tkirkby, chaotic female rusmot Binder ----.----+---- |........<...| -..........f.| |.......E..... |.....%@.....| -------------- [Tkirkby the Heratic] St8 Dx10 Co6 In6 Wi7 Ch7 BinRusFemCha+R Dlvl:1 $5 HP-18(47) Pw30(30) AC7 Exp5 T75 Latest messages What do you want to drink? [* or .] (3x) You take a sip of very warm water. What do you want to drink? [* or .] Yuk, this water tastes awful. What do you want to drink? [* or .] You take a sip of scalding hot water. [-6 -> 13] What do you want to drink? [* or .] The water moves as though of its own will! You hit the water elemental! You miss the water elemental. Your dwarvish mithril-coat deflects the water elemental's attack. You miss the water elemental. You just miss the water elemental. The water elemental claws you! The water elemental rips into your breast with maniacal fervor! You hear the howling of the CwnAnnwn... [-11 -> 2] Warning: HP low! You die... Your inventory Weapons a - an uncursed rusty +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed rusty +0 dwarvish iron helm (being worn) {16} c - an uncursed +0 dwarvish mithril-coat (being worn) {60} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - an uncursed scroll of standard id {0} i - an uncursed scroll of heal other {0} Rings j - an uncursed mood ring (on right hand) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 34 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 99% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 94% Armor drop chance was reduced to 64% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: saber The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to skilled proficiency: spirituality The following skill became untrainable after a while: bare-handed combat (turn 25057) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 59036) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33893 Monster spawn increase reached its maximum at turn 177589 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 864800 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: frightening creep (freq bonus 21) The monster species that spawned more often: resorter navigate compromiser (freq bonus 16) The monster species that spawned more often: ammotaur (freq bonus 10) The monster species that spawned more often: heshogit (freq bonus 32) The monster species that spawned more often: death crawler (freq bonus 10) The monster species that spawned more often: biohazard crudely (freq bonus 40) The monster species that spawned more often: ruffled canny (freq bonus 8) The monster species that spawned more often: wrinkled growth (freq bonus 30) The monster species that spawned more often: flayed one (freq bonus 12) The monster species that spawned more often: coins of fools gold (freq bonus 48) The monster species that spawned more often: boa preparing laureate (freq bonus 6) The monster species that spawned more often: octopod apnea deputative revealer gelatinized (freq bonus 24) The monster species that spawned more often: rabid dog (freq bonus 12) The monster species that spawned more often: shierman (freq bonus 4) The monster species that spawned more often: unreal warp patch (freq bonus 7) The monster species that spawned more often: hyperbola parachuted (freq bonus 8) The monster species that spawned more often: house golem (freq bonus 12) The monster species that spawned more often: thunder drake (freq bonus 18) The monster species that spawned more often: polyfeshnee (freq bonus 20) The monster species that spawned more often: belie kerbing sorrowed scroungy nonagricultural (freq bonus 54) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 8) The monster trait that was more common: monsters whose attacks dim you (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 6) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster species that never randomly spawned: fackle mushroom The monster species that never randomly spawned: heirophant The monster species that never randomly spawned: swamp giant The monster species that never randomly spawned: lashor centipede The monster species that never randomly spawned: petrified turret The monster species that never randomly spawned: bacteria The monster species that never randomly spawned: rock inhabitant The monster species that never randomly spawned: abyss dweller The monster species that never randomly spawned: prick wort The monster species that never randomly spawned: misappropriating ostomy The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: possession identification (catched) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 6) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 3) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 4) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 143) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: bulky gemstone ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 57) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 2) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 8) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 52) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: outta depth trap (freq bonus 2) The spell school whose books are more common was healing spells (freq bonus 17) Trap randomization happened for 1 in 526 traps Traps were spawned invisible 1 times in 97 Traps were extra hard to find 95% of the time Next attribute increase check would have come at turn 1063 Strength training was 11 Dexterity training was -17 Wisdom training was 3 Constitution training was 8 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You had 1905 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.6.6 (f54ae20f) - last build Sun Apr 26 12:35:59 2020. You could not have safely prayed (319) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Weapons * dwarvish mattock (broad pick) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of mana (CHANGED CELLS TO BE LIKE AS ELF) scroll of phase door (SERGEANT MC SHITHEAD) scroll of standard id (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of cure (MAYBE PROTECT FROM SERIOUS STATUS) scroll of heal other (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) * scroll of extra healing (SUTSI) * scroll of greater mana restoration (SOFTFOUGHT DOT ORG) Rings mood ring (clay) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 2 hueueh hueuehs an eloi a water elemental (2 created) 2 green slimes 8 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -5 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 21 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 1 time You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 1 time You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new rusmot 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (12 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills gun control [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) (none) (none) Goodbye tkirkby the Binder... You died in The Dungeons of Doom on dungeon level 1 with 1761 points, and 5 pieces of gold, after 75 moves. Killer: a monster (water elemental) You were level 5 with a maximum of 47 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 2 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] 3 3326 Ariane-Fai-Hep-Fem-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (cat cloud). - [47] 4 3041 tkirkby-Bin-Rus-Fem-Cha died in The Gnomish Mines on level 4. Killed by a sucking tentacle attack. - [80] 5 2153 asriel-Wiz-Pie-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (fight bat). - [78] * 6 1761 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (water elemental). - [47] 7 1107 tkirkby-Mam-Rus-Fem-Cha died in Space Base on level 16 [max 17]. Killed by swimming in moorland. - [29] 8 548 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Ms. Yildizeli, the shopkeeper). - [47]