30/40 leather P - a spellbook called 40 plaid (unpaid, 533 zorkmids) Q - a spell:_6-book called 30/40 magenta(end) :_6 +As you read the scroll, it disappears.g - an uncursed tin whistle.l - a cursed +0 sling.m - a cursed -3 ring of adornment.o - an uncursed +0 orcish helm named ub.--More--:_ J p - 7 uncursed wax candles.t - a wand of create monster (0:11).u - 2 uncursed scrolls of earth.v - an uncursed scroll of light (unpaid, 89 zorkmids).--More--:_y - a wand of magic missile named 1 (0:4).z - an uncursed tripe ration.A - 3 uncursed food rations.B - an uncursed ring of levitation.C - a wand of cancellation (0:4).--More--:_E - an uncursed spellbook of teleport away (unpaid, 800 zorkmids).I - an uncursed spellbook of extra healing (unpaid, 400 zorkmids).--More--:_ K - an uncursed spellbook of invisibility (unpaid, 711 zorkmids).M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids).--More--:_ N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids).O - an uncursed spellbook of remove curse.P - an uncursed spellbook of fireball (unpaid, 533 zorkmids).--More--ě:_P Q - an uncursed spellbook of detect unseen.R - 2 uncursed worthless pieces of white glass.S - an uncursed worthless piece of green glass.V - an uncursed +0 orcish helm (being worn).--More--ɛ:_^ W - an uncursed scroll of earth (unpaid, 356 zorkmids).X - a wand of magic missile (0:0). Pw:9 T:3425͛:_& Coins $ - 1557 gold pieces Weapons l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks D - an uncursed spellbook of ͛:_&cure blindness named 0 E - an uncursed spellbook of teleport away (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands t - a wand of create monste͛:_&r (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) ԛ:_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 Burdened՛:_3^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ՛:_X% + What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] ֛:_^LWhat do you want to name this spellbook of teleport away? ؛:_ 0ٛ:_wa ٛ:_P} ڛ:_ Y What type of object do you want an inventory of?  a - Coins ('$') b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems/Stones ('*')  u - Unpaid items x - Unpaid items already used up B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ۛ:_ʚ+ Spellbooks D - an uncursed spellbook of cure blindness named 0 E - an uncursed spellbook of teleport away (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen(end) ޛ:_ ߛ:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ߛ:_G+ What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] ߛ:_ LWhat do you want to name this spellbook of teleport away? :_0:_ :_d^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_,* + What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_ Coins ('$') $ - 1557 gold pieces Weapons (')') l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor ('[') c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') z - an uncursed tripe ration A - 3 uncursed food rations Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+:_') D - an uncursed spellbook of cure blindness named 0 E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings ('=') d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation:_B Wands ('/') t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones ('*') R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) :_#+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 BurdenedWhat do you want to name this spellbook of extra healing? :_> 0:_8 :_q ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_Z + What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_8 Coins ('$') $ - 1557 gold pieces Weapons (')') l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor ('[') c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') z - an uncursed tripe ration A - 3 uncursed food rations Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+:_a') D - an uncursed spellbook of cure blindness named 0 E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings ('=') d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of le:_pJvitation Wands ('/') t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones ('*') R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) :_&"+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 BurdenedWhat do you want to name this spellbook of invisibility? :_G 0:_ :_ In what direction? :_O .You see no door there.:_-| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) :_;:_3^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_z~+ What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_ Coins ('$') $ - 1557 gold pieces Weapons (')') l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor ('[') c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') z - an uncursed tripe ration A - 3 uncursed food rations Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+:_') D - an uncursed spellbook of cure blindness named 0 E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility named 0 (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings ('=') d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ri:_Rng of levitation Wands ('/') t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones ('*') R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) :_pj "+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 BurdenedWhat do you want to name this spellbook of remove curse? :_Q0:_X :_In what direction? :_[.You see no door there.:_  Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [t:_ rue] l - confirm [true] m - dark_room [false] n - eight_bit_tty [true] o - extmenu [true] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [true] v - hilite_pile [false] w - hitpointbar [true] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [true] F - menu_overlay [true] G - null [true] H - perm_invent [fals:_ e] I - pickup_thrown [false] J - pushweapon [true] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3):_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 Burdened:_^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ + What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_KWhat do you want to name this spellbook of remove curse? :_ 1:_ :_3 Coins $ - 1557 gold pieces Weapons l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks D - an uncursed spellbook of cure b:_vlindness named 0 E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility named 0 (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse named 0 (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse named 1 P - an uncursed spellbook of fireball (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands[39;:_ 83H t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) :_i[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 Burdened:_+ ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_~+ What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_IGWhat do you want to name this spellbook of fireball? :_e 0:_p :_nq ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_ + What do you want to name? [$cdgk-mo-rt-wyzA-GI-X or ?*] :_I Coins ('$') $ - 1557 gold pieces Weapons (')') l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor ('[') c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') z - an uncursed tripe ration A - 3 uncursed food rations Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+:_') D - an uncursed spellbook of cure blindness named 0 E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids) J - an uncursed spellbook of knock named 3416 K - an uncursed spellbook of invisibility named 0 (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (unpaid, 7 zorkmids) N - an uncursed spellbook of remove curse named 0 (unpaid, 400 zorkmids) O - an uncursed spellbook of remove curse named 1 P - an uncursed spellbook of fireball named 0 (unpaid, 533 zorkmids) Q - an uncursed spellbook of detect unseen Rings ('=') d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand)[37;8:_j3H B - an uncursed ring of levitation Wands ('/') t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones ('*') R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) :_V#+[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 BurdenedWhat do you want to name this spellbook of detect unseen?  :_&0 :_X  :_ ` Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) :_+:_+++++++++++++++:_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 Burdened:_` Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) :_ +:_O [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3425 Burdened What would you like to drop?  Scrolls ('?') v - an uncursed scroll of light (unpaid, 89 zorkmids) W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+') E - an uncursed spellbook of teleport away named 0 (unpaid, 800 zorkmids) I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids) K - an uncursed spellbook of invisibility named 0 (unpaid, 711 zorkmids) L - an uncursed spellbook of healing named 1 3246 (unpaid, 133 zorkmids) M - an uncursed spellbook of blank paper (:_Ounpaid, 7 zorkmids) N - an uncursed spellbook of remove curse named 0 (unpaid, 400 zorkmids) P - an uncursed spellbook of fireball named 0 (unpaid, 533 zorkmids)(end) :_GuT+++++++++:_-!:_-!:_CpYour movements are now unencumbered. T:3426":_\ f Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) #:_a+#:_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1557 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3426 What would you like to drop?  Scrolls ('?') W - an uncursed scroll of earth (unpaid, 356 zorkmids) Spellbooks ('+') I - an uncursed spellbook of extra healing named 0 (unpaid, 400 zorkmids)(end) #:_? ++#:_js T:3427&:_dIYour wallet contains 1557 zorkmids.You have no credit in here.You owe Kilgarvan 1361 zorkmids.':_> (:_.FWhat do you want to drop? [$cdgk-mo-rtuwyzA-DFGJOQ-VX or ?*] (:_,  $:0 HP:35(35) Pw:9(56) AC:4 Xp:5 T:3427Your debt is paid off.You have established 196 zorkmids credit. T:3428):_NWhat do you want to write with? [- dlmrtwyBCFGRSX or ?*] ):_9>You write in the dust with your fingertip.--More--):_` >What do you want to write in the dust here? *:_E*:_l*:_]jb*:_Ve*:_ r*:_;i e*:_2 t*:_h+:_3) T:3429,:_|G What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ,:_r+ Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1 Q - an uncursed spellbook of detect unseen named 0(end) 0:_4M 1:_f3What do you want to read? [kquDJOQ or ?*] 1:_%You begin to memorize the runes. T:3430 T:3431 T:3432 T:3433 T:3434 T:3435 T:3436 T:3437 T:3438 T:3439 Pw:12(56) AC:4 Xp:5 T:3440You add "remove curse" to your repertoire. T:34413:_td What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 3:_V+ What do you want to name? [cdgk-mo-rtuwyzA-DFGJOQ-VX or ?*] 3:_TWhat do you want to name this spellbook of remove curse named 1? 15:_ԝ 5:_p 36:_}K46:_46:_ځ 17:_PD ::_f T:3442.$@@::_ K T:3443@@..;:_$? T:3444.@<:_2_In what direction? <:_SThe door opens. T:3445-<:_z} ? T:3446.@=:_IX.-@You see here an uncursed dwarvish mattock named ub. T:3447f=:_T} e - an uncursed dwarvish mattock named ub. T:3448@#f>:_(In what direction? >:_h lThe door resists! T:3449f#@:_ q(In what direction? @:_:{The door closes. T:3450+f#A:_< What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') g - Wands ('/') h - Tools ('(') i - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) A:_ + Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1 3441 Q - an uncursed spellbook of detect unseen named 0(end) G:_CLG:_o. Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100%(end) N:_<vO:_XH. Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100%(end) T:_D3vT:_ Weapons e - an uncursed dwarvish mattock named ub l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1T:_\ 3441 Q - an uncursed spellbook of detect unseen named 0 Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) e:_<[[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:12(56) AC:4 Xp:5 T:3450e:_D8  Weapons e - an uncursed dwarvish mattock named ub l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1e:_8 \ 3441 Q - an uncursed spellbook of detect unseen named 0 Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) f:_U[[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:12(56) AC:4 Xp:5 T:3450g:_. Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100%(end) l:_ avl:_K  Weapons e - an uncursed dwarvish mattock named ub l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1l:_ \ 3441 Q - an uncursed spellbook of detect unseen named 0 Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) o:_>#[[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:0 HP:35(35) Pw:12(56) AC:4 Xp:5 T:3450p:_#~3What do you want to read? [kquDJOQ or ?*] p:_ You begin to memorize the runes. T:3451f T:3452#f T:3453f$ T:3454#f$f T:3455You are beginning to feel hungry.You stop studying. Hungrys:_ #@ $:1$ - a gold piece. Pw:14 T:3456@#ft:_9There is nothing here to pick up.v:_tOWhat do you want to write with? [- delmrtwyBCFGRSX or ?*] v:_{ >You write in the dust with your fingertip.--More--v:_b >What do you want to write in the dust here? w:_Ew:_qlw:_mbw:_P ew:_ rw:_Xv ew:_tx:_hx:_W T:3457#fx:_~  Coins $ - a gold piece Weapons e - an uncursed dwarvish mattock named ub l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 3 uncursed food rations Scrolls k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416x:_~ [K O - an uncursed spellbook of remove curse named 1 3441 Q - an uncursed spellbook of detect unseen named 0 Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) z:_ x[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:6 $:1 HP:35(35) Pw:14(56) AC:4 Xp:5 T:3457 Hungry{:_Z-What do you want to eat? [zA or ?*] {:_q hBlecch! Rotten food! T:3458f## T:3459f# T:3460You finish eating the food ration. T:3461#f~:_?What do you want to read? [kquDJOQ or ?*] ~:_>7 Scrolls ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks ('+') D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1 3441 Q - an uncursed spellbook of detect unseen named 0(end) :_v 9+You continue your efforts to memorize the spell. T:3462f# T:3463 T:3464 T:3465#f T:3466f#You add "detect unseen" to your repertoire. T:3467:_j*d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) :_7k+What do you want to name? [$c-egk-mo-rtuwyzA-DFGJOQ-VX or ?*] :_UWhat do you want to name this spellbook of detect unseen named 0? 0:_O :_w3:_ 4:_6:_7:_y :_ t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 100%(end) :_ 7:_b T:3468@f#:_\ T:3469f@#:_Y T:3470##f@:_R T:3471#f@:_ ` Pw:16 T:3472#f@:_R T:3473#f@:_ Y T:3474#f@:_fD Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) :_:_Y\a T:3475#f@:_5Z T:3476#f@:_Ob T:3477.@..f:_Z--------------|<|@...---....||^|-f0..0.....||.||..0.|.....||.||....|.....||.|------.----||.||......||.------......||.............||..-----......|------------[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:1 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3477  T:3478f.Ü:_Z T:3479>.f@Ĝ:_]ka T:3480.f@Ŝ:_ƥ D Drop what type of items?  A - Auto-select every item  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems/Stones ('*')  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) Ɯ:_ b+Ɯ:_J What would you like to drop?  Coins ('$') $ - a gold piece Weapons (')') e - an uncursed dwarvish mattock named ub l - a cursed +0 sling w - a +1 elven dagger (alternate weapon; not wielded) Armor ('[') c - a blessed +2 mummy wrapping o - an uncursed +0 orcish helm named ub T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') z - an uncursed tripe ration A - 2 uncursed food rations ScrollsƜ:_ ('?') k - an uncursed scroll of scare monster q - an uncursed scroll of teleportation u - 2 uncursed scrolls of earth Spellbooks ('+') D - an uncursed spellbook of cure blindness named 0 J - an uncursed spellbook of knock named 3416 O - an uncursed spellbook of remove curse named 1 3441 Q - an uncursed spellbook of detect unseen named 3467 Rings ('=') d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) B - an uncursed ring of levitation Wands ('/') t - a wand of create monster (0:11) y - a wand of magic missile named 1 (0:4) C - a wand of cancellation (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle[4Ɯ:_0;83H p - 7 uncursed wax candles G - a magic marker (0:56) Gems/Stones ('*') R - 2 uncursed worthless pieces of white glass S - an uncursed worthless piece of green glass(end) ʜ:_Y$++++++++++++++++++++++++++++++++͜:_|-Ӝ:_#-Ӝ:_< -Ԝ:_-؜:_-:_-:_E-:_-:_-:_ +:_4-:_ -:_-:_u-:_lo[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:1 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3480 $:0You cannot drop something you are wearing. T:3481.:_ Pick up what?  Coins ('$') $ - a gold piece Weapons (')') a - a cursed +0 sling b - an uncursed dwarvish mattock named ub Armor ('[') c - an uncursed +0 orcish helm named ub d - a blessed +2 mummy wrapping Scrolls ('?') e - an uncursed scroll of teleportation Spellbooks ('+') f - an uncursed spellbook of cure blindness named 0 g - an uncursed spellbook of detect unseen named 3467 h - an uncursed spellbook of knock named 3416 i - an uncursed spellbook of remove curse named 1 3441 Rings ('=') j - an uncursed ring of levitation Wands ('/') k - a wand of cancellation (0:4) l - a wand of create monster (0:11) Tools ('(') m - 7 uncursed wax candles [:_7mGems/Stones ('*') n - an uncursed worthless piece of green glass o - 2 uncursed worthless pieces of white glass(end) :_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3481 :_ Pick up what?  Coins ('$') $ - a gold piece Weapons (')') a - a cursed +0 sling b - an uncursed dwarvish mattock named ub Armor ('[') c - an uncursed +0 orcish helm named ub d - a blessed +2 mummy wrapping Scrolls ('?') e - an uncursed scroll of teleportation Spellbooks ('+') f - an uncursed spellbook of cure blindness named 0 g - an uncursed spellbook of detect unseen named 3467 h - an uncursed spellbook of knock named 3416 i - an uncursed spellbook of remove curse named 1 3441 Rings ('=') j - an uncursed ring of levitation Wands ('/') k - a wand of cancellation (0:4) l - a wand of create monster (0:11) Tools ('(') m - 7 uncursed wax candles Gems :_/Stones ('*') n - an uncursed worthless piece of green glass o - 2 uncursed worthless pieces of white glass(end) :_W+:_ D[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3481l - a cursed +0 sling. T:3482.f@:_ KWhat do you want to drop? [dgk-mruwyzAFGT-VX or ?*] :_/ M T:3483.f:_  Weapons w - a +1 elven dagger (alternate weapon; not wielded) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)[24;83:_! H(end) !:_oN  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:16(56) AC:4 Xp:5 T:3483":_X!3What do you want to take off? [TUV or ?*] ":_ f. T:3484You finish taking off your helm. AC:5$:_2  Weapons w - a +1 elven dagger (alternate weapon; not wielded) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) &:_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:16(56) AC:5 Xp:5 T:3484':_ Y0What do you want to wield? [- w or ?*] ':_6m - a cursed -3 ring of adornment (weapon in hand). T:3485.f(:_Hz Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - magic missile 2 attack 0% 81%-90% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 71% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) ,:_)+You fail to cast the spell correctly. Pw:9(56) AC:5 Xp:5 T:3486f.-:_>  Weapons w - a +1 elven dagger (alternate weapon; not wielded) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility m - a cursed -3 ring of adornment (weapon in hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)[2-:_X> 4;83H(end) .:_;  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:9(56) AC:5 Xp:5 T:3486/:_9<What do you want to drop? [dgkmruwyzAFGT-VX or ?*] /:_)M T:3487.f0:_>What do you want to wield? [- w or ?*] 0:_w - a +1 elven dagger (weapon in hand).You have no secondary weapon readied. Pw:11(56) AC:5 Xp:5 T:3488.f1:_; Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) 3:_g [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:11(56) AC:5 Xp:5 T:34883:_w-What do you want to wear? [V or ?*] 4:_ǔf. T:3489You finish your dressing maneuver. AC:44:_^ Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) 7:_k [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:34897:_ /What do you want to put on? [d or ?*] 8:_(=Gee! All of a sudden, you can't see yourself.d - an uncursed ring of invisibility (on left hand). T:3490f.9:_ Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) =:_  [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:11(56) AC:4 Xp:5 T:3490G:_P T:3491.fH:_R T:3492f.H:_'Q~With great effort you move the boulder. T:3493f..0I:_<[F T:3494.fI:_@ T:3495.fJ:_|ytWith great effort you move the boulder. T:3496.f.0K:_M T:3497.f.0K:_G T:3498.f.0L:_N T:3499..fL:_yy X T:3500f..0M:_Zc T:3501.f.0M:_a7You try to move the boulder, but in vain.M:_R V T:3502.fN:_HUP T:3503.0.fN:_W Pw:12 T:35040.f.N:_! I T:3505.fO:_9X T:3506.f.0O:_] T:3507f..0O:_V} ~ T:3508.f.0FO:_o e T:3509.f.0P:_|You kill the brown mold! T:3510..f.Q:_" R T:3511.fR:_Q T:3512f.S:_f2 T:3513..S:_cd E T:3514fS:_E T:3515fT:_ Q T:3516.fT:_tAI T:3517f.T:_9 I T:3518f.T:_} ^ T:3519nf.U:_Z Pw:15 T:3520f.X:_Pick an object.X:_-water nymphY:_bOn a nymph (water nymph) [seen: normal vision, infravision]]:_J T:3521f.^:_Df.You swap places with KatzenJammer. T:3522.f_:_*S T:3523f._:_Dq A.nKatzenJammer bites the water nymph.The water nymph pretends to be friendly to KatzenJammer.The water nymph pretends to be friendly to KatzenJammer.KatzenJammer misses the water nymph. T:3524a:_0U .nKatzenJammer bites the water nymph.The water nymph pretends to be friendly to KatzenJammer.The water nymph pretends to be friendly to KatzenJammer. T:3525c:_ T T:3526.fnd:_N T:3527.fnd:_wv N T:3528.fne:_'@N T:3529.fnf:_N T:3530.fnf:_T Q T:3531.fnh:_Z)B T:3532n..i:_ݺe T:3533..nfj:_0>.nKatzenJammer bites the water nymph.The water nymph is killed! T:3534%k:_PdYou have a little trouble lifting a water nymph corpse. Continue? [ynq] (q) l:_{Z - a black potion.%You see here a water nymph corpse. T:3535f.n:_3d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) n:_ǡ+What do you want to call? [dgkruyFT-VXZ or ?*] n:_ )Call a black potion: o:_noo:_*jo:_!eo:_ p:_ޜ p:_bq:_jq:_Neq:__cq:_SJ tr:_Ft:_  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview t:_   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) u:_Ѿ+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535What do you want to dip? [dgkruwyzAFGT-VXZ or ?*] v:_V w:_lw:_x  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview w:_-y   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) ~:_^+ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535 Extended Commands List  a - Hide commands that don't autocomplete (those not marked with [A]) : - Search extended commands  Extended commands # perform an extended command ? [A] list all extended commands adjust [A] adjust inventory letters annotate [A] name current level apply apply (use) a tool (pick-axe, key, lamp...) attributes show your attributes autopickup toggle the pickup option on/off~:_t[14;83H call call (name) something cast zap (cast) a spell chat [A] talk to someone close close a door conduct [A] list voluntary challenges you have maintained dip [A] dip an object into something down go down a staircase drop drop an item droptype drop specific item types eat eat something engrave engrave writing on the floor enhance [A] advance or check weapon and spell skills exploremode enter explore (discovery) mode fire fire ammunition from quiver force [A] force a lock glance show what type of thing a map symbol corresponds to help give a help message herecmdmenu show menu of commands you can do he~:_zre history show long version and game history inventory show your inventory inventtype inventory specific item types invoke [A] invoke an object's special powers jump [A] jump to another location kick kick something known show what object types have been discovered knownclass show discovered types for one class of objects look look at what is here loot [A] loot a box on the floor monster [A] use monster's special ability name [A] name a monster or an object offer [A] offer a sacrifice to the gods open open a door options show option settings, possibly change them overview [A] show a summary of the explored dungeon pay pay your shopping~:_ bill pickup pick up things at the current location pray [A] pray to the gods for help prevmsg view recent game messages puton put on an accessory (ring, amulet, etc)(1 of 2):_ quaff quaff (drink) something quit [A] exit without saving current game quiver select ammunition for quiver read read a scroll or spellbook redraw redraw screen remove remove an accessory (ring, amulet, etc) ride [A] mount or dismount a saddled steed rub [A] rub a lamp or a stone save save the game and exit search search for traps and secret doors seeall show all equipment in use seeamulet show the amulet currently worn seearmor show the armor currently worn seegold count your gold seerings show the ring(s) currently worn seespells list and reorder known spells seetools show the tools currently in use seetrap :_= show the type of adjacent trap seeweapon show the weapon currently wielded shell do a shell escape sit [A] sit down suspend suspend the game swap swap wielded and secondary weapons takeoff take off one piece of armor takeoffall remove all armor teleport teleport around the level terrain [A] show map without obstructions therecmdmenu menu of commands you can do from here to adjacent spot throw throw something tip [A] empty a container travel travel to a specific location on the map turn [A] turn undead away twoweapon [A] toggle two-weapon combat untrap [A] untrap something up go up a staircase version [A] list compil:_TYe time options for this version of NetHack versionshort show version wait rest one move while doing nothing wear wear a piece of armor whatdoes tell what a command does whatis show what type of thing a symbol corresponds to wield wield (put in use) a weapon wipe [A] wipe off your face zap zap a wand (2 of 2):_c[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535 Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct [6;83:_H d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit d:_own]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) :__d [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535:_e=Wizards aren't able to use two weapons at once.:_r Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Potions Z - a potion called object Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56):_`r(end) :_ [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535:_T v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) :_S +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't se:_S nse a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit :_T  quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history --More--:_/ ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in t:_p he dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff:_ h take off some armor w wield wield a weapon (w- wield nothing) --More--:_OW wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry :_[K@ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location :_[60;1HM-l loot loot a box on the floor M-m monster use a monster's special ability --More--ҝ:_M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?ҝ:_ <' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--ޝ:_ߝ:_c"Unknown command ' '.:_\I " View discoveries for which sort of objects?  a - weapons b - armor c - scrolls d - spellbooks e - potions f - rings g - wands h - tools i - gems/stones(end) :_s+ Discovered Rings ring of invisibility (steel) ring of protection (wire) ring of adornment called c bronze (bronze) ring of levitation (wooden)--More--:_D:_ 0You see here a water nymph corpse.:_  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Potions Z - a potion called object Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56):_إ (end) :_\M [Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:15(56) AC:4 Xp:5 T:3535:_}.fKatzenJammer eats a water nymph corpse. Pw:18 T:3536:_` + T:3537:_C% T:3538:_j XWith great effort you move the boulder. T:35390.:_s1 T:35400.:_+ T:35410.:_ + T:35420.:_ > T:35430..:_% + T:35440.:_J+ T:35450.:_(+ T:35460.:_>% T:3547:_ 6 T:35480.:_6 T:35490.:_6 T:35500.:_ 6 T:35510.:_D Pw:19 T:35520.:_cSThe boulder fills a pit. T:3553..:_+ T:3554:_% T:3555:_ $ T:3556:_; D T:3557f:_e----------------------|....|....---|.........||..00|00...>||.........||.....0...---|.........||....|....||....<....||-.---------|.........||..0.|.....||.........||.00.|0.0.0||.........||..0.....0.||.........||.000|0..0.----------------+||....|..0.0.^^^^^^^^^^^^^^^.|-----------------------------[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:35(35) Pw:19(56) AC:4 Xp:5 T:3557  T:3558:_ۣ$ T:3559:_]$ T:3560:_= $ T:3561:_6You try to move the boulder, but in vain.:_i* T:3562:_t% T:3563 :_^XWith great effort you move the boulder. T:35640. :_Q1 T:35650. :_4+ T:35660. :_X + T:35670. :_3 Pw:22 T:3568 :_g% T:3569 :_} $ T:3570 :_% T:3571 :_5 % T:3572 :_ʁ% T:3573 :_=% T:3574 :_ % T:3575 :_m% T:3576:_5% T:3577:_% T:3578:_ % T:3579:_u% T:3580:_G YWith great effort you move the boulder. T:3581.0:_2 T:3582.0:_|, T:3583.0:_B S Pw:24 T:3584.0%:_^ , T:3585.0:_EP.a - a tripe ration. T:3586.:_#+ T:3587:_Fj% T:3588:_% T:3589:_% % T:3590:_/% T:3591:_% T:3592:_ % T:3593:_% T:3594:_GWith great effort you move the boulder..0b - a jeweled wand. T:3595.:_ + T:3596:_1], T:3597.0:_ gThe boulder falls into and plugs a hole in the floor! T:3598..:_؊+ T:3599:_X3 Pw:26 T:3600:_|% T:3601:_ % T:3602:_ YWith great effort you move the boulder. T:3603.0:_z2 T:3604.0:_#, T:3605.0:_, T:3606.0:_+ gThe boulder falls into and plugs a hole in the floor! T:3607..:_+ T:3608:_k% T:3609:_% T:3610:_~. % T:3611:_$% T:3612:_7% T:3613:_ % T:3614:_F% T:3615:_œtWith great effort you move the boulder. Pw:29 T:3616.0:_iw ? T:3617.0:_jr% T:3618:_ۣ, T:3619.0:_1T, T:3620.0:_) , T:3621.0:_ , T:3622.0:_DgThe boulder falls into and plugs a hole in the floor! T:3623..:_$<+ T:3624:_WG % T:3625:_wu % T:3626:_XZ% T:3627:_% T:3628:_̰fWith great effort you move the boulder. T:3629.0:_ + T:3630:_ɽ, T:3631.0:_O: Pw:30 T:3632.0:_, T:3633.0:_e5, T:3634.0:_ gThe boulder falls into and plugs a hole in the floor! T:3635..:_[*+ T:3636 :_% T:3637 :_hc% T:3638 :_0 % T:3639!:_7% T:3640!:_;% T:3641!:_ % T:3642!:_uCfWith great effort you move the boulder. T:3643.0":_0? T:3644.0":_e9 T:3645.0":_7You try to move the boulder, but in vain.":_|& + T:3646":_W , T:3647.0":_p: Pw:32 T:3648.0#:_2, T:3649.0#:_, T:3650.0#:_`, T:3651.0$:_CgThe boulder falls into and plugs a hole in the floor! T:3652..$:_A+ T:3653$:_ny% T:3654$:_V % T:3655$:_UZ % T:3656$:_% T:3657%:_e% T:3658%:_% T:3659%:_ % T:3660%:_`YWith great effort you move the boulder. T:3661.0&:_5r2 T:3662.0&:_p% T:3663&:_Z G Pw:34 T:3664.0&:_ 9 T:3665.0':_r% T:3666':_>, T:3667.0':_l, T:3668.0':_H , T:3669.0':_un , T:3670.0(:_~, T:3671.0(:_&, T:3672.0(:_/gThe boulder falls into and plugs a hole in the floor! T:3673..(:_< + T:3674):_% T:3675):_% T:3676):_G% T:3677):_!% T:3678):_ % T:3679):_ 3 Pw:35 T:3680*:_f% T:3681*:_% T:3682*:_: % T:3683*:_YWith great effort you move the boulder. T:3684.0+:_O2 T:3685.0+:_G% T:3686+:_ 9 T:3687.0+:_[9 T:3688.0,:_9 T:3689.0,:_X% T:3690,:_ , T:3691.0,:_U , T:3692.0,:_, T:3693.0-:_/, T:3694.0-:_vi, T:3695.0-:_: Pw:38 T:3696.0-:_, T:3697.0-:_ gThe boulder falls into and plugs a hole in the floor! T:3698...:_+ T:3699.:_% T:3700.:_NP% T:3701.:_" % T:3702.:_ % T:3703.:_n(% T:3704/:_% T:3705/:_$% T:3706/:_t% T:37070:_ % T:37080:_c% T:37090:_3% T:37100:_0 % T:37110:_ 3 Pw:40 T:37121:_o% T:37131:_y% T:37141:_ % T:37151:_xx cWith great effort you move the boulder. T:37160.2:_+ T:37172:_S, T:3718.02:__, T:3719.02:_& , T:3720.02:_r , T:3721.02:_, T:3722.03:_Ɯ, T:3723.03:_R*, T:3724.03:_<, T:3725.03:_ % T:37264:_ =9 T:3727.04:_G Pw:41 T:3728.04:_<7You try to move the boulder, but in vain.4:_ + T:37294:_ , T:3730.05:_, T:3731.05:_, T:3732.05:_[, T:3733.05:_/{, T:3734.05:_ , T:3735.05:_]W , T:3736.05:_}, T:3737.06:_gXgThe boulder falls into and plugs a hole in the floor! T:3738..6:_ + T:37396:_ m% T:37407:_˹% T:37417:_)% T:37427:_n% T:37437:_3 Pw:43 T:37447:_ % T:37457:_ % T:37468:_4% T:37478:_A% T:37488:_ % T:37498:_ % T:37509:_P% T:37519:_% T:37529:_8 % T:37539:_ % T:3754::_?% T:3755::_cWith great effort you move the boulder. T:37560.::_ + T:3757::_ , T:3758.0;:_!, T:3759.0;:_0t: Pw:45 T:3760.0;:_[, T:3761.0;:_W, T:3762.0;:_% , T:3763.0;:_y , T:3764.0<:_% T:3765<:_x9 T:3766.0<:_M 9 T:3767.0<:_ % T:3768=:_5~, T:3769.0=:_, T:3770.0=:_ , T:3771.0=:_, T:3772.0=:_7' , T:3773.0=:_w , T:3774.0=:_, T:3775.0>:_: Pw:48 T:3776.0>:_,, T:3777.0>:_AgThe boulder falls into and plugs a hole in the floor! T:3778..>:_ + T:3779>:_ % T:3780?:_% T:3781?:_R% T:3782?:_a% T:3783?:_}O% T:3784?:_? % T:3785?:_ % T:3786@:_ % T:3787@:_ % T:3788@:_m}% T:3789@:_Q$ % T:3790@:_ % T:3791A:_3 Pw:49 T:3792A:_% T:3793A:_ % T:3794A:_#v % T:3795B:_cWith great effort you move the boulder. T:37960.B:_b+ T:3797B:_, T:3798.0B:_e , T:3799.0B:_ , T:3800.0C:_, T:3801.0C:_0, T:3802.0C:_. , T:3803.0C:_% T:3804D:_9 T:3805.0D:_9 T:3806.0D:_ % T:3807D:_ : Pw:52 T:3808.0D:_#., T:3809.0E:_>, T:3810.0E:_,, T:3811.0E:_n, T:3812.0E:_`n , T:3813.0E:_, T:3814.0F:_͹, T:3815.0F:_, T:3816.0F:_=, T:3817.0F:_gThe boulder falls into and plugs a hole in the floor! T:3818..G:_rw T:3819You are beginning to feel hungry. HungryG:_t+ T:3820H:_ɛ% T:3821H:_m% T:3822H:_% T:3823H:_Q3 Pw:53 T:3824H:_C\ % T:3825I:_I] Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration z - an uncursed tripe ration A - 2 uncursed food rations Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Potions Z - a potion called object Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands b - a jeweled wand y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncI:_]Jursed tin whistle G - a magic marker (0:56)(end) K:_2[Vanilla the Conjurer ] St:12 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:35(35) Pw:53(56) AC:4 Xp:5 T:3825 HungryL:_.What do you want to eat? [azA or ?*] L:_u5:This food really hits the spot! T:3826 T:3827 T:3828 T:3829 T:3830You finish eating the food ration. T:3831M:_ + T:3832M:_&% T:3833N:_tV% T:3834N:_+% T:3835N:_\% T:3836O:_% T:3837O:_% T:3838O:_ % T:3839O:_3 Pw:54 T:3840P:_X% T:3841P:_f% T:3842P:_ % T:3843Q:_% T:3844Q:_'fWith great effort you move the boulder. T:3845.0Q:_ + T:3846Q:_, T:3847.0R:_x, T:3848.0R:_R, T:3849.0R:_7, T:3850.0R:_ZE , T:3851.0R:_z , T:3852.0R:_, T:3853.0S:_9v, T:3854.0S:_q % T:3855S:_$ G Pw:56 T:3856.0T:_:9 T:3857.0T:_>A% T:3858T:_%, T:3859.0T:_ެ , T:3860.0T:_ , T:3861.0T:_'., T:3862.0U:_=, T:3863.0U:_ɏ, T:3864.0U:_, T:3865.0U:_W, T:3866.0U:_ , T:3867.0U:_3 , T:3868.0V:_, T:3869.0V:_gThe boulder falls into and plugs a hole in the floor! T:3870..V:_, + T:3871W:_:% T:3872W:_E% T:3873W:_s%% T:3874W:_u% T:3875W:_% T:3876W:_ݐ% T:3877W:_% T:3878W:_8% T:3879W:_% T:3880W:_ % T:3881X:_% T:3882X:_Y% T:3883X:_* % T:3884X:_j % T:3885Y:_ '% T:3886Y:_Dž % T:3887Y:_XWith great effort you move the boulder. T:38880.Z:_+ T:3889Z:_ % T:3890Z:_$ % T:3891[:_fWith great effort you move the boulder. T:3892.0[:_ + T:3893[:_ , T:3894.0[:_H), T:3895.0\:_vu, T:3896.0\:_+, T:3897.0\:_, T:3898.0\:_L+ , T:3899.0\:_z_ , T:3900.0\:_^ , T:3901.0]:_% T:3902]:_c9 T:3903.0]:_ 9 T:3904.0]:_=% T:3905^:_, T:3906.0^:_!, T:3907.0^:_+~, T:3908.0^:_, T:3909.0^:__a , T:3910.0^:_U , T:3911.0_:_V, T:3912.0_:_h, T:3913.0_:_}, T:3914.0_:_s, T:3915.0_:_+ , T:3916.0_:_& , T:3917.0`:_gThe boulder falls into and plugs a hole in the floor! T:3918..`:_s+ T:3919`:_m% T:3920a:_V% T:3921a:_% T:3922a:_9% T:3923a:_% T:3924a:_&% T:3925a:_% T:3926a:_% T:3927a:_% T:3928a:_B% T:3929a:_k|% T:3930a:_% T:3931a:_ % T:3932b:_ St:13  T:3933You feel strong!You must have been exercising diligently.b:_#I+ T:3934b:_ % T:3935b:_ % T:3936c:_ۼ% T:3937c:_#h % T:3938c:_wI% T:3939d:_c5% T:3940d:_j% T:3941d:_` $ T:3942d:_ fWith great effort you move the boulder. T:3943.0e:_? T:3944.0e:__9 T:3945.0e:_@o 9 T:3946.0f:_9 T:3947.0f:_݂% T:3948f:_ۯ, T:3949.0f:_X , T:3950.0f:_ , T:3951.0g:_Z, T:3952.0g:_Rt, T:3953.0g:_, T:3954.0g:_", T:3955.0g:_ $ , T:3956.0h:_Q% T:3957h:_|9 T:3958.0h:_>79 T:3959.0h:_0 % T:3960h:_i, T:3961.0i:_, T:3962.0i:_u, T:3963.0i:_ `, T:3964.0i:_, T:3965.0i:_ , T:3966.0i:_n , T:3967.0j:_T_, T:3968.0j:_|, T:3969.0j:_, T:3970.0j:_w, T:3971.0j:_g , T:3972.0j:_ 9 , T:3973.0k:_fNgThe boulder falls into and plugs a hole in the floor! T:3974..k:_x+ T:3975l:_t% T:3976l:_% T:3977l:_[% T:3978l:_% T:3979l:_L% T:3980l:_f% T:3981l:_h?% T:3982l:_% T:3983l:_.M% T:3984l:_9% T:3985l:_ % T:3986l:_y/ % T:3987m:_Z% T:3988m:_g % T:3989m:_% T:3990m:_ % T:3991m:_vr % T:3992o:_% T:3993q:_B% T:3994r:_ XWith great effort you move the boulder. T:39950.s:_+ T:3996s:_g 6 T:39970.t:_;6 T:39980.t:_6 T:39990.t:_C % T:4000u:_$ T:4001u:_%\fWith great effort you move the boulder. T:4002.0u:_H ? T:4003.0u:_ 9 T:4004.0u:_R T:4005.0Bv:_d T:4006.B0.By:_Ct Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) {:_h+ Pw:46In what direction? {:_} --You kill the bat!.-The magic missile bounces!- T:4007..|..B|:_&7 T:4008.}:_=YWith great effort you move the boulder. T:4009.0~:_ G T:4010B.0:_ .BBThe bat bites![Vanilla the Conjurer  ]  HP:34The bat bites![Vanilla the Conjurer  ]  HP:32The bat bites![Vanilla the Conjurer  ]  HP:30 [Vanilla the Conjurer  ]  HP:31 T:4011:_QJWhat do you want to write with? [- bdrwyFGX or ?*] :_Q@You write in the dust with your fingertip.--More--:_E2@What do you want to write in the dust here? :_.E:_l:_b:_@e:_r:_Je:_l t:_. h:_:The bat turns to flee.B.The bat turns to flee. T:4012.B..:_ X T:4013B..:_XR T:4014..B:_c J T:4015..B:_Z_ Pw:49 T:4016B...:_hJ T:4017B..:_# t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_Su + Pw:39In what direction? :_s0|||You kill the bat!|.|[Vanilla the Conjurer  ]  HP:32 T:4018-...:_k + T:4019:_Y(% T:4020:_' % T:4021:_ % T:4022:_KYWith great effort you move the boulder. T:4023.0:_" 2 T:4024.0:_w[Vanilla the Conjurer  ]  HP:33 T:4025B.0:_DB 8 T:4026..0:_E8You hear a monster behind the boulder.I:_z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_5y + Pw:29In what direction? :_%`-You kill it! T:40270.:_$ 2 T:4028.0:_, T:4029.0:_4 % T:4030:_ % T:4031:_\ i[Vanilla the Conjurer  ]  HP:34 Pw:31 T:4032:_co % T:4033:_H*% T:4034:_% T:4035:_Q % T:4036:_fWith great effort you move the boulder. T:4037.0:_fO? T:4038.0:_bM[[Vanilla the Conjurer ]  HP:35 T:4039:_ߜ , T:4040.0:_ , T:4041.0:_j`, T:4042.0:_n, T:4043.0:_, T:4044.0:_c, T:4045.0:_+, T:4046.0:_e , T:4047.0:_` : Pw:34 T:4048.0:_, T:4049.0:_T, T:4050.0:_n, T:4051.0:_>X, T:4052.0:_ا , T:4053.0:_ gThe boulder falls into and plugs a hole in the floor! T:4054..:_D+ T:4055:_68Air currents pull you down into a hole!--More--:_--------------|<|>...---....||.|-..........||.||.00.|.....||.||....|.....||.|------.----||.||......||.------......||.............||..-----......|------------[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:34(56) AC:4 Xp:5 T:4055  T:4056:_|$ T:4057:_$ T:4058:_C$ T:4059:_P$ T:4060:_ $ T:4061:_> $ T:4062:_'$ T:4063:_E2 Pw:35 T:4064:_ % T:4065:_`9% T:4066:_oWith great effort you move the boulder. T:40670=:_ Drop what type of items?  A - Auto-select every item  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_+:_5 What would you like to drop?  Weapons (')') w - a +1 elven dagger (weapon in hand) Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') a - a tripe ration z - an uncursed tripe ration A - an uncursed food ration Scrolls ('?') k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Potions ('!') Z - a potion called object Rings ('=') d - an uncursed ring of invisibility (on left hand) :_f{r - an uncursed +1 ring of protection (on right hand) Wands ('/') b - a jeweled wand y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle G - a magic marker (0:56)(end) :_+:_+[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:35(56) AC:4 Xp:5 T:4067  T:4068!:_&<What do you want to write with? [- bdrwyFGX or ?*] :_@You write in the dust with your fingertip.--More--:_ۛ@What do you want to write in the dust here? :_ :_,  :_E:_ĭl:_wb:_ue:_ r:_c e:_V t:_ h:_(+ T:4069:_NZZ Things that are here: a potion called object a cursed -3 ring of adornment a cursed +0 sling an uncursed worthless piece of green glass 2 uncursed worthless pieces of white glass 7 uncursed wax candles a wand of cancellation (0:4) a wand of create monster (0:11) an uncursed ring of levitation an uncursed spellbook of detect unseen named 3467 an uncursed spellbook of remove curse named 1 3441 an uncursed spellbook of knock named 3416 an uncursed spellbook of cure blindness named 0 an uncursed scroll of teleportation an uncursed +0 orcish helm named ub a blessed +2 mummy wrapping an uncursed dwarvish mattock named ub a gold piece--More--:_6Something is written here in the dust.You read: "ElbereLh".:_-g What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_oc+ Wands b - a jeweled wand y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0)(end) :_F N:_/a Pick up what?  Coins ('$') $ - a gold piece Weapons (')') a - a cursed +0 sling b - an uncursed dwarvish mattock named ub Armor ('[') c - an uncursed +0 orcish helm named ub d - a blessed +2 mummy wrapping Scrolls ('?') e - an uncursed scroll of teleportation Spellbooks ('+') f - an uncursed spellbook of cure blindness named 0 g - an uncursed spellbook of detect unseen named 3467 h - an uncursed spellbook of knock named 3416 i - an uncursed spellbook of remove curse named 1 3441 Potions ('!') j - a potion called object Rings ('=') k - a cursed -3 ring of adornment l - an uncursed ring of levitation Wands ('/') m - a wand of cancellation (0:4)[:_\aK n - a wand of create monster (0:11) Tools ('(') o - 7 uncursed wax candles Gems/Stones ('*') p - an uncursed worthless piece of green glass q - 2 uncursed worthless pieces of white glass(end) :_Q +:_Y[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:35(56) AC:4 Xp:5 T:4069=Z - a potion called object. T:4070=:_z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_J+ What would you like to identify first?  Comestibles ('%') a - a tripe ration Potions ('!') Z - a potion called object Wands ('/') b - a jeweled wand(end) :_R+ž:_-2 Pw:20b - a wand of probing (0:4). T:4071Þ:_Pu  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Rings ('=') h - Wands ('/') i - Tools ('(')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ğ:_+Ğ:_# What would you like to drop?  Weapons (')') w - a +1 elven dagger (weapon in hand) Armor ('[') T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles ('%') a - a tripe ration z - an uncursed tripe ration A - an uncursed food ration Scrolls ('?') k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Potions ('!') Z - a potion called object Rings ('=') d - an uncursed ring of invisibility (on left hand) Ğ:_?#r - an uncursed +1 ring of protection (on right hand) Wands ('/') b - a wand of probing (0:4) y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools ('(') g - an uncursed tin whistle G - a magic marker (0:56)(end) Ǟ:_8+ɞ:_ +Ξ:_ [Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:20(56) AC:4 Xp:5 T:4071  T:4072/Ϟ:_Kn  Pick up what?  Coins ('$') $ - a gold piece Weapons (')') a - a cursed +0 sling b - an uncursed dwarvish mattock named ub Armor ('[') c - an uncursed +0 orcish helm named ub d - a blessed +2 mummy wrapping Scrolls ('?') e - an uncursed scroll of teleportation Spellbooks ('+') f - an uncursed spellbook of cure blindness named 0 g - an uncursed spellbook of detect unseen named 3467 h - an uncursed spellbook of knock named 3416 i - an uncursed spellbook of remove curse named 1 3441 Potions ('!') j - a potion called object Rings ('=') k - a cursed -3 ring of adornment l - an uncursed ring of levitation Wands ('/') m - a wand of cancellation (0:4)[Ϟ:_n @K n - a wand of create monster (0:11) o - a wand of probing (0:4) Tools ('(') p - 7 uncursed wax candles Gems/Stones ('*') q - an uncursed worthless piece of green glass r - 2 uncursed worthless pieces of white glass(end) О:_YZ +ў:_q@[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:20(56) AC:4 Xp:5 T:4072l - a cursed +0 sling. T:4073/Ӟ:_KWhat do you want to drop? [adgklruwyzAFGT-VX or ?*] Ӟ:_3 T:4074)Ӟ:_X  Pick up what?  Coins ('$') $ - a gold piece Weapons (')') a - a cursed +0 sling b - an uncursed dwarvish mattock named ub Armor ('[') c - an uncursed +0 orcish helm named ub d - a blessed +2 mummy wrapping Scrolls ('?') e - an uncursed scroll of teleportation Spellbooks ('+') f - an uncursed spellbook of cure blindness named 0 g - an uncursed spellbook of detect unseen named 3467 h - an uncursed spellbook of knock named 3416 i - an uncursed spellbook of remove curse named 1 3441 Potions ('!') j - a potion called object Rings ('=') k - a cursed -3 ring of adornment l - an uncursed ring of levitation Wands ('/') m - a wand of cancellation (0:4)[25Ӟ:_X F;83H n - a wand of create monster (0:11) o - a wand of probing (0:4) Tools ('(') p - 7 uncursed wax candles Gems/Stones ('*') q - an uncursed worthless piece of green glass r - 2 uncursed worthless pieces of white glass(end) ֞:_>[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:5 $:0 HP:35(35) Pw:20(56) AC:4 Xp:5 T:4074؞:_A$ T:4075؞:_3$ T:4076؞:_5JeWith great effort you move the boulder. T:4077.0ٞ:_JE T:4078fڞ:_H T:4079f.۞:_MY Pw:23 T:4080.f۞:_t?N T:4081f.۞:_H T:4082.fܞ:_I T:4083.fܞ:_GU T:4084.f.ݞ:_/Q T:4085.fݞ:_nW T:4086..fޞ:_=[L T:4087.fޞ:_9Q T:4088.fޞ:_: Q T:4089f.ޞ:_kU T:4090.f.ߞ:_U T:4091f..ߞ:_~I T:4092.fߞ:_ܪL T:4093f.ߞ:_  I T:4094f.:_+I T:4095f.:_X Pw:26 T:4096f..:_iGH T:4097f..:_ P T:4098f.:_P T:4099f.:_ P T:4100.f:_,S T:4101f.:_մS T:4102f.:_ ^ T:4103f..:_^K----------------------|....|....---|.........||..00|00..f>||.........||.........---|.........||....|....||....<....||-.---------|.........||....|.....||.........||....|0....||.........||..........||.........||....|0....----------------+||....|....................^.|-----------------------------[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:35(35) Pw:26(56) AC:4 Xp:5 T:4103  T:4104f.:_r{K T:4105.f:_ L T:4106f.:_c G T:4107.f:_fG T:4108f>:_mWith great effort you move the boulder. T:4109.f.0:_ P T:4110.f:_P T:41110...f:_& a Pw:28 T:41120.f.:_m Q T:41130..f:_fT] T:41140...f:__ T:41150.f.:_9_1 T:4116.:_2<% T:4117:_$ T:4118:_MWith great effort you move the boulder. T:4119.f.0:_Xf T:4120..f0:_@9 T:4121f..0f:_C g T:4122..0f.:_Pick an object.:_+housecat:_T; Zf a cat or other feline (housecat) [seen: normal vision, infravision]:_z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_s+ Pw:18In what direction? :_^\The magic missile hits it.\\The magic missile bounces!/f..|The housecat misses! T:4123f:_]z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 81%-90% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_ + Pw:8(56) AC:4 Xp:5 T:4123In what direction? :_ؓ@\You kill the housecat!%\\The magic missile bounces!/ T:4124.f..|:_O T:4125.f:_Y W T:4126..f:_With great effort you move the boulder...f0KatzenJammer eats a housecat corpse. T:4127:_)e? Pw:10(56) AC:4 Xp:5 T:4128:_S , T:4129.0:_X, T:4130.0:_, T:4131.0:_-, T:4132.0:_X? S T:4133.f.0:_ I T:4134..f.0:_OH T:4135.f.0:_,H T:4136.f.0:_q O T:4137f.:_'p^ T:4138..f.0:_A\ Y T:4139..f:_ I T:4140f.:_*/K T:4141.f:_,F T:4142.f:_I T:4143f.:_] Pw:11 T:4144f.:_With great effort you move the boulder. T:4145.f.0:_O T:4146.f:_H T:4147.f.0:_/ N T:4148f...0:_P T:4149.f.0:_ H T:4150.f.0:_&H T:4151.f.0:_H T:4152.f.0:_e H T:4153.f.0:_ H T:4154.f.0:_D H T:4155.f.0:_iH T:4156.f.0:_LH T:4157.f.0:_׼H T:4158.f.0:_-hH T:4159.f.0:_ V Pw:14 T:4160.f.0:_0 H T:4161.f.0:_The boulder falls into and plugs a hole in the floor! T:4162.f..:_TG T:4163.f:_*HA T:4164.f:_c,In what direction? :_0This door is locked.:_P  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Rings ('=') f - Wands ('/') g - Tools ('(')  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :_ + Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) :_: :_n t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_. + Pw:9(56) AC:4 Xp:5 T:4164In what direction?  :_m8 JThe door unlocks! T:4165:_"*In what direction? :_ The door opens.u...aaThe giant ant bites![Vanilla the Conjurer  ]  HP:34  T:4166f:_9z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_J +You don't have enough energy to cast that spell.:_ z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_k# + Pw:4In what direction? :_kmThe spell hits it.You kill the giant ant!|The spell misses it.f..u.aThe giant ant bites![Vanilla the Conjurer  ]  HP:31  T:4167:_ You hit it.The giant ant misses! T:4168..fua..f:_<@.fYou swap places with KatzenJammer....The giant ant misses!KatzenJammer bites the giant ant.The giant ant is killed! T:4169u|":_  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) #:_Z [Vanilla the Conjurer  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:31(35) Pw:4(56) AC:4 Xp:5 T:4169$:_;What do you want to write with? [- drwyFGX or ?*] $:_>@You write in the dust with your fingertip.--More--$:_U @What do you want to write in the dust here? %:_6-E%:_Tl%:_.b%:_' e%:_ r%:_= e&:_t&:_h&:_Uuf.KatzenJammer bites the pony.The pony hits KatzenJammer.The pony misses KatzenJammer. T:4170.):_j T:4171ff.*:_ pKatzenJammer bites the kitten.[Vanilla the Conjurer  ]  HP:32 T:4172u+:_.[ KatzenJammer bites the pony.The pony misses KatzenJammer.The pony misses KatzenJammer. T:4173u.:_^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) .:_ ++Monsters currently shown near <51,15>:  <52,13> u pony  <52,14> f tame large cat called KatzenJammer --More--/:_P> [Vanilla the Conjurer  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:32(35) Pw:4(56) AC:4 Xp:5 T:4173----------------------|....|....---|.........||..00|0....>||.........||.........---|.........||....|....||....<....||-.---------|.........||....|.....||.........||....|0....||.........||..........||........u||....|0....----------------f||....|......................|-----------------------------0:_Something is written here in the dust.You read: "Elber4th".You see no objects here.1:_ IWhat do you want to write with? [- drwyFGX or ?*] 1:_4HDo you want to add to the current engraving? [ynq] (y) 2:_You wipe out the message that was written in the dust here.You write in the dust with your fingertip.--More--2:_@What do you want to write in the dust here? 2:_ E2:_l3:_b3:_e3:_r3:_0e3:_֤ t3:_N h4:_}kKatzenJammer misses the pony. T:4174a4:_s Something is written here in the dust.You read: "Elbereth".You see no objects here.5:_̦ f T:4175.|f6:_JG Pw:6 T:4176a6:_P W T:4177.f.7:_Uq.ffThe kitten turns to flee. T:41789:_  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) =:_ [Vanilla the Conjurer  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:32(35) Pw:6(56) AC:4 Xp:5 T:4178=:_׬ KatzenJammer bites the kitten.The kitten misses KatzenJammer.[Vanilla the Conjurer  ]  HP:33 T:4179f|?:_sZfKatzenJammer misses the kitten. T:4180@:_ KatzenJammer bites the kitten.The kitten is killed! T:4181.|A:_Z Q T:4182f.B:_e T T:4183|fC:_[-K T:4184f.D:_>Ms T:4185.uf|E:_3*aKatzenJammer misses the pony.u.KatzenJammer misses the pony.[Vanilla the Conjurer  ]  HP:34 T:4186H:_ 3.aKatzenJammer misses the pony. T:4187aua.I:_~Ba..aYou hear some noises. T:4188.u.ZJ:_&Y.KatzenJammer bites the human zombie.The human zombie hits KatzenJammer. T:4189u.K:_sHKatzenJammer bites the human zombie. T:4190u..L:_aKatzenJammer bites the human zombie..uKatzenJammer misses the human zombie. T:4191.uM:_a.KatzenJammer misses the human zombie...aKatzenJammer bites the human zombie.The human zombie misses KatzenJammer. Pw:8 T:4192N:_8a.KatzenJammer bites the human zombie.The human zombie misses KatzenJammer.[Vanilla the Conjurer ]  HP:35 T:4193uP:_(a.KatzenJammer misses the pony. T:4194.aaQ:_B T:4195.a...fQ:_HS T:4196.auR:_?H l T:4197a..u..S:_X_ T:4198..uaS:_ .aKatzenJammer bites the giant ant. T:4199u..u.U:_# T:4200ua.f|V:_`%=%%a.a.uKatzenJammer bites the pony.The pony hits KatzenJammer.The pony bites KatzenJammer. T:4201u.Zu.\:_-^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ]:_h [+Objects currently shown near <52,14>:  <47,6> % a cram ration  <47,7> = a ring  <45,8> % some pears  <46,10> % a slime mold --More--_:_} b[Vanilla the Conjurer ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:35(35) Pw:8(56) AC:4 Xp:5 T:4201----------------------|....|....---|...%.....||..00|0....>||...=.....||.........---|.%.......||....|....||....<..u.||-.---------|..%......||....|.....||......a..||....|0....||.....Za..||..........||......u.f||....|0....----------------|||....|......................|-----------------------------d:_{K ;What do you want to write with? [- drwyFGX or ?*] d:_ܔ @You write in the dust with your fingertip.--More--e:_i9@What do you want to write in the dust here? e:_Ee:_ le:_ be:_>ef:_3rf:_ef:_ tf:_v hg:_,u..a.a..u.KatzenJammer bites the pony.The pony misses KatzenJammer.The pony misses KatzenJammer. T:4202h:_ There is an open door here.Something is written here in the dust.You read: "Elbereth".j:_a..aKatzenJammer misses the pony. T:4203u..u.ak:_Z.aThe giant ant turns to flee.a.KatzenJammer misses the giant ant. T:4204.u.a..ul:_u .aa.KatzenJammer misses the pony. T:4205.u.u.a..m:_6 T:4206u...ua.af.n:_( .ZaKatzenJammer misses the pony. T:4207..u.Zu.t:_ IWhat do you want to write with? [- drwyFGX or ?*] t:_H8@You write in the dust with your fingertip.--More--u:_@What do you want to write in the dust here? u:_~Eu:_p lu:_ bu:_ev:_rv:_ev:_c9tv:_0hv:_;  Pw:11(56) AC:4 Xp:5 T:4208a..uu..a..Z.fw:_n Something is written here in the dust.You read: "Elbereth".You see no objects here.y:_Ѥ *In what direction? y:_ The door closes. T:4209a.u.a..uf.+z:_Something is written here in the dust.You read: "Elbereth".You see no objects here.{:_# a..a.u..u..Z.fThe pony turns to flee. T:4210}:_J.aa.KatzenJammer bites the pony.The pony is killed! T:4211.u.f.:_ T:4212a..a..uf:_#t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 81% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_ + Pw:1(56) AC:4 Xp:5 T:4212In what direction? :_y--You destroy the human zombie!.Welcome to experience level 6.-[Vanilla the Thaumaturge ]  HP:40(40) Pw:9(64) Xp:6You kill the pony!-% T:4213a.%..af...:_ T:4214..aa...f:_7 } T:4215.aa.f.:_LYou have much trouble lifting a pony corpse. Continue? [ynq] (q) :_1 You see here a pony corpse. T:4216%aa.f.:_%V IWhat do you want to write with? [- drwyFGX or ?*] :_b @You write in the dust with your fingertip.--More--:_NN@What do you want to write in the dust here? :_E:_+l:_Ab:_m e:_@ r:_e:_Pt:_h:_ȭ T:4217.aa..f:_P Something is written here in the dust.You read: "Elbereth".You see here a pony corpse.:_#FThere is a pony corpse here; eat it? [ynq] (n) :_ This pony corpse tastes okay. T:4218.a<.af. T:4219..aa..f T:4220.aa.<f. T:4221.a.a.f T:4222a...af. T:4223a...a.f Pw:10(64) AC:4 Xp:6 T:4224a...a.f[24:_ ;41H T:4225a%..af. T:4226a..a.f T:4227a...af. T:4228..aa..f T:4229.a..a..f. T:4230.%a.a..f T:4231..a..a.f T:4232.aa[12;49:_& H.f.. T:4233..a.a.f T:4234a..a.f.a.aKatzenJammer misses the giant ant. T:4235af.. T:4236.a..af T:4237..af..a T:4238..aaf..aa..KatzenJamme:_H r misses the giant ant. T:4239a. Pw:13 T:4240a....af.You finish eating the pony corpse. T:4241.aaf...:_ T:4242af....a:_4  T:4243...af..a:_>.e - a slime mold. T:4244.a...af.:_  T:4245a..f..a.:_G.f - 2 pears. T:4246..af.a.:_& T:4247f....aa.:_a.h - an emerald ring. T:4248.f.aa..:_/.i - a cram ration. T:4249.f.aa...:_  T:4250.fa..a:_ a<a.KatzenJammer bites the giant ant.The giant ant misses KatzenJammer. T:4251.f.a:_9a..aKatzenJammer bites the giant ant. T:4252a.:_c! You kill the giant ant! T:4253f..a.:_n  T:4254.fa..:_Vk T:4255..f.a:_You miss it.The giant ant misses!KatzenJammer misses the giant ant.The giant ant bites![Vanilla the Thaumaturge  ]  HP:36  Pw:15 T:4256:_You hit it.The giant ant misses!KatzenJammer bites the giant ant. T:4257:_\You hit it.The giant ant misses!KatzenJammer misses the giant ant. T:4258:_YYou kill the giant ant!.fKatzenJammer eats a giant ant corpse. T:4259:_ .fYou swap places with KatzenJammer.[Vanilla the Thaumaturge  ]  HP:37 T:4260:_ Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration e - a slime mold f - 2 pears i - a cram ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) h - an emerald ring r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools[:_%am g - an uncursed tin whistle G - a magic marker (0:56)(end) :_[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:37(40) Pw:15(64) AC:4 Xp:6 T:4260:_qt Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_ + What would you like to identify first?  Comestibles ('%') a - a tripe ration e - a slime mold f - 2 pears i - a cram ration Rings ('=') h - an emerald ring(end) :_G+:_e  Pw:0(64) AC:4 Xp:6 T:4260h - an uncursed ring of warning. T:4261:_  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration e - a slime mold f - 2 pears i - a cram ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) h - an uncursed ring of warning r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0):_ m Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) :_* [Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:37(40) Pw:0(64) AC:4 Xp:6 T:4261 :_7  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration e - a slime mold f - 2 pears i - a cram ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) h - an uncursed ring of warning r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) T :_8 gools g - an uncursed tin whistle G - a magic marker (0:56)(end) :_o[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:37(40) Pw:0(64) AC:4 Xp:6 T:4261 :_> &You see no objects here.:_ Message History  You see no objects here. h - an uncursed ring of warning. You swap places with KatzenJammer. You kill the giant ant! KatzenJammer eats a giant ant corpse. You hit it. The giant ant misses! KatzenJammer misses the giant ant. You hit it. The giant ant misses! KatzenJammer bites the giant ant. You miss it. The giant ant misses! KatzenJammer misses the giant ant. The giant ant bites! You kill the giant ant! KatzenJammer bites the giant ant. KatzenJammer bites the giant ant. The giant ant misses KatzenJammer. i - a cram ration. h - an emerald ring. f - 2 pears. e - a slime mold. This pony corpse tastes okay. KatzenJammer misses the giant ant. KatzenJammer misses the giant ant. You finish eating the pony corpse. There is a pony corpse here; eat it? [ynq] (n) y Something is written he:_re in the dust. You read: "Elbereth". You see here a pony corpse. What do you want to write in the dust here? Elbereth You write in the dust with your fingertip. What do you want to write with? [- drwyFGX or ?*] ---More--:_u  [Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:37(40) Pw:0(64) AC:4 Xp:6 T:4261:_^  Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration e - a slime mold f - 2 pears i - a cram ration z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) h - an uncursed ring of warning r - an uncursed +1 ring of protection (on right hand) Wands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) T:_^ gools g - an uncursed tin whistle G - a magic marker (0:56)(end) :_r[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:37(40) Pw:0(64) AC:4 Xp:6 T:4261:_( I T:4262<f:_Q T:4263.f:_u I T:4264f.:_M T:4265<f:_<@{[Vanilla the Thaumaturge  ]  HP:38 T:4266.f :_ -----------.|....||...0....|----------|.-.00-00|.|.......||.00-......|.......||.-..0.|...|.......||....-0--0-|...<...||..00..0...|.......||.--...|...|.......||....-0|---|.......|---..0.-----------+||..0>f^^^^^^^^^^.|------------------[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:38(40) Pw:0(64) AC:4 Xp:6 T:4266  T:4267f^":_j----------------------|....|....---|.........||..00|0....>||.........||.........---|.........||....|....||....<....||-.---------|.....f...||....|.....||.........||....|0....||.........||..........||.........||....|0....----------------+||....|......................|-----------------------------[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:38(40) Pw:0(64) AC:4 Xp:6 T:4267  T:4268f.#:_-D T:4269f.#:_2 M T:4270.f$:_TM T:4271f.$:_[Vanilla the Thaumaturge  ]  HP:39 Pw:1 T:4272.f%:_W-----------.|....||...0....|----------|.-.00-00|.|.......||.00-......|.......||.-..0.|...|.......||....-0--0-|...<...||..00..0...|.......||.--...|...|.......||....-0|---|.......|---..0.-----------+||..0>^^^^^^^^^^^.|------------------[Vanilla the Thaumaturge  ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:39(40) Pw:1(64) AC:4 Xp:6 T:4272  T:4273%:_ % T:4274':_J0What do you want to remove? [dr or ?*] ):_1You don't have that object.--More--*:_8What do you want to remove? [dr or ?*] +:_^ Rings ('=') d - an uncursed ring of invisibility (on left hand) r - an uncursed +1 ring of protection (on right hand)(end) ,:_ +@Your body seems to unfade... T:4275.:_>What do you want to put on? [dh or ?*] .:_= Rings ('=') d - an uncursed ring of invisibility h - an uncursed ring of warning(end) /:_ +h - an uncursed ring of warning (on left hand). T:42761:_o.{With great effort you move the boulder. T:42770@.3:_q|[Vanilla the Thaumaturge ]  HP:40 T:42780@.3:_C T:4279.@3:_7 @ T:4280.@04:_{The boulder falls into and plugs a hole in the floor! T:4281.@.5:_4M T:4282@>5:_]G T:4283@.5:_E T:4284@.6:_rBF T:4285@.6:_ C T:4286.@7:_JC T:4287.@7:_p^ Pw:2 T:4288%@.7:_m v@.j - 2 food rations. T:4289@8:_IL T:4290@.8:_ E T:4291@.9:_^E T:4292@.::_aC T:4293.@::_< T:4294@.::_ F T:4295@.;:_OF T:4296@.;:_ɅF T:4297@.;:_M D T:4298@.<:_7C T:4299@.<:_5GA T:4300.@<:_0 B T:4301.@=:_C T:4302.@=:_C T:4303.@=:_gP Pw:3 T:4304.@=:_k6 C T:4305.@=:_wB C T:4306.@>:_C T:4307.@>:_ ; T:4308.@>:_~ ; T:4309.@?:_+E T:4310@.?:_յ ; T:4311.@A:_With great effort you move the boulder. T:4312.@0A:_:X T:4313.@0A:_t C T:4314.@A:_" @ T:4315.@0B:_{The boulder falls into and plugs a hole in the floor! T:4316>@.B:_ßB T:4317@.C:_'G T:4318@>E:_NC T:4319.@G:_AH Pw:6 T:4320.@G:_ E T:4321@.H:_)F T:4322@.H:_ F T:4323@.H:_?F T:4324@.H:_V mWith great effort you move the boulder. T:4325.@0I:_UF T:4326.@0I:_ C T:4327.@J:_E T:4328@.J:_KC T:4329.@J:_. < T:4330@.K:_aG T:4331@.K:_* < T:4332@.L:_,/< T:4333@.L:_ C T:4334.@R:_)9C T:4335.@R:_U I Pw:8 T:4336@.S:_:g< T:4337@.S:_, F T:4338@.S:_ F T:4339@.T:_Y]E T:4340@.T:_^; T:4341.@T:_Ug ; T:4342.@X:_With great effort you move the boulder. T:4343.@0\:_BI T:4344.@\:_ C T:4345.@]:_C T:4346.@]:_@C T:4347.@]:_}k < T:4348@.^:_nWith great effort you move the boulder. T:43490@.^:_; A T:4350.@_:_w`; T:4351.@_:_R Pw:9 T:4352@._:_l F T:4353@.`:_ G T:4354@.`:_< T:4355@.`:_&y With great effort you move the boulder. T:4356.@0a:_iX T:4357.@0a:_R T:4358.@0a:_u C T:4359.@a:_ @ T:4360.@0b:_Q@ T:4361.@0b:_@ T:4362.@0b:_<@ T:4363>@0b:_\ {The boulder falls into and plugs a hole in the floor! T:4364.@.c:_ɵB T:4365@.c:_< T:4366@.c:_" G T:4367@>g:_[ Pw:11(64) AC:4 Xp:6 T:4368@.g:_F T:4369@.g:_*F T:4370@.g:_G T:4371@.i:_5C T:4372.@i:_C T:4373.@i:_@"C T:4374.@j:_0mWith great effort you move the boulder. T:4375.@0j:_a I T:4376.@k:_; T:4377.@k:_E T:4378@.k:_ G T:4379@.k:_K2 < T:4380@.l:_VDWith great effort you move the boulder. T:4381.@0l:_)X T:4382.@0l:_> C T:4383.@l:_N Pw:12 T:4384.@0m:_@ T:4385.@0m:_=@ T:4386.@0m:_@ T:4387>@0m:_)( @ T:4388.@0m:_ {The boulder falls into and plugs a hole in the floor! T:4389.@.n:_QB T:4390@.n:_'< T:4391@.n:__< T:4392@.n:_S G T:4393@>o:_G T:4394@.o:_CF T:4395@.o:_7 F T:4396@.p:_D(G T:4397@.p:_C T:4398.@p:_H mWith great effort you move the boulder. T:4399.@0p:_6Y Pw:14 T:4400@.q:_OR T:4401.@0q:_R T:4402.@0q:_ R T:4403.@0q:_%7 R T:4404.@0r:_JWC T:4405.@r:_@ T:4406.@0r:_<@ T:4407.@0r:_@ T:4408.@0r:_ @ T:4409>@0r:_c @ T:4410.@0r:_@ T:4411.@0s:_{The boulder falls into and plugs a hole in the floor! T:4412.@.s:_wB T:4413@.s:_&* < T:4414@.s:_W < T:4415@.s:_` J Pw:16 T:4416@.t:_0----------------------|....|....---|.........||..00|0....>||.........||.........---|.........||....|....||....@.f..||-.---------|.........||....|.....||.........||....|0....||.........||..........||.........||....|0....----------------+||....|......................|-----------------------------[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:40(40) Pw:16(64) AC:4 Xp:6 T:4416  T:4417f..u:_DK T:4418.fu:_ D T:4419.fv:_k-----------.|....||...0....|----------|.-.00-00|.|.......||.00-......|.......||.-..0.|...|.......||....-0--0-|...<...||........0.|.......||.--...|...|.......||....-.|---|.......|---....-----------+||...@.....^^^^^^.|------------------[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:40(40) Pw:16(64) AC:4 Xp:6 T:4419  T:4420v:_k F T:4421@>w:_A}F T:4422@.w:_ F T:4423@.{:_E T:4424@.{:_] C T:4425.@|:_«; T:4426.@|:_E T:4427@.}:_]mWith great effort you move the boulder. T:44280@.}:_ F T:44290@.~:_W@ T:44300@.~:_f@ T:44310@.~:_GN Pw:17 T:44320@.~:_ @ T:44330@.:_G T:4434@.:_vC T:4435.@:_omWith great effort you move the boulder. T:4436.@0:_ K T:4437@.:_ÆR T:4438.@0:_R T:4439.@0:_ R T:4440.@0:_Q R T:4441.@0:_ckC T:4442.@:_@ T:4443.@0:_ @ T:4444.@0:_g @ T:4445.@0:_ @ T:4446>@0:_@ T:4447.@0:_*N Pw:18 T:4448.@0:_3@ T:4449.@0:_{The boulder falls into and plugs a hole in the floor! T:4450.@.:_\>What do you want to remove? [hr or ?*] :_ % T:4451:_ >What do you want to put on? [dh or ?*] :_{.Gee! All of a sudden, you can't see yourself.d - an uncursed ring of invisibility (on left hand). T:4452:_` + T:4453:_% T:4454:_% T:4455:_V% T:4456:_o % T:4457:_i % T:4458:_W% T:4459:_R% T:4460:_21 % T:4461:_Q% T:4462:_> cWith great effort you move the boulder. T:44630.:_J Pw:20 T:44640.:_a% T:4465:_ % T:4466:_% T:4467:_(% T:4468:_\ % T:4469:_j % T:4470:_fWith great effort you move the boulder. T:4471.0:_*? T:4472.0:_ 9 T:4473.0:_P9 T:4474.0:_9 T:4475.0:_x% T:4476:_gj, T:4477>0:_t6 , T:4478.0:_d , T:4479.0:_y: Pw:21 T:4480.0:_h, T:4481.0:_<, T:4482.0:_40gThe boulder falls into and plugs a hole in the floor! T:4483..:_,U + T:4484:_$% T:4485:_X% T:4486:_% T:4487:_% T:4488:_ % T:4489:_l% T:4490:_% T:4491:_<% T:4492:_IK% T:4493:_J% T:4494:_pT % T:4495:_^gWith great effort you move the boulder. Pw:23 T:4496.0:_+ T:4497:_} 9 T:4498.0:_ 9 T:4499.0:_)9 T:4500.0:_k9 T:4501.0:_E9 T:4502.0:_9 T:4503.0:_q % T:4504:_t , T:4505>0:_O, T:4506.0:_H, T:4507.0:_}, T:4508.0:_, T:4509.0:_9 , T:4510.0:_ , T:4511.0:_muThe boulder falls into and plugs a hole in the floor! Pw:25 T:4512..:_Ra+ T:4513:_% T:4514:_\ % T:4515:_x % T:4516:_L>% T:4517:_T% T:4518:_{% T:4519:_r % T:4520:_|l % T:4521:_% T:4522:_v% T:4523:_i% T:4524:__ % T:4525:_Xp % T:4526:_U% T:4527:_l3 Pw:26 T:4528:_F% T:4529:_u % T:4530:_f$ T:4531:_L$ T:4532:_a lWith great effort you move the boulder. T:4533=.0:_o 1 T:4534.0:_H.l - a topaz ring. T:4535.:_h] * T:4536:_!$ T:4537:_-x $ T:4538:_fWith great effort you move the boulder. T:4539.0:_L" ? T:4540.0:_V9 T:4541a:_0 T:4542.:_/1 T:4543.:_H Pw:27 T:4544a:_1 T:4545.:_cE: T:4546a:_8 = T:4547..:_ ----------------------|....|....---|.........||..00|0....>||.........||.........---|.........||....|....||....<.f..||-.---------|.........||....|.....||.........||....|0....||.........||..........||.........||....|0....----------------+||....|......................|-----------------------------[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:40(40) Pw:27(64) AC:4 Xp:6 T:4547  T:4548.f:_S5 -----------.|....||.....0..|----------|.-.0.-00|.|.......||.00-....0.|.......||.-..0.|...|.......||....-.--.-|...<...||..........|.......||.--...|...|.......||....-.|---|.......|---...f-----------+||...>........^^^.|------------------[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:40(40) Pw:27(64) AC:4 Xp:6 T:4548  T:4549.f:_ .fYou swap places with KatzenJammer. T:4550f>:_t T:4551.a.f:_l T:4552a...f:_|r T:4553.af.:_t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_ӵ + Pw:17In what direction? :_-You kill the fire ant!%--The magic missile bounces!--The magic missile hits you!The missiles bounce off!--|..f.-.KatzenJammer eats a fire ant corpse. T:4554:_xf.You swap places with KatzenJammer. T:4555:_L T:4556..f:_؁ \ T:4557f..:_f.You swap places with KatzenJammer. T:4558.f.:_DL T:4559.f:_VL ? Pw:19 T:4560.:_'J  Message History  You swap places with KatzenJammer. You swap places with KatzenJammer. You kill the fire ant! The magic missile bounces! The magic missile hits you! The missiles bounce off! KatzenJammer eats a fire ant corpse. In what direction? l You swap places with KatzenJammer. With great effort you move the boulder. l - a topaz ring. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. With great effort you move the boulder. Gee! All of a sudden, you can't see yourself. d - an uncursed ring of invisibility (on left hand). What do you want to put on? [dh or ?*] d What do you want to remove? [hr or ?*] h The boulder falls into and :_`J plugs a hole in the floor! With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor!--More--:_^ [Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:40(40) Pw:19(64) AC:4 Xp:6 T:4560:_ % T:4561:_Le7You try to move the boulder, but in vain.:_? T:4562d:_)P T:4563.f:_R T:4564.d. :_ KYou kill the jackal! T:4565.à:_A*I T:4566fà:_T I T:4567f.Ġ:_1 T:4568.Ġ:_u% T:4569Ġ:_a5 With great effort you move the boulder. T:4570.0f.Š:_V T:4571f.Š:_ Z T:4572f..0Š:_P e T:4573.f.0Ơ:_oe T:4574.f.0Ơ:_e T:4575.f.0Ơ:_$s Pw:20 T:4576.f.0Ơ:_ e T:4577.f.0Ơ:_gQ T:4578.fǠ:_0Q T:4579..f>0Ǡ:_)N T:4580f.>.0Ǡ:_ܱP T:4581.f.0Ǡ:_N H T:4582.f.0Ǡ:_s H T:4583.f.0Ǡ:_ H T:4584.f.0Ƞ:_H T:4585.f.0Ƞ:_H T:4586.f.0Ƞ:_.The boulder falls into and plugs a hole in the floor! T:4587.f..Ƞ:_[N .fYou swap places with KatzenJammer. T:4588.fȠ:_O T:4589f.ɠ:_.I T:4590f.ɠ:_I T:4591f.ɠ:_W Pw:21 T:4592f.ɠ:_` c T:4593'f..ʠ:_Fa T:4594.'f.ʠ:_ l T:4595.af.ˠ:_rx T:4596.'.f.̠:_(X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ̠:_1+Monsters currently shown near <36,15>:  <33,14> ' gold golem  <37,15> f tame large cat called KatzenJammer --More--͠:_IUc[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:40(40) Pw:21(64) AC:4 Xp:6 T:4596-----------.|....||.....0..|----------|.-.0.-00|.|.......||.00-....0.|.......||.-....|...|.......||....-.--.-|...<...||..........|.......||.--...|...|.......||.'..-.|---|.......|---...f-----------+||...>.........^^.|------------------Π:_k T:4597.'..fϠ:_/You hit it.The gold golem hits![Vanilla the Thaumaturge  ]  HP:36The gold golem hits![Vanilla the Thaumaturge  ]  HP:34  T:4598f.Р:_You hit it.The gold golem hits![Vanilla the Thaumaturge ]  HP:28The gold golem hits![Vanilla the Thaumaturge ]  HP:22KatzenJammer bites the gold golem.The gold golem hits KatzenJammer.The gold golem hits KatzenJammer. T:4599ՠ:_b LYou hit it.The gold golem hits![Vanilla the Thaumaturge ]  HP:17The gold golem hits![Vanilla the Thaumaturge ]  HP:14KatzenJammer bites the gold golem. T:4600ؠ:_a.'KatzenJammer misses the gold golem. T:4601٠:_A ^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ڠ:_ءT+Monsters currently shown near <36,15>:  <37,13> a giant beetle  <35,14> ' gold golem  <34,15> f tame large cat called KatzenJammer --More--۠:_v[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:14(40) Pw:21(64) AC:4 Xp:6 T:4601-----------.|....||.....0..|----------|.-.0.-00|.|.......||.00-....0.|.......||.-....|...|.......||....-.--.-|...<...||..........|.......||.--..a|...|.......||...'-.|---|.......|---f...-----------+||...>.........^^.|------------------ܠ:_ KatzenJammer bites the gold golem.The gold golem misses KatzenJammer.The gold golem misses KatzenJammer.[Vanilla the Thaumaturge ]  HP:15 T:4602:_~.KatzenJammer bites the gold golem.The gold golem misses KatzenJammer.The gold golem misses KatzenJammer.KatzenJammer misses the gold golem. T:4603:_j T:4604...f:_a7] T:4605'.f:_z t Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_+ Pw:16In what direction? :_AKatzenJammer looks better. T:4606.'.f:_You stop. KatzenJammer is in the way! T:4607.f>:_{ [Vanilla the Thaumaturge ]  HP:16 Pw:19 T:4608f.:_] T:4609.f.:_n xYou hear some noises.You hear some noises in the distance. T:4610:_S p T:4611'.f:_.f.You hear some noises. T:4612:_u'KatzenJammer misses the gold golem. T:4613:_y[Vanilla the Thaumaturge ]  HP:17 T:4614..f:_tK T:4615.f:_S T:4616.f.:_e n'KatzenJammer bites the gold golem. T:4617:_.l T:4618f..':_N T:4619.f:_hf.You swap places with KatzenJammer.[Vanilla the Thaumaturge ]  HP:18 T:4620.f:_hz Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_+ Pw:9(64) AC:4 Xp:6 T:4620In what direction? :_* \---You destroy the gold golem!$-The magic missile bounces!- T:4621a.f.$-:_*nf.You swap places with KatzenJammer. T:4622..f:_T T:4623f..:_\Ea. $:189 HP:18(40) Pw:9(64) AC:4 Xp:6 T:4623$ - 189 gold pieces. Pw:11(64) AC:4 Xp:6 T:4624.f.:_'z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_+ Pw:6(64) AC:4 Xp:6 T:4624In what direction? :_Q [Vanilla the Thaumaturge  ]  HP:32You feel better. T:4625a..f:_g [Vanilla the Thaumaturge  ]  HP:33 T:4626f>:_P T:4627f.:_& You miss it.f.KatzenJammer misses the giant beetle. T:4628:_L} You hit it.KatzenJammer misses the giant beetle.KatzenJammer bites the giant beetle. T:4629:_T WYou miss it.The giant beetle bites![Vanilla the Thaumaturge ]  HP:20KatzenJammer misses the giant beetle.KatzenJammer bites the giant beetle.The giant beetle misses KatzenJammer. T:4630:_=b ?You hit it.The giant beetle bites![Vanilla the Thaumaturge ]  HP:9(40) Pw:6(64) AC:4 Xp:6 T:4630KatzenJammer misses the giant beetle.KatzenJammer misses the giant beetle. T:4631 :_53.aKatzenJammer bites the giant beetle.The giant beetle bites KatzenJammer.KatzenJammer bites the giant beetle.[Vanilla the Thaumaturge ]  HP:10(40) Pw:6(64) AC:4 Xp:6 T:4632:_[..You hear some noises. T:4633:_l{ z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 71%-80% b - magic missile 2 attack 0% 71%-80% c - identify 3 divination 0% 71%-80% d - healing 1 healing 0% 76%-100% e - knock 1 matter 0% 76%-100% f - remove curse 3 clerical 75% 76%-100% g - detect unseen 3 divination 0% 91%-100%(end) :_z + Pw:1In what direction? :_E[Vanilla the Thaumaturge ]  HP:27You feel better. T:4634:_+'+ T:4635:_Z h T:4636.af:_3yd T:4637a..f:_[Vanilla the Thaumaturge ]  HP:28 T:4638..f:_n T:4639a.f.:_ [ Pw:3 T:4640f.:_pV T:4641f..:_aO T:4642f.:_%w c T:4643.fa:_;[Vanilla the Thaumaturge ]  HP:29 T:4644af.. :_ ]You miss it. T:4645f.#:_You miss it.The giant beetle bites![Vanilla the Thaumaturge ]  HP:16KatzenJammer misses the giant beetle. T:4646':_You miss it.The giant beetle misses!KatzenJammer misses the giant beetle.KatzenJammer bites the giant beetle.The giant beetle is killed! T:4647%(:_].m - a giant beetle corpse. T:4648..f+:_ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ,:_g+What do you want to name? [$ad-mruwyzAFGT-VX or ?*] ,:_:What do you want to name this corpse? -:_ 4-:_X6.:_r4.:_j8.:_l/:_?dO T:4649f./:_0 |[Vanilla the Thaumaturge ]  HP:17 T:4650f.0:_ّ< T:4651..1:_6% T:46521:_ U$ T:46532:_9% T:46542:_0With great effort you move the boulder..0j - a food ration. T:4655.2:_c[Vanilla the Thaumaturge ]  HP:18 Pw:4 T:4656.f0.3:_Z T:4657f..04:_8Q T:4658.f4:_,P T:4659.f.05:_I T:4660f.5:_9.e T:4661.f.05:_J [Vanilla the Thaumaturge ]  HP:19 T:4662...f06:_5E T:4663..06:_{T T:4664.f06:_t 1 T:4665.7:_7 E T:4666f8:_HK] T:4667..f8:_NWith great effort you move the boulder.[Vanilla the Thaumaturge ]  HP:20 T:4668.f.09:_N T:4669.f.09:_* N T:4670f..>0::_Q3P T:4671.f.0::_2DU Pw:5 T:4672>f.0::_E T:4673f..0::_F [Vanilla the Thaumaturge ]  HP:21 T:4674..f.0::_'H T:4675.f.0;:_H T:4676.f.0;:_H T:4677.f.0;:_ H T:4678.f.0<:_The boulder falls into and plugs a hole in the floor! T:4679.f..?:_.fYou swap places with KatzenJammer.[Vanilla the Thaumaturge ]  HP:22 T:4680?:_Z@ J T:4681f.?:_X D T:4682f.@:_D T:4683f.@:_FD T:4684f.@:_1 D T:4685f.A:_5z[Vanilla the Thaumaturge ]  HP:23 T:4686f.A:_RD T:4687f.B:_C Coins $ - 189 gold pieces Weapons w - a +1 elven dagger (weapon in hand) Armor T - an uncursed +2 cloak of magic resistance named int:ESP (being worn) U - an uncursed +0 pair of water walking boots named pray2390 (being worn) V - an uncursed +0 orcish helm (being worn) Comestibles a - a tripe ration e - a slime mold f - 2 pears i - a cram ration j - 3 food rations m - a giant beetle corpse named 4648 z - an uncursed tripe ration A - an uncursed food ration Scrolls k - an uncursed scroll of scare monster u - 2 uncursed scrolls of earth Rings d - an uncursed ring of invisibility (on left hand) h - an uncursed ring of warning l - a topaz ring r - an uncursed +1 ring of protection (on right hand) :_1C7mWands y - a wand of magic missile named 1 (0:4) F - a wand of cold (0:4) X - a wand of magic missile (0:0) Tools g - an uncursed tin whistle G - a magic marker (0:56)(end) H:_h/[Vanilla the Thaumaturge ] St:13 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:189 HP:23(40) Pw:5(64) AC:4 Xp:6 T:4687J:_<3What do you want to eat? [aefijmzA or ?*] J:_W Ecch - that must have been poisonous![Vanilla the Thaumaturge ] St:10  HP:9(40) Pw:5(64) AC:4 Xp:6 T:4687This giant beetle corpse tastes okay.aYou stop eating the giant beetle corpse. Pw:7 T:4688..fO:_J* AWhat do you want to eat? [aefijmzA or ?*] Q:_xYou resume your meal.aYou stop eating the giant beetle corpse. T:4689.f.T:_tWxf.You swap places with KatzenJammer. T:4690T:_. AWhat do you want to eat? [aefijmzA or ?*] U:_You resume the last bite of your meal.You finish eating the giant beetle corpse. T:4691af.X:_ε^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) X:_#2+Monsters currently shown near <39,16>:  <34,15> a soldier ant  <37,16> f tame large cat called KatzenJammer --More--Y:_*_[Vanilla the Thaumaturge ] St:10 Dx:13 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:3 $:189 HP:9(40) Pw:7(64) AC:4 Xp:6 T:4691-----------.|....||.....0..|----------|.-.0.-00|.|.......||.0.-....0.|.......||.-....|...|.......||....-.--.-|...<...||..........|.......||.--...|...|.......||....-.|---|.......|---a...-----------+||...f..........^.|------------------`:_Really save? [yn] (n) a:_E ?Saving...Be seeing you...