tkirkby, chaotic male slimy Ladiesman @ [Tkirkby the Wiseguy] St8 Dx8 Co6 In9 Wi4 Ch14 LadSliMalCha+I Dlvl:1 $300 HP15(15) Pw13(13) AC10 Exp1 T1 Bli Latest messages Hello tkirkby, welcome to SlashEMExtended! You are a chaotic female american slimy Ladiesman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You don't feel like being female! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - 2 uncursed +1 knives (wielded) {4} Armor f - a cursed +0 ruffled shirt (being worn) {5} g - an uncursed +0 fedora (being worn) {2} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Rings d - an uncursed -1 ring of adornment {0} e - an uncursed -1 ring of adornment {0} Tools h - an uncursed sack {5} i - a * uncursed pair of lenses {0} Gems b - 2 uncursed +0 diamonds {2} c - a blessed +0 diamond {1} The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: telepathy You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 185 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 89% chance Book drop chance was reduced to 77% Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 89% Armor drop chance was reduced to 73% Food drop chance was reduced to 99% Shop item generation was reduced to 42% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: healing spells The following skill became untrainable if you tried to train it too early: dart (turn 27) Sticky curses were more common by 23% Heavy curses were more common by 51% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91761 Monster spawn increase reached its maximum at turn 206111 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3460875 The monster class that cannot be genocided was nymph The monster species that spawned more often: Amandine (freq bonus 12) The monster species that spawned more often: exhaling earthly (freq bonus 2) The monster species that spawned more often: puttering recognized (freq bonus 2) The monster species that spawned more often: porter block stalk (freq bonus 6) The monster species that spawned more often: structure mummy (freq bonus 10) The monster species that spawned more often: inventor of the elder priest (freq bonus 4) The monster species that spawned more often: libbing limelighted (freq bonus 3) The monster species that spawned more often: disaster (freq bonus 8) The monster species that spawned more often: floating wort (freq bonus 9) The monster species that spawned more often: mithril piercer (freq bonus 4) The monster species that spawned more often: winged kraken lich (freq bonus 4) The monster species that spawned more often: indigo warp patch (freq bonus 8) The monster species that spawned more often: karmic stalk (freq bonus 18) The monster species that spawned more often: petty movanic deva (freq bonus 4) The monster species that spawned more often: bright violet warp patch (freq bonus 4) The monster species that spawned more often: Master Daemon (freq bonus 1) The monster species that spawned more often: gomi soldier (freq bonus 4) The monster species that spawned more often: chalkier unidirectional (freq bonus 3) The monster species that spawned more often: blue sentai (freq bonus 4) The monster species that spawned more often: giant white cave mouse (freq bonus 12) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster species that never randomly spawned: envenomed lady The monster species that never randomly spawned: charmeleon The monster species that never randomly spawned: sand leaper The monster species that never randomly spawned: instill giant The monster species that never randomly spawned: gehrat The monster species that never randomly spawned: eternal eye The monster species that never randomly spawned: warp fungus The monster species that never randomly spawned: bright beam The monster species that never randomly spawned: disenchantment hound The monster species that never randomly spawned: desert stalk The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 13) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 10) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 19) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 61) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 14) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 6) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 4) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 76) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: implant of nirvana (singing) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 3) Trap randomization happened for 1 in 652 traps Traps were spawned invisible 1 times in 41 Traps were extra hard to find 24% of the time Next attribute increase check would have come at turn 1186 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were immune to petrification You had not decided on your sexuality yet You were prevented from having displacement (0) You had 1500 points of nutrition remaining You could survive without air You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Sun Apr 19 12:54:35 2020. You could have safely prayed (196) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (neutrally charged) Scrolls scroll of healing (GHOTI) scroll of mana (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of phase door (J00NETHACK) scroll of standard id (OH YOU ANNOYER) scroll of cure (MASKELLI EREKISIPHTHE IABEZEBYTH) scroll of heal other (ERIKISEPHEARARACHARAPHTHISKERA) * scroll of extra healing (THRASH EM EXTENDED WRESTLING COMPETITION) * scroll of greater mana restoration (ARCHENTECHTHA) Rings ring of adornment (steel) Tools sack (bag) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 mine giant rats (1 created) 0 thieving girls (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new green slime 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Ladiesman... You escaped from the dungeon with 12000 points, 3 diamonds (worth 12000 zorkmids), and 300 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 15 hit points when you escaped. Since you escaped early, the score list will not be checked.