tkirkby, chaotic female metal Psyker -------#-------- |..............+ |>.............| |..............| |.....<........| ------.----+---- #,# #,### ,,,,#,### #,,,,,,,# ##-+-+-.--- |...@...+ |.......| |.......| --------- [Tkirkby the Odd Ball] St6 Dx10 Co7 In11 Wi10 Ch3 PsyMetFemCha Spa:7 $16 HP10(10) Pw30(32) AC8 Exp1 T40 Latest messages Randomized Script Monster concentrates. You sense a faint wave of psychic energy. Randomized Script Monster drains a firefly corpse {1}. There is a wall in the way! (2x) Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. Randomized Script Monster picks up a drained firefly corpse {1}. You fly down along the stairs. In what direction? [hykulnjb><] You feel much better. There is a wall in the way! (2x) You see here 16 gold pieces {0}. 16 gold pieces. # There is a wall in the way! (3x) You sense a faint wave of psychic energy. You can't go down here. What do you want to ready? [- f or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons e - an uncursed +1 hand blaster (weapon in foreclaw) {12} f - 50 uncursed +0 blaster bolts (in quiver) {1} Armor g - an uncursed +1 healer uniform (being worn) {6} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of psybeam (0:3) {0} b - an uncursed spellbook of cure blindness (2:5) {0} c - an uncursed spellbook of extra healing (0:2) {0} d - an uncursed spellbook of jumping (0:3) {0} Potions h - an uncursed potion of healing {0} i - an uncursed finalized potion of cure insanity {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 238 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 49 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 54% Armor drop chance was reduced to 18% Food drop chance was reduced to 96% Shop item generation was reduced to 34% The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: matter spells (turn 20) The following skill couldn't be trained before a certain turn number is reached: whip (turn 44956) Sticky curses were more common by 21% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28283 Monster spawn increase reached its maximum at turn 323159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1043914 The monster class that cannot be genocided was mimic The monster species that spawned more often: slitan (freq bonus 10) The monster species that spawned more often: integral mushroom (freq bonus 2) The monster species that spawned more often: baur (freq bonus 48) The monster species that spawned more often: orange femmy (freq bonus 4) The monster species that spawned more often: glamorize grandsir leukemoid marshier thesauri (freq bonus 3) The monster species that spawned more often: cuttenclip soldier (freq bonus 12) The monster species that spawned more often: homering chambray fatalism cornu (freq bonus 2) The monster species that spawned more often: beaming ufo part (freq bonus 4) The monster species that spawned more often: rec pronunciation (freq bonus 3) The monster species that spawned more often: unbigoted brandished (freq bonus 4) The monster species that spawned more often: death metal freak (freq bonus 8) The monster species that spawned more often: heaped detestable (freq bonus 6) The monster species that spawned more often: supervised unforgettable (freq bonus 1) The monster species that spawned more often: normgrue (freq bonus 8) The monster species that spawned more often: taker force fungus (freq bonus 18) The monster species that spawned more often: Succubus Katcher (freq bonus 9) The monster species that spawned more often: poison mage (freq bonus 24) The monster species that spawned more often: winged white unicorn (freq bonus 21) The monster species that spawned more often: less ogre (freq bonus 4) The monster species that spawned more often: bugbeam cube (freq bonus 8) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster species that never randomly spawned: kicker kobold The monster species that never randomly spawned: priestess The monster species that never randomly spawned: shrub thorn The monster species that never randomly spawned: outsider warp patch The monster species that never randomly spawned: creeping vine The monster species that never randomly spawned: low wight The monster species that never randomly spawned: sludge mold The monster species that never randomly spawned: luminescent force fungus The monster species that never randomly spawned: falling colony The monster species that never randomly spawned: sweet coquette The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: skill loss stone (gray) The RNG hath decreed that this item was never generated: implant of misanthrophy (unspoken) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 8) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 27) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 7) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 11) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 7) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 65) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: sane treble stone (gray) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 12) The spell school whose books are more common was enchantment spells (freq bonus 7) Trap randomization happened for 1 in 803 traps Traps were spawned invisible 1 times in 70 Trap difficulty was increased by 33 Traps were extra hard to find 27% of the time Next attribute increase check would have come at turn 426 Strength training was 1 Dexterity training was 1 Wisdom training was 3 Constitution training was 4 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were acid resistant You were immune to petrification You had not decided on your sexuality yet You saw invisible You had 1437 points of nutrition remaining You could fly You could survive without air You had psi resistance You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Sun Apr 19 12:54:35 2020. You could not have safely prayed (330) You survived Spells known in the end Name Level Category Fail Memory a - psybeam 6 + body 98% 500% b - cure blindness 2 + healing 4% 100% c - extra healing 3 + healing 7% 209% d - jumping 1 + body 5% 100% Techniques known in the end Name Level Status zap em 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of healing (YOU REALLY BECOME STRONGER) scroll of mana (FUCKER HIKIKOMOR) scroll of phase door (WH40K) scroll of standard id (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of cure (WILHELMINE TAKESHI) scroll of heal other (JE SUIS COVFEFE) * scroll of extra healing (SABRA BRIATHA BRISARA) * scroll of greater mana restoration (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) Spellbooks spellbook of psybeam (stained) spellbook of cure blindness (chilly) spellbook of extra healing (opaque) spellbook of jumping (aquatic) Potions potion of healing (yoghurt) potion of cure insanity (gastric) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 7 to 8 Level 7: <- You are here Vanquished creatures a firefly 0 operated hc children (1 created) 0 kobolds (1 created) 0 marine goblins (1 created) a wisdash 0 drains rats (2 created) 0 bought plants (1 created) 0 lichens (3 created) 0 little grey aliens (1 created) The quadrennial sodden ratchet (0 times) 0 hc beggars (1 created) 0 grid xorns (1 created) 0 covxorns (1 created) 0 ghey kobold zombies (1 created) 0 aaah aaahs (1 created) 0 hc beginners (7 created) 0 minighosts (1 created) 0 flying frogs (1 created) 0 stealer plants (1 created) 0 forgotten plants (1 created) 0 coins from the depths (1 created) 0 hola-hola blurters (1 created) 0 biem turrets (1 created) 0 cold troves (1 created) 33 creatures born. 2 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new metal 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) techniques [Basic] (max Master) (20 of 160) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (23 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Psyker... You quit in Space Base on dungeon level 7 with 370 points, and 16 pieces of gold, after 40 moves. Killer: quit You were level 1 with a maximum of 10 hit points when you quit. Since you quit, the score list will not be checked.