T\Xpf Player: trs Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-03-15.15:23:00.ttyrec Time: (1489591380) Wed Mar 15 15:23:00 2017 T\XjThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] U\XDnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater (1 of 5)W\X|  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer (2 of 5)f\XHs a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk  p - a Murderer  q - a Musician  r - a Mystic  s - a Necromancer  t - a Ninja  u - a Nobleman/Noblewoman  v - an Occult Master  w - an Officer  x - an Ordinator  y - an Otaku  z - a Paladin  A - a Pickpocket (3 of 5)i\X u+Choosing Race Pick the race of your Jedi   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton  w - cockatrice  x - cortex  y - curser (1 of 6)w\X/ z - dark seducer  A - deathmold  B - deep elf  C - developer  D - devil  E - dinosaur  F - dolgsman  G - doppelganger  H - dragon  I - drow  J - dryad  K - dufflepud  L - dunadan  M - dwarf  N - elemental  O - elf  P - ent  Q - expert  R - fawn  S - fenek  T - fiend  U - gastly  V - gelatinous cube  W - giant  X - gnome  Y - golden saint  Z - gremlin (2 of 6)\X? a - grid bug  b - haxor  c - hemi-doppelganger  d - hemophage  e - herbalist  f - heretic  g - hobbit  h - homicider  i - hidden elf  j - human  k - illithid  l - immunizer  m - imp  n - imperial  o - incantifier  p - inka  q - insectoid  r - ironman  s - jelly  t - khajiit  u - kobold  v - kop  w - leprechaun  x - levitator  y - lich  z - lizardman  A - lycanthrope (3 of 6)\Xn & B - maia  C - mazewalker  D - mimic  E - minimalist  F - missingno  G - monkey  H - monster  I - moon elf  J - mould  K - mummy  L - naga  M - nastinator  N - navi  O - nord  P - null  Q - nymph  R - octopode  S - ogre  T - orc  U - peacemaker  V - phantom  W - poisoner  X - problematic  Y - race X  Z - randomizer  a - redditor  b - redguard (4 of 6)\X> c - rodneyan  d - rohirrim  e - rougelike  f - satre  g - scurrier  h - sea elf  i - segfaulter  j - senser  k - sinner  l - skeleton  m - skillor  n - snail  o - snakeman  p - sokosolver  q - soviet  r - specialist  s - spiderman  t - spirit  u - spriggan  v - sticker  w - sustainer  x - suxxor  y - sylph  z - thunderlord  A - trainer  B - transformer  C - trapper (5 of 6)\XW  D - troll  E - tumblrer  F - turtle  G - unalignment thing  H - undefined  I - ungenomold  J - unicorn  K - unmagic  L - vamgoyle  M - vampire  N - veela  O - venture capitalist  P - vortex  Q - warper  R - wind inhabitant  S - wisp  T - worm that walks  U - wraith  V - xorn  W - yeek  X - yokuda  Y - yuki-onna  * - Random  ! - Quit (6 of 6)\X. )+Use hybrid races? [yn] (n) \X`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) \X{nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) \XA6 yChoosing Gender Pick the gender of your vortex Jedi  m - male f - female * - Random ! - Quit(end) \X]B+Choosing Alignment Pick the alignment of your male vortex Jedi  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) \X+@F[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T1 Bli  It is written in the Book of the Dark Side:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god the Dark Side seeks to possess the Amulet, and with it to gain deserved asce\Xndance over the other gods.  You, a newly trained Youngling, have been heralded from birth as the instrument of the Dark Side. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Dark Side!--More--\X?\X?nHello trs, welcome to SlashEMExtended! You are a chaotic male vortex Jedi.--More--\X{sYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. --More--\X Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--\X)d [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T1 Bli You are lucky! Full moon tonight.@\X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]X9AD+ Inventory  View Inventory i - Inventory List I - Inventory List by Type * - Items in use Ready Items w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items a - Apply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items d - Drop an object D - Multi-Drop(end) ]X+ [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T1 Bli  Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed +1 red l]X'8ightsaber (weapon in foreclaw) {24}(end) ]X [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T1 Bli @]XYDon't be ridiculous! Your current form cannot realistically wield a weapon!--More--]XH"Try anyway? [yn] (n) ]Xy y[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T1 Cnf  Bli Uhh... that didn't seem to work.[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @]X' Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]Xn + Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) "]XW \ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %]X'+ Discoveries  X - View known spells d - Items already discovered [\] C - Name a monster(end) ']Xyt  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) )]X + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) +]X_p+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false] +]Xop[28;1H(1 of 5)-]Xh "[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @F Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) -]X80[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @ Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) /]Xm[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @1]Xh  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3]X[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @3]X)  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 4]X/2[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T2 Cnf  Bli @6]X|Count: 127]X Count: 1238]Xw [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T3 Cnf  Bli [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T4 Cnf  Bli [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli <[8]Xw 1m@There is a wall in the way![Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @<]XZT Count: 41>]X6There is a wall in the way![Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @@]Xw Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) B]X 5+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) G]Xi|+What command? I]X"^[ Cancel command[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @ Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) K]X[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @M]Xu Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Q]X_+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_Q]Xnwpad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents --More--X]XD[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli <@F[]X\~  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]]Xx[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @_]XkCount: 44`]X X[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @p]Xr Count: 47r]XThere is a wall in the way![Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @s]X#'  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) t]X [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @}]X9 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ]X [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]X~ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ]X];[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]XCount: 44]XX[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]XA  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]XZ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ]X+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false] ]X&[28;1H(1 of 5)]X:n[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli <@F Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) ]X [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]XK Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]X^ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ]X+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false] ]X[28;1H(1 of 5)]Xn[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli <@F Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) ]XC [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]XZ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ]X"+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false] ]XD[28;1H(1 of 5)]Xgn[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli <@F Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) ]X 0[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @ Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) ]X]0[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @ Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4}(end) ]Xl [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]X^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]XJ[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli @]X_s You try to feel what is lying here on the floor.You feel no objects here.[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T5 Cnf  Bli [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli @]XDr?What do you want to use or apply? [c or ?*] ]XY jNever mind.[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli @]X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]X[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli @]XR+What do you want to ready? [- or ?*] ]XjNever mind.[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli @]X  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]XӃ [Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli @]X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ]Xm + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ]X.+Really quit [yes/no]? ]X0y]X`7e]X+Fs]X [Trs the Youngling  28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli <@F[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli Do you want your possessions identified? DYWYPI? [ynq] (n) ]Xr #y Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed +1 red lightsaber (weapon in foreclaw) {24}(end) ]XDo you want to see your attributes? [ynq] (n) ]Xm yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: numbopathy. You could not have this property extrinsically: warning. You could not have this property intrinsically: quad attacks. Scroll identification only worked 100 times out of 188. Ring identification only worked 4 times out of 19. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 14. Tool identification only worked 5 times out of 8. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 57%. Ring drop chance was reduced to 89%. Wand drop chance was reduced to 95%. Amulet drop chance was reduced to 33%. Musable item generation frequency was reduced by 26%. Concealing monsters were spawned underneath items 21% of the time o]X*m nly. Monster death drops spawned with only 81% chance. The following skill could not be trained at all: attack spells. The following skill was trained at half the usual rate: broadsword. The following skill was trained at one fifth the usual rate: flail. The following skill was limited to basic proficiency: divination spells. The following skill was limited to skilled proficiency: lightsaber. --More--]X$The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: attack spells (turn 20). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 33780. Monster spawn increase had reached its maximum at turn 48729. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 681264. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: major demon (freq bonus 4). The monster species that was spawned more often: maggot (freq bonus 6). The monster species that was spawned more often: thorn fungus (freq bonus 12). The monster species that was spawned more often: Seraph (freq bonus 6). The monster species that was spawned more often: stone patch (freq bonus 12). The monster species that was spawned]X2 more often: psycho rubber (freq bonus 10). The monster species that was spawned more often: dagger turret (freq bonus 24). The monster species that was spawned more often: kirikiri mai (freq bonus 32). The monster species that was spawned more often: real nexus hound (freq bonus 8). The monster species that was spawned more often: Gai Mite (freq bonus 7). The monster species that was spawned more often: fathien elite (freq bonus 28). The monster species that was spawned more often: Baalzebub (freq bonus 18). The monster species that was spawned more often: pearl unicorn (freq bonus 6). The monster species that was spawned more often: gray yeek (freq bonus 20). The monster species that was spawned more often: Uniform Lieutenant (freq bonus 14). The monster species that was spawned more often: orange light (freq bonus 14). The monster species that was spawned more often: tree mushroom (freq bonus 6). The monster species that wa]X7Bs spawned more often: chill (freq bonus 30). --More--]XogThe monster species that was spawned more often: halfling slinger (freq bonus 8). The monster species that was spawned more often: very annoying fish (freq bonus 5). The monster species that was spawned more often: sadistic lady (freq bonus 7). The monster species that was never randomly spawned: Elke's sneaker. The monster species that was never randomly spawned: red puyo. The monster species that was never randomly spawned: legionnaire. The monster species that was never randomly spawned: great giant rat. The monster species that was never randomly spawned: iced mammoth. The monster species that was never randomly spawned: undead augurer. The monster species that was never randomly spawned: azure draconian. The monster species that was never randomly spawned: snakeman chieftain. The monster species that was never randomly spawned: kerrisin. The monster species that was never randomly spawned: Hisame Shizumaru. The R]XgNG hath decreed that this item was never generated: sound effect helmet (musical helmet). The RNG hath decreed that this item was never generated: bag of digestion (bag). The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)). The RNG hath decreed that this item was never generated: map level (crumbling). The RNG hath decreed that this item was never generated: see invisible (magenta). The RNG hath decreed that this item was never generated: cutting laser ((null)). The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)). The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear). The RNG hath decreed that this item was never generated: jade (green). The RNG hath decreed that this item was never generated: process card ((null)). The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 32). The RNG]XgS hath decreed that this item was generated more often: short sword ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 9). --More--]XThe RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 18). The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 14). The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 9). The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6). The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 4). The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 7). The RNG hath decreed that this item was generate]Xd more often: carrying boots (side gore boots, freq bonus 10). The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3). The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 9). The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 2). The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8). The RNG hath decreed that this item was always generated cursed: chest (wooden container). The RNG hath decreed that this item was always generated cursed: gold detection (THARR). The RNG hath decreed that this item was always generated cursed: shield ((null)). The RNG hath d]X%ecreed that this item was always generated cursed: broom ((null)). The RNG hath decreed that this item was always generated cursed: elven mace ((null)). The RNG hath decreed that this item was always generated cursed: pill ((null)). The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield). The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)). The RNG hath decreed that this item was always generated cursed: onion ((null)). The RNG hath decreed that this item was always generated cursed: laser beam ((null)). The RNG hath decreed that this trap was always invisible: disenchantment trap. --More--]XOzThe RNG hath decreed that this trap was generated more often: locking trap (freq bonus 5). Next attribute increase check would have come at turn 811. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were sleep resistant. You were poison resistant. You were petrification resistant. You were confused (13). You were blinded (0). You were prevented from having warning (0). You were prevented from having numbopathy (0). You leeched mana. You were aware of the presence of unsolid creatures. You were aware of the presence of creatures without limbs. You had 1495 points of nutrition remaining. You were stealthy. You could fly. You could survive without air. You had reflection. You were lucky (1). You could not have safely prayed (211). You survived. --More--]X0O <@F[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli Do you want to see your discoveries? [ynq] (n) ]Xd)y Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian swo]Xs)rd)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword) (1 of 7)]X * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear) (2 of 7)]X * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * robe (octarine robe)  * leather gloves (steel gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white d]Xress) (3 of 7)]XdF * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather hel]XzFm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat) (4 of 7)^X * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (steel helmet)  * sedge hat (water-pipe helmet)  * skullcap (tasseled helmet)  * flack helmet stone (gemmed helmet)  * crystal helm (long-hair helmet)  * mining helm (musical helmet)  * field helm (meteoric helmet)  * helm of safeguard (crested helmet)  * war hat (formula one helmet)  * plasteel gloves (white gloves)  * gauntlets of safeguard (nondescript gloves)  * gauntlets of plugsuit (camouflage patterned gloves)  * commander gloves (clumsy gloves)  * field gloves (graffiti gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (wh^Xite boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots) (5 of 7)^X3@ * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (buckled boots)  * field boots (camouflage patterned boots)  * boots of safeguard (hiking boots)  Scrolls  scroll of healing (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU)  scroll of mana (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS)  scroll of phase door (GON GET YA)  scroll of standard id (FIREWALL STUNT IS MORE POWERE WHEN TIRED)  scroll of cure (DE AZTAN A FEGYVER LOSZER NELKUL)  Tools  red lightsaber (lightsaber)  Venoms  * b^XK@linding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom) (6 of 7)^X7KB * segfault venom (splash of venom) (7 of 7)^X<@F[Trs the Youngling ] St17 Dx8 Co9 In6 Wi7 Ch14 JedVorMalCha Dlvl:1 $0 HP 28(28)  Pw 11(11)  AC7 Exp1 T6 Cnf  Bli Do you want an account of creatures vanquished? [ynq] (n) ^Xzgy Vanquished creatures:  0 little dogs (1 created) 0 kobolds (1 created) 0 spore lichens (1 created) 0 gray twens (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^XwDo you want to see your conduct? [ynq] (n) ^X;y Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--^X2Z Goodbye trs the Jedi... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 6 moves. You were level 1 with a maximum of 28 hit points when you quit.--More--^X٪