|=aa Player: tkirkby Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-11.21:15:40.ttyrec Time: (1631394940) Sat Sep 11 21:15:40 2021 |=aEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. |=aRestoring save file...|=a|=a+[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More--~=a|-----+--...d#..||..@....|........||.......|---------~=a|A[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1 Hello tkirkby, the celtic Dancer, welcome back to SlashEMExtended!~=a ~[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 The moon is waxing tonight.=a( Weapons a - an uncursed +0 scimitar (weapon in hand) {16} Comestibles b - 4 uncursed melons {0} c - an uncursed lemon {0} d - 4 uncursed apples {0} e - 2 uncursed oranges {0} f - 4 uncursed pears {0} Scrolls h - an uncursed scroll of stinking cloud {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of force bolt (0:4) {0}(end) =a֢  [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 =anZHello tkirkby, the celtic Dancer, welcome back to SlashEMExtended! The moon is waxing tonight.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 =a GRestoring save file... You return to level 1 in The Dungeons of Doom.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 =aqT[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T2 -.<@=an^ [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T2 =aH `Hello tkirkby, the celtic Dancer, welcome back to SlashEMExtended! The moon is waxing tonight.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T2 =a>fGRestoring save file... You return to level 1 in The Dungeons of Doom.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T2 =a][Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T2 =aiW[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T3 .d.@=an5[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T3 [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T4 d..@=ah " Weapons a - an uncursed +0 scimitar (weapon in hand) {16} Comestibles b - 4 uncursed melons {0} c - an uncursed lemon {0} d - 4 uncursed apples {0} e - 2 uncursed oranges {0} f - 4 uncursed pears {0} Scrolls h - an uncursed scroll of stinking cloud {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of force bolt (0:4) {0}(end) =aA [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T4 =a)1 ZHello tkirkby, the celtic Dancer, welcome back to SlashEMExtended! The moon is waxing tonight.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T4 =akB[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T4 [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T5 <d@.=a$=a%pYou displaced your little dog.[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T5 d@..=a: [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha  13(13)  Pw 4(4)  AC8 Exp1 T6 @.=a=Beware, there will be no return! Still climb? [yn] (n) =aw y[Tkirkby the Swing Student  13(13)  Pw 4(4) =a<------+--....#.d.||..@....|........||.......|---------=ah2[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T6 Do you want your possessions identified? DYWYPI? [ynq] (n) =a7,n Weapons a - an uncursed +0 scimitar (weapon in hand) {16} Comestibles b - 4 uncursed melons {0} c - an uncursed lemon {0} d - 4 uncursed apples {0} e - 2 uncursed oranges {0} f - 4 uncursed pears {0} Scrolls h - an uncursed scroll of stinking cloud {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of force bolt (0:4) {0}(end) =a #Do you want to see your attributes? [ynq] (n) =a nFinal Attributes: You were stridently aligned. Your alignment was 8. Your max alignment was 11. You carried 0 sins. You could not have this property intrinsically: double attacks. Scroll identification only worked 100 times out of 244. Ring identification only worked 4 times out of 18. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 43. Spellbook identification only worked 2 times out of 8. Monsters only dropped their musable items with 85% chance. Scroll drop chance was reduced to 97%. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 86%. Weapon drop chance was reduced to 99%. Armor drop chance was reduced to 87%. Food drop chance was reduced to 99%. Shop item generation was reduced to 98%. Musable item generation frequency had a negative bias of 38%. Concealing monsters were spawn=a^ ed underneath items 94% of the time only. Monster death drops spawned with only 95% chance. Mastering the following skill taught you the hidden power: body spells. The following skill could not be trained at all: high heels. The following skill was limited to basic proficiency: spirituality. The following skill was limited to skilled proficiency: devices. The following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: divination spells (turn 158). The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 57626). The following skill became harder to train at higher skill levels: implants. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 46302. Monster spawn increase had reached its maximum at turn 206331. In this ga=ap me, Eevee's evolution was flareon. Your limit for ascension was at turn 304564. The monster class that cannot be genocided was rust monster or disenchanter. The monster class that was spawned more often: sea monster (freq bonus 20). The monster species that was spawned more often: sweet blonde (freq bonus 63). The monster species that was spawned more often: owner mind flayer (freq bonus 22). The monster species that was spawned more often: celebrating nymph (freq bonus 200). The monster species that was spawned more often: overcame groundwork rent (freq bonus 23). The monster species that was spawned more often: multi-resistant staphylococcus aureus (freq bonus 66). The monster species that was spawned more often: Foolish Kop (freq bonus 100). The monster species that was spawned more often: smart trapper (freq bonus 46). The monster species that was spawned more often: time troll (freq bonus 75). The monster species that was=a x spawned more often: banisher teacher (freq bonus 44). The monster species that was spawned more often: young deep dragon (freq bonus 84). The monster species that was spawned more often: magnetic fungus (freq bonus 23). The monster species that was spawned more often: hyperextension membranously (freq bonus 46). The monster species that was spawned more often: redlite warp patch (freq bonus 46). The monster species that was spawned more often: falsify homebuilding (freq bonus 75). The monster species that was spawned more often: very poly nymph (freq bonus 46). --More--=a)The monster species that was spawned more often: ferrymen bended (freq bonus 360). The monster species that was spawned more often: fife spore (freq bonus 46). The monster species that was spawned more often: plumach (freq bonus 21). The monster species that was spawned more often: molesting battlefront shall (freq bonus 92). The monster species that was spawned more often: invis-samer (freq bonus 50). The monster trait that was more common: monsters whose attacks banish you (freq bonus 1). The monster species that was never randomly spawned: golden force fungus. The monster species that was never randomly spawned: floating dream eye. The monster species that was never randomly spawned: ore lich. The monster species that was never randomly spawned: left-right coin. The monster species that was never randomly spawned: scarlet warp patch. The monster species that was never randomly spawned: thataway dragooned. The monster spec=amies that was never randomly spawned: sea urchin. The monster species that was never randomly spawned: black panther. The monster species that was never randomly spawned: huge pile of killer coins. The monster species that was never randomly spawned: mythologically briar. The monster class that was always generated with extra speed: ogre. The RNG hath decreed that this item was never generated: heavy silver ball ((null)). The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)). The RNG hath decreed that this item was never generated: white sweets ((null)). The RNG hath decreed that this item was never generated: implant of freedom (continuous). The RNG hath decreed that this item was never generated: white peach ((null)). The RNG hath decreed that this item was never generated: stone of naked stripping (gray). The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clu=amsy gloves, freq bonus 16). The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 7). The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 9). The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: bulky gemstone ball ((null), freq bonus 115). The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 32). The RNG hath decre=aed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 60). The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 32). The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 49). The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 19). The RNG hath decreed that this item was generated more often: Thai combat boots (corona boots, freq bonus 10). The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 3). The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 3). The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 5). The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 2). The RNG hath decreed that=a this item was generated more often: poison (mum, freq bonus 4). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 91). The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)). The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray). The RNG hath decreed that this item was always generated cursed: star rod (rod). The RNG hath decreed that this item was always generated cursed: implant of ten thousand things (cross). The RNG hath decreed that this item was always generated cursed: wind (timber). The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak). The RNG hath decreed that this item was always generated cursed: runed rod (rod). The RNG hath decreed that this item was always generated cursed: heavy grinder ((null)). The RNG hath decreed that this item was always generated cursed: implan=at of menstrating (moaning). The RNG hath decreed that this trap was always invisible: completely bad part trap. --More--=aFThe RNG hath decreed that this trap was generated more often: hate trap (freq bonus 18). Trap randomization happened for 1 in 314 traps. Traps were spawned invisible 1 times in 63. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 490. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You had 1494 points of nutrition remaining. You were stealthy. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (427). You survived. --More--=a ------+--....#.d.||..@....|........||.......|---------=a &[Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T6 Do you want to see your discoveries? [ynq] (n) =an Discoveries  Weapons scimitar (curved sword) Scrolls scroll of stinking cloud (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of healing (YASD GUARANTEED OR YOUR MONEY BACK) scroll of mana (WESTERN FRANKISH COURSE) scroll of phase door (SALIQUAS) scroll of standard id (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of cure (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of heal other (LEGALIZE PEPPED WORMING ENHANCEMENT) * scroll of extra healing (PSINA PSINA KRADIDA PSIOMOIPS) * scroll of greater mana restoration (THIS KITTEN CORPSE IS DELICIOUS) Spellbooks spellbook of force bolt (strange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * aci=a]d venom (splash of venom) * segfault venom (splash of venom)(end) =a M [Tkirkby the Swing Student ] St17 Dx16 Co6 In10 Wi6 Ch7 DanCelFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T6 Do you want an account of creatures vanquished? [ynq] (n) =a n Vanquished creatures:  0 checkals (1 created) 0 little dogs (1 created) 0 easy piercers (1 created) 0 little spiders (1 created) 0 fub crawlers (1 created) 0 abducation pillars (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--=a[Do you want to see your conduct? [ynq] (n) =amn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 8. You saved the game 1 time.--More--=a%4 Goodbye tkirkby the Dancer... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 6 moves. You were level 1 with a maximum of 13 hit points when you escaped.--More--=a  =a@ Since you escaped early, the score list will not be checked.