tkirkby, chaotic female inka Poison Mage ---------- |......$.| |........| .........| |.....F..| |.......@| ---------- [Tkirkby the Poison Mixer] St9 Dx11 Co9 In9 Wi11 Ch6 PoiInkFemCha+R Dlvl:1 $12 HP18(18) Pw21(21) AC6 Exp1 T13 Dim Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy The moon is waning tonight. Autopickup: ON, for no objects. Autopickup: OFF. # spellbook of nature beam - This is a spellbook. Color: brown. Material: paper. Appearance: defiled. Spell level: 8. Spell school: elemental spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell fires powerful rays of fire, cold, lightning or poison (randomly chosen). beautiful shirt - This is a piece of armor. Color: red. Material: elasthan. Appearance: (null). Slot: shirt. It can be worn for protection (armor class, magic cancellation etc.). It's an undergarment that acts as an extra piece of armor. It can be read. spellbook of nature beam - This is a spellbook. Color: brown. Material: paper. Appearance: defiled. Spell level: 8. Spell school: elemental spells. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell fires powerful rays of fire, cold, lightning or poison (randomly chosen). You see here a gold piece {0}. 1 gold piece. You displaced This Is A BioHazard. You see here 11 gold pieces {0}. 11 gold pieces. You kill the rustbash hunk! You displaced This Is A BioHazard. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property at all: teleport control You could not have this property intrinsically: diminished bleeding Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 94% chance Musable item generation frequency had a negative bias of 45% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 96% Food drop chance was reduced to 96% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: pick-axe The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: form V (Shien) The following skill was trained at one fifth the usual rate: firearms The following skill was limited to skilled proficiency: polymorphing The following skill became untrainable if you tried to train it too early: occult spells (turn 28) The following skill became untrainable after a while: occult spells (turn 43503) The following skill couldn't be trained before a certain turn number is reached: bow (turn 31569) The following skill became harder to train at higher skill levels: saber Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 89414 Monster spawn increase reached its maximum at turn 327253 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15763512 The monster class that cannot be genocided was ogre Today, this monster class was always generated invisible: archfiend The monster species that spawned more often: elofallen angel (freq bonus 16) The monster species that spawned more often: polyvinyl subatomic (freq bonus 6) The monster species that spawned more often: bilgiest gracelessly (freq bonus 10) The monster species that spawned more often: white slaad (freq bonus 4) The monster species that spawned more often: herald (freq bonus 2) The monster species that spawned more often: frenzytroll (freq bonus 72) The monster species that spawned more often: transposed casted monastery unhinged (freq bonus 4) The monster species that spawned more often: wearer rechristening (freq bonus 8) The monster species that spawned more often: mind patch (freq bonus 6) The monster species that spawned more often: fallen soldier (freq bonus 4) The monster species that spawned more often: asinine rodent (freq bonus 6) The monster species that spawned more often: winkling insurgency scurf (freq bonus 12) The monster species that spawned more often: four of diamonds (freq bonus 8) The monster species that spawned more often: wicked woods (freq bonus 1) The monster species that spawned more often: off-color warp patch (freq bonus 24) The monster species that spawned more often: excruciatingly meliorate (freq bonus 8) The monster species that spawned more often: time turret (freq bonus 4) The monster species that spawned more often: memory full man (freq bonus 36) The monster species that spawned more often: secondary libelled (freq bonus 16) The monster species that spawned more often: rip naga hatchling (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 2) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters that count as minion (freq bonus 4) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 8) The monster species that never randomly spawned: bossrusher The monster species that never randomly spawned: degree simpleton The monster species that never randomly spawned: petrified turret The monster species that never randomly spawned: prairie strider The monster species that never randomly spawned: stupa engraver The monster species that never randomly spawned: nonexportable recommend The monster species that never randomly spawned: pike The monster species that never randomly spawned: blue snake The monster species that never randomly spawned: sirlow sephirah The monster species that never randomly spawned: warty warp patch The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: amulet of item insecurity (arasia) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was generated more often: fishnet ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 19) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 44) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 15) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 19) The RNG hath decreed that this item was generated more often: red string ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 99) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 14) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 4) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 17) The RNG hath decreed that this item was generated more often: viperwhip ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 85) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 8) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: ina trap (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 15) Trap randomization happened for 1 in 917 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 470 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 1 Your sanity was 0 You had 1000 alla remaining You were poison resistant You were dimmed (0) You had not decided on your sexuality yet You were prevented from having teleport control (0) You recognized peaceful creatures You had infravision You had 1490 points of nutrition remaining You had full nutrients You had improved technique levels You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (b2529d0c) - last build Thu Dec 30 13:23:16 2021. You could not have safely prayed (283) You survived Spells known in the end Name Level Category Fail Memory a - nature beam 8 + elemental 100% 700% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor high boots (jackboots) Scrolls scroll of healing (WANT TO CONTRACT SELECTIVE AMNESIA) scroll of mana (ARCHENTECHTHA) scroll of phase door (TRICK 13) scroll of standard id (PLAY DOT POKEMONSHOWDOWN DOT COM) scroll of cure (RW NW PRT M HRW) scroll of heal other (SEVER OPEROFOR) * scroll of extra healing (SHIVERING MOUNTAIN BOB) * scroll of greater mana restoration (E Y HI A) Spellbooks spellbook of nature beam (defiled) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new inka 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye tkirkby the Poison Mage... Youescaped from the dungeon with 28 points,