I^g  Player: tkirkby Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-22.19:21:45.ttyrec Time: (1587583305) Wed Apr 22 19:21:45 2020 I^J This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] I^9 nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  MI^  - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick (1 of 4)L^] +Choosing Race Pick the race of your Binder   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabilizL^2] jer  T - developer  U - devil  V - dinosaur  W - dolgsman (1 of 5)M^* X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert  p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator  M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound ^ +;1H(2 of 5)M^  W - hidden elf  X - human  Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman  j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener  y - lizardman  z - loli  A - lycanthrope  B - mactheist  C - magyar  D - maia  E - maymes  F - mazewalker  G - metal  H - mimic  I - minimalist  J - missingno  K - mongung  L - monkey  M - monster  N - moon elf  O - mould  P - mummy  Q - mushroom  R - myrkalfr  S - naga  T - nastinator  U - naM^( vi (3 of 5)N^ V - nemesis  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - outsider  d - peacemaker  e - pervert  f - phantom  g - piercer  h - poisoner  i - polyinitor  j - problematic  k - quantum mechanic  l - race X  m - randomizer  n - redditor  o - redguard  p - reticulan  q - rodneyan  r - rohirrim  s - roommate  t - rougelike  u - rusmot  v - salamander  w - satre  x - scriptor  y - scurrier  z - sea elf  A - segfaulter  B - senser  C - serb  D - sheep  E - shell  F - shoe  G - sinner  H - skeleton  I - skillor  J - snail  K - snakeman  L - sokosolver  M - soviet  N - spammer  O - spard  P - specialist  Q - spiderman  R - spirit  S - spriggan  T - sN^ticker (4 of 5)P^d )+Use hybrid races? [yn] (n) S^wh`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) S^֯nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) T^eWnRandomized hybridization (but always add at least one hybrid race)? [yn] (n) T^`EnAdd the aggravator hybrid race to your character? [yn] (n) T^ CnAdd the american hybrid race to your character? [yn] (n) T^ME CnAdd the amnesiac hybrid race to your character? [yn] (n) T^ DnAdd the angbander hybrid race to your character? [yn] (n) T^N CnAdd the aquarian hybrid race to your character? [yn] (n) T^v BnAdd the beacher hybrid race to your character? [yn] (n) T^ @nAdd the blait hybrid race to your character? [yn] (n) T^ EnAdd the bossrusher hybrid race to your character? [yn] (n) T^dAnAdd the curser hybrid race to your character? [yn] (n) T^AnAdd the dorian hybrid race to your character? [yn] (n) U^nAdd the erosator hybrid race to your character? [yn] (n) nAdd the evilvariant hybrid race to your character? [yn] (n) U^gnAdd the extravator hybrid race to your character? [yn] (n) nAdd the grouper hybrid race to your character? [yn] (n) U^GnAdd the hallucinator hybrid race to your character? [yn] (n) U^?@nAdd the haxor hybrid race to your character? [yn] (n) U^:nAdd the heretic hybrid race to your character? [yn] (n) nAdd the homicider hybrid race to your character? [yn] (n) U^(nAdd the ironman hybrid race to your character? [yn] (n) nAdd the levelscaler hybrid race to your character? [yn] (n) U^ÎEnAdd the mazewalker hybrid race to your character? [yn] (n) U^EnAdd the minimalist hybrid race to your character? [yn] (n) V^EnAdd the nastinator hybrid race to your character? [yn] (n) V^?nAdd the null hybrid race to your character? [yn] (n) W^FnAdd the problematic hybrid race to your character? [yn] (n) W^EnAdd the randomizer hybrid race to your character? [yn] (n) X^.CyAdd the roommate hybrid race to your character? [yn] (n) X^ DnAdd the rougelike hybrid race to your character? [yn] (n) Y^ۜCnAdd the scriptor hybrid race to your character? [yn] (n) Y^EnAdd the sokosolver hybrid race to your character? [yn] (n) Y^AnAdd the soviet hybrid race to your character? [yn] (n) Y^s8EnAdd the specialist hybrid race to your character? [yn] (n) Y^oAnAdd the suxxor hybrid race to your character? [yn] (n) Y^8CnAdd the techless hybrid race to your character? [yn] (n) Y^Z6 nAdd the unbalancor hybrid race to your character? [yn] (n) nAdd the warper hybrid race to your character? [yn] (n) Y^n JnAdd the wind inhabitant hybrid race to your character? [yn] (n) Y^ AnAdd the x-race hybrid race to your character? [yn] (n) Y^( anAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Y^ nChoosing Gender Pick the gender of your rusmot Binder  m - male f - female * - Random ! - Quit(end) Z^H F+Choosing Alignment Pick the alignment of your female rusmot Binder  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) [^l+[^ ------#--------|..............|..)............||........$.....||............@.||...........f..#----+------|----[Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC10 Exp1 T1  It is written in the Book of Sophia:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator.[5[^ ;151H Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Sophia seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Exile, have been heralded from birth as the instrument of Sophia. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sophia!--More--[^? PHello tkirkby, welcome to SlashEMExtended! You are a chaotic female randomizer rusmot Binder.--More--[^ĉ 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--[^  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--\^* [Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R  13(13)  Pw 6(6)  AC10 Exp1 T1 Be careful! New moon tonight.\^ T Comestibles a - 3 uncursed tripe rations {0} b - 5 uncursed food rations {0} c - 6 uncursed apples {0} d - an uncursed orange {0} e - an uncursed tin of spinach {0} f - an uncursed tin of spinach {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Tools g - an uncursed leather leash {0} h - an uncursed leather saddle {0} i - an uncursed magic whistle {0} j - an uncursed oil lamp (1442) {0}(end) d^ [Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R  13(13)  Pw 6(6)  AC10 Exp1 T1 d^"=Beware, there will be no return! Still climb? [yn] (n) d^ y[Tkirkby the Exile  13(13)  Pw 6(6) ------#--------|..............|..)............||........$.....||............@.||...........f..#----+------|----[Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC10 Exp1 T1 Do you want your possessions identified? DYWd^ YPI? [ynq] (n) e^ Xn Comestibles a - 3 uncursed tripe rations {0} b - 5 uncursed food rations {0} c - 6 uncursed apples {0} d - an uncursed orange {0} e - an uncursed tin of spinach {0} f - an uncursed tin of spinach {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Tools g - an uncursed leather leash {0} h - an uncursed leather saddle {0} i - an uncursed magic whistle {0} j - an uncursed oil lamp (1442) {0}(end) e^ .Do you want to see your attributes? [ynq] (n) e^ nFinal Attributes: You had sinned. Your alignment was -8. Your max alignment was 10. You carried 0 sins. You could not have this property at all: improved vision. You could not have this property intrinsically: full nutrients. Scroll identification only worked 100 times out of 244. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 6. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 30. Wand identification only worked 3 times out of 21. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 247. Monsters only dropped their equipment with 89% chance. Wand drop chance was reduced to 77%. Amulet drop chance was reduced to 72%. Potion drop chance was reduced to 61%. ^ 2;1HArmor drop chance was reduced to 91%. Tool drop chance was reduced to 74%. Food drop chance was reduced to 94%. Shop item generation was reduced to 36%. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: martial arts. The following skill was trained at half the usual rate: protection spells. The following skill was trained at one fifth the usual rate: javelin. The following skill was limited to skilled proficiency: chaos spells. The following skill became untrainable if you tried to train it too early: javelin (turn 54). The following skill became harder to train at higher skill levels: firearms. Heavy curses were more common by 27%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 64061. Monster spawn increase hae^L d reached its maximum at turn 403541. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 2146654. The monster class that cannot be genocided was cat or other feline. The monster species that was spawned more often: dumb human (freq bonus 8). The monster species that was spawned more often: chaotic lizard (freq bonus 12). The monster species that was spawned more often: slime bag (freq bonus 12). The monster species that was spawned more often: gobbledegook raggedy (freq bonus 2). The monster species that was spawned more often: giant ochre jellyfish (freq bonus 2). The monster species that was spawned more often: trasher ant (freq bonus 8). The monster species that was spawned more often: rewax extravagant viscosity (freq bonus 6). The monster species that was spawned more often: contamination bulb (freq bonus 4). The monster species that was spawned more often: local rescinding maleficence (free^Z q bonus 6). The monster species that was spawned more often: unre (freq bonus 10). The monster species that was spawned more often: cyan beam (freq bonus 6). --More--e^~ The monster species that was spawned more often: last shark (freq bonus 2). The monster species that was spawned more often: intoner (freq bonus 8). The monster species that was spawned more often: dippable badinaging (freq bonus 12). The monster species that was spawned more often: robre (freq bonus 12). The monster species that was spawned more often: jagular (freq bonus 8). The monster species that was spawned more often: giant ochre jellyfish (freq bonus 6). The monster species that was spawned more often: homocentric relaxing (freq bonus 12). The monster species that was spawned more often: underproduced homebuilding (freq bonus 6). The monster species that was spawned more often: orange boomer (freq bonus 6). The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2). The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4). The monse^  ter trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2). The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 1). The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1). The monster trait that was more common: monsters that have no eyes (freq bonus 6). The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4). The monster trait that was more common: monsters that count as undead (freq bonus 1). The monster species that was never randomly spawned: prick mold. The monster species that was never randomly spawned: magecoins. The monster species that was never randomly spawned: troll boss. The monster species that was never randomly spawned: raked surmounting. The monster species that was never rane^ domly spawned: emera. The monster species that was never randomly spawned: rock gnome. The monster species that was never randomly spawned: insanity elemental. The monster species that was never randomly spawned: choldrith. The monster species that was never randomly spawned: chaotic star. The monster species that was never randomly spawned: cutcat. The monster class that was always generated with extra speed: wall monster. The RNG hath decreed that this item was never generated: blacky stone (gray). The RNG hath decreed that this item was never generated: air current (court). The RNG hath decreed that this item was never generated: enlightenment (crystal). The RNG hath decreed that this item was never generated: bunny cake ((null)). The RNG hath decreed that this item was never generated: chocolate ((null)). The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet). The RNG hath e^ decreed that this item was never generated: Mehoho Burusasan G (blinding). The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield). The RNG hath decreed that this item was never generated: antishadow shield (black shield). The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield). The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 39). The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 21). The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: steam venom (emanating, e^y freq bonus 16). The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 6). The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 14). The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 13). The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 2). --More--e^ The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 5). The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 17). The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 9). The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 5). The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 2). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 21). The RNG hath decreed that this ite^ em was always generated cursed: white lightsaber (lightsaber). The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant). The RNG hath decreed that this item was always generated cursed: manler stone (gray). The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)). The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)). The RNG hath decreed that this item was always generated cursed: psybeam (psionic). The RNG hath decreed that this item was always generated cursed: cold (short). The RNG hath decreed that this item was always generated cursed: ether whip ((null)). The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield). The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels). The RNG hath dee^~ creed that this trap was always invisible: data delete trap. The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 15). Trap randomization happened for 1 in 855 traps. Traps were spawned invisible 1 times in 87. Traps were extra hard to find 40% of the time. Next attribute increase check would have come at turn 1184. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You were cold resistant. You had not decided on your sexuality yet. You were prevented from having a sight bonus (0). You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (248). You survived. --More--e^H r------#--------|..............|..)............||........$.....||............@.||...........f..#----+------|----[Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC10 Exp1 T1 Do you want to see your discoveries? [ynq] (n) e^ n Discoveries  Scrolls scroll of healing (V RATE RISE BY DISTURB) scroll of mana (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of phase door (DAIYEN FOOELS) scroll of standard id (YOU EERIE SISTER FA) scroll of cure (K MEASURER STREAMLINES THE GAME IN AN ANNOYING WAY LIKE KKFS) scroll of heal other (DASH EM EXTENDED 100 METERS) * scroll of extra healing (ZA WARUDO) * scroll of greater mana restoration (FULL HEALTHHY HALF DAMAGE) Potions potion of oil (shining) Tools leather leash (leash) leather saddle (saddle) magic whistle (whistle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid vee^ Ynom (splash of venom) * segfault venom (splash of venom)(end) e^A b [Tkirkby the Exile ] St8 Dx9 Co5 In4 Wi7 Ch6 BinRusFemCha+R Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC10 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) e^h n Vanquished creatures:  0 small gas spores (1 created) 0 kittens (1 created) 0 demimondaines (1 created) 0 easy piercers (1 created) 0 vulnerato lichens (1 created) 0 rat mummies (1 created) 0 low oozes (1 created) 0 newts (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--e^<Do you want to see your conduct? [ynq] (n) e^XFn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--e^ Goodbye tkirkby the Binder... You and the kitten escaped from the dungeon with 6 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 13 hit points when you escaped.--More--