tkirkby, neutral female swikni Dancer ----------# +........># |........---- ---------###|...........| #....... ,,,-........(..| |......#|#,,|...........| |.......|#,#-----------.- |.......|,,# #,## |.<.....|,## ##,# ----.......|,# #,# +..........|,# #,# |.........#|,# #,# -..........|,# #,# |..........|,# ------|- |..........-,# |..#.@K| ------------## |.(@.K.| |.>.#..| |...*..| -------- [Tkirkby the Spinner] St16 Dx16 Co9 In10 Wi9 Ch7 DanSwiFemNeu+R Dlvl:2 $68 HP-24(90) Pw37(37) AC7 Exp6 T1584 Latest messages The asian soldier swings his curved sword. The asian soldier misses. (2x) Olycan swings his shotgun. Olycan hits you! [-14 -> 59] Olycan swings his shotgun. Olycan hits you! [-7 -> 52] Olycan touches you! [-1 -> 51] [-31 -> 20] Olycan swings his shotgun. Olycan hits you! You hear the howling of the CwnAnnwn... [-18 -> 2] Warning: HP low! You're pushed back! Olycan swings his shotgun. Olycan hits you! You die... Your inventory Amulets H - a cursed amulet of restful sleep (being worn) {0} J - an uncursed amulet of flying {0} Weapons j - an uncursed +1 survival knife (weapon in hand) {2} r - an uncursed +0 katana {16} Armor a - an uncursed +0 leather armor (being worn) {60} Comestibles s - an uncursed pancake {0} u - 2 uncursed tripe rations {0} Scrolls k - 6 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} N - a heavily cursed scroll of cure {0} Spellbooks d - an uncursed finalized spellbook of resist poison (4:1) {0} e - an uncursed spellbook of knock (0:3) {0} f - an uncursed finalized spellbook of repair armor (0:3) {0} Rings q - an uncursed ring of invisibility {0} z - an uncursed +2 ring of adornment {0} A - an uncursed ring of polymorph control {0} B - an uncursed +1 ring of protection {0} C - an uncursed ring of teleport control (on left hand) {0} D - a heavily cursed -3 ring of gain wisdom {0} E - an uncursed ring of protection from shape changers (on right hand) {0} F - an uncursed +2 ring of gain intelligence {0} G - an uncursed ring of sustain ability {0} I - an uncursed ring of conflict {0} Wands c - an uncursed wand of striking (0:8) {0} y - an uncursed wand of fire (0:5) {0} P - an uncursed wand of healing (7:2) {0} Tools x - an uncursed towel {0} L - an uncursed +0 tin opener {0} Gems v - an uncursed +0 salt chunk O - an uncursed +0 worthless piece of pink glass {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 17 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 99% Armor drop chance was reduced to 84% Food drop chance was reduced to 95% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 85% chance Mastering the following skill taught you the hidden power: bow The following skill could not be trained at all: quarterstaff The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: gun control The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: elemental spells The following skill became untrainable after a while: shield (turn 46969) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 13431) The following skill became harder to train at higher skill levels: dart Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 18636 Monster spawn increase reached its maximum at turn 233269 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 759000 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 18) The monster species that spawned more often: annoying nymphet (freq bonus 42) The monster species that spawned more often: sky drake (freq bonus 6) The monster species that spawned more often: anti-curfew wight (freq bonus 52) The monster species that spawned more often: inka lady (freq bonus 8) The monster species that spawned more often: high stalk (freq bonus 7) The monster species that spawned more often: mud golem (freq bonus 7) The monster species that spawned more often: megaderp (freq bonus 18) The monster species that spawned more often: kamikaze yeek (freq bonus 12) The monster species that spawned more often: grid ghost (freq bonus 20) The monster species that spawned more often: dark laser (freq bonus 24) The monster species that spawned more often: elf-lord rogue (freq bonus 20) The monster species that spawned more often: defication fish (freq bonus 18) The monster species that spawned more often: maligner drawdown (freq bonus 18) The monster species that spawned more often: wallpapering cooky (freq bonus 24) The monster species that spawned more often: vape pussy (freq bonus 6) The monster species that spawned more often: young adult stone dragon (freq bonus 24) The monster species that spawned more often: highland play figure (freq bonus 21) The monster species that spawned more often: evil japanese plant (freq bonus 96) The monster species that spawned more often: homicider (freq bonus 12) The monster trait that was more common: monsters that cuss (freq bonus 9) The monster trait that was more common: monsters that have trample attacks (freq bonus 6) The monster trait that was more common: monsters with petrification resistance (freq bonus 16) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster trait that was more common: monsters that move like grid bugs (freq bonus 8) The monster trait that was more common: monsters who are occasionally on the phone (freq bonus 6) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters that have touch attacks (freq bonus 1) The monster species that never randomly spawned: gnoll shaman The monster species that never randomly spawned: sapphist phaeton The monster species that never randomly spawned: arsch-lich The monster species that never randomly spawned: hellrou The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: sickly zombie The monster species that never randomly spawned: bloodrainer The monster species that never randomly spawned: rip naga The monster species that never randomly spawned: umber mimic The monster species that never randomly spawned: Nazgul The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: manler stone (gray) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: cyan double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: left inventory stone (gray) The RNG hath decreed that this item was never generated: bulky gemstone ball ((null)) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 20) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 15) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: jagged-tooth club ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 172) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: Marike's jewel (green, freq bonus 8) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 7) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: flindbar ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 92) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 8) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 2) Trap randomization happened for 1 in 401 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 16% of the time Next attribute increase check would have come at turn 2672 Strength training was 6 Dexterity training was 3 Wisdom training was 16 Constitution training was 40 Your sanity was 0 You had 1000 alla remaining You were resistant to fear You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You fell asleep You had 1859 points of nutrition remaining You were stealthy You had teleport control You were protected from shape changers You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of the Archomentals, Cryonax and the Elder Elemental Your deity was Cryonax The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist poison 1 + protect 8% 100% b - knock 1 + matter 8% 105% c - repair armor 3 + matter 9% 186% Techniques known in the end Name Level Status chained blitz 6X Prepared(0) elemental fist 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(2126) phase door 6 R Not Ready(1400) invoke deity 6 R Prepared(0) create ammo 6 R Prepared(0) s-pressing 6 O Prepared(0) iron skin 4X Prepared(0) air dash 2X Prepared(0) Discoveries Amulets amulet of restful sleep (dice) amulet of flying (eating) Weapons katana (samurai sword) Scrolls scroll of healing (HM MINUS 1R) scroll of mana (NERVE HEAD MAP UPPER NOSE) scroll of phase door (SUPER NOPE EXPRESS) scroll of standard id (FPMAM) scroll of cure (KALIMARI DESERT) scroll of heal other (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) * scroll of extra healing (REX SAPH) * scroll of greater mana restoration (WAMUU) Spellbooks spellbook of resist poison (patterned) spellbook of knock (polished) spellbook of repair armor (darkened) Potions potion of extra healing (venomous) potion of monster detection (deadweight) potion of paralysis (cough) Rings ring of invisibility (clocked) ring of adornment (hardened) ring of polymorph control (delayed) ring of protection (clothlet) ring of teleport control (kryptonite) ring of gain wisdom (ubiquitous) ring of protection from shape changers (shattering) ring of gain intelligence (well-built) ring of sustain ability (rigged) ring of conflict (transparent) Wands wand of striking (pokemon logo) wand of healing (nebulous) wand of fire (straight) Gems salt chunk (gray) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here The Gnomish Mines: levels 3 to 4 Level 3: Level 4: Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 34 times You killed 28 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 2 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 3423 zorkmids You let monsters dig out 29 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new swikni 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (0 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (26 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (26 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Grand Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (54 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (4 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (5 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Dancer...