"^ Player: tkirkby Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-17.03:30:48.ttyrec Time: (1587094248) Fri Apr 17 03:30:48 2020 "^KThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] "^y"^----------|........||........+|........||.....@@.|---------[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu Dlvl:1 $0 HP 18(18)  Pw 13(13)  AC8 Exp1 T1  It is written in the Book of Eowyn:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavitie"^@s of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Eowyn seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Twelleth, have been heralded from birth as the instrument of Eowyn. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Eowyn!--More--"^"^DvHello tkirkby, welcome to SlashEMExtended! You are a neutral female rusmot Twelph.--More--"^/4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--"^ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--"^, [Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu  18(18)  Pw 13(13)  AC8 Exp1 T1 The moon is waning tonight."^U0 Weapons a - an uncursed +1 dark elven dagger (weapon in hand) {4} b - an uncursed +1 dark elven bow (alternate weapon; not wielded) {12} c - 58 blessed +2 dark elven arrows (in quiver) {1} d - 38 uncursed +0 dark elven arrows {1} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) "^[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu  18(18)  Pw 13(13)  AC8 Exp1 T1 "^ # "^ъ enhance"^m nhance"^T Current skills: (7 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) high heels Unskilled (max Expert) general combat Unskilled (max Expert) devices Unskilled (max Expert) searching Basic (max Master) spirituality Unskilled (max Expert) petkeeping Unskilled (max Expert) missile weapons Basic (max Master) two-weapon combat Unskilled (max Expert) riding Unskilled (max Expert) Weapon Skills dagger Basic (max Expert) knife Unskilled (max Expert) axe Unskilled (max Expert) pick-axe Unskilled (max Expert) short sword Unskilled (max Expert) broadsword Unskilled (max Expert) "^T two-handed sword Unskilled (max Expert) scimitar Unskilled (max Expert) saber Unskilled (max Expert) morning star Unskilled (max Expert) flail Unskilled (max Expert) hammer Unskilled (max Expert) quarterstaff Unskilled (max Expert) polearms Unskilled (max Expert) spear Unskilled (max Expert) javelin Unskilled (max Expert) trident Unskilled (max Expert) bow Basic (max Legendary) sling Unskilled (max Expert) firearms Unskilled (max Expert) crossbow Unskilled (max Expert) dart Unskilled (max Expert) shuriken Unskilled (max Expert) boomera"^Uvng Unskilled (max Expert) whip Unskilled (max Expert) Spellcasting Skills healing spells Unskilled (max Expert) divination spells Unskilled (max Expert) body spells Unskilled (max Expert) elemental spells Unskilled (max Expert)(end) "^'*[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu Dlvl:1 $0 HP 18(18)  Pw 13(13)  AC8 Exp1 T1 [Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu  18(18)  Pw 13(13)  AC8 Exp1 T1 "^F* Weapons a - an uncursed +1 dark elven dagger (weapon in hand) {4} b - an uncursed +1 dark elven bow (alternate weapon; not wielded) {12} c - 58 blessed +2 dark elven arrows (in quiver) {1} d - 38 uncursed +0 dark elven arrows {1} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) "^7[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu  18(18)  Pw 13(13)  AC8 Exp1 T1 #^ӭYou don't know any spells right now.[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu  18(18)  Pw 13(13)  AC8 Exp1 T1 #^JBeware, there will be no return! Still climb? [yn] (n) #^F iy[Tkirkby the Twelleth  18(18)  Pw 13(13) ----------|........||........+|........||.....@@.|---------[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu Dlvl:1 $0 HP 18(18)  Pw 13(13)  AC8 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) #^j4n Weapons a - an uncursed +1 dark elven dagger (weapon in hand) {4} b - an uncursed +1 dark elven bow (alternate weapon; not wielded) {12} c - 58 blessed +2 dark elven arrows (in quiver) {1} d - 38 uncursed +0 dark elven arrows {1} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) #^_ Do you want to see your attributes? [ynq] (n) #^ˍnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: free action. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 7. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 16. Spellbook identification only worked 2 times out of 16. Monsters only dropped their musable items with 73% chance. Monsters only dropped their equipment with 93% chance. Wand drop chance was reduced to 74%. Amulet drop chance was reduced to 69%. Implant drop chance was reduced to 93%. Potion drop chance was reduced to 84%. Weapon drop chance was reduced to 64%. Shop item generation was reduced to 25%. Concealing monsters were spawned underneath items 88% of the time only. Monster death #^drops spawned with only 90% chance. The following skill could not be trained at all: squeaking. The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: saber. The following skill became untrainable if you tried to train it too early: implants (turn 38). The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 58772). Sticky curses were more common by 17%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 53360. Monster spawn increase had reached its maximum at turn 124242. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 288895. The monster class that cannot be genocided was quadruped. The monster species that was spawned mor#^e often: wrinkled patch (freq bonus 4). The monster species that was spawned more often: toxify overcrowded (freq bonus 1). The monster species that was spawned more often: tmh muskmelon (freq bonus 1). The monster species that was spawned more often: pension philtering piscine (freq bonus 2). The monster species that was spawned more often: speeder ghost (freq bonus 8). The monster species that was spawned more often: defogger encoded (freq bonus 18). The monster species that was spawned more often: mine light (freq bonus 6). The monster species that was spawned more often: anteater (freq bonus 3). The monster species that was spawned more often: elona lady (freq bonus 4). The monster species that was spawned more often: Woodland-quendi wierdo (freq bonus 18). The monster species that was spawned more often: laptop bug (freq bonus 8). The monster species that was spawned more often: Carina (freq bonus 4). The monster species #^gthat was spawned more often: astromech droid (freq bonus 18). The monster species that was spawned more often: ultra destructive monster (freq bonus 6). The monster species that was spawned more often: rubber golem (freq bonus 2). The monster species that was spawned more often: bibelot specificated (freq bonus 8). --More--#^ The monster species that was spawned more often: rib golem (freq bonus 30). The monster species that was spawned more often: speckle myriad guided (freq bonus 9). The monster species that was spawned more often: minterm golem (freq bonus 8). The monster species that was spawned more often: weeping eye (freq bonus 6). The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 1). The monster trait that was more common: monsters that have kick attacks (freq bonus 2). The monster trait that was more common: monsters with bleedout attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks make you insane (freq bonus 7). The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 4). The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 6). The monster species that was never randomly sp#^% awned: cherubim crudding bough. The monster species that was never randomly spawned: sour prostitute. The monster species that was never randomly spawned: unreceptive scott. The monster species that was never randomly spawned: slow-ass warp fungus. The monster species that was never randomly spawned: verde harmonization woesome duplicated peeing. The monster species that was never randomly spawned: dangerous vampire bat. The monster species that was never randomly spawned: multi-hued warp patch. The monster species that was never randomly spawned: vivid boomer. The monster species that was never randomly spawned: maud mold. The monster species that was never randomly spawned: burning trove. The RNG hath decreed that this item was never generated: mana (blooming). The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak). The RNG hath #^U decreed that this item was never generated: crystal ball (glass orb). The RNG hath decreed that this item was never generated: devil star ((null)). The RNG hath decreed that this item was never generated: club ((null)). The RNG hath decreed that this item was never generated: bodyglove (tight black clothes). The RNG hath decreed that this item was never generated: thunder wave (raw). The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange). The RNG hath decreed that this item was never generated: take selfie (pristine). The RNG hath decreed that this item was never generated: implant of badass (pestilent). The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 8). The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 16). The RNG hath decreed that this item was generated more often: levitation (cyan, freq b#^` onus 18). The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 13). The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 225). The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 7). The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 4). The RNG hath decreed that this item was gen#^ erated more often: stalactite (pernicious, freq bonus 11). The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 11). The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 11). The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 4). The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 10). The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 10). The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 11). The RNG hath decreed that this item was always generated cursed: cure confusion (moldy). #^ --More--#^ The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES). The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous). The RNG hath decreed that this item was always generated cursed: mork boots (mary janes). The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)). The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots). The RNG hath decreed that this item was always generated cursed: polymorph (golden). The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak). The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak). The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit). The RNG hath decreed that this trap was always invisible: level trap. The RNG hath#^  decreed that this trap was generated more often: hyperbluewall trap (freq bonus 6). Trap randomization happened for 1 in 893 traps. Traps were spawned invisible 1 times in 86. Traps were extra hard to find 25% of the time. Next attribute increase check would have come at turn 614. Strength training was 0. Dexterity training was 0. Wisdom training was -2. Constitution training was 0. Your sanity was 0. You were cold resistant. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having free action (0). You saw invisible. You had automatic searching. You had infravision. You had 1500 points of nutrition remaining. You were displaced. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (324). You survived. #^ --More--#^o----------|........||........+|........||.....@@.|---------[Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu Dlvl:1 $0 HP 18(18)  Pw 13(13)  AC8 Exp1 T1 Do you want to see your discoveries? [ynq] (n) #^y\n Discoveries  Weapons * dark elven dagger (black runed dagger) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven short sword (black runed short sword) Armor cloak of displacement (godless cloak) Scrolls scroll of healing (TRICK 13) scroll of mana (ASHPD) scroll of phase door (I WAS BORN MALE BUT NOW IM A WOMAN) scroll of standard id (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of cure (HLLLLLLLGH WAS IST DAS DENN) scroll of heal other (PROKLINJATI SVOJ ZIVOT) * scroll of extra healing (VENZAR BORGAVVE) * scroll of greater mana restoration (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * fae#^\rie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) #^Xg [Tkirkby the Twelleth ] St8 Dx10 Co6 In13 Wi11 Ch8 TweRusFemNeu Dlvl:1 $0 HP 18(18)  Pw 13(13)  AC8 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) #^v n Vanquished creatures:  0 foxes (1 created) 0 teapot grannies (1 created) 0 strict snakes (1 created) 0 drow (1 created) 0 swim hatas (1 created) 0 twens (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--#^ݯ Do you want to see your conduct? [ynq] (n) #^>Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--#^Roflth can't follow you into the Black Market. Goodbye tkirkby the Twelph... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 18 hit points when you escaped.--More--