^" Player: uhClem Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-25.19:33:29.ttyrec Time: (1587843209) Sat Apr 25 19:33:29 2020 ^#This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^K'nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M^~' - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph (1 of 4)^9E U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget [45^oEo;1H M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician (2 of 4)^ Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  ^F - a Tourist  G - a Tracer  H - a Transsylvanian  I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer (3 of 4)^i+Choosing Race Pick the race of your Rogue   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - burninator  E - carthage  F - celtic  G - centaur  H - cerberus  I - chiquai  J - chiropteran  K - clockwork automaton  L - cockatrice  M - colorator  N - cortex  O - cupid  P - curser  Q - dark seducer  R - deathmold  S - deep elf^j/  T - destabilizer (1 of 6)ѐ^י U - developer  V - devil  W - dinosaur  X - dolgsman  Y - doppelganger  Z - dorian  a - dragon  b - drow  c - dryad  d - dufflepud  e - dunadan  f - duthol  g - dwarf  h - dynamo  i - egymid  j - elemental  k - elf  l - engchip  m - ent  n - erosator  o - etheraloid  p - evilvariant  q - expert  r - extravator  s - fairy  t - fawn  u - felid  v - feminizer  w - fenek  x - fiend  y - fixer  z - frendian  A - fro  B - gastly  C - gavil  D - gelatinous cube  E - gerteut  F - giant  G - glorkum  H - gnome  I - goauld  J - golden saint  K - golem  L - green slime  M - gremlin  N - greuro  O - grid bug  P - grouper (2 of 6)萤^ (+Use hybrid races? [yn] (n) ^U nChoosing Gender Pick the gender of your dryad Rogue  m - male f - female * - Random ! - Quit(end) ^D D+Choosing Alignment Pick the alignment of your female dryad Rogue  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^ +Ŀf+@E$[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T1  It is written in the Book of Mog:  After the Creation, the cruel god Moloch rebelled[^a 4;96H against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mog seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Mog. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mog!--More--,^.2Hello uhClem, welcome to SlashEMExtended! You are a neutral female dryad Rogue.--More--/^4, 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--<^  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--F^t 7 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T1 The moon is waxing tonight.M^^VsĿf+@E$[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T1 b - the uncursed +0 pistol named Cruel Spur (weapon in hand) {8}.--More--R^ |lĿf+@E$[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T1 a - an uncursed +0 short sword (alternate weapon; not wielded) {12}.--More--T^ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T2 Ŀf+@E$X^6  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^^/+What command? a^y.'x Swap wielded and secondary weapons[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T2 f^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i^^[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T2 i^ aĿf+@E$[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T2 a - an uncursed +0 short sword (weapon in hand) {12}.--More--l^mxĿf+@E$[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T2 b - the uncursed +0 pistol named Cruel Spur (alternate weapon; not wielded) {8}.--More--o^+[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T3 Ŀf+E@_$p^Z  Weapons a - an uncursed +0 short sword (weapon in hand) {12} b - the uncursed +0 pistol named Cruel Spur (alternate weapon; not wielded) {8} c - 27 uncursed +0 bullets (in quiver) {0} Armor d - an uncursed +1 leather armor (being worn) {60} Scrolls f - 2 blessed finalized scrolls of gold detection {0} g - 2 blessed scrolls of gold detection {0} h - 2 blessed fireproof scrolls of teleportation {0} i - 2 blessed finalized scrolls of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Potions e - an uncursed potion of sickness {0} Tools j - an uncursed lock pick {0p^w A} k - an uncursed oilskin sack {5}(end) ^X+ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1763 HP 16(16)  Pw 4(4)  AC4 Exp1 T3 oilskin sack - This is a tool. Color: brown. Material: cloth. Appearance: bag. Most tools can be applied for an effect; some are also useful when wielded.--More--^gI A useful container that protects its contents from water.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 ^fAWhat do you want to use or apply? [jk or ?*] ^  Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) ^&[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 ^q Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^go+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the^o number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--^ȇ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor ta^ۇke off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--푤^$ D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire)--More--^KE engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret^ L+ doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots --More--^' X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier inst^< ead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters --More--3^{XM-b bereave steal M-c chat talk to someone--More--5^M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat5^n the next command h help display one of several informative texts, like '?' --More--=^ kj jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--?^&[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 C^U,wYou are uhClem, a neutral female dryad Rogue. HP: 16 (max 16) Pw 4 (max 4) AC 4 Current status effects: .--More--L^ Base Attributes  Starting name : uhClem  race : dryad  role : Rogue  gender : female  alignment : neutral   Current race : dryad  role : Rogue  gender : female  alignment : neutral   Deities Chaotic : Kos  Neutral : Mog (s,c) Lawful : Issek (end) U^\ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 W^  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Z^|+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If theZ^| number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--r^_^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor tar^_ke off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--^D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire)--More--^>E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret^f+ doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots --More--^X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier inst^1ead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters --More--^Az[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 ^ Pick an object.^T^q^CoĒ^ f a cat or other feline (tame kitten) (base level 2) Accessing Pokedex entry for kitten... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks: 1d6, bite - ordinary physical Ē^Z / --More--ϒ^1[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 В^ Pick an object.ђ^vҒ^Ғ^ Ӓ^tԒ^E an elemental (beginner elemental Randomizer) (base level 0)  Accessing Pokedex entry for beginner elemental...  Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 5. No resistances. No conveyed resistances. Small, genocidable. May be eaten by vegans. Has infravision. Is a valid polymorph form.  Attacks: 1d2, claw (punch, hit, etc.) - ordinary physical  Ԓ^ --More--㒤^V1[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 䒤^A Pick an object.咤^ 咤^e 撤^[撤^撤^] 璤^^W6_ an iron chain or an altar (unaligned altar)[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 ^w +Pick an object.^ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 ^ S[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T3 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T4 E@<f^$E[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T5 @fE^z EYou kill the beginner elemental Randomizer![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T5 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T6 %f^a #@You see here a beginner elemental corpse {90}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T7 f^yQ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^0+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the^0 number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More-- ^ ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor ta ^ ke off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--^D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire)--More--^E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret^ۊ+ doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots --More--(^ަX 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier inst(^ead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters --More-->^XM-b bereave steal M-c chat talk to someone--More--?^o/M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat?^}/n the next command h help display one of several informative texts, like '?' --More--@^![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T7 A^ r - a beginner elemental corpse {90}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T7 D^WV8What do you want to eat? [or or ?*] F^.This beginner elemental corpse is delicious![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T7 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T8 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T9 fYou finish eating the beginner elemental corpse.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw F^.q4(4)  AC4 Exp1 T10 fJ^EG[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T11 @fK^4q([UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T11 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T12 @fL^X@[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T12 The kitten picks up 5 gold pieces.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T13 f$N^ x_@[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T13 The kitten drops 5 gold pieces.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T14 f$O^y@You see here 11 gold pieces {0}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T15 fQ^06 11 gold pieces.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu 74 16(16)  Pw 4(4)  AC4 Exp1 T15 S^'1u@You see here 5 gold pieces {0}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T15 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T16 fU^/ 5 gold pieces.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu 9 16(16)  Pw 4(4)  AC4 Exp1 T16 \^ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--e^ #Ŀ+<@f_[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu Dlvl:1 $1779 HP 16(16)  Pw 4(4)  AC4 Exp1 T16 You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit e^ )spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) n^MyIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T16 r^2>[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T17 @fu^ N[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T19 @fv^ There is a set of iron bars in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T19 z^F4In what direction? [hykulnjb><] {^You see no door there.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T19 }^[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T19 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T20 f@^C9f@[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T21 ^2i[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T26 f@^4[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T27 f@^ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T27 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T28 @f^ KThe door opens.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T29 <f^D7[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T29 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T30 @f^Ka There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T30 ^0]There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T30 ^ƾThere is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T30 ^Cx/[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T31 @^.9[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T31 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T32 @#^|[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T33 #+@#^"2 [f#@##You see here a colluded spellbook {0}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T33 You hear a chugging sound.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T34 f^K !s - a colluded spellbook {0}.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T34 ^E2[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T35 @#^Ŀ@#[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T35 You hear some noises in the distance.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T36 ^Pw[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T37 @^Xz [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T37 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T38 @^.3[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T39 @#^ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T39 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T40 @^O@There's some graffiti on the floor here.Use "r." to read it.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T41 ^۫?What do you want to read? [f-il-qs or ?*.] ^ dThere's some graffiti on the floor here.You read: "You are now surging with power!".[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T41 ^fĿ@[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T42 ^OD[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T43 ^I [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T43 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T44 @^Z There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T44 ^!There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T44 ^9 There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T44 ^e [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 Ŀf@^>There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 ^There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 ^`There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 ^g There is a wall in the way![UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 ^[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T45 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T46 @f^.[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T47 f@#^B[UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T47 [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T48 @`f“^ [UhClem the Footpad ] St12 Dx15 Co13 In7 Wi5 Ch10 RogDryFemNeu  16(16)  Pw 4(4)  AC4 Exp1 T49 @f