1^ Player: tkirkby Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-10.08:44:09.ttyrec Time: (1586508249) Fri Apr 10 08:44:09 2020 1^This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] 1^!9nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M1^D9  - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick (1 of 4)1^0+Choosing Race Pick the race of your Binder   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabiliz1^0jer  T - developer  U - devil  V - dinosaur  W - dolgsman (1 of 5)1^I=(+Use hybrid races? [yn] (n) 1^l`yUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) 1^XO nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) 1^WnRandomized hybridization (but always add at least one hybrid race)? [yn] (n) 1^e EnAdd the aggravator hybrid race to your character? [yn] (n) 1^CnAdd the american hybrid race to your character? [yn] (n) 1^CCnAdd the amnesiac hybrid race to your character? [yn] (n) 1^(DnAdd the angbander hybrid race to your character? [yn] (n) 1^CnAdd the aquarian hybrid race to your character? [yn] (n) 1^T.BnAdd the beacher hybrid race to your character? [yn] (n) 1^@-@nAdd the blait hybrid race to your character? [yn] (n) 1^:EnAdd the bossrusher hybrid race to your character? [yn] (n) 1^AnAdd the curser hybrid race to your character? [yn] (n) 1^ AnAdd the dorian hybrid race to your character? [yn] (n) M3^CnAdd the erosator hybrid race to your character? [yn] (n) N3^FnAdd the evilvariant hybrid race to your character? [yn] (n) N3^: EnAdd the extravator hybrid race to your character? [yn] (n) O3^BnAdd the grouper hybrid race to your character? [yn] (n) O3^xGnAdd the hallucinator hybrid race to your character? [yn] (n) P3^a@nAdd the haxor hybrid race to your character? [yn] (n) P3^ BnAdd the heretic hybrid race to your character? [yn] (n) Q3^4DnAdd the homicider hybrid race to your character? [yn] (n) R3^BnAdd the ironman hybrid race to your character? [yn] (n) S3^FnAdd the levelscaler hybrid race to your character? [yn] (n) T3^bEnAdd the mazewalker hybrid race to your character? [yn] (n) T3^ EnAdd the minimalist hybrid race to your character? [yn] (n) U3^EnAdd the nastinator hybrid race to your character? [yn] (n) V3^?nAdd the null hybrid race to your character? [yn] (n) W3^_FnAdd the problematic hybrid race to your character? [yn] (n) X3^ EnAdd the randomizer hybrid race to your character? [yn] (n) Z3^;CyAdd the roommate hybrid race to your character? [yn] (n) [3^?DnAdd the rougelike hybrid race to your character? [yn] (n) \3^hCnAdd the scriptor hybrid race to your character? [yn] (n) \3^@ EnAdd the sokosolver hybrid race to your character? [yn] (n) ]3^+AnAdd the soviet hybrid race to your character? [yn] (n) ]3^, EnAdd the specialist hybrid race to your character? [yn] (n) ]3^Ү AnAdd the suxxor hybrid race to your character? [yn] (n) ]3^ CnAdd the techless hybrid race to your character? [yn] (n) ^3^cEnAdd the unbalancor hybrid race to your character? [yn] (n) ^3^*AnAdd the warper hybrid race to your character? [yn] (n) ^3^9^JnAdd the wind inhabitant hybrid race to your character? [yn] (n) ^3^AnAdd the x-race hybrid race to your character? [yn] (n) _3^anAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) _3^nChoosing Gender Pick the gender of your alchemist Binder  m - male f - female * - Random ! - Quit(end) a3^ I+Choosing Alignment Pick the alignment of your female alchemist Binder  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) c3^+ l+c3^ Ŀ($`(@d+[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1  It is written in the Book of Sophia:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the darc3^ Ik cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Sophia seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Exile, have been heralded from birth as the instrument of Sophia. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sophia!--More--i3^F SHello tkirkby, welcome to SlashEMExtended! You are a chaotic female randomizer alchemist Binder.--More--k3^_4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--l3^-y Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--m3^3H( [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 The moon is waning tonight.n3^ Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cn3^Kure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) y3^Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 z3^ Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0z3^E} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) z3^ Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 z3^u)$What do you want to wear? [*] {3^߫You are already wearing a cloak.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 |3^f Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of c|3^Kure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^ Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^/What do you want to take off? [bj or ?*] 3^iYou can't take that off.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^٦ Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of c3^Kure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^ Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^/What do you want to take off? [bj or ?*] 3^You can't take that off.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^v Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of c3^Kure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^Y /What do you want to take off? [bj or ?*] 3^m Never mind.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^ Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of c3^Kure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^# Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^$What do you want to wear? [*] 3^ You are already wearing a cloak.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^Ο Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of c3^ߟKure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^Y[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T1 3^ # 3^d< enhance3^] nhance3^ Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Unskilled (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  sexy flats Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  symbiosis Unskilled (max E3^ xpert)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (3^]max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert) (1 of 2)3^J polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) [21;13^"KGH protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  elemental spells Unskilled (max Expert)  chaos spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)3^U Current skills: (2 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  body armor Unskilled (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  implants Unskilled (max Expert)  sexy flats Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  symbiosis Unskilled (max Expert)  3^U form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert) [413^XM;1H long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert) (1 of 2)3^Ւ polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Unskilled (max Expert) [21;13^GH protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  occult spells Unskilled (max Expert)  elemental spells Unskilled (max Expert)  chaos spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)3^ [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T1 Ŀ($`(@d+3^ [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T2 <@+3^@Ouch! You bump into a door.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T2 3^{# 3^sit3^e 3^L a3^n l3^ F seal: unknown extended command.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T2 3^C/Unknown command '-'.--More--3^_ LYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) 3^GMnTurn the number pad on? [yn] (n) 3^n[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T2 3^0 ]You displaced your little dog.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T3 d@3^?[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T4 d@3^ @[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T4 The little dog picks up a looking glass {0}.dYou trip over your own feet.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T5 Par [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T5 Par The little dog drops a looking glass {0}.[Tkirkby th3^+ e Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T6 d3^@(d[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T7 You slip and nearly fall.[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T7 Par [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T8 d3^-# There is a wall in the way![Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T8 3^5D[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T9 @(d3^) G[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R  12(12)  Pw 6(6)  AC-1 Exp1 T10 @d(3^ Really save? [yn] (n) 3^N 5n[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T10 Ŀ(@$`d<(++3^~ # 3^vsit3^&Q  3^gt quit3^#uit3^hit3^t3^ YReally quit? WARNING: this will erase your game permanently! [yes/no]? 3^`y3^9e3^s3^4{[Tkirkby the Exile  12(12)  Pw 6(6) 3^:bĿ(@$`d<(++[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T10 Do you want your possessions identified? DYWYPI? [ynq] (n) 3^: y Weapons e - an uncursed greased +1 spiked club (weapon in hand) {8} f - 3 uncursed +0 gas grenades (in quiver) {0} g - the uncursed +0 hand blaster named Xenos (alternate weapon; not wielded) {12} h - 100 uncursed +0 blaster bolts {2} i - a blessed +1 scalpel {2} Armor a - an uncursed +0 set of green dragon scales (being worn) {20} b - an uncursed +0 cloak of stability (being worn) {4} j - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} k - an uncursed +5 lab coat {4} Scrolls c - a blessed finalized scroll of light {0} d - an uncursed finalized scroll of gold detection {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll 3^q Oof cure {0} y - an uncursed scroll of heal other {0} Spellbooks r - an uncursed finalized spellbook of chemistry (0:5) {0} Potions l - an uncursed potion of radium {0} m - an uncursed potion of cyanide {0} n - an uncursed potion of paralysis {0} o - an uncursed potion of acid {0} p - an uncursed potion of sickness {0} Tools q - 3 * uncursed greased bottles {3} s - a * uncursed chemistry set (2:40) {20}(end) 3^ [Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T10 Do you want to see your attributes? [ynq] (n) 3^| nFinal Attributes: You had sinned. Your alignment was -5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: contamination resistance. You could not have this property extrinsically: stoned chilling. Scroll identification only worked 100 times out of 110. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 10. Tool identification only worked 5 times out of 14. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 93% chance. Scroll drop chance was reduced to 90%. Wand drop chance was reduced to 97%. Amulet drop chance was reduce3^ d to 43%. Potion drop chance was reduced to 97%. Food drop chance was reduced to 97%. Shop item generation was reduced to 38%. Musable item generation frequency had a negative bias of 73%. Concealing monsters were spawned underneath items 89% of the time only. Monster death drops spawned with only 91% chance. The following skill could not be trained at all: body spells. The following skill was trained at one fifth the usual rate: missile weapons. The following skill was limited to basic proficiency: unicorn horn. The following skill became untrainable if you tried to train it too early: body spells (turn 125). The following skill became untrainable if you tried to train it too early: quarterstaff (turn 117). The following skill became untrainable after a while: divination spells (turn 39458). The following skill couldn't be trained before a certain turn num3^{ber is reached: polearms (turn 71337). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 66557. Monster spawn increase had reached its maximum at turn 128495. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 3358162. The monster class that cannot be genocided was umber hulk. The monster species that was spawned more often: understate tranquilly (freq bonus 12). The monster species that was spawned more often: stockbrokerage skinny (freq bonus 12). The monster species that was spawned more often: strikingly fishbone revaluated (freq bonus 4). The monster species that was spawned more often: Su-Dic (freq bonus 18). The monster species that was spawned more often: reassorted profound availability reexpressed archangel (freq bonus 3). The monster species that was spawned more often: color-changing beam (freq bonu3^s 12). The monster species that was spawned more often: wisdom naga hatchling (freq bonus 8). The monster species that was spawned more often: hellish vampire bat (freq bonus 6). The monster species that was spawned more often: death berserker (freq bonus 6). The monster species that was spawned more often: giant epidote dragonfly (freq bonus 3). --More--3^k The monster species that was spawned more often: Bulletproof Kleever (freq bonus 12). The monster species that was spawned more often: big corpse (freq bonus 2). The monster species that was spawned more often: two of hearts (freq bonus 1). The monster species that was spawned more often: waifing coagulability kneading frequentation (freq bonus 14). The monster species that was spawned more often: consenting wort (freq bonus 6). The monster species that was spawned more often: kalmuth sephirah (freq bonus 8). The monster species that was spawned more often: undead doom marine (freq bonus 16). The monster species that was spawned more often: rainbow growth (freq bonus 3). The monster species that was spawned more often: kobold disease-spreader (freq bonus 12). The monster species that was spawned more often: satre (freq bonus 6). The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2). T3^ he monster trait that was more common: monsters with bleedout attacks (freq bonus 8). The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2). The monster trait that was more common: monsters which petrify others on touch (freq bonus 4). The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 6). The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2). The monster trait that was more common: monsters that conceal under items (freq bonus 2). The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4). The monster species that was never randomly spawned: unhorsed letup eighthly nonrecoverable. The monster species that was never randomly spawned: color minimizer pile. The monster species that was never randomly spawn3^ed: baluchi-something. The monster species that was never randomly spawned: keester terrorist. The monster species that was never randomly spawned: Shattered Ziggurat wizard. The monster species that was never randomly spawned: topic topwork transportability. The monster species that was never randomly spawned: friction warp patch. The monster species that was never randomly spawned: master golden dragon. The monster species that was never randomly spawned: stat permamimic. The monster species that was never randomly spawned: arrayed hightailing coitophobia. The monster class that was always generated with extra speed: elemental. The RNG hath decreed that this item was never generated: orcish short sword (crude short sword). The RNG hath decreed that this item was never generated: robe of power (orange robe). The RNG hath decreed that this item was never generated: time shift (green eyed). The RNG hath decreed that this item w3^as never generated: sprap boots (feelgood heels). The RNG hath decreed that this item was never generated: platinum spell boots (ballet heels). The RNG hath decreed that this item was never generated: powder spray (blooming). The RNG hath decreed that this item was never generated: ether knout ((null)). The RNG hath decreed that this item was never generated: backfire (fadeless). The RNG hath decreed that this item was never generated: ice box of digestion (cooling box). The RNG hath decreed that this item was never generated: difficult trident ((null)). The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 16). The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 18). The RNG h3^ath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: morion (black, freq bonus 20). The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 10). The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 15). The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 37). The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 17). The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 19). The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 9). The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 12). --3^More--3^kThe RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9). The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3). The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7). The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 6). The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 6). The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)). The RNG hath decreed that this item was always3^ generated cursed: anti-curse boots (winter stilettos). The RNG hath decreed that this item was always generated cursed: extreme power (turquoise). The RNG hath decreed that this item was always generated cursed: baeaeaep spy helmet (failuncap helmet). The RNG hath decreed that this item was always generated cursed: blindfold ((null)). The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves). The RNG hath decreed that this item was always generated cursed: wimpiness (poofy). The RNG hath decreed that this item was always generated cursed: special leather armor ((null)). The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: stealth (jade). The RNG hath decreed that this trap was always invisible: solvejg trap. The RNG h3^ath decreed that this trap was generated more often: techcap trap (freq bonus 18). Trap randomization happened for 1 in 853 traps. Traps were spawned invisible 1 times in 36. Trap difficulty was increased by 29. Traps were extra hard to find 7% of the time. Next attribute increase check would have come at turn 840. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were disintegration-resistant. You were poison resistant. You were acid resistant. You had not decided on your sexuality yet. You were prevented from being a stoned chiller (0). You were prevented from having contamination resistance (0). You were fumbling (0). You had 1490 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (227). You surviv3^ed. --More--3^<`Ŀ(@$`d<(++[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T10 Do you want to see your discoveries? [ynq] (n) 3^[ n Discoveries   Armor  cloak of stability (inky cloak)  gauntlets of fumbling (nonexistant gloves)  lab coat (white coat)  Scrolls  scroll of light (SEXY BUTT CHEEKS)  scroll of gold detection (AENNERGESCHICHTEN)  scroll of healing (FAUST HERR DER DIE)  scroll of mana (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY)  scroll of phase door (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI)  scroll of standard id (KNOWN ISSUE STENNO SHOULD VE)  scroll of cure (GENE FFS)  scroll of heal other (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE)  * scroll of extra healing (ACHAT SHTAYIM SHALOSH)  * scroll of greater mana restoration (HOW CONVENIENT)  Spellbooks  spellbook of chemistry (rattling)  Potions  * potion of booze (illegal)  * potion of fruit juice (opaque)  * potion of see invisible 3^[ (marigold)  * potion of sickness (blood-colored)  * potion of sleeping (manky)  * potion of clairvoyance (slimy)  * potion of confusion (chocolate)  * potion of hallucination (vapor)  * potion of healing (jasmine)  * potion of extra healing (dirty)  * potion of restore ability (smoky)  * potion of blindness (hibiscus)  * potion of ESP (feeding)  * potion of gain energy (effervescent)  * potion of gain health (cough)  * potion of banishing fear (dandelion)  * potion of fire resistance (cranberry)  * potion of ice (greasy)  * potion of fire (bayberry)  * potion of fear (spoonful)  * potion of stunning (amber)  * potion of numbness (blinding)  * potion of dimness (polka-dot)  * potion of slime (cinnamon)  * potion of urine (unlight)  * potion of cancellation (yoghurt)  * potion of san3^\ ity (blue)  * potion of cure insanity (deadweight)  * potion of porter (pink)  * potion of wonder (bright)  * potion of terces dlu (fluorescent) (1 of 6)3^ * potion of hiding (frothing)  * potion of decoy making (palmarosa)  * potion of down level (fuming)  * potion of keen memory (tangerine)  * potion of cure wounds (flowing)  * potion of cure serious wounds (glossy white)  * potion of night vision (yellow)  * potion of cure critical wounds (purple)  * potion of resistance (vinaigrette)  * potion of poison (unnatural)  * potion of coffee (ethereal)  * potion of red tea (present)  * potion of oolong tea (muddy)  * potion of green tea (creamy)  * potion of cocoa (greenish-blue)  * potion of green mate (squirting)  * potion of terere (white)  * potion of aojiru (humour)  * potion of wine (warping)  * potion of Ultimate Tsuyoshi Special (St.John's Wort)  * potion of Mehoho Burusasan G (black)  * potion of beneficial effect (sweet basil)  * potion of random intrinsic (streamlined)  * potion of training (i3^&cy)  * potion of invisibility (addicted)  * potion of monster detection (glassy)  * potion of object detection (ecru)  * potion of enlightenment (gloss)  * potion of full healing (glowing-red)  * potion of levitation (dimly-shining)  * potion of polymorph (silver)  * potion of mutation (mulled)  * potion of speed (gastric)  * potion of acid (sweet)  * potion of oil (ochre)  * potion of salt water (flubber)  * potion of gain ability (iridescent)  * potion of gain level (mum)  * potion of invulnerability (crimson)  * potion of paralysis (aquamarine)  * potion of extreme power (concocted)  * potion of recovery (gasoline)  * potion of heroism (shining)  * potion of cyanide (tasteless)  * potion of radium (quicksilver)  * potion of Jolt Cola (nectar)  * potion of Pan Galactic Gargle Blaster (c3^Zaustic)  * potion of (null) (cooling)  * potion of (null) (finicky)  * potion of (null) (plaid)  * potion of (null) (substitute) (2 of 6)3^1{ * potion of (null) (green)  * potion of (null) (rainbow)  * potion of (null) (gaseous)  * potion of (null) (dark green)  * potion of (null) (ruby)  * potion of (null) (sparkly)  * potion of (null) (fizzy)  * potion of (null) (colorless)  * potion of (null) (soupy)  * potion of (null) (carcinogenic)  * potion of (null) (soapy)  * potion of (null) (wormwood)  * potion of (null) (nettle)  * potion of (null) (elder flower)  * potion of (null) (sticky)  * potion of (null) (flammable)  * potion of (null) (thyme)  * potion of (null) (magenta)  * potion of (null) (aqueous)  * potion of (null) (alchemical)  * potion of (null) (thaumaturgic)  * potion of (null) (radiating)  * potion of (null) (brilliant blue)  * potion of (null) (bright green tea)  * potion of (null) (raspberry)  * potion of (null) (emerald)  * potion of (null) (iffy) [3^D{28;1H * potion of (null) (syrup)  * potion of (null) (puce)  * potion of (null) (fragrant olive)  * potion of (null) (mineral)  * potion of (null) (orange tea)  * potion of (null) (chewable)  * potion of (null) (cloudy)  * potion of (null) (camping)  * potion of (null) (castor bean)  * potion of (null) (baloon flower)  * potion of (null) (maleen)  * potion of (null) (topaz)  * potion of (null) (oobleck)  * potion of (null) (acai berry)  * potion of (null) (bouillon)  * potion of (null) (turquoise)  * potion of (null) (metallic)  * potion of (null) (pseudo-violet)  * potion of (null) (gray)  * potion of (null) (bewitched)  * potion of (null) (mint)  * potion of (null) (ice-cold)  * potion of (null) (sauce)  * potion of (null) (sky blue) (3 of 6)3^$  * potion of (null) (foaming)  * potion of (null) (prickly ash)  * potion of (null) (creepy)  * potion of (null) (brown)  * potion of (null) (viscous)  * potion of (null) (blue flag)  * potion of (null) (buzzing)  * potion of (null) (dangerous)  * potion of (null) (alcoholic)  * potion of (null) (cherry-blossom)  * potion of (null) (silvervine)  * potion of (null) (quiet)  * potion of (null) (cacao)  * potion of (null) (glam)  * potion of (null) (hidden tea)  * potion of (null) (black lily)  * potion of (null) (distilled)  * potion of (null) (honey)  * potion of (null) (luminescent)  * potion of (null) (starlight)  * potion of (null) (instant coffee)  * potion of (null) (jackpot)  * potion of (null) (milky)  * potion of (null) (endbringer)  * potion of (null) (hallowed)  * potion of (null) (illuminated)  * potion of (null) (baby3^2 's breath)  * potion of (null) (bubbly)  * potion of (null) (cornflower)  * potion of (null) (lavender)  * potion of (null) (venomous)  * potion of (null) (nanika)  * potion of (null) (clover)  * potion of (null) (spiritual)  * potion of (null) (paisley)  * potion of (null) (incandescent)  * potion of (null) (anise seed)  * potion of (null) (purple-red)  * potion of (null) (reddish)  * potion of (null) (cluster amaryllis)  * potion of (null) (rosemary)  * potion of (null) (forget-me-not)  * potion of (null) (simmering)  * potion of (null) (voluminous)  * potion of (null) (bitter)  * potion of (null) (stevia)  * potion of (null) (red)  * potion of (null) (peculiar)  * potion of (null) (homebrew)  * potion of (null) (clotted blood)  * potion of (null) (ink) (4 of 6)3^  * potion of (null) (ghostly)  * potion of (null) (essential)  * potion of (null) (grog)  * potion of (null) (herbal)  * potion of (null) (blueberry)  * potion of (null) (infusion)  * potion of (null) (tesco value)  * potion of (null) (vermillion)  * potion of (null) (dark)  * potion of (null) (deep blue)  * potion of (null) (freezing)  * potion of (null) (roast mate)  * potion of (null) (aromatic)  * potion of (null) (laurel)  * potion of (null) (mulberry)  * potion of (null) (peppermint)  * potion of (null) (yerba mate)  * potion of (null) (swirly)  * potion of (null) (cyan)  * potion of (null) (iris)  * potion of (null) (tan)  * potion of (null) (murky)  * potion of (null) (liquid)  * potion of (null) (steamy)  * potion of (null) (vitriol)  * potion of (null) (plasmatic)  * potion of (null) (orange)  * potion of (null)3^  (whisky)  * potion of (null) (gooey)  * potion of (null) (bird's eye)  * potion of (null) (golden)  * potion of (null) (squishy)  * potion of (null) (moonshine)  * potion of (null) (caramel)  * potion of (null) (pungent)  * potion of (null) (ketchup)  * potion of (null) (sizzling)  * potion of (null) (violet)  * potion of (null) (camo)  * potion of (null) (turbulent)  * potion of (null) (brown oolong tea)  * potion of (null) (coffee)  * potion of (null) (violet-red)  * potion of water (clear)  * potion of blood (blood-red)  * potion of vampire blood (blood-red)  * potion of amnesia (sparkling)  Tools  chemistry set (box of obscure-looking glass devices)  Venoms  * blinding venom (splash of venom) (5 of 6)3^M * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (6 of 6)3^nikĿ(@$`d<(++[Tkirkby the Exile ] St10 Dx7 Co6 In5 Wi6 Ch6 BinAlcFemCha+R Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC-1 Exp1 T10 Do you want an account of creatures vanquished? [ynq] (n) 3^˖ n Vanquished creatures:  0 little dogs (1 created) 0 twens (2 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--3^pDo you want to see your conduct? [ynq] (n) 3^Rhn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -5. You had a maximum alignment of 0. You fumbled 2 times.--More--3^qGoodbye tkirkby the Binder... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 10 moves. You were level 1 with a maximum of 12 hit points when you quit.--More--3^ES