tkirkby, chaotic female rusmot Cook ------ -..@d- |....... |......| |......| -.....-- #-.---- [Tkirkby the one who forgot the salt] St15 Dx18 Co13 In6 Wi9 Ch6 CooRusFemCha+R Dlvl:1 $200 HP11(11) Pw4(4) AC5 Exp1 T1 Latest messages Add the roommate hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the scriptor hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the stairseeker hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the techless hybrid race to your character? [yn] (n) Add the unbalancor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello tkirkby, welcome to SlashEMExtended! You are a chaotic female randomizer rusmot Cook. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - 10 uncursed +0 daggers (wielded) {40} b - 2 uncursed +0 knives (alternate weapon; not wielded) {4} Armor d - an uncursed +0 pair of leather gloves (being worn) {4} e - an uncursed +0 cloak of displacement (being worn) {4} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Tools c - an uncursed lock pick {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: half physical damage You could not have the double effect of this property: peacevision Scroll identification only worked 100 times out of 379 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 56% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 70% Musable item generation frequency had a negative bias of 92% Wand drop chance was reduced to 93% Implant drop chance was reduced to 83% Potion drop chance was reduced to 89% Monster death drops spawned with only 97% chance The following skill became untrainable if you tried to train it too early: elemental spells (turn 48) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34506 Monster spawn increase reached its maximum at turn 106920 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 4726578 The monster class that cannot be genocided was orc The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: bash ogre lord (freq bonus 12) The monster species that spawned more often: giant skeleton (freq bonus 4) The monster species that spawned more often: haxor (freq bonus 10) The monster species that spawned more often: emigrated fasciae unregenerate (freq bonus 6) The monster species that spawned more often: exobiology scram (freq bonus 16) The monster species that spawned more often: fire golem (freq bonus 27) The monster species that spawned more often: zugguthobal (freq bonus 18) The monster species that spawned more often: transsylvanian (freq bonus 6) The monster species that spawned more often: onsen penguin (freq bonus 8) The monster species that spawned more often: tank breaker (freq bonus 4) The monster species that spawned more often: stalking corona lichen (freq bonus 9) The monster species that spawned more often: undead flame mage (freq bonus 9) The monster species that spawned more often: shindy denigrating (freq bonus 16) The monster species that spawned more often: The Jens his girlfriend is named Tanja (freq bonus 9) The monster species that spawned more often: speculation seducive (freq bonus 9) The monster species that spawned more often: phase force patch (freq bonus 12) The monster species that spawned more often: gawkiest chlorophyll pompadour reclassify sunning (freq bonus 40) The monster species that spawned more often: crashed shadow (freq bonus 4) The monster species that spawned more often: ultrapowered astral elemental (freq bonus 42) The monster species that spawned more often: dark grue (freq bonus 16) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster species that never randomly spawned: screaming twister The monster species that never randomly spawned: fazor rubber The monster species that never randomly spawned: fook yoo platypus The monster species that never randomly spawned: corona soldier ant The monster species that never randomly spawned: motor trickster The monster species that never randomly spawned: capitate preset The monster species that never randomly spawned: aspca fluoridated advise The monster species that never randomly spawned: irrational bindable creatively apatetic The monster species that never randomly spawned: blackbelt The monster species that never randomly spawned: bare comfortable The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was never generated: implant of transcendence (burly) The RNG hath decreed that this item was never generated: energy sap ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 3) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 16) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 16) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 22) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 6) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 21) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 2) The RNG hath decreed that this item was generated more often: corona dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: spikerack ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 7) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 47) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this item was always generated cursed: highway (turboboost) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: pet syringe (dental) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: implant of finger pointing (perverted) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 6) Trap randomization happened for 1 in 877 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 28% of the time Next attribute increase check would have come at turn 1135 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You were cold resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You were displaced You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Burger King The version you were playing was: Unix SlashEMExtended Version 2.6.6 (f54ae20f) - last build Sun Apr 26 12:35:59 2020. You could not have safely prayed (348) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (velvet gloves) cloak of displacement (compost cloak) Scrolls scroll of healing (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of mana (4OFAE OF9 SCC9) scroll of phase door (IDE BY 0) scroll of standard id (AVEZ VOUS DEJA LE FRANCAIS) scroll of cure (SALIQUAS) scroll of heal other (IEO BELPHENO) * scroll of extra healing (R U READY) * scroll of greater mana restoration (KRUIEMEDISYNE) Gems * dilithium crystal (white) * magicite crystal (blue) * wonder stone (yellowish brown) * diamond (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (green) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (green) * peridot (radiant) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (cyan) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (cyan) * epidote stone (red) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (teal) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (black) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (red) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (yellow) * prehnite stone (radiant) * fluorite stone (violet) * disthene stone (teal) * apophyllite stone (cyan) * obsidian stone (black) * agate stone (orange) * tourmaline (red) * rhodochrosite stone (red) * anhydrite stone (cyan) * halite stone (white) * marble stone (black) * morion stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * luckstone (gray) * healthstone (gray) * manastone (gray) * stone of magic resistance (gray) * sleepstone (gray) * loadboulder (gray) * loadstone (gray) * touchstone (gray) * right mouse button stone (gray) * display loss stone (gray) * spell loss stone (gray) * yellow spell stone (gray) * auto destruct stone (gray) * memory loss stone (gray) * inventory loss stone (gray) * blacky stone (gray) * menu bug stone (gray) * speedbug stone (gray) * superscroller stone (gray) * free hand bug stone (gray) * unidentify stone (gray) * stone of thirst (gray) * unlucky stone (gray) * shades of grey stone (gray) * stone of fainting (gray) * stone of cursing (gray) * stone of difficulty (gray) * deafness stone (gray) * antimagic stone (gray) * weakness stone (gray) * rot thirteen stone (gray) * bishop stone (gray) * confusion stone (gray) * dropbug stone (gray) * DSTW stone (gray) * status stone (gray) * alignment stone (gray) * stairstrap stone (gray) * uninformation stone (gray) * farlook stone (gray) * respawn stone (gray) * captcha stone (gray) * nonsacred stone (gray) * starvation stone (gray) * dropless stone (gray) * low effect stone (gray) * inviso stone (gray) * ghostly stone (gray) * dehydrating stone (gray) * stone of hate (gray) * directional swap stone (gray) * nonintrinsical stone (gray) * dropcurse stone (gray) * stone of naked stripping (gray) * antilevel stone (gray) * stealer stone (gray) * rebel stone (gray) * shit stone (gray) * stone of misfiring (gray) * stone of permanence (gray) * amnesia stone (gray) * bigscript stone (gray) * bank stone (gray) * map stone (gray) * technique stone (gray) * disenchantment stone (gray) * verisiert stone (gray) * chaos terrain stone (gray) * muteness stone (gray) * engraving stone (gray) * magic device stone (gray) * book stone (gray) * level stone (gray) * quiz stone (gray) * stone of intrinsic loss (gray) * blood loss stone (gray) * bad effect stone (gray) * trap creation stone (gray) * stone of vulnerability (gray) * item-teleporting stone (gray) * metabolic stone (gray) * stone of no return (gray) * egostone (gray) * fast forward stone (gray) * rotten stone (gray) * unskilled stone (gray) * low stat stone (gray) * training stone (gray) * exercise stone (gray) * turn limit stone (gray) * weak sight stone (gray) * chatter stone (gray) * disconnect stone (gray) * screw stone (gray) * bossfight stone (gray) * entire level stone (gray) * bone stone (gray) * autocurse stone (gray) * highlevel stone (gray) * spell memory stone (gray) * sound effect stone (gray) * time use stone (gray) * lootcut stone (gray) * monster speed stone (gray) * scaling stone (gray) * inimical stone (gray) * white spell stone (gray) * greyout stone (gray) * quasar stone (gray) * mommy stone (gray) * horror stone (gray) * artificial stone (gray) * wereform stone (gray) * antiprayer stone (gray) * evil patch stone (gray) * hard mode stone (gray) * secret attack stone (gray) * eater stone (gray) * covetous stone (gray) * non-seeing stone (gray) * darkmode stone (gray) * unfindable stone (gray) * homicide stone (gray) * multitrapping stone (gray) * wakeup call stone (gray) * grayout stone (gray) * gray center stone (gray) * checkerboard stone (gray) * clockwise stone (gray) * counterclockwise stone (gray) * lag stone (gray) * blesscurse stone (gray) * delight stone (gray) * discharge stone (gray) * trash stone (gray) * filtering stone (gray) * deformatting stone (gray) * flicker strip stone (gray) * undressing stone (gray) * hyper blue stone (gray) * no-light stone (gray) * paranoia stone (gray) * fleece stone (gray) * interruption stone (gray) * dustbin stone (gray) * battery stone (gray) * butterfinger stone (gray) * miscasting stone (gray) * message suppression stone (gray) * stuck announcement stone (gray) * storm stone (gray) * maximum damage stone (gray) * latency stone (gray) * starlit sky stone (gray) * trap knowledge stone (gray) * highscore stone (gray) * pink spell stone (gray) * green spell stone (gray) * EVC stone (gray) * underlaid stone (gray) * damage meter stone (gray) * weight stone (gray) * infofuck stone (gray) * black spell stone (gray) * cyan spell stone (gray) * heap stone (gray) * blue spell stone (gray) * tron stone (gray) * red spell stone (gray) * too heavy stone (gray) * elongated stone (gray) * wrapover stone (gray) * destruction stone (gray) * melee prefix stone (gray) * automore stone (gray) * unfair attack stone (gray) * bad part stone (gray) * completely bad part stone (gray) * evil variant stone (gray) * orange spell stone (gray) * violet spell stone (gray) * longing stone (gray) * cursed part stone (gray) * quaversal stone (gray) * appearance shuffling stone (gray) * brown spell stone (gray) * choiceless stone (gray) * goldspell stone (gray) * deprovement stone (gray) * initialization stone (gray) * gushlush stone (gray) * soiltype stone (gray) * dangerous terrain stone (gray) * fallout stone (gray) * mojibake stone (gray) * gravation stone (gray) * uncalled stone (gray) * exploding dice stone (gray) * permacurse stone (gray) * shrouded identity stone (gray) * feeler gauge stone (gray) * long screwup stone (gray) * wing yellow stone (gray) * life saving stone (gray) * curseuse stone (gray) * cut nutrition stone (gray) * skill loss stone (gray) * autopilot stone (gray) * force stone (gray) * monster glyph stone (gray) * changing directive stone (gray) * container kaboom stone (gray) * steal degrade stone (gray) * left inventory stone (gray) * fluctuating speed stone (gray) * tarmustrokingnora stone (gray) * failure stone (gray) * bright cyan spell stone (gray) * frequentation spawn stone (gray) * pet AI stone (gray) * satan stone (gray) * rememberance stone (gray) * pokelie stone (gray) * autopickup stone (gray) * dywypi stone (gray) * silver spell stone (gray) * metal spell stone (gray) * platinum spell stone (gray) * manler stone (gray) * doorning stone (gray) * nownsible stone (gray) * elm street stone (gray) * monnoise stone (gray) * rang call stone (gray) * recurring spell loss stone (gray) * anti training stone (gray) * techout stone (gray) * stat decay stone (gray) * movemork stone (gray) * sane treble stone (gray) * statcrease stone (gray) * simeout stone (gray) * nasty stone (gray) * salt chunk (gray) * whetstone (gray) * small piece of unrefined mithril (gray) * silver slingstone (gray) * talc (gray) * graphite (gray) * volcanic glass fragment (gray) * starlightstone (gray) * flint stone (gray) * lead clump (gray) * bone fragment (gray) * sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 wax bees (1 created) 0 little dogs (1 created) 0 frenzy mammals (1 created) 0 minighosts (1 created) 0 biem turrets (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new rusmot 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (0 of 160) knife [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Cook... You and the little dog escaped from the dungeon with 7 points, and 200 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 11 hit points when you escaped. Since you escaped early, the score list will not be checked.